Files
commandergenius/project/jni/application/fheroes2/fheroes2.diff
2011-11-15 12:01:55 +02:00

313 lines
13 KiB
Diff

Index: src/fheroes2/system/settings.h
===================================================================
--- src/fheroes2/system/settings.h (revision 2699)
+++ src/fheroes2/system/settings.h (working copy)
@@ -115,10 +115,13 @@
#undef DEBUG
#define DEBUG(x, y, z)
#elif defined(ANDROID)
+// It won't work that way, preprocessor ignores namespaces
+/*
namespace std
{
#define endl "\n"
}
+*/
#define VERBOSE(x) { std::ostringstream osss; osss << x; __android_log_print(ANDROID_LOG_INFO, "FHeroes", "%s", osss.str().c_str()); }
#else
#define VERBOSE(x) std::cout << x << std::endl
Index: src/fheroes2/heroes/heroes.cpp
===================================================================
--- src/fheroes2/heroes/heroes.cpp (revision 2699)
+++ src/fheroes2/heroes/heroes.cpp (working copy)
@@ -1612,30 +1612,30 @@
std::ostringstream os;
os <<
- "name : " << name << std::endl <<
- "race : " << Race::String(race) << std::endl <<
- "color : " << Color::String(color) << std::endl <<
- "experience : " << experience << std::endl <<
- "level : " << static_cast<int>(GetLevel()) << std::endl <<
- "magic point : " << GetSpellPoints() << std::endl <<
- "position x : " << GetCenter().x << std::endl <<
- "position y : " << GetCenter().y << std::endl <<
- "move point : " << move_point << std::endl <<
- "max magic point : " << GetMaxSpellPoints() << std::endl <<
- "max move point : " << GetMaxMovePoints() << std::endl <<
- "direction : " << Direction::String(direction) << std::endl <<
- "index sprite : " << static_cast<u16>(sprite_index) << std::endl <<
- "in castle : " << (inCastle() ? "true" : "false") << std::endl <<
- "save object : " << MP2::StringObject(world.GetTiles(GetIndex()).GetObject(false)) << std::endl <<
+ "name : " << name << "\n" <<
+ "race : " << Race::String(race) << "\n" <<
+ "color : " << Color::String(color) << "\n" <<
+ "experience : " << experience << "\n" <<
+ "level : " << static_cast<int>(GetLevel()) << "\n" <<
+ "magic point : " << GetSpellPoints() << "\n" <<
+ "position x : " << GetCenter().x << "\n" <<
+ "position y : " << GetCenter().y << "\n" <<
+ "move point : " << move_point << "\n" <<
+ "max magic point : " << GetMaxSpellPoints() << "\n" <<
+ "max move point : " << GetMaxMovePoints() << "\n" <<
+ "direction : " << Direction::String(direction) << "\n" <<
+ "index sprite : " << static_cast<u16>(sprite_index) << "\n" <<
+ "in castle : " << (inCastle() ? "true" : "false") << "\n" <<
+ "save object : " << MP2::StringObject(world.GetTiles(GetIndex()).GetObject(false)) << "\n" <<
"flags : " << (Modes(SHIPMASTER) ? "SHIPMASTER," : "") <<
(Modes(SCOUTER) ? "SCOUTER," : "") <<
(Modes(HUNTER) ? "HUNTER," : "") <<
(Modes(PATROL) ? "PATROL," : "") <<
(Modes(AIWAITING) ? "WAITING," : "") <<
- (Modes(STUPID) ? "STUPID," : "") << std::endl;
+ (Modes(STUPID) ? "STUPID," : "") << "\n";
if(Modes(PATROL))
{
- os << "patrol square : " << static_cast<u16>(patrol_square) << std::endl;
+ os << "patrol square : " << static_cast<u16>(patrol_square) << "\n";
}
if(! visit_object.empty())
@@ -1644,16 +1644,16 @@
for(std::list<IndexObject>::const_iterator
it = visit_object.begin(); it != visit_object.end(); ++it)
os << MP2::StringObject((*it).second) << "(" << (*it).first << "), ";
- os << std::endl;
+ os << "\n";
}
if(GetControl() & CONTROL_AI)
{
os <<
- "skills : " << secondary_skills.String() << std::endl <<
- "artifacts : " << bag_artifacts.String() << std::endl <<
- "spell book : " << (HaveSpellBook() ? spell_book.String() : "disabled") << std::endl <<
- "army dump : " << army.String() << std::endl;
+ "skills : " << secondary_skills.String() << "\n" <<
+ "artifacts : " << bag_artifacts.String() << "\n" <<
+ "spell book : " << (HaveSpellBook() ? spell_book.String() : "disabled") << "\n" <<
+ "army dump : " << army.String() << "\n";
os << AI::HeroesString(*this);
}
Index: src/fheroes2/network/server.cpp
===================================================================
