86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
/* REminiscence - Flashback interpreter
|
|
* Copyright (C) 2005-2007 Gregory Montoir
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#include "file.h"
|
|
#include "game.h"
|
|
#include "systemstub.h"
|
|
|
|
static const char *USAGE =
|
|
"REminiscence - Flashback Interpreter\n"
|
|
"Usage: rs [OPTIONS]...\n"
|
|
" --datapath=PATH Path to data files (default 'DATA')\n"
|
|
" --savepath=PATH Path to save files (default '.')";
|
|
|
|
static bool parseOption(const char *arg, const char *longCmd, const char **opt) {
|
|
bool handled = false;
|
|
if (arg[0] == '-' && arg[1] == '-') {
|
|
if (strncmp(arg + 2, longCmd, strlen(longCmd)) == 0) {
|
|
*opt = arg + 2 + strlen(longCmd);
|
|
handled = true;
|
|
}
|
|
}
|
|
return handled;
|
|
}
|
|
|
|
static Version detectVersion(const char *dataPath) {
|
|
static struct {
|
|
const char *filename;
|
|
Version ver;
|
|
} checkTable[] = {
|
|
{ "ENGCINE.BIN", VER_EN },
|
|
{ "FR_CINE.BIN", VER_FR },
|
|
{ "GERCINE.BIN", VER_DE },
|
|
{ "SPACINE.BIN", VER_SP }
|
|
};
|
|
for (uint8 i = 0; i < ARRAYSIZE(checkTable); ++i) {
|
|
File f;
|
|
if (f.open(checkTable[i].filename, dataPath, "rb")) {
|
|
return checkTable[i].ver;
|
|
}
|
|
}
|
|
error("Unable to find data files, check that all required files are present");
|
|
return VER_EN;
|
|
}
|
|
|
|
#undef main
|
|
|
|
#include <SDL.h>
|
|
int main(int argc, char *argv[]) {
|
|
const char *dataPath = "DATA";
|
|
const char *savePath = ".";
|
|
for (int i = 1; i < argc; ++i) {
|
|
bool opt = false;
|
|
if (strlen(argv[i]) >= 2) {
|
|
opt |= parseOption(argv[i], "datapath=", &dataPath);
|
|
opt |= parseOption(argv[i], "savepath=", &savePath);
|
|
}
|
|
if (!opt) {
|
|
printf(USAGE);
|
|
return 0;
|
|
}
|
|
}
|
|
Version ver = detectVersion(dataPath);
|
|
g_debugMask = DBG_INFO; // DBG_CUT | DBG_VIDEO | DBG_RES | DBG_MENU | DBG_PGE | DBG_GAME | DBG_UNPACK | DBG_COL | DBG_MOD | DBG_SFX;
|
|
SystemStub *stub = SystemStub_SDL_create();
|
|
Game *g = new Game(stub, dataPath, savePath, ver);
|
|
g->run();
|
|
delete g;
|
|
delete stub;
|
|
return 0;
|
|
}
|