Change video color depth from game options
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@@ -770,7 +770,7 @@ int openttd_main(int argc, char *argv[])
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GfxInitPalettes();
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DEBUG(misc, 1, "Loading blitter...");
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if (blitter == NULL && _ini_blitter != NULL) blitter = stredup(_ini_blitter);
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if (_ini_blitter != NULL) blitter = stredup(_ini_blitter);
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_blitter_autodetected = StrEmpty(blitter);
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/* Activate the initial blitter.
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* This is only some initial guess, after NewGRFs have been loaded SwitchNewGRFBlitter may switch to a different one.
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