54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
/* -*- C++ -*- */
|
|
/*
|
|
GAV - Gpl Arcade Volleyball
|
|
|
|
Copyright (C) 2002
|
|
GAV team (http://sourceforge.net/projects/gav/)
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
*/
|
|
|
|
#ifndef _GAMERENDERER_H_
|
|
#define _GAMERENDERER_H_
|
|
|
|
#include <SDL.h>
|
|
#include "FrameSeq.h"
|
|
#include "globals.h"
|
|
|
|
class GameRenderer {
|
|
float _ratioX;
|
|
float _ratioY;
|
|
|
|
public:
|
|
GameRenderer() {
|
|
_ratioX = 1.0;
|
|
_ratioY = 1.0;
|
|
}
|
|
|
|
GameRenderer(int aw, int ah, int lw, int lh) {
|
|
_ratioX = (float) aw / (float) lw;
|
|
_ratioY = (float) ah / (float) lh;
|
|
}
|
|
|
|
// if the frame param is omitted, the whole surface is blitted to dest
|
|
void display(SDL_Surface *dest, SDL_Rect *rect, FrameSeq *what,
|
|
int frame = 0);
|
|
|
|
SDL_Rect convertCoordinates(SDL_Rect *rect);
|
|
};
|
|
|
|
#endif // _GAMERENDERER_H_
|
|
|