Added Flashback game clone named REminiscence, intially ported by Lubomyr
This commit is contained in:
32
project/jni/application/REminiscence/AndroidAppSettings.cfg
Normal file
32
project/jni/application/REminiscence/AndroidAppSettings.cfg
Normal file
@@ -0,0 +1,32 @@
|
||||
# The application settings for Android libSDL port
|
||||
AppSettingVersion=14
|
||||
LibSdlVersion=1.2
|
||||
AppName="REminiscence"
|
||||
AppFullName=fr.freecyxdown.sdl
|
||||
ScreenOrientation=h
|
||||
InhibitSuspend=n
|
||||
AppDataDownloadUrl="Data files size is 1 Mb|http://anddev.at.ua/data/reminiscence-data.zip?attredirects=0&d=1"
|
||||
SdlVideoResize=y
|
||||
SdlVideoResizeKeepAspect=n
|
||||
NeedDepthBuffer=n
|
||||
AppUsesMouse=y
|
||||
AppNeedsTwoButtonMouse=n
|
||||
AppNeedsArrowKeys=y
|
||||
AppNeedsTextInput=y
|
||||
AppUsesJoystick=n
|
||||
AppHandlesJoystickSensitivity=n
|
||||
AppUsesMultitouch=n
|
||||
NonBlockingSwapBuffers=n
|
||||
RedefinedKeys="RETURN RSHIFT BACKSPACE RETURN RSHIFT"
|
||||
AppTouchscreenKeyboardKeysAmount=3
|
||||
AppTouchscreenKeyboardKeysAmountAutoFire=0
|
||||
MultiABI=n
|
||||
AppVersionCode=01901
|
||||
AppVersionName="0.1.9"
|
||||
CompiledLibraries="jpeg png"
|
||||
CustomBuildScript=n
|
||||
AppCflags='-Dmain=SDL_main -DBYPASS_PROTECTION'
|
||||
AppLdflags=''
|
||||
AppSubdirsBuild=''
|
||||
AppUseCrystaXToolchain=n
|
||||
ReadmeText='^You may press "Home" now - the data will be downloaded in background'
|
||||
20
project/jni/application/REminiscence/AndroidBuild.sh
Executable file
20
project/jni/application/REminiscence/AndroidBuild.sh
Executable file
@@ -0,0 +1,20 @@
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||||
#!/bin/sh
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||||
|
||||
LOCAL_PATH=`dirname $0`
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||||
LOCAL_PATH=`cd $LOCAL_PATH && pwd`
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||||
|
||||
# Hacks for broken configure scripts
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||||
#rm -rf $LOCAL_PATH/../../obj/local/armeabi/libSDL_*.so
|
||||
#rm -rf $LOCAL_PATH/../../obj/local/armeabi/libsdl_main.so
|
||||
|
||||
# Uncomment if your configure expects SDL libraries in form "libSDL_name.so"
|
||||
#if [ -e $LOCAL_PATH/../../obj/local/armeabi/libsdl_mixer.so ] ; then
|
||||
# ln -sf libsdl_mixer.so $LOCAL_PATH/../../obj/local/armeabi/libSDL_Mixer.so
|
||||
#fi
|
||||
|
||||
#for F in $LOCAL_PATH/../../obj/local/armeabi/libsdl_*.so; do
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||||
# LIBNAME=`echo $F | sed "s@$LOCAL_PATH/../../obj/local/armeabi/libsdl_\(.*\)[.]so@\1@"`
|
||||
# ln -sf libsdl_$LIBNAME.so $LOCAL_PATH/../../obj/local/armeabi/libSDL_$LIBNAME.so
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||||
#done
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../setEnvironment.sh make -C REminiscence-0.1.9 -j2 && cp -f REminiscence-0.1.9/rs libapplication.so
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340
project/jni/application/REminiscence/REminiscence-0.1.9/COPYING
Normal file
340
project/jni/application/REminiscence/REminiscence-0.1.9/COPYING
Normal file
@@ -0,0 +1,340 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
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Everyone is permitted to copy and distribute verbatim copies
|
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of this license document, but changing it is not allowed.
