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commandergenius/project/jni/glu/src/glues.h

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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*
* OpenGL ES 1.0 CM port of GLU by Mike Gorchak <mike@malva.ua>
*/
#ifndef __glues_h__
#define __glues_h__
#if defined(__USE_SDL_GLES__)
#include <SDL/SDL_opengles.h>
#ifndef GLAPI
#define GLAPI GL_API
#endif
#elif defined (__QNXNTO__) || defined (__ANDROID__)
#include <GLES/gl.h>
#include <GLES/glext.h>
#ifndef GLAPI
#define GLAPI GL_API
#endif
#ifndef APIENTRY
#define APIENTRY GL_APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP GL_APIENTRYP
#endif
#elif defined(_WIN32) && (defined(_M_IX86) || defined(_M_X64))
/* mainly for PowerVR OpenGL ES 1.x win32 emulator */
#include <GLES\gl.h>
#include <GLES\glext.h>
#undef APIENTRY
#define APIENTRY
#if defined(GLUES_EXPORTS)
#define GLAPI __declspec(dllexport)
#else
#define GLAPI __declspec(dllimport)
#endif
#else
#error "Platform is unsupported"
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif /* APIENTRYP */
#ifdef __cplusplus
extern "C" {
#endif
/*************************************************************/
/* Extensions */
#define GLU_EXT_object_space_tess 1
#define GLU_EXT_nurbs_tessellator 1
/* Boolean */
#define GLU_FALSE 0
#define GLU_TRUE 1
/* Version */
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_VERSION_1_3 1
/* StringName */
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
/* ErrorCode */
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
#define GLU_INCOMPATIBLE_GL_VERSION 100903
#define GLU_INVALID_OPERATION 100904
/* QuadricDrawStyle */
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
/* QuadricCallback */
#define GLU_ERROR 100103
/* QuadricNormal */
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
/* QuadricOrientation */
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
/*************************************************************/
#ifdef __cplusplus
class GLUquadric;
class GLUtesselator;
class GLUnurbs;
#else
typedef struct GLUquadric GLUquadric;
typedef struct GLUtesselator GLUtesselator;
typedef struct GLUnurbs GLUnurbs;
#endif
typedef GLUquadric GLUquadricObj;
typedef GLUtesselator GLUtesselatorObj;
typedef GLUtesselator GLUtriangulatorObj;
typedef GLUnurbs GLUnurbsObj;
/* Internal convenience typedefs */
typedef void (APIENTRYP _GLUfuncptr)();
GLAPI GLboolean APIENTRY gluCheckExtension(const GLubyte* extName, const GLubyte* extString);
GLAPI void APIENTRY gluCylinder(GLUquadric* quad, GLfloat base, GLfloat top, GLfloat height, GLint slices, GLint stacks);
GLAPI void APIENTRY gluDeleteQuadric(GLUquadric* quad);
GLAPI void APIENTRY gluDisk(GLUquadric* quad, GLfloat inner, GLfloat outer, GLint slices, GLint loops);
GLAPI const GLubyte* APIENTRY gluErrorString(GLenum error);
GLAPI const GLubyte * APIENTRY gluGetString(GLenum name);
GLAPI void APIENTRY gluLookAt(GLfloat eyeX, GLfloat eyeY, GLfloat eyeZ, GLfloat centerX, GLfloat centerY, GLfloat centerZ, GLfloat upX, GLfloat upY, GLfloat upZ);
GLAPI GLUquadric* APIENTRY gluNewQuadric(void);
GLAPI void APIENTRY gluOrtho2D(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top);
GLAPI void APIENTRY gluPartialDisk(GLUquadric* quad, GLfloat inner, GLfloat outer, GLint slices, GLint loops, GLfloat start, GLfloat sweep);
GLAPI void APIENTRY gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar);
