/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. * * OpenGL ES 1.0 CM port of GLU by Mike Gorchak */ #ifndef __glues_h__ #define __glues_h__ #if defined(__USE_SDL_GLES__) #include #ifndef GLAPI #define GLAPI GL_API #endif #elif defined (__QNXNTO__) || defined (__ANDROID__) #include #include #ifndef GLAPI #define GLAPI GL_API #endif #ifndef APIENTRY #define APIENTRY GL_APIENTRY #endif #ifndef APIENTRYP #define APIENTRYP GL_APIENTRYP #endif #elif defined(_WIN32) && (defined(_M_IX86) || defined(_M_X64)) /* mainly for PowerVR OpenGL ES 1.x win32 emulator */ #include #include #undef APIENTRY #define APIENTRY #if defined(GLUES_EXPORTS) #define GLAPI __declspec(dllexport) #else #define GLAPI __declspec(dllimport) #endif #else #error "Platform is unsupported" #endif #ifndef APIENTRYP #define APIENTRYP APIENTRY * #endif /* APIENTRYP */ #ifdef __cplusplus extern "C" { #endif /*************************************************************/ /* Extensions */ #define GLU_EXT_object_space_tess 1 #define GLU_EXT_nurbs_tessellator 1 /* Boolean */ #define GLU_FALSE 0 #define GLU_TRUE 1 /* Version */ #define GLU_VERSION_1_1 1 #define GLU_VERSION_1_2 1 #define GLU_VERSION_1_3 1 /* StringName */ #define GLU_VERSION 100800 #define GLU_EXTENSIONS 100801 /* ErrorCode */ #define GLU_INVALID_ENUM 100900 #define GLU_INVALID_VALUE 100901 #define GLU_OUT_OF_MEMORY 100902 #define GLU_INCOMPATIBLE_GL_VERSION 100903 #define GLU_INVALID_OPERATION 100904 /* QuadricDrawStyle */ #define GLU_POINT 100010 #define GLU_LINE 100011 #define GLU_FILL 100012 #define GLU_SILHOUETTE 100013 /* QuadricCallback */ #define GLU_ERROR 100103 /* QuadricNormal */ #define GLU_SMOOTH 100000 #define GLU_FLAT 100001 #define GLU_NONE 100002 /* QuadricOrientation */ #define GLU_OUTSIDE 100020 #define GLU_INSIDE 100021 /*************************************************************/ #ifdef __cplusplus class GLUquadric; class GLUtesselator; class GLUnurbs; #else typedef struct GLUquadric GLUquadric; typedef struct GLUtesselator GLUtesselator; typedef struct GLUnurbs GLUnurbs; #endif typedef GLUquadric GLUquadricObj; typedef GLUtesselator GLUtesselatorObj; typedef GLUtesselator GLUtriangulatorObj; typedef GLUnurbs GLUnurbsObj; /* Internal convenience typedefs */ typedef void (APIENTRYP _GLUfuncptr)(); GLAPI GLboolean APIENTRY gluCheckExtension(const GLubyte* extName, const GLubyte* extString); GLAPI void APIENTRY gluCylinder(GLUquadric* quad, GLfloat base, GLfloat top, GLfloat height, GLint slices, GLint stacks); GLAPI void APIENTRY gluDeleteQuadric(GLUquadric* quad); GLAPI void APIENTRY gluDisk(GLUquadric* quad, GLfloat inner, GLfloat outer, GLint slices, GLint loops); GLAPI const GLubyte* APIENTRY gluErrorString(GLenum error); GLAPI const GLubyte * APIENTRY gluGetString(GLenum name); GLAPI void APIENTRY gluLookAt(GLfloat eyeX, GLfloat eyeY, GLfloat eyeZ, GLfloat centerX, GLfloat centerY, GLfloat centerZ, GLfloat upX, GLfloat upY, GLfloat upZ); GLAPI GLUquadric* APIENTRY gluNewQuadric(void); GLAPI void APIENTRY gluOrtho2D(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top); GLAPI void APIENTRY gluPartialDisk(GLUquadric* quad, GLfloat inner, GLfloat outer, GLint slices, GLint loops, GLfloat start, GLfloat sweep); GLAPI void APIENTRY gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar); GLAPI void APIENTRY