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|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
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General Public License applies to most of the Free Software
|
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Foundation's software and to any other program whose authors commit to
|
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using it. (Some other Free Software Foundation software is covered by
|
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the GNU Library General Public License instead.) You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to make restrictions that forbid
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These restrictions translate to certain responsibilities for you if you
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GNU GENERAL PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
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`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
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|
||||
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@@ -0,0 +1,29 @@
|
||||
|
||||
SDL_CFLAGS = `sdl-config --cflags` -Dmain=SDL_main -fpic -mthumb-interwork -ffunction-sections -funwind-tables -fstack-protector -fno-short-enums -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -DANDROID -Wno-psabi -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -fomit-frame-pointer -fno-strict-aliasing -finline-limit=64 -I/home/lubomyr/src/endless_space/android-ndk-r4-crystax/build/platforms/android-8/arch-arm/usr/include -I/home/lubomyr/project/jni/sdl-1.2/include
|
||||
SDL_LIBS = `sdl-config --libs` -nostdlib -Wl,-soname,libapplication.so -Wl,-shared,-Bsymbolic -Wl,--whole-archive -Wl,--no-whole-archive /home/lubomyr/src/endless_space/android-ndk-r4-crystax/build/prebuilt/linux-x86/arm-eabi-4.4.0/arm-eabi/lib/libstdc++.a /home/lubomyr/src/endless_space/android-ndk-r4-crystax/build/platforms/android-8/arch-arm/usr/lib/libc.a -L/home/lubomyr/project/obj/local/armeabi -lsdl-1.2 -lm -llog -lgcc -L/home/lubomyr/src/endless_space/android-ndk-r4-crystax/build/platforms/android-8/arch-arm/usr/lib
|
||||
|
||||
DEFINES = -DBYPASS_PROTECTION
|
||||
#DEFINES = -DBYPASS_PROTECTION -DNDEBUG
|
||||
|
||||
CXX = arm-eabi-g++
|
||||
CXXFLAGS:= -g -Wall -Wuninitialized -Wno-unknown-pragmas -Wshadow -Wimplicit
|
||||
CXXFLAGS+= -Wundef -Wreorder -Wwrite-strings -Wnon-virtual-dtor -Wno-multichar
|
||||
CXXFLAGS+= $(SDL_CFLAGS) $(DEFINES)
|
||||
|
||||
SRCS = collision.cpp cutscene.cpp file.cpp game.cpp graphics.cpp main.cpp menu.cpp \
|
||||
mixer.cpp mod_player.cpp piege.cpp resource.cpp scaler.cpp sfx_player.cpp \
|
||||
staticres.cpp systemstub_sdl.cpp unpack.cpp util.cpp video.cpp
|
||||
|
||||
OBJS = $(SRCS:.cpp=.o)
|
||||
DEPS = $(SRCS:.cpp=.d)
|
||||
|
||||
rs: $(OBJS)
|
||||
$(CXX) $(LDFLAGS) -o $@ $(OBJS) $(SDL_LIBS) -lz
|
||||
|
||||
.cpp.o:
|
||||
$(CXX) $(CXXFLAGS) -MMD -c $< -o $*.o
|
||||
|
||||
clean:
|
||||
rm -f *.o *.d
|
||||
|
||||
-include $(DEPS)
|
||||
138
project/jni/application/REminiscence/REminiscence-0.1.9/README
Normal file
138
project/jni/application/REminiscence/REminiscence-0.1.9/README
Normal file
@@ -0,0 +1,138 @@
|
||||
|
||||
REminiscence README
|
||||
Release version: 0.1.9 (Mar 16 2007)
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
|
||||
About:
|
||||
------
|
||||
|
||||
REminiscence is a re-implementation of the engine used in the game Flashback
|
||||
made by Delphine Software and released in 1992. More informations about the
|
||||
game can be found at [1], [2] and [3].
|
||||
|
||||
|
||||
Supported Versions:
|
||||
-------------------
|
||||
|
||||
Only the PC DOS versions are supported. The engine has been reported to work
|
||||
with english, french, german and spanish versions of the game.
|
||||
|
||||
|
||||
Compiling:
|
||||
----------
|
||||
|
||||
Tweak the Makefile if needed and type make (only gcc3 has been tested so far).
|
||||
The SDL and zlib libraries are required.