GLAPI void APIENTRY gluPickMatrix(GLfloat x, GLfloat y, GLfloat delX, GLfloat delY, GLint *viewport);
GLAPI GLint APIENTRY gluProject(GLfloat objX, GLfloat objY, GLfloat objZ, const GLfloat *model, const GLfloat *proj, const GLint *view, GLfloat* winX, GLfloat* winY, GLfloat* winZ);
GLAPI void APIENTRY gluQuadricCallback(GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void APIENTRY gluQuadricDrawStyle(GLUquadric* quad, GLenum draw);
GLAPI void APIENTRY gluQuadricNormals(GLUquadric* quad, GLenum normal);
GLAPI void APIENTRY gluQuadricOrientation(GLUquadric* quad, GLenum orientation);
GLAPI void APIENTRY gluQuadricTexture(GLUquadric* quad, GLboolean texture);
GLAPI void APIENTRY gluSphere(GLUquadric* quad, GLfloat radius, GLint slices, GLint stacks);
GLAPI GLint APIENTRY gluUnProject(GLfloat winX, GLfloat winY, GLfloat winZ, const GLfloat *model, const GLfloat *proj, const GLint *view, GLfloat* objX, GLfloat* objY, GLfloat* objZ);
GLAPI GLint APIENTRY gluUnProject4(GLfloat winX, GLfloat winY, GLfloat winZ, GLfloat clipW, const GLfloat *model, const GLfloat *proj, const GLint *view, GLfloat nearVal, GLfloat farVal, GLfloat* objX, GLfloat* objY, GLfloat* objZ, GLfloat* objW);
GLAPI GLint APIENTRY gluScaleImage(GLenum format, GLsizei widthin,
GLsizei heightin, GLenum typein,
const void* datain, GLsizei widthout,
GLsizei heightout, GLenum typeout, void* dataout);
GLAPI GLint APIENTRY gluBuild2DMipmapLevels(GLenum target, GLint internalFormat,
GLsizei width, GLsizei height, GLenum format,
GLenum type, GLint userLevel, GLint baseLevel,
GLint maxLevel, const void *data);
GLAPI GLint APIENTRY gluBuild2DMipmaps(GLenum target, GLint internalFormat,
GLsizei width, GLsizei height, GLenum format,
GLenum type, const void* data);
#define GLU_TESS_MAX_COORD 1.0e37f
/* TessCallback */
#define GLU_TESS_BEGIN 100100
#define GLU_BEGIN 100100
#define GLU_TESS_VERTEX 100101
#define GLU_VERTEX 100101
#define GLU_TESS_END 100102
#define GLU_END 100102
#define GLU_TESS_ERROR 100103
#define GLU_TESS_EDGE_FLAG 100104
#define GLU_EDGE_FLAG 100104
#define GLU_TESS_COMBINE 100105
#define GLU_TESS_BEGIN_DATA 100106
#define GLU_TESS_VERTEX_DATA 100107
#define GLU_TESS_END_DATA 100108
#define GLU_TESS_ERROR_DATA 100109
#define GLU_TESS_EDGE_FLAG_DATA 100110
#define GLU_TESS_COMBINE_DATA 100111
/* TessContour */
#define GLU_CW 100120
#define GLU_CCW 100121
#define GLU_INTERIOR 100122
#define GLU_EXTERIOR 100123
#define GLU_UNKNOWN 100124
/* TessProperty */
#define GLU_TESS_WINDING_RULE 100140
#define GLU_TESS_BOUNDARY_ONLY 100141
#define GLU_TESS_TOLERANCE 100142
/* TessError */
#define GLU_TESS_ERROR1 100151
#define GLU_TESS_ERROR2 100152
#define GLU_TESS_ERROR3 100153
#define GLU_TESS_ERROR4 100154
#define GLU_TESS_ERROR5 100155
#define GLU_TESS_ERROR6 100156
#define GLU_TESS_ERROR7 100157
#define GLU_TESS_ERROR8 100158
#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
#define GLU_TESS_MISSING_END_POLYGON 100153
#define GLU_TESS_MISSING_END_CONTOUR 100154
#define GLU_TESS_COORD_TOO_LARGE 100155
#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
/* TessWinding */
#define GLU_TESS_WINDING_ODD 100130
#define GLU_TESS_WINDING_NONZERO 100131
#define GLU_TESS_WINDING_POSITIVE 100132
#define GLU_TESS_WINDING_NEGATIVE 100133
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
GLAPI void APIENTRY gluBeginPolygon(GLUtesselator* tess);