gluPickMatrix(GLfloat x, GLfloat y, GLfloat delX, GLfloat delY, GLint *viewport); GLAPI GLint APIENTRY gluProject(GLfloat objX, GLfloat objY, GLfloat objZ, const GLfloat *model, const GLfloat *proj, const GLint *view, GLfloat* winX, GLfloat* winY, GLfloat* winZ); GLAPI void APIENTRY gluQuadricCallback(GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc); GLAPI void APIENTRY gluQuadricDrawStyle(GLUquadric* quad, GLenum draw); GLAPI void APIENTRY gluQuadricNormals(GLUquadric* quad, GLenum normal); GLAPI void APIENTRY gluQuadricOrientation(GLUquadric* quad, GLenum orientation); GLAPI void APIENTRY gluQuadricTexture(GLUquadric* quad, GLboolean texture); GLAPI void APIENTRY gluSphere(GLUquadric* quad, GLfloat radius, GLint slices, GLint stacks); GLAPI GLint APIENTRY gluUnProject(GLfloat winX, GLfloat winY, GLfloat winZ, const GLfloat *model, const GLfloat *proj, const GLint *view, GLfloat* objX, GLfloat* objY, GLfloat* objZ); GLAPI GLint APIENTRY gluUnProject4(GLfloat winX, GLfloat winY, GLfloat winZ, GLfloat clipW, const GLfloat *model, const GLfloat *proj, const GLint *view, GLfloat nearVal, GLfloat farVal, GLfloat* objX, GLfloat* objY, GLfloat* objZ, GLfloat* objW); GLAPI GLint APIENTRY gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, GLenum typein, const void* datain, GLsizei widthout, GLsizei heightout, GLenum typeout, void* dataout); GLAPI GLint APIENTRY gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint userLevel, GLint baseLevel, GLint maxLevel, const void *data); GLAPI GLint APIENTRY gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* data); #define GLU_TESS_MAX_COORD 1.0e37f /* TessCallback */ #define GLU_TESS_BEGIN 100100 #define GLU_BEGIN 100100 #define GLU_TESS_VERTEX 100101 #define GLU_VERTEX 100101 #define GLU_TESS_END 100102 #define GLU_END 100102 #define GLU_TESS_ERROR 100103 #define GLU_TESS_EDGE_FLAG 100104 #define GLU_EDGE_FLAG 100104 #define GLU_TESS_COMBINE 100105 #define GLU_TESS_BEGIN_DATA 100106 #define GLU_TESS_VERTEX_DATA 100107 #define GLU_TESS_END_DATA 100108 #define GLU_TESS_ERROR_DATA 100109 #define GLU_TESS_EDGE_FLAG_DATA 100110 #define GLU_TESS_COMBINE_DATA 100111 /* TessContour */ #define GLU_CW 100120 #define GLU_CCW 100121 #define GLU_INTERIOR 100122 #define GLU_EXTERIOR 100123 #define GLU_UNKNOWN 100124 /* TessProperty */ #define GLU_TESS_WINDING_RULE 100140 #define GLU_TESS_BOUNDARY_ONLY 100141 #define GLU_TESS_TOLERANCE 100142 /* TessError */ #define GLU_TESS_ERROR1 100151 #define GLU_TESS_ERROR2 100152 #define GLU_TESS_ERROR3 100153 #define GLU_TESS_ERROR4 100154 #define GLU_TESS_ERROR5 100155 #define GLU_TESS_ERROR6 100156 #define GLU_TESS_ERROR7 100157 #define GLU_TESS_ERROR8 100158 #define GLU_TESS_MISSING_BEGIN_POLYGON 100151 #define GLU_TESS_MISSING_BEGIN_CONTOUR 100152 #define GLU_TESS_MISSING_END_POLYGON 100153 #define GLU_TESS_MISSING_END_CONTOUR 100154 #define GLU_TESS_COORD_TOO_LARGE 100155 #define GLU_TESS_NEED_COMBINE_CALLBACK 100156 /* TessWinding */ #define GLU_TESS_WINDING_ODD 100130 #define GLU_TESS_WINDING_NONZERO 100131 #define GLU_TESS_WINDING_POSITIVE 100132 #define GLU_TESS_WINDING_NEGATIVE 100133 #define GLU_TESS_WINDING_ABS_GEQ_TWO 100134 GLAPI void APIENTRY gluBeginPolygon(GLUtesselator* tess); GLAPI void APIENTRY gluDeleteTess(GLUtesselator* tess); GLAPI void APIENTRY gluEndPolygon(GLUtesselator* tess); GLAPI