|
||||
|
||||
|
||||
Data Files:
|
||||
-----------
|
||||
|
||||
You will need the original files, here is the required list :
|
||||
|
||||
FB_TXT.FNT
|
||||
GLOBAL.ICN
|
||||
GLOBAL.FIB
|
||||
GLOBAL.SPC
|
||||
*.OFF
|
||||
*.SPR
|
||||
*.MAP
|
||||
*.PAL
|
||||
*.ANI
|
||||
*.CT
|
||||
*.MBK
|
||||
*.OBJ
|
||||
*.PGE
|
||||
*.RP
|
||||
*.TBN
|
||||
*.CMD
|
||||
*.POL
|
||||
*CINE.*
|
||||
|
||||
If you have a version distributed by SSI, you'll have to rename some files :
|
||||
|
||||
logosssi.cmd -> logos.cmd
|
||||
logosssi.pol -> logos.pol
|
||||
menu1ssi.map -> menu1.map
|
||||
menu1ssi.pal -> menu1.pal
|
||||
|
||||
In order to hear music, you'll need the original music files (.mod) of the
|
||||
amiga version. Copy them to the DATA directory and rename them like this :
|
||||
|
||||
mod.flashback-ascenseur
|
||||
mod.flashback-ceinturea
|
||||
mod.flashback-chute
|
||||
mod.flashback-desintegr
|
||||
mod.flashback-donneobjt
|
||||
mod.flashback-fin
|
||||
mod.flashback-fin2
|
||||
mod.flashback-game_over
|
||||
mod.flashback-holocube
|
||||
mod.flashback-introb
|
||||
mod.flashback-jungle
|
||||
mod.flashback-logo
|
||||
mod.flashback-memoire
|
||||
mod.flashback-missionca
|
||||
mod.flashback-options1
|
||||
mod.flashback-options2
|
||||
mod.flashback-reunion
|
||||
mod.flashback-taxi
|
||||
mod.flashback-teleport2
|
||||
mod.flashback-teleporta
|
||||
mod.flashback-voyage
|
||||
|
||||
|
||||
Running:
|
||||
--------
|
||||
|
||||
By default, the engine will try to load the game data files from the 'DATA'
|
||||
directory (as the original game did). The savestates are saved in the current
|
||||
directory. These paths can be changed using command line switches :
|
||||
|
||||
Usage: rs [OPTIONS]...
|
||||
--datapath=PATH Path to data files (default 'DATA')
|
||||
--savepath=PATH Path to save files (default '.')
|
||||
|
||||
In-game hotkeys :
|
||||
|
||||
Arrow Keys move Conrad
|
||||
Enter use the current inventory object
|
||||
Shift talk / use / run / shoot
|
||||
Escape display the options
|
||||
Backspace display the inventory
|
||||
Alt Enter toggle windowed/fullscreen mode
|
||||
Alt + and - change video scaler
|
||||
Ctrl S save game state
|
||||
Ctrl L load game state
|
||||
Ctrl + and - change game state slot
|
||||
Ctrl R toggle input keys record
|
||||
Ctrl P toggle input keys replay
|
||||
|
||||
Debug hotkeys :
|
||||
|
||||
Ctrl F toggle fast mode
|
||||
Ctrl I set Conrad life counter to 32767
|
||||
Ctrl B toggle display of updated dirty blocks
|
||||
Ctrl M mirror mode (just a hack, really)
|
||||
|
||||
|
||||
Credits:
|
||||
--------
|
||||
|
||||
Delphine Software, obviously, for making another great game.
|
||||
Yaz0r, Pixel and gawd for sharing information they gathered on the game.
|
||||
|
||||
|
||||
Contact:
|
||||
--------
|
||||
|
||||
Gregory Montoir, cyx@users.sourceforge.net
|
||||
|
||||
|
||||
URLs:
|
||||
-----
|
||||
|
||||
[1] http://www.mobygames.com/game/flashback-the-quest-for-identity
|
||||
[2] http://en.wikipedia.org/wiki/Flashback:_The_Quest_for_Identity
|
||||
[3] http://ramal.free.fr/fb_en.htm
|
||||
@@ -0,0 +1,523 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "game.h"
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
void Game::col_prepareRoomState() {
|
||||
memset(_col_activeCollisionSlots, 0xFF, sizeof(_col_activeCollisionSlots));
|
||||
_col_currentLeftRoom = _res._ctData[CT_LEFT_ROOM + _currentRoom];
|
||||