--- src/fheroes2/network/server.cpp (revision 2699)
+++ src/fheroes2/network/server.cpp (working copy)
@@ -899,7 +899,7 @@
// clear background
cursor.Hide();
- display.Blit(AGG::GetICN(ICN::HEROES, 0));
+ AGG::GetICN(ICN::HEROES, 0).Blit(display); //display.Blit(AGG::GetICN(ICN::HEROES, 0)); // I think that's the expected logic
cursor.Show();
display.Flip();
}
Index: src/fheroes2/network/localclient.cpp
===================================================================
--- src/fheroes2/network/localclient.cpp (revision 2699)
+++ src/fheroes2/network/localclient.cpp (working copy)
@@ -490,7 +490,7 @@
{
MapsFileInfoList lists;
Network::PacketPopMapsFileInfoList(packet, lists);
- if(Maps::FileInfo *fi = Dialog::SelectScenario(lists))
+ if(const Maps::FileInfo *fi = Dialog::SelectScenario(lists))
{
// send set_maps_info
packet.Reset();
@@ -626,7 +626,7 @@
// clear background
const Sprite &back = AGG::GetICN(ICN::HEROES, 0);
cursor.Hide();
- display.Blit(back);
+ back.Blit(display); //display.Blit(back); // I think that's the expected logic
cursor.Show();
display.Flip();
Index: src/fheroes2/ai/simple/ai_heroes.cpp
===================================================================
--- src/fheroes2/ai/simple/ai_heroes.cpp (revision 2699)
+++ src/fheroes2/ai/simple/ai_heroes.cpp (working copy)
@@ -1485,12 +1485,12 @@
AIHero & ai_hero = AIHeroes::Get(hero);
Queue & task = ai_hero.sheduled_visit;
- os << "ai primary target: " << ai_hero.primary_target << std::endl <<
+ os << "ai primary target: " << ai_hero.primary_target << "\n" <<
"ai sheduled visit: ";
for(Queue::const_iterator
it = task.begin(); it != task.end(); ++it)
os << *it << "(" << MP2::StringObject(world.GetTiles(*it).GetObject()) << "), ";
- os << std::endl;
+ os << "\n";
return os.str();
}
Index: src/fheroes2/battle2/battle_arena.cpp
===================================================================
--- src/fheroes2/battle2/battle_arena.cpp (revision 2699)
+++ src/fheroes2/battle2/battle_arena.cpp (working copy)
@@ -1433,7 +1433,7 @@
it = board.begin(); it != board.end(); ++it)
{
const Battle2::Stats* b = GetTroopBoard((*it).index);
- if(b) os << "\t" << b->String(true) << std::endl;
+ if(b) os << "\t" << b->String(true) << "\n";
}
return os.str();
Index: src/fheroes2/maps/maps_tiles.cpp
===================================================================
--- src/fheroes2/maps/maps_tiles.cpp (revision 2699)
+++ src/fheroes2/maps/maps_tiles.cpp (working copy)
@@ -65,13 +65,13 @@
std::string Maps::TilesAddon::String(int level) const
{
std::ostringstream os;
- os << "----------------" << level << "--------" << std::endl <<
+ os << "----------------" << level << "--------" << "\n" <<
"object : " << "0x" << std::setw(2) << std::setfill('0') << static_cast<int>(object) <<
- ", (" << ICN::GetString(MP2::GetICNObject(object)) << ")" << std::endl <<
- "index : " << static_cast<int>(index) << std::endl <<
- "uniq : " << uniq << std::endl <<
- "level : " << static_cast<int>(level) << std::endl <<
- "tmp : " << static_cast<int>(tmp) << std::endl;
+ ", (" << ICN::GetString(MP2::GetICNObject(object)) << ")" << "\n" <<
+ "index : " << static_cast<int>(index) << "\n" <<
+ "uniq : " << uniq << "\n" <<
+ "level : " << static_cast<int>(level) << "\n" <<
+ "tmp : " << static_cast<int>(tmp) << "\n";
return os.str();
}
@@ -1541,16 +1541,16 @@
std::ostringstream os;
os <<
- "----------------:--------" << std::endl <<
- "maps index : " << GetIndex() << std::endl <<
- "tile index : " << TileSpriteIndex() << std::endl <<
- "ground : " << Ground::String(GetGround()) << (isRoad() ? ", (road)" : "") << std::endl <<
- "passable : " << (tile_passable ? Direction::String(tile_passable) : "false") << std::endl <<
+ "----------------:--------" << "\n" <<
+ "maps index : " << GetIndex() << "\n" <<
+ "tile index : " << TileSpriteIndex() << "\n" <<
+ "ground : " << Ground::String(GetGround()) << (isRoad() ? ", (road)" : "") << "\n" <<
+ "passable : " << (tile_passable ? Direction::String(tile_passable) : "false") << "\n" <<