GLAPI void APIENTRY gluDeleteTess(GLUtesselator* tess);
GLAPI void APIENTRY gluEndPolygon(GLUtesselator* tess);
GLAPI void APIENTRY gluGetTessProperty(GLUtesselator* tess, GLenum which, GLfloat* data);
GLAPI GLUtesselator* APIENTRY gluNewTess(void);
GLAPI void APIENTRY gluNextContour(GLUtesselator* tess, GLenum type);
GLAPI void APIENTRY gluTessBeginContour(GLUtesselator* tess);
GLAPI void APIENTRY gluTessBeginPolygon(GLUtesselator* tess, GLvoid* data);
GLAPI void APIENTRY gluTessCallback(GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void APIENTRY gluTessEndContour(GLUtesselator* tess);
GLAPI void APIENTRY gluTessEndPolygon(GLUtesselator* tess);
GLAPI void APIENTRY gluTessNormal(GLUtesselator* tess, GLfloat valueX, GLfloat valueY, GLfloat valueZ);
GLAPI void APIENTRY gluTessProperty(GLUtesselator* tess, GLenum which, GLfloat data);
GLAPI void APIENTRY gluTessVertex(GLUtesselator* tess, GLfloat* location, GLvoid* data);
/* NurbsDisplay */
/* GLU_FILL */
#define GLU_OUTLINE_POLYGON 100240
#define GLU_OUTLINE_PATCH 100241
/* NurbsCallback */
#define GLU_NURBS_ERROR 100103
#define GLU_ERROR 100103
#define GLU_NURBS_BEGIN 100164
#define GLU_NURBS_BEGIN_EXT 100164
#define GLU_NURBS_VERTEX 100165
#define GLU_NURBS_VERTEX_EXT 100165
#define GLU_NURBS_NORMAL 100166
#define GLU_NURBS_NORMAL_EXT 100166
#define GLU_NURBS_COLOR 100167
#define GLU_NURBS_COLOR_EXT 100167
#define GLU_NURBS_TEXTURE_COORD 100168
#define GLU_NURBS_TEX_COORD_EXT 100168
#define GLU_NURBS_END 100169
#define GLU_NURBS_END_EXT 100169
#define GLU_NURBS_BEGIN_DATA 100170
#define GLU_NURBS_BEGIN_DATA_EXT 100170
#define GLU_NURBS_VERTEX_DATA 100171
#define GLU_NURBS_VERTEX_DATA_EXT 100171
#define GLU_NURBS_NORMAL_DATA 100172
#define GLU_NURBS_NORMAL_DATA_EXT 100172
#define GLU_NURBS_COLOR_DATA 100173
#define GLU_NURBS_COLOR_DATA_EXT 100173
#define GLU_NURBS_TEXTURE_COORD_DATA 100174
#define GLU_NURBS_TEX_COORD_DATA_EXT 100174
#define GLU_NURBS_END_DATA 100175
#define GLU_NURBS_END_DATA_EXT 100175
/* NurbsError */
#define GLU_NURBS_ERROR1 100251
#define GLU_NURBS_ERROR2 100252
#define GLU_NURBS_ERROR3 100253
#define GLU_NURBS_ERROR4 100254
#define GLU_NURBS_ERROR5 100255
#define GLU_NURBS_ERROR6 100256
#define GLU_NURBS_ERROR7 100257
#define GLU_NURBS_ERROR8 100258
#define GLU_NURBS_ERROR9 100259
#define GLU_NURBS_ERROR10 100260
#define GLU_NURBS_ERROR11 100261
#define GLU_NURBS_ERROR12 100262
#define GLU_NURBS_ERROR13 100263
#define GLU_NURBS_ERROR14 100264
#define GLU_NURBS_ERROR15 100265
#define GLU_NURBS_ERROR16 100266
#define GLU_NURBS_ERROR17 100267
#define GLU_NURBS_ERROR18 100268
#define GLU_NURBS_ERROR19 100269
#define GLU_NURBS_ERROR20 100270
#define GLU_NURBS_ERROR21 100271
#define GLU_NURBS_ERROR22 100272
#define GLU_NURBS_ERROR23 100273
#define GLU_NURBS_ERROR24 100274
#define GLU_NURBS_ERROR25 100275
#define GLU_NURBS_ERROR26 100276
#define GLU_NURBS_ERROR27 100277
#define GLU_NURBS_ERROR28 100278
#define GLU_NURBS_ERROR29 100279
#define GLU_NURBS_ERROR30 100280
#define GLU_NURBS_ERROR31 100281
#define GLU_NURBS_ERROR32 100282
#define GLU_NURBS_ERROR33 100283
#define GLU_NURBS_ERROR34 100284
#define GLU_NURBS_ERROR35 100285
#define GLU_NURBS_ERROR36 100286
#define GLU_NURBS_ERROR37 100287
/* NurbsProperty */
#define GLU_AUTO_LOAD_MATRIX 100200
#define GLU_CULLING 100201
#define GLU_SAMPLING_TOLERANCE 100203
