202 lines
6.0 KiB
C++
202 lines
6.0 KiB
C++
/*
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Copyright (C) 2007-2009 Olli Hinkka
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "egl.h"
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#include "glesinterface.h"
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#include "gl.h"
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#include <string.h>
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extern "C++" GlESInterface* glEsImpl;
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extern "C++" void FlushOnStateChange();
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void APIENTRY gl_unimplemented(GLenum none);
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EGLint eglGetError (void)
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{
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return glEsImpl->eglGetError();
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}
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EGLDisplay eglGetDisplay (NativeDisplayType display)
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{
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return glEsImpl->eglGetDisplay(display);
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}
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EGLBoolean eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor)
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{
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return glEsImpl->eglInitialize(dpy,major,minor);
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}
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EGLBoolean eglTerminate (EGLDisplay dpy)
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{
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return glEsImpl->eglTerminate(dpy);
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}
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const char * eglQueryString (EGLDisplay dpy, EGLint name)
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{
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return glEsImpl->eglQueryString(dpy,name);
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}
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#if defined(__MULTITEXTURE_SUPPORT__)
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extern "C" void glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t );
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#endif
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void * eglGetProcAddress (const char *procname)
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{
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#if defined(__MULTITEXTURE_SUPPORT__)
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if (!strcmp(procname, "glMultiTexCoord2fARB"))
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{
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return (void*)&glMultiTexCoord2fARB;
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}
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else if (!strcmp(procname, "glActiveTextureARB"))
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{
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return (void*)&glActiveTexture;
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}
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else if (!strcmp(procname, "glClientActiveTextureARB"))
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{
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return (void*)&glClientActiveTexture;
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}
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#endif
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return (void*)glEsImpl->eglGetProcAddress(procname);
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}
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EGLBoolean eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
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{
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return glEsImpl->eglGetConfigs(dpy,configs, config_size, num_config);
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}
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EGLBoolean eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
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{
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return glEsImpl->eglChooseConfig(dpy,attrib_list,configs,config_size, num_config);
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}
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EGLBoolean eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
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{
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return glEsImpl->eglGetConfigAttrib(dpy,config,attribute,value);
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}
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EGLSurface eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
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{
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return glEsImpl->eglCreateWindowSurface(dpy,config,window,attrib_list);
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}
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EGLSurface eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
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{
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return glEsImpl->eglCreatePixmapSurface(dpy,config,pixmap,attrib_list);
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}
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EGLSurface eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
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{
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return glEsImpl->eglCreatePbufferSurface(dpy, config, attrib_list);
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}
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EGLBoolean eglDestroySurface (EGLDisplay dpy, EGLSurface surface)
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{
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return glEsImpl->eglDestroySurface(dpy,surface);
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}
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EGLBoolean eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
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{
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return glEsImpl->eglQuerySurface(dpy,surface,attribute,value);
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}
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/* EGL 1.1 render-to-texture APIs */
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EGLBoolean eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
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{
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return glEsImpl->eglSurfaceAttrib(dpy,surface,attribute,value);
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}
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EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
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{
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return glEsImpl->eglBindTexImage(dpy,surface,buffer);
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}
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EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
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{
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return glEsImpl->eglReleaseTexImage(dpy,surface,buffer);
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}
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/* EGL 1.1 swap control API */
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EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
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{
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return glEsImpl->eglSwapInterval(dpy,interval);
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}
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EGLContext eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)
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{
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return glEsImpl->eglCreateContext(dpy,config,share_list,attrib_list);
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}
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EGLBoolean eglDestroyContext (EGLDisplay dpy, EGLContext ctx)
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{
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return glEsImpl->eglDestroyContext(dpy,ctx);
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}
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EGLBoolean eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
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{
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FlushOnStateChange();
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return glEsImpl->eglMakeCurrent(dpy,draw,read,ctx);
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}
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EGLContext eglGetCurrentContext (void)
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{
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return glEsImpl->eglGetCurrentContext();
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}
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EGLSurface eglGetCurrentSurface (EGLint readdraw)
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{
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if( (void*)glEsImpl->eglGetCurrentSurface == (void*)gl_unimplemented )
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return EGL_NO_SURFACE;
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return glEsImpl->eglGetCurrentSurface(readdraw);
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}
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EGLDisplay eglGetCurrentDisplay (void)
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{
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if( (void*)glEsImpl->eglGetCurrentDisplay == (void*)gl_unimplemented )
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return EGL_NO_DISPLAY;
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return glEsImpl->eglGetCurrentDisplay();
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}
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EGLBoolean eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
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{
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return glEsImpl->eglQueryContext(dpy,ctx,attribute,value);
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}
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EGLBoolean eglWaitGL (void)
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{
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FlushOnStateChange();
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return glEsImpl->eglWaitGL();
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}
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EGLBoolean eglWaitNative (EGLint engine)
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{
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FlushOnStateChange();
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return glEsImpl->eglWaitNative(engine);
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}
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EGLBoolean eglSwapBuffers (EGLDisplay dpy, EGLSurface draw)
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{
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FlushOnStateChange();
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return glEsImpl->eglSwapBuffers(dpy,draw);
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}
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EGLBoolean eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target)
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{
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FlushOnStateChange();
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return glEsImpl->eglCopyBuffers(dpy,surface,target);
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}
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