_col_currentRightRoom = _res._ctData[CT_RIGHT_ROOM + _currentRoom];
|
||||
for (int i = 0; i != _col_curPos; ++i) {
|
||||
CollisionSlot *_di = _col_slotsTable[i];
|
||||
uint8 room = _di->ct_pos / 64;
|
||||
if (room == _currentRoom) {
|
||||
_col_activeCollisionSlots[0x30 + (_di->ct_pos & 0x3F)] = i;
|
||||
} else if (room == _col_currentLeftRoom) {
|
||||
_col_activeCollisionSlots[0x00 + (_di->ct_pos & 0x3F)] = i;
|
||||
} else if (room == _col_currentRightRoom) {
|
||||
_col_activeCollisionSlots[0x60 + (_di->ct_pos & 0x3F)] = i;
|
||||
}
|
||||
}
|
||||
#ifdef DEBUG_COLLISION
|
||||
printf("---\n");
|
||||
for (int y = 0; y < 7; ++y) {
|
||||
for (int x = 0; x < 16; ++x) {
|
||||
printf("%d", _res._ctData[0x100 + _currentRoom * 0x70 + y * 16 + x]);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Game::col_clearState() {
|
||||
_col_curPos = 0;
|
||||
_col_curSlot = _col_slots;
|
||||
}
|
||||
|
||||
void Game::col_preparePiegeState(LivePGE *pge) {
|
||||
debug(DBG_COL, "Game::col_preparePiegeState() pge_num=%d", pge - &_pgeLive[0]);
|
||||
CollisionSlot *ct_slot1, *ct_slot2;
|
||||
if (pge->init_PGE->unk1C == 0) {
|
||||
pge->collision_slot = 0xFF;
|
||||
return;
|
||||
}
|
||||
int i = 0;
|
||||
ct_slot1 = 0;
|
||||
for (int c = 0; c < pge->init_PGE->unk1C; ++c) {
|
||||
ct_slot2 = _col_curSlot;
|
||||
if (ct_slot2 + 1 > &_col_slots[255])
|
||||
return;
|
||||
_col_curSlot = ct_slot2 + 1;
|
||||
int16 pos = col_getGridPos(pge, i);
|
||||
if (pos < 0) {
|
||||
if (ct_slot1 == 0) {
|
||||
pge->collision_slot = 0xFF;
|
||||
} else {
|
||||
ct_slot1->index = 0xFFFF;
|
||||
}
|
||||
return;
|
||||
}
|
||||
ct_slot2->ct_pos = pos;
|
||||
ct_slot2->live_pge = pge;
|
||||
ct_slot2->index = 0xFFFF;
|
||||
int16 _ax = col_findSlot(pos);
|
||||
if (_ax >= 0) {
|
||||
ct_slot2->prev_slot = _col_slotsTable[_ax];
|
||||
_col_slotsTable[_ax] = ct_slot2;
|
||||
if (ct_slot1 == 0) {
|
||||
pge->collision_slot = _ax;
|
||||
} else {
|
||||
ct_slot1->index = _ax;
|
||||
}
|
||||
LivePGE *temp_pge = ct_slot2->live_pge;
|
||||
if (temp_pge->flags & 0x80) {
|
||||
_pge_liveTable2[temp_pge->index] = temp_pge;
|
||||
temp_pge->flags |= 4;
|
||||
}
|
||||
if (ct_slot2->prev_slot) {
|
||||
temp_pge = ct_slot2->prev_slot->live_pge;
|
||||
if (temp_pge->flags & 0x80) {
|
||||
_pge_liveTable2[temp_pge->index] = temp_pge;
|
||||
temp_pge->flags |= 4;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ct_slot2->prev_slot = 0;
|
||||
_col_slotsTable[_col_curPos] = ct_slot2;
|
||||
if (ct_slot1 == 0) {
|
||||
pge->collision_slot = _col_curPos;
|
||||
} else {
|
||||
ct_slot1->index = _col_curPos;
|
||||
}
|
||||
_col_curPos++;
|
||||
}
|
||||
ct_slot1 = ct_slot2;
|
||||
i += 0x10;
|
||||
}
|
||||
}
|
||||
|
||||
uint16 Game::col_getGridPos(LivePGE *pge, int16 dx) {
|
||||
int16 x = pge->pos_x + dx;
|
||||
int16 y = pge->pos_y;
|
||||
|
||||
int8 c = pge->room_location;
|
||||
if (c < 0) return 0xFFFF;
|
||||
|
||||
if (x < 0) {
|
||||
c = _res._ctData[CT_LEFT_ROOM + c];
|
||||
if (c < 0) return 0xFFFF;
|
||||
x += 256;
|
||||
} else if (x >= 256) {
|
||||
c = _res._ctData[CT_RIGHT_ROOM + c];
|
||||
if (c < 0) return 0xFFFF;
|
||||
x -= 256;
|
||||
} else if (y < 0) {
|
||||
c = _res._ctData[CT_UP_ROOM + c];
|
||||
if (c < 0) return 0xFFFF;
|
||||
y += 216;
|
||||
} else if (y >= 216) {
|
||||
c = _res._ctData[CT_DOWN_ROOM + c];
|
||||
if (c < 0) return 0xFFFF;
|
||||
y -= 216;
|
||||
}
|
||||
|
||||
x = (x + 8) >> 4;
|
||||
y = (y - 8) / 72;
|
||||
