Files
commandergenius/project/jni/nanogl/src/nanogl.cpp

318 lines
7.9 KiB
C++

/*
Copyright (C) 2007-2009 Olli Hinkka
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define LOG_TAG "nanoGL"
#include <stdio.h>
#include <stdlib.h>
//#include <cutils/log.h>
#include "nanogl.h"
#include "glesinterface.h"
#include "gl.h"
#define DEBUG_NANO 0
#ifdef __ANDROID__
#include <android/log.h>
#define LOG __android_log_print
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
#define LOGD(...) if (DEBUG_NANO) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG,__VA_ARGS__)
#define LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG,__VA_ARGS__)
#else
#ifndef _MSC_VER
#define LOGI(...) printf("I: "__VA_ARGS__);printf("\n")
#define LOGD(...) if(DEBUG_NANO) {printf("D: "__VA_ARGS__);printf("\n");}
#define LOGE(...) printf("E: "__VA_ARGS__);printf("\n")
#define LOGW(...) printf("W: "__VA_ARGS__);printf("\n")
#else
#define LOGI printf
#define LOGD printf
#define LOGE printf
#define LOGW printf
#endif
#endif
#ifdef _WIN32
#include <windows.h>
#define dlopen(x,y) LoadLibraryA(x)
#define dlsym(x,y) (void*)GetProcAddress((HINSTANCE)x,y)
#define dlclose(x) FreeLibrary((HINSTANCE)x)
#else
#include <dlfcn.h>
#endif
//#define GL_ENTRY(_r, _api, ...) #_api,
static char const * const gl_names[] = {
#include "funcnames.h"
NULL
};
//const char * driver;
static void* glesLib = NULL;
GlESInterface* glEsImpl = NULL;
extern void InitGLStructs();
void APIENTRY gl_unimplemented(GLenum none) {
#ifndef USE_CORE_PROFILE
LOGE ("Called unimplemented OpenGL ES API\n");
#endif
}
void *nanoGL_GetProcAddress(const char *name)
{
void *addr = NULL;
#ifdef XASH_SDL
addr = SDL_GL_GetProcAddress( name );
if( !addr )
#endif
addr = dlsym(glesLib, name);
return addr;
}
static int CreateGlEsInterface( const char * name, void * lib, void * lib1, void * default_func )
{
// alloc space
if ( !glEsImpl )
glEsImpl = (GlESInterface *) malloc(sizeof(GlESInterface));
if (!glEsImpl) {
return 0;
}
// load GL API calls
char const * const * api;
api = gl_names;
// nanoGL interface pointer
void ** ptr = (void **)(glEsImpl);
while (*api)
{
void * f;
f = dlsym(lib, *api); // try libGLESxx_CM.so
#ifdef USE_CORE_PROFILE
// Hack: try ARB and EXT suffix
if (f == NULL) {
char namearb[256];
snprintf( namearb, 256, "%sARB", *api );
f = dlsym( lib, namearb );
}
if (f == NULL) {
char namearb[256];
snprintf( namearb, 256, "%sEXT", *api );
f = dlsym( lib, namearb );
}
#endif
if (f == NULL) {
LOGW( "<%s> not found in %s. Trying libEGL.so.", *api, name); //driver);
// try lib1
if ( lib1 ) {
f = dlsym(lib1, *api); // libEGL.so
if ( f == NULL ) {
LOGE ( "<%s> not found in libEGL.so", *api);
if( glEsImpl->eglGetProcAddress && ( (void*)glEsImpl->eglGetProcAddress != (void*)gl_unimplemented ) )
f = (void*)glEsImpl->eglGetProcAddress( *api );
if(f == NULL)
f = (void*)default_func; //(void*)gl_unimplemented;
}
else {
LOGD ("<%s> @ 0x%p\n", *api, f);
}
}
else
{
LOGE ( "libEGL.so not loaded!");
if( glEsImpl->eglGetProcAddress && ( (void*)glEsImpl->eglGetProcAddress != (void*)gl_unimplemented ) )
f = (void*)glEsImpl->eglGetProcAddress( *api );
if( !f )
f = (void*)default_func;
}
}
else {
LOGD ("<%s> @ 0x%p\n", *api, f);
}
*ptr++ = f;
api++;
}
return 1;
}
// Load using the dynamic loader
static int loadDriver(const char * name) {
glesLib = dlopen(name, RTLD_NOW | RTLD_LOCAL);
int rc = (glesLib) ? 1 : 0;
return rc;
}
/**
* Init
*/
#ifdef _WIN32
