Files
commandergenius/project/jni/application/hello-gl2/AndroidAppSettings.cfg

42 lines
973 B
INI

# The application settings for Android libSDL port
AppSettingVersion=17
LibSdlVersion=1.2
AppName="SDL GL2 test"
AppFullName=net.libsdl.gl2test
ScreenOrientation=h
InhibitSuspend=n
AppDataDownloadUrl="Game data is 1 Mb|ballfield.zip"
VideoDepthBpp=24
NeedDepthBuffer=y
NeedStencilBuffer=n
NeedGles2=y
SwVideoMode=n
SdlVideoResize=y
SdlVideoResizeKeepAspect=n
CompatibilityHacks=n
AppUsesMouse=y
AppNeedsTwoButtonMouse=y
AppNeedsArrowKeys=n
AppNeedsTextInput=y
AppUsesJoystick=n
AppHandlesJoystickSensitivity=n
AppUsesMultitouch=n
NonBlockingSwapBuffers=y
RedefinedKeys="SPACE"
AppTouchscreenKeyboardKeysAmount=0
AppTouchscreenKeyboardKeysAmountAutoFire=0
RedefinedKeysScreenKb="1 2 3 4 5 6 1 2 3 4"
StartupMenuButtonTimeout=3000
HiddenMenuOptions=''
FirstStartMenuOptions=''
MultiABI=y
AppVersionCode=101
AppVersionName="1.01"
CompiledLibraries="sdl_mixer sdl_image"
CustomBuildScript=n
AppCflags=''
AppLdflags=''
AppSubdirsBuild=''
AppCmdline=''
ReadmeText='^Readme text'