if (x < 0 || x > 15 || y < 0 || y > 2) {
|
||||
return 0xFFFF;
|
||||
} else {
|
||||
return y * 16 + x + c * 64;
|
||||
}
|
||||
}
|
||||
|
||||
int16 Game::col_findSlot(int16 pos) {
|
||||
for (uint16 i = 0; i < _col_curPos; ++i) {
|
||||
if (_col_slotsTable[i]->ct_pos == pos)
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int16 Game::col_getGridData(LivePGE *pge, int16 dy, int16 dx) {
|
||||
if (_pge_currentPiegeFacingDir) {
|
||||
dx = -dx;
|
||||
}
|
||||
const int16 pge_grid_y = _col_currentPiegeGridPosY + dy;
|
||||
const int16 pge_grid_x = _col_currentPiegeGridPosX + dx;
|
||||
const int8 *room_ct_data;
|
||||
int8 next_room;
|
||||
if (pge_grid_x < 0) {
|
||||
room_ct_data = &_res._ctData[CT_LEFT_ROOM];
|
||||
next_room = room_ct_data[pge->room_location];
|
||||
if (next_room < 0) return 1;
|
||||
room_ct_data += pge_grid_x + 16 + pge_grid_y * 16 + next_room * 0x70;
|
||||
return (int16)room_ct_data[0x40];
|
||||
} else if (pge_grid_x >= 16) {
|
||||
room_ct_data = &_res._ctData[CT_RIGHT_ROOM];
|
||||
next_room = room_ct_data[pge->room_location];
|
||||
if (next_room < 0) return 1;
|
||||
room_ct_data += pge_grid_x - 16 + pge_grid_y * 16 + next_room * 0x70;
|
||||
return (int16)room_ct_data[0x80];
|
||||
} else if (pge_grid_y < 1) {
|
||||
room_ct_data = &_res._ctData[CT_UP_ROOM];
|
||||
next_room = room_ct_data[pge->room_location];
|
||||
if (next_room < 0) return 1;
|
||||
room_ct_data += pge_grid_x + (pge_grid_y + 6) * 16 + next_room * 0x70;
|
||||
return (int16)room_ct_data[0x100];
|
||||
} else if (pge_grid_y >= 7) {
|
||||
room_ct_data = &_res._ctData[CT_DOWN_ROOM];
|
||||
next_room = room_ct_data[pge->room_location];
|
||||
if (next_room < 0) return 1;
|
||||
room_ct_data += pge_grid_x + (pge_grid_y - 6) * 16 + next_room * 0x70;
|
||||
return (int16)room_ct_data[0xC0];
|
||||
} else {
|
||||
room_ct_data = &_res._ctData[0x100];
|
||||
room_ct_data += pge_grid_x + pge_grid_y * 16 + pge->room_location * 0x70;
|
||||
return (int16)room_ct_data[0];
|
||||
}
|
||||
}
|
||||
|
||||
LivePGE *Game::col_findPiege(LivePGE *pge, uint16 arg2) {
|
||||
if (pge->collision_slot != 0xFF) {
|
||||
CollisionSlot *slot = _col_slotsTable[pge->collision_slot];
|
||||
while (slot) {
|
||||
if (slot->live_pge == pge) {
|
||||
slot = slot->prev_slot;
|
||||
} else {
|
||||
if (arg2 == 0xFFFF || arg2 == slot->live_pge->init_PGE->object_type) {
|
||||
return slot->live_pge;
|
||||
} else {
|
||||
slot = slot->prev_slot;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8 Game::col_findCurrentCollidingObject(LivePGE *pge, uint8 n1, uint8 n2, uint8 n3, LivePGE **pge_out) {
|
||||
if (pge_out) {
|
||||
*pge_out = pge;
|
||||
}
|
||||
if (pge->collision_slot != 0xFF) {
|
||||
CollisionSlot *cs = _col_slotsTable[pge->collision_slot];
|
||||
while (cs) {
|
||||
LivePGE *col_pge = cs->live_pge;
|
||||
if (pge_out) {
|
||||
*pge_out = col_pge;
|
||||
}
|
||||
if (col_pge->init_PGE->object_type == n1 ||
|
||||
col_pge->init_PGE->object_type == n2 ||
|
||||
col_pge->init_PGE->object_type == n3) {
|
||||
return col_pge->init_PGE->colliding_icon_num;
|
||||
} else {
|
||||
cs = cs->prev_slot;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int16 Game::col_detectHit(LivePGE *pge, int16 arg2, int16 arg4, col_Callback1 callback1, col_Callback2 callback2, int16 argA, int16 argC) {
|
||||
debug(DBG_COL, "col_detectHit()");
|
||||
int16 pos_dx, pos_dy, var8, varA;
|
||||
int16 collision_score = 0;
|
||||
