Files
commandergenius/project/jni/nanogl/src/eglwrap.cpp

202 lines
6.0 KiB
C++

/*
Copyright (C) 2007-2009 Olli Hinkka
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "egl.h"
#include "glesinterface.h"
#include "gl.h"
#include <string.h>
extern "C++" GlESInterface* glEsImpl;
extern "C++" void FlushOnStateChange();
void APIENTRY gl_unimplemented(GLenum none);
EGLint eglGetError (void)
{
return glEsImpl->eglGetError();
}
EGLDisplay eglGetDisplay (NativeDisplayType display)
{
return glEsImpl->eglGetDisplay(display);
}
EGLBoolean eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor)
{
return glEsImpl->eglInitialize(dpy,major,minor);
}
EGLBoolean eglTerminate (EGLDisplay dpy)
{
return glEsImpl->eglTerminate(dpy);
}
const char * eglQueryString (EGLDisplay dpy, EGLint name)
{
return glEsImpl->eglQueryString(dpy,name);
}
#if defined(__MULTITEXTURE_SUPPORT__)
extern "C" void glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t );
#endif
void * eglGetProcAddress (const char *procname)
{
#if defined(__MULTITEXTURE_SUPPORT__)
if (!strcmp(procname, "glMultiTexCoord2fARB"))
{
return (void*)&glMultiTexCoord2fARB;
}
else if (!strcmp(procname, "glActiveTextureARB"))
{
return (void*)&glActiveTexture;
}
else if (!strcmp(procname, "glClientActiveTextureARB"))
{
return (void*)&glClientActiveTexture;
}
#endif
return (void*)glEsImpl->eglGetProcAddress(procname);
}
EGLBoolean eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
return glEsImpl->eglGetConfigs(dpy,configs, config_size, num_config);
}
EGLBoolean eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
return glEsImpl->eglChooseConfig(dpy,attrib_list,configs,config_size, num_config);
}
EGLBoolean eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
{
return glEsImpl->eglGetConfigAttrib(dpy,config,attribute,value);
}
EGLSurface eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
{
return glEsImpl->eglCreateWindowSurface(dpy,config,window,attrib_list);
}
EGLSurface eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
{
return glEsImpl->eglCreatePixmapSurface(dpy,config,pixmap,attrib_list);
}
EGLSurface eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
{
return glEsImpl->eglCreatePbufferSurface(dpy, config, attrib_list);
}
EGLBoolean eglDestroySurface (EGLDisplay dpy, EGLSurface surface)
{
return glEsImpl->eglDestroySurface(dpy,surface);
}
EGLBoolean eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
{
return glEsImpl->eglQuerySurface(dpy,surface,attribute,value);
}
/* EGL 1.1 render-to-texture APIs */
EGLBoolean eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
{
return glEsImpl->eglSurfaceAttrib(dpy,surface,attribute,value);
}
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
return glEsImpl->eglBindTexImage(dpy,surface,buffer);
}
EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
return glEsImpl->eglReleaseTexImage(dpy,surface,buffer);
}
/* EGL 1.1 swap control API */
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
return glEsImpl->eglSwapInterval(dpy,interval);
}
EGLContext eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)
{
return glEsImpl->eglCreateContext(dpy,config,share_list,attrib_list);
}
EGLBoolean eglDestroyContext (EGLDisplay dpy, EGLContext ctx)
{
return glEsImpl->eglDestroyContext(dpy,ctx);
}
EGLBoolean eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
{
FlushOnStateChange();
return glEsImpl->eglMakeCurrent(dpy,draw,read,ctx);
}
EGLContext eglGetCurrentContext (void)
{
return glEsImpl->eglGetCurrentContext();
}
EGLSurface eglGetCurrentSurface (EGLint readdraw)
{
if( (void*)glEsImpl->eglGetCurrentSurface == (void*)gl_unimplemented )
return EGL_NO_SURFACE;
return glEsImpl->eglGetCurrentSurface(readdraw);
}
EGLDisplay eglGetCurrentDisplay (void)
{
if( (void*)glEsImpl->eglGetCurrentDisplay == (void*)gl_unimplemented )
return EGL_NO_DISPLAY;
return glEsImpl->eglGetCurrentDisplay();
}
EGLBoolean eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
{
return glEsImpl->eglQueryContext(dpy,ctx,attribute,value);
}
EGLBoolean eglWaitGL (void)
{
FlushOnStateChange();
return glEsImpl->eglWaitGL();
}
EGLBoolean eglWaitNative (EGLint engine)
{
FlushOnStateChange();
return glEsImpl->eglWaitNative(engine);
}
EGLBoolean eglSwapBuffers (EGLDisplay dpy, EGLSurface draw)
{
FlushOnStateChange();
return glEsImpl->eglSwapBuffers(dpy,draw);
}
EGLBoolean eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target)
{
FlushOnStateChange();
return glEsImpl->eglCopyBuffers(dpy,surface,target);
}