/* -*- C++ -*- */ /* GAV - Gpl Arcade Volleyball Copyright (C) 2002 GAV team (http://sourceforge.net/projects/gav/) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _GAMERENDERER_H_ #define _GAMERENDERER_H_ #include #include "FrameSeq.h" #include "globals.h" class GameRenderer { float _ratioX; float _ratioY; public: GameRenderer() { _ratioX = 1.0; _ratioY = 1.0; } GameRenderer(int aw, int ah, int lw, int lh) { _ratioX = (float) aw / (float) lw; _ratioY = (float) ah / (float) lh; } // if the frame param is omitted, the whole surface is blitted to dest void display(SDL_Surface *dest, SDL_Rect *rect, FrameSeq *what, int frame = 0); SDL_Rect convertCoordinates(SDL_Rect *rect); }; #endif // _GAMERENDERER_H_