int8 pge_room = pge->room_location;
|
||||
if (pge_room < 0 || pge_room >= 0x40) {
|
||||
return 0;
|
||||
}
|
||||
int16 thr = pge->init_PGE->counter_values[0];
|
||||
if (thr > 0) {
|
||||
pos_dx = -1;
|
||||
pos_dy = -1;
|
||||
} else {
|
||||
pos_dx = 1;
|
||||
pos_dy = 1;
|
||||
thr = -thr;
|
||||
}
|
||||
if (_pge_currentPiegeFacingDir) {
|
||||
pos_dx = -pos_dx;
|
||||
}
|
||||
int16 grid_pos_x = (pge->pos_x + 8) >> 4;
|
||||
int16 grid_pos_y = (pge->pos_y / 72);
|
||||
if (grid_pos_y >= 0 && grid_pos_y <= 2) {
|
||||
grid_pos_y *= 16;
|
||||
collision_score = 0;
|
||||
var8 = 0;
|
||||
varA = 0;
|
||||
if (argA != 0) {
|
||||
var8 = pos_dy;
|
||||
grid_pos_x += pos_dx;
|
||||
varA = 1;
|
||||
}
|
||||
while (varA <= thr) {
|
||||
if (grid_pos_x < 0) {
|
||||
pge_room = _res._ctData[CT_LEFT_ROOM + pge_room];
|
||||
if (pge_room < 0) break;
|
||||
grid_pos_x += 16;
|
||||
}
|
||||
if (grid_pos_x >= 16) {
|
||||
pge_room = _res._ctData[CT_RIGHT_ROOM + pge_room];
|
||||
if (pge_room < 0) break;
|
||||
grid_pos_x -= 16;
|
||||
}
|
||||
int16 slot = col_findSlot(grid_pos_y + grid_pos_x + pge_room * 64);
|
||||
if (slot >= 0) {
|
||||
CollisionSlot *cs = _col_slotsTable[slot];
|
||||
while (cs) {
|
||||
collision_score += (this->*callback1)(cs->live_pge, pge, arg2, arg4);
|
||||
cs = cs->prev_slot;
|
||||
}
|
||||
}
|
||||
if ((this->*callback2)(pge, var8, varA, arg2) != 0) {
|
||||
break;
|
||||
}
|
||||
grid_pos_x += pos_dx;
|
||||
++varA;
|
||||
var8 += pos_dy;
|
||||
}
|
||||
}
|
||||
if (argC == -1) {
|
||||
return collision_score;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int Game::col_detectHitCallback1(LivePGE *pge, int16 dy, int16 unk1, int16 unk2) {
|
||||
if (col_getGridData(pge, 1, dy) != 0) {
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int Game::col_detectHitCallback6(LivePGE *pge, int16 dy, int16 unk1, int16 unk2) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game::col_detectHitCallback2(LivePGE *pge1, LivePGE *pge2, int16 unk1, int16 unk2) {
|
||||
if (pge1 != pge2 && (pge1->flags & 4)) {
|
||||
if (pge1->init_PGE->object_type == unk2) {
|
||||
if ((pge1->flags & 1) == (pge2->flags & 1)) {
|
||||
if (col_detectHitCallbackHelper(pge1, unk1) == 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game::col_detectHitCallback3(LivePGE *pge1, LivePGE *pge2, int16 unk1, int16 unk2) {
|
||||
if (pge1 != pge2 && (pge1->flags & 4)) {
|
||||
if (pge1->init_PGE->object_type == unk2) {
|
||||
if ((pge1->flags & 1) != (pge2->flags & 1)) {
|
||||
if (col_detectHitCallbackHelper(pge1, unk1) == 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game::col_detectHitCallback4(LivePGE *pge1, LivePGE *pge2, int16 unk1, int16 unk2) {
|
||||
if (pge1 != pge2 && (pge1->flags & 4)) {
|
||||
if (pge1->init_PGE->object_type == unk2) {
|
||||
if ((pge1->flags & 1) != (pge2->flags & 1)) {
|
||||
if (col_detectHitCallbackHelper(pge1, unk1) == 0) {
|
||||
pge_updateGroup(pge2->index, pge1->index, unk1);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game::col_detectHitCallback5(LivePGE *pge1, LivePGE *pge2, int16 unk1, int16 unk2) {
|
||||
if (pge1 != pge2 && (pge1->flags & 4)) {
|
||||
if (pge1->init_PGE->object_type == unk2) {
|
||||
if ((pge1->flags & 1) == (pge2->flags & 1)) {
|
||||
if (col_detectHitCallbackHelper(pge1, unk1) == 0) {
|
||||
pge_updateGroup(pge2->index, pge1->index, unk1);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game::col_detectHitCallbackHelper(LivePGE *pge, int16 groupId) {