#define GLU_DISPLAY_MODE 100204
#define GLU_PARAMETRIC_TOLERANCE 100202
#define GLU_SAMPLING_METHOD 100205
#define GLU_U_STEP 100206
#define GLU_V_STEP 100207
#define GLU_NURBS_MODE 100160
#define GLU_NURBS_MODE_EXT 100160
#define GLU_NURBS_TESSELLATOR 100161
#define GLU_NURBS_TESSELLATOR_EXT 100161
#define GLU_NURBS_RENDERER 100162
#define GLU_NURBS_RENDERER_EXT 100162
/* NurbsSampling */
#define GLU_OBJECT_PARAMETRIC_ERROR 100208
#define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208
#define GLU_OBJECT_PATH_LENGTH 100209
#define GLU_OBJECT_PATH_LENGTH_EXT 100209
#define GLU_PATH_LENGTH 100215
#define GLU_PARAMETRIC_ERROR 100216
#define GLU_DOMAIN_DISTANCE 100217
/* NurbsTrim */
#define GLU_MAP1_TRIM_2 100210
#define GLU_MAP1_TRIM_3 100211
GLAPI void APIENTRY gluBeginCurve(GLUnurbs* nurb);
GLAPI void APIENTRY gluBeginSurface(GLUnurbs* nurb);
GLAPI void APIENTRY gluBeginTrim(GLUnurbs* nurb);
GLAPI void APIENTRY gluDeleteNurbsRenderer(GLUnurbs* nurb);
GLAPI void APIENTRY gluEndCurve(GLUnurbs* nurb);
GLAPI void APIENTRY gluEndSurface(GLUnurbs* nurb);
GLAPI void APIENTRY gluEndTrim(GLUnurbs* nurb);
GLAPI void APIENTRY gluGetNurbsProperty(GLUnurbs* nurb, GLenum property, GLfloat* data);
GLAPI void APIENTRY gluLoadSamplingMatrices(GLUnurbs* nurb, const GLfloat* model, const GLfloat* perspective, const GLint* view);
GLAPI GLUnurbs* APIENTRY gluNewNurbsRenderer(void);
GLAPI void APIENTRY gluNurbsCallback(GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void APIENTRY gluNurbsCallbackData(GLUnurbs* nurb, GLvoid* userData);
GLAPI void APIENTRY gluNurbsCallbackDataEXT(GLUnurbs* nurb, GLvoid* userData);
GLAPI void APIENTRY gluNurbsCurve(GLUnurbs* nurb, GLint knotCount, GLfloat* knots, GLint stride, GLfloat* control, GLint order, GLenum type);
GLAPI void APIENTRY gluNurbsProperty(GLUnurbs* nurb, GLenum property, GLfloat value);
GLAPI void APIENTRY gluNurbsSurface(GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
GLAPI void APIENTRY gluPwlCurve(GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
/* OpenGL (and OpenGL ES 1.1 for OpenGL ES 1.0) emulation layer */
#define GLU_AUTO_NORMAL 0x0D80
#define GLU_MAP1_COLOR_4 0x0D90
#define GLU_MAP1_INDEX 0x0D91
#define GLU_MAP1_NORMAL 0x0D92
#define GLU_MAP1_TEXTURE_COORD_1 0x0D93
#define GLU_MAP1_TEXTURE_COORD_2 0x0D94
#define GLU_MAP1_TEXTURE_COORD_3 0x0D95
#define GLU_MAP1_TEXTURE_COORD_4 0x0D96
#define GLU_MAP1_VERTEX_3 0x0D97
#define GLU_MAP1_VERTEX_4 0x0D98
#define GLU_MAP2_COLOR_4 0x0DB0
#define GLU_MAP2_INDEX 0x0DB1
#define GLU_MAP2_NORMAL 0x0DB2
#define GLU_MAP2_TEXTURE_COORD_1 0x0DB3
#define GLU_MAP2_TEXTURE_COORD_2 0x0DB4
#define GLU_MAP2_TEXTURE_COORD_3 0x0DB5
#define GLU_MAP2_TEXTURE_COORD_4 0x0DB6
#define GLU_MAP2_VERTEX_3 0x0DB7
#define GLU_MAP2_VERTEX_4 0x0DB8
#ifndef GL_MODELVIEW_MATRIX
#define GL_MODELVIEW_MATRIX 0x0BA6
#endif /* GL_MODELVIEW_MATRIX */
#ifndef GL_PROJECTION_MATRIX
#define GL_PROJECTION_MATRIX 0x0BA7
#endif /* GL_PROJECTION_MATRIX */
#ifndef GL_VIEWPORT
#define GL_VIEWPORT 0x0BA2
#endif /* GL_VIEWPORT */
GLAPI void APIENTRY gluEnable(GLenum cap);
GLAPI void APIENTRY gluDisable(GLenum cap);
GLAPI void APIENTRY gluGetFloatv(GLenum pname, GLfloat* params);
GLAPI void APIENTRY gluGetIntegerv(GLenum pname, GLint* params);
GLAPI void APIENTRY gluViewport(GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef __cplusplus
}
#endif
#endif /* __glues_h__ */