int nanoGL_Init()
{
const char * lib1 = "opengl32.dll"; // Has both gl* & egl* funcs SDK < 1.5
const char * lib2 = "opengl32.dll"; // Only gl* funcs SDK >= 1.5
const char * lib3 = "opengl32.dll"; // Only egl* funcs SDK >= 1.5
const char * driver;
// load lib
LOGI("nanoGL: Init loading driver %s\n", lib1);
//LOG (ANDROID_LOG_DEBUG, LOG_TAG, "nanoGL: Init loading driver %s\n", lib1);
if ( ! loadDriver(lib1) )
{
LOGE("Failed to load driver %s. Trying %s\n", lib1, lib2);
if ( ! loadDriver(lib2) ) {
LOGE ("Failed to load %s.\n", lib2);
return 0;
}
else
driver = lib2;
}
else
driver = lib1;
void * eglLib;
//if ( strcmp(driver, lib2) == 0 ) {
LOGD ("**** Will Load EGL subs from %s ****", lib3);
eglLib = dlopen(lib3, RTLD_NOW | RTLD_LOCAL);
if ( ! eglLib ) {
LOGE ( "Failed to load %s", lib3);
}
//}
// Load API gl* for 1.5+ else egl* gl*
//if (CreateGlEsInterface(driver, glesLib, eglLib, NULL) == -1)
if ( !CreateGlEsInterface(driver, glesLib, eglLib, (void *) gl_unimplemented) == -1)
{
// release lib
LOGE ( "CreateGlEsInterface failed.");
dlclose(glesLib);
return 0;
}
// Init nanoGL
InitGLStructs();
return 1;
}
#else
int nanoGL_Init()
{
const char * lib1 = "libGLESv1_CM.so"; // Has both gl* & egl* funcs SDK < 1.5
const char * lib2 = "libGLESv2.so"; // Only gl* funcs SDK >= 1.5
const char * lib3 = "libEGL.so"; // Only egl* funcs SDK >= 1.5
const char * driver;
// load lib
LOGI("nanoGL: Init loading driver %s\n", lib1);
//LOG (ANDROID_LOG_DEBUG, LOG_TAG, "nanoGL: Init loading driver %s\n", lib1);
if ( ! loadDriver(lib1) )
{
LOGE("Failed to load driver %s. Trying %s\n", lib1, lib2);
if ( ! loadDriver(lib2) ) {
LOGE ("Failed to load %s.\n", lib2);
return 0;
}
else
driver = lib2;
}
else
driver = lib1;
void * eglLib;
//if ( strcmp(driver, lib2) == 0 ) {
LOGD ("**** Will Load EGL subs from %s ****", lib3);
eglLib = dlopen(lib3, RTLD_NOW | RTLD_LOCAL);
if ( ! eglLib ) {
LOGE ( "Failed to load %s", lib3);
}
//}
// Load API gl* for 1.5+ else egl* gl*
//if (CreateGlEsInterface(driver, glesLib, eglLib, NULL) == -1)
if ( !CreateGlEsInterface(driver, glesLib, eglLib, (void *) gl_unimplemented) == -1)
{
// release lib
LOGE ( "CreateGlEsInterface failed.");
dlclose(glesLib);
return 0;
}
#ifdef __ANDROID__
// somewhy it does not initialize correctly
*((void**)&glEsImpl->glGenFramebuffers) = (void*)glEsImpl->eglGetProcAddress( "glGenFramebuffersOES" );
*((void**)&glEsImpl->glGenRenderbuffers) = (void*)glEsImpl->eglGetProcAddress( "glGenRenderbuffersOES" );
*((void**)&glEsImpl->glRenderbufferStorage) = (void*)glEsImpl->eglGetProcAddress( "glRenderbufferStorageOES" );
*((void**)&glEsImpl->glBindFramebuffer) = (void*)glEsImpl->eglGetProcAddress( "glBindFramebufferOES" );
*((void**)&glEsImpl->glBindRenderbuffer) = (void*)glEsImpl->eglGetProcAddress( "glBindRenderbufferOES" );
*((void**)&glEsImpl->glFramebufferTexture2D) = (void*)glEsImpl->eglGetProcAddress( "glFramebufferTexture2DOES" );
*((void**)&glEsImpl->glDeleteRenderbuffers) = (void*)glEsImpl->eglGetProcAddress( "glDeleteRenderbuffersOES" );
*((void**)&glEsImpl->glDeleteFramebuffers) = (void*)glEsImpl->eglGetProcAddress( "glDeleteFramebuffersOES" );
*((void**)&glEsImpl->glFramebufferRenderbuffer) = (void*)glEsImpl->eglGetProcAddress( "glFramebufferRenderbufferOES" );
#endif
// Init nanoGL
InitGLStructs();
return 1;
}
#endif
void nanoGL_Destroy()
{
LOGD ("nanoGL_Destroy");
if (glEsImpl) {
free( glEsImpl);
glEsImpl = NULL;
}
// release lib
dlclose(glesLib);
}