|
||||
InitPGE *init_pge = pge->init_PGE;
|
||||
assert(init_pge->obj_node_number < _res._numObjectNodes);
|
||||
ObjectNode *on = _res._objectNodesMap[init_pge->obj_node_number];
|
||||
Object *obj = &on->objects[pge->first_obj_number];
|
||||
int i = pge->first_obj_number;
|
||||
while (pge->obj_type == obj->type && on->last_obj_number > i) {
|
||||
if (obj->opcode2 == 0x6B) { // pge_op_isInGroupSlice
|
||||
if (obj->opcode_arg2 == 0) {
|
||||
if (groupId == 1 || groupId == 2) return 0xFFFF;
|
||||
}
|
||||
if (obj->opcode_arg2 == 1) {
|
||||
if (groupId == 3 || groupId == 4) return 0xFFFF;
|
||||
}
|
||||
} else if (obj->opcode2 == 0x22) { // pge_op_isInGroup
|
||||
if (obj->opcode_arg2 == groupId) return 0xFFFF;
|
||||
}
|
||||
|
||||
if (obj->opcode1 == 0x6B) { // pge_op_isInGroupSlice
|
||||
if (obj->opcode_arg1 == 0) {
|
||||
if (groupId == 1 || groupId == 2) return 0xFFFF;
|
||||
}
|
||||
if (obj->opcode_arg1 == 1) {
|
||||
if (groupId == 3 || groupId == 4) return 0xFFFF;
|
||||
}
|
||||
} else if (obj->opcode1 == 0x22) { // pge_op_isInGroup
|
||||
if (obj->opcode_arg1 == groupId) return 0xFFFF;
|
||||
}
|
||||
++obj;
|
||||
++i;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game::col_detectGunHitCallback1(LivePGE *pge, int16 arg2, int16 arg4, int16 arg6) {
|
||||
int16 _ax = col_getGridData(pge, 1, arg2);
|
||||
if (_ax != 0) {
|
||||
if (!(_ax & 2) || (arg6 != 1)) {
|
||||
return _ax;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game::col_detectGunHitCallback2(LivePGE *pge1, LivePGE *pge2, int16 arg4, int16) {
|
||||
if (pge1 != pge2 && (pge1->flags & 4)) {
|
||||
if (pge1->init_PGE->object_type == 1 || pge1->init_PGE->object_type == 10) {
|
||||
uint8 id;
|
||||
if ((pge1->flags & 1) != (pge2->flags & 1)) {
|
||||
id = 4;
|
||||
if (arg4 == 0) {
|
||||
id = 3;
|
||||
}
|
||||
} else {
|
||||
id = 2;
|
||||
if (arg4 == 0) {
|
||||
id = 1;
|
||||
}
|
||||
}
|
||||
if (col_detectHitCallbackHelper(pge1, id) != 0) {
|
||||
pge_updateGroup(pge2->index, pge1->index, id);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game::col_detectGunHitCallback3(LivePGE *pge1, LivePGE *pge2, int16 arg4, int16) {
|
||||
if (pge1 != pge2 && (pge1->flags & 4)) {
|
||||
if (pge1->init_PGE->object_type == 1 || pge1->init_PGE->object_type == 12 || pge1->init_PGE->object_type == 10) {
|
||||
uint8 id;
|
||||
if ((pge1->flags & 1) != (pge2->flags & 1)) {
|
||||
id = 4;
|
||||
if (arg4 == 0) {
|
||||
id = 3;
|
||||
}
|
||||
} else {
|
||||
id = 2;
|
||||
if (arg4 == 0) {
|
||||
id = 1;
|
||||
}
|
||||
}
|
||||
if (col_detectHitCallbackHelper(pge1, id) != 0) {
|
||||
pge_updateGroup(pge2->index, pge1->index, id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Game::col_detectGunHit(LivePGE *pge, int16 arg2, int16 arg4, col_Callback1 callback1, col_Callback2 callback2, int16 argA, int16 argC) {
|
||||
int8 pge_room = pge->room_location;
|
||||
if (pge_room < 0 || pge_room >= 0x40) return 0;
|
||||
int16 thr, pos_dx, pos_dy;
|
||||
if (argC == -1) {
|
||||
thr = pge->init_PGE->counter_values[0];
|
||||
} else {
|
||||
thr = pge->init_PGE->counter_values[3];
|
||||
}
|
||||
if (thr > 0) {
|
||||
pos_dx = -1;
|
||||
pos_dy = -1;
|
||||
} else {
|
||||
pos_dx = 1;
|
||||
pos_dy = 1;
|
||||
thr = -thr;
|
||||
}
|
||||
if (_pge_currentPiegeFacingDir) {
|
||||
pos_dx = -pos_dx;
|
||||
}
|
||||
int16 grid_pos_x = (pge->pos_x + 8) >> 4;
|
||||
int16 grid_pos_y = (pge->pos_y - 8) / 72;
|
||||