void APIENTRY gluGetTessProperty(GLUtesselator* tess, GLenum which, GLfloat* data); GLAPI GLUtesselator* APIENTRY gluNewTess(void); GLAPI void APIENTRY gluNextContour(GLUtesselator* tess, GLenum type); GLAPI void APIENTRY gluTessBeginContour(GLUtesselator* tess); GLAPI void APIENTRY gluTessBeginPolygon(GLUtesselator* tess, GLvoid* data); GLAPI void APIENTRY gluTessCallback(GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc); GLAPI void APIENTRY gluTessEndContour(GLUtesselator* tess); GLAPI void APIENTRY gluTessEndPolygon(GLUtesselator* tess); GLAPI void APIENTRY gluTessNormal(GLUtesselator* tess, GLfloat valueX, GLfloat valueY, GLfloat valueZ); GLAPI void APIENTRY gluTessProperty(GLUtesselator* tess, GLenum which, GLfloat data); GLAPI void APIENTRY gluTessVertex(GLUtesselator* tess, GLfloat* location, GLvoid* data); /* NurbsDisplay */ /* GLU_FILL */ #define GLU_OUTLINE_POLYGON 100240 #define GLU_OUTLINE_PATCH 100241 /* NurbsCallback */ #define GLU_NURBS_ERROR 100103 #define GLU_ERROR 100103 #define GLU_NURBS_BEGIN 100164 #define GLU_NURBS_BEGIN_EXT 100164 #define GLU_NURBS_VERTEX 100165 #define GLU_NURBS_VERTEX_EXT 100165 #define GLU_NURBS_NORMAL 100166 #define GLU_NURBS_NORMAL_EXT 100166 #define GLU_NURBS_COLOR 100167 #define GLU_NURBS_COLOR_EXT 100167 #define GLU_NURBS_TEXTURE_COORD 100168 #define GLU_NURBS_TEX_COORD_EXT 100168 #define GLU_NURBS_END 100169 #define GLU_NURBS_END_EXT 100169 #define GLU_NURBS_BEGIN_DATA 100170 #define GLU_NURBS_BEGIN_DATA_EXT 100170 #define GLU_NURBS_VERTEX_DATA 100171 #define GLU_NURBS_VERTEX_DATA_EXT 100171 #define GLU_NURBS_NORMAL_DATA 100172 #define GLU_NURBS_NORMAL_DATA_EXT 100172 #define GLU_NURBS_COLOR_DATA 100173 #define GLU_NURBS_COLOR_DATA_EXT 100173 #define GLU_NURBS_TEXTURE_COORD_DATA 100174 #define GLU_NURBS_TEX_COORD_DATA_EXT 100174 #define GLU_NURBS_END_DATA 100175 #define GLU_NURBS_END_DATA_EXT 100175 /* NurbsError */ #define GLU_NURBS_ERROR1 100251 #define GLU_NURBS_ERROR2 100252 #define GLU_NURBS_ERROR3 100253 #define GLU_NURBS_ERROR4 100254 #define GLU_NURBS_ERROR5 100255 #define GLU_NURBS_ERROR6 100256 #define GLU_NURBS_ERROR7 100257 #define GLU_NURBS_ERROR8 100258 #define GLU_NURBS_ERROR9 100259 #define GLU_NURBS_ERROR10 100260 #define GLU_NURBS_ERROR11 100261 #define GLU_NURBS_ERROR12 100262 #define GLU_NURBS_ERROR13 100263 #define GLU_NURBS_ERROR14 100264 #define GLU_NURBS_ERROR15 100265 #define GLU_NURBS_ERROR16 100266 #define GLU_NURBS_ERROR17 100267 #define GLU_NURBS_ERROR18 100268 #define GLU_NURBS_ERROR19 100269 #define GLU_NURBS_ERROR20 100270 #define GLU_NURBS_ERROR21 100271 #define GLU_NURBS_ERROR22 100272 #define GLU_NURBS_ERROR23 100273 #define GLU_NURBS_ERROR24 100274 #define GLU_NURBS_ERROR25 100275 #define GLU_NURBS_ERROR26 100276 #define GLU_NURBS_ERROR27 100277 #define GLU_NURBS_ERROR28 100278 #define GLU_NURBS_ERROR29 100279 #define GLU_NURBS_ERROR30 100280 #define GLU_NURBS_ERROR31 100281 #define GLU_NURBS_ERROR32 100282 #define GLU_NURBS_ERROR33 100283 #define GLU_NURBS_ERROR34 100284 #define GLU_NURBS_ERROR35 100285 #define GLU_NURBS_ERROR36 100286 #define GLU_NURBS_ERROR37 100287 /* NurbsProperty */ #define GLU_AUTO_LOAD_MATRIX 100200 #define GLU_CULLING 100201 #define GLU_SAMPLING_TOLERANCE 100203 #define GLU_DISPLAY_MODE 100204 #define GLU_PARAMETRIC_TOLERANCE 100202 #define