"mp2 object : " << "0x" << std::setw(2) << std::setfill('0') << static_cast<int>(GetObject()) <<
- ", (" << MP2::StringObject(GetObject()) << ")" << std::endl <<
- "quantity 1 : " << static_cast<int>(quantity1) << std::endl <<
- "quantity 2 : " << static_cast<int>(quantity2) << std::endl <<
- "quantity 3 : " << static_cast<int>(GetQuantity3()) << std::endl;
+ ", (" << MP2::StringObject(GetObject()) << ")" << "\n" <<
+ "quantity 1 : " << static_cast<int>(quantity1) << "\n" <<
+ "quantity 2 : " << static_cast<int>(quantity2) << "\n" <<
+ "quantity 3 : " << static_cast<int>(GetQuantity3()) << "\n";
for(Addons::const_iterator
it = addons_level1.begin(); it != addons_level1.end(); ++it)
@@ -1561,7 +1561,7 @@
os << (*it).String(2);
os <<
- "----------------I--------" << std::endl;
+ "----------------I--------" << "\n";
// extra obj info
switch(GetObject())
@@ -1587,7 +1587,7 @@
case MP2::OBJ_THATCHEDHUT:
//
case MP2::OBJ_MONSTER:
- os << "count : " << MonsterCount() << std::endl;
+ os << "count : " << MonsterCount() << "\n";
break;
case MP2::OBJ_HEROES:
@@ -1614,7 +1614,7 @@
for(MapsIndexes::const_iterator
it = v.begin(); it != v.end(); ++it)
os << *it << ", ";
- os << std::endl;
+ os << "\n";
}
break;
}
@@ -1625,16 +1625,16 @@
const CapturedObject & co = world.GetCapturedObject(GetIndex());
os <<
- "capture color : " << Color::String(co.objcol.second) << std::endl;
+ "capture color : " << Color::String(co.objcol.second) << "\n";
if(co.guardians.isValid())
{
os <<
- "capture guard : " << co.guardians.GetName() << std::endl <<
- "capture caunt : " << co.guardians.GetCount() << std::endl;
+ "capture guard : " << co.guardians.GetName() << "\n" <<
+ "capture caunt : " << co.guardians.GetCount() << "\n";
}
}
- os << "----------------:--------" << std::endl;
+ os << "----------------:--------" << "\n";
return os.str();
}
Index: src/fheroes2/game/game_io.cpp
===================================================================
--- src/fheroes2/game/game_io.cpp (revision 2699)
+++ src/fheroes2/game/game_io.cpp (working copy)
@@ -703,8 +703,8 @@
if(format > CURRENT_FORMAT_VERSION || format < LAST_FORMAT_VERSION)
{
std::ostringstream os;
- os << "usupported save format: " << format << std::endl <<
- "game version: " << CURRENT_FORMAT_VERSION << std::endl <<
+ os << "usupported save format: " << format << "\n" <<
+ "game version: " << CURRENT_FORMAT_VERSION << "\n" <<
"last version: " << LAST_FORMAT_VERSION;
Dialog::Message("Error", os.str(), Font::BIG, Dialog::OK);
return false;
Index: src/fheroes2/castle/castle.cpp
===================================================================
--- src/fheroes2/castle/castle.cpp (revision 2699)
+++ src/fheroes2/castle/castle.cpp (working copy)
@@ -1691,25 +1691,25 @@
const CastleHeroes heroes = GetHeroes();
const Heroes* hero = NULL;
- os << "name : " << name << std::endl <<
- "race : " << Race::String(race) << std::endl <<
- "color : " << Color::String(color) << std::endl <<
- "build : " << "0x" << std::hex << building << std::dec << std::endl <<
- "present boat : " << (PresentBoat() ? "yes" : "no") << std::endl <<
- "nearly sea : " << (HaveNearlySea() ? "yes" : "no") << std::endl <<
- "is castle : " << (isCastle() ? "yes" : "no") << std::endl <<
- "army : " << army.String() << std::endl;
+ os << "name : " << name << "\n" <<
+ "race : " << Race::String(race) << "\n" <<
+ "color : " << Color::String(color) << "\n" <<
+ "build : " << "0x" << std::hex << building << std::dec << "\n" <<
+ "present boat : " << (PresentBoat() ? "yes" : "no") << "\n" <<
+ "nearly sea : " << (HaveNearlySea() ? "yes" : "no") << "\n" <<
+ "is castle : " << (isCastle() ? "yes" : "no") << "\n" <<
+ "army : " << army.String() << "\n";
if(NULL != (hero = heroes.Guard()))
{
os <<
- "army guard : " << hero->GetArmy().String() << std::endl;
+ "army guard : " << hero->GetArmy().String() << "\n";
}
if(NULL != (hero = heroes.Guest()))
{
os <<
- "army guest : " << hero->GetArmy().String() << std::endl;
+ "army guest : " << hero->GetArmy().String() << "\n";
}
return os.str();