(svn r26541) [1.4] -Backport from trunk:
- Fix: Prevent comparing to NULL when strndup could not allocate memory (r26476) - Fix: Potentially undefined shifts in NewGRF code (r26475) - Fix: Make sure there is no uninitialised sprite data (r26473) - Fix: Draw text shadow for ellipses (r26467) - Fix: Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites (r26463)
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@@ -228,9 +228,9 @@ static U EvalAdjustT(const DeterministicSpriteGroupAdjust *adjust, ScopeResolver
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case DSGA_OP_ROR: return RotateRight(last_value, value);
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case DSGA_OP_SCMP: return ((S)last_value == (S)value) ? 1 : ((S)last_value < (S)value ? 0 : 2);
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case DSGA_OP_UCMP: return ((U)last_value == (U)value) ? 1 : ((U)last_value < (U)value ? 0 : 2);
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case DSGA_OP_SHL: return (U)last_value << ((U)value & 0x1F); // mask 'value' to 5 bits, which should behave the same on all architectures.
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case DSGA_OP_SHR: return (U)last_value >> ((U)value & 0x1F);
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case DSGA_OP_SAR: return (S)last_value >> ((U)value & 0x1F);
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case DSGA_OP_SHL: return (uint32)(U)last_value << ((U)value & 0x1F); // Same behaviour as in ParamSet, mask 'value' to 5 bits, which should behave the same on all architectures.
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case DSGA_OP_SHR: return (uint32)(U)last_value >> ((U)value & 0x1F);
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case DSGA_OP_SAR: return (int32)(S)last_value >> ((U)value & 0x1F);
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default: return value;
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}
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}
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