GLU_SAMPLING_METHOD 100205 #define GLU_U_STEP 100206 #define GLU_V_STEP 100207 #define GLU_NURBS_MODE 100160 #define GLU_NURBS_MODE_EXT 100160 #define GLU_NURBS_TESSELLATOR 100161 #define GLU_NURBS_TESSELLATOR_EXT 100161 #define GLU_NURBS_RENDERER 100162 #define GLU_NURBS_RENDERER_EXT 100162 /* NurbsSampling */ #define GLU_OBJECT_PARAMETRIC_ERROR 100208 #define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208 #define GLU_OBJECT_PATH_LENGTH 100209 #define GLU_OBJECT_PATH_LENGTH_EXT 100209 #define GLU_PATH_LENGTH 100215 #define GLU_PARAMETRIC_ERROR 100216 #define GLU_DOMAIN_DISTANCE 100217 /* NurbsTrim */ #define GLU_MAP1_TRIM_2 100210 #define GLU_MAP1_TRIM_3 100211 GLAPI void APIENTRY gluBeginCurve(GLUnurbs* nurb); GLAPI void APIENTRY gluBeginSurface(GLUnurbs* nurb); GLAPI void APIENTRY gluBeginTrim(GLUnurbs* nurb); GLAPI void APIENTRY gluDeleteNurbsRenderer(GLUnurbs* nurb); GLAPI void APIENTRY gluEndCurve(GLUnurbs* nurb); GLAPI void APIENTRY gluEndSurface(GLUnurbs* nurb); GLAPI void APIENTRY gluEndTrim(GLUnurbs* nurb); GLAPI void APIENTRY gluGetNurbsProperty(GLUnurbs* nurb, GLenum property, GLfloat* data); GLAPI void APIENTRY gluLoadSamplingMatrices(GLUnurbs* nurb, const GLfloat* model, const GLfloat* perspective, const GLint* view); GLAPI GLUnurbs* APIENTRY gluNewNurbsRenderer(void); GLAPI void APIENTRY gluNurbsCallback(GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc); GLAPI void APIENTRY gluNurbsCallbackData(GLUnurbs* nurb, GLvoid* userData); GLAPI void APIENTRY gluNurbsCallbackDataEXT(GLUnurbs* nurb, GLvoid* userData); GLAPI void APIENTRY gluNurbsCurve(GLUnurbs* nurb, GLint knotCount, GLfloat* knots, GLint stride, GLfloat* control, GLint order, GLenum type); GLAPI void APIENTRY gluNurbsProperty(GLUnurbs* nurb, GLenum property, GLfloat value); GLAPI void APIENTRY gluNurbsSurface(GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type); GLAPI void APIENTRY gluPwlCurve(GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type); /* OpenGL (and OpenGL ES 1.1 for OpenGL ES 1.0) emulation layer */ #define GLU_AUTO_NORMAL 0x0D80 #define GLU_MAP1_COLOR_4 0x0D90 #define GLU_MAP1_INDEX 0x0D91 #define GLU_MAP1_NORMAL 0x0D92 #define GLU_MAP1_TEXTURE_COORD_1 0x0D93 #define GLU_MAP1_TEXTURE_COORD_2 0x0D94 #define GLU_MAP1_TEXTURE_COORD_3 0x0D95 #define GLU_MAP1_TEXTURE_COORD_4 0x0D96 #define GLU_MAP1_VERTEX_3 0x0D97 #define GLU_MAP1_VERTEX_4 0x0D98 #define GLU_MAP2_COLOR_4 0x0DB0 #define GLU_MAP2_INDEX 0x0DB1 #define GLU_MAP2_NORMAL 0x0DB2 #define GLU_MAP2_TEXTURE_COORD_1 0x0DB3 #define GLU_MAP2_TEXTURE_COORD_2 0x0DB4 #define GLU_MAP2_TEXTURE_COORD_3 0x0DB5 #define GLU_MAP2_TEXTURE_COORD_4 0x0DB6 #define GLU_MAP2_VERTEX_3 0x0DB7 #define GLU_MAP2_VERTEX_4 0x0DB8 #ifndef GL_MODELVIEW_MATRIX #define GL_MODELVIEW_MATRIX 0x0BA6 #endif /* GL_MODELVIEW_MATRIX */ #ifndef GL_PROJECTION_MATRIX #define GL_PROJECTION_MATRIX 0x0BA7 #endif /* GL_PROJECTION_MATRIX */ #ifndef GL_VIEWPORT #define GL_VIEWPORT 0x0BA2 #endif /* GL_VIEWPORT */ GLAPI void APIENTRY gluEnable(GLenum cap); GLAPI void APIENTRY gluDisable(GLenum cap); GLAPI void APIENTRY gluGetFloatv(GLenum pname, GLfloat* params); GLAPI void APIENTRY gluGetIntegerv(GLenum pname, GLint* params); GLAPI void APIENTRY gluViewport(GLint x, GLint y, GLsizei width, GLsizei height); #ifdef __cplusplus } #endif #endif /* __glues_h__ */