if (grid_pos_y >= 0 && grid_pos_y <= 2) {
|
||||
grid_pos_y *= 16;
|
||||
int16 var8 = 0;
|
||||
int16 varA = 0;
|
||||
if (argA != 0) {
|
||||
var8 = pos_dy;
|
||||
grid_pos_x += pos_dx;
|
||||
varA = 1;
|
||||
}
|
||||
while (varA <= thr) {
|
||||
if (grid_pos_x < 0) {
|
||||
pge_room = _res._ctData[CT_LEFT_ROOM + pge_room];
|
||||
if (pge_room < 0) return 0;
|
||||
grid_pos_x += 0x10;
|
||||
}
|
||||
if (grid_pos_x >= 0x10) {
|
||||
pge_room = _res._ctData[CT_RIGHT_ROOM + pge_room];
|
||||
if (pge_room < 0) return 0;
|
||||
grid_pos_x -= 0x10;
|
||||
}
|
||||
int16 slot = col_findSlot(pge_room * 64 + grid_pos_x + grid_pos_y);
|
||||
if (slot >= 0) {
|
||||
CollisionSlot *cs = _col_slotsTable[slot];
|
||||
while (cs) {
|
||||
int r = (this->*callback1)(cs->live_pge, pge, arg2, arg4);
|
||||
if (r != 0) return r;
|
||||
cs = cs->prev_slot;
|
||||
}
|
||||
}
|
||||
if ((this->*callback2)(pge, var8, varA, arg2) != 0) {
|
||||
break;
|
||||
}
|
||||
grid_pos_x += pos_dx;
|
||||
++varA;
|
||||
var8 += pos_dy;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
1028
project/jni/application/REminiscence/REminiscence-0.1.9/cutscene.cpp
Normal file
1028
project/jni/application/REminiscence/REminiscence-0.1.9/cutscene.cpp
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,138 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __CUTSCENE_H__
|
||||
#define __CUTSCENE_H__
|
||||
|
||||
#include "intern.h"
|
||||
#include "graphics.h"
|
||||
|
||||
struct ModPlayer;
|
||||
struct Resource;
|
||||
struct SystemStub;
|
||||
struct Video;
|
||||
|
||||
struct Cutscene {
|
||||
typedef void (Cutscene::*OpcodeStub)();
|
||||
|
||||
enum {
|
||||
NUM_OPCODES = 15,
|
||||
TIMER_SLICE = 15
|
||||
};
|
||||
|
||||
static const OpcodeStub _opcodeTable[];
|
||||
static const char *_namesTable[];
|
||||
static const uint16 _offsetsTable[];
|
||||
static const uint16 _cosTable[];
|
||||
static const uint16 _sinTable[];
|
||||
static const uint8 _creditsData[];
|
||||
static const uint16 _creditsCutSeq[];
|
||||
static const uint8 _musicTable[];
|
||||
static const uint8 _protectionShapeData[];
|
||||
|
||||
Graphics _gfx;
|
||||
ModPlayer *_ply;
|
||||
Resource *_res;
|
||||
SystemStub *_stub;
|
||||
Video *_vid;
|
||||
Version _ver;
|
||||
|
||||
uint16 _id;
|
||||
uint16 _deathCutsceneId;
|
||||
bool _interrupted;
|
||||
bool _stop;
|
||||
uint8 *_polPtr;
|
||||
uint8 *_cmdPtr;
|
||||
uint8 *_cmdPtrBak;
|
||||
uint32 _tstamp;
|
||||
uint8 _frameDelay;
|
||||
bool _newPal;
|
||||
uint8 _palBuf[0x20 * 2];
|
||||
uint16 _startOffset;
|
||||
bool _creditsSequence;
|
||||
uint32 _rotData[4];
|
||||
uint8 _primitiveColor;
|
||||
uint8 _clearScreen;
|
||||
Point _vertices[0x80];
|
||||
bool _hasAlphaColor;
|
||||
uint8 _varText;
|
||||
uint8 _varKey;
|
||||
int16 _shape_ix;
|
||||
int16 _shape_iy;
|
||||
int16 _shape_ox;
|
||||
int16 _shape_oy;
|
||||
int16 _shape_cur_x;
|
||||
int16 _shape_cur_y;
|
||||
int16 _shape_prev_x;
|
||||
int16 _shape_prev_y;
|
||||
uint16 _shape_count;
|
||||
uint32 _shape_cur_x16;
|
||||
uint32 _shape_cur_y16;
|
||||
uint32 _shape_prev_x16;
|
||||
uint32 _shape_prev_y16;
|
||||
uint8 _textSep[0x14];
|
||||
uint8 _textBuf[500];
|
||||
const uint8 *_textCurPtr;
|
||||
uint8 *_textCurBuf;
|
||||
uint8 _textUnk2;
|
||||
uint8 _creditsTextPosX;
|
||||
uint8 _creditsTextPosY;
|
||||
int16 _creditsTextCounter;
|
||||
uint8 *_page0, *_page1, *_pageC;
|
||||
|
||||
Cutscene(ModPlayer *player, Resource *res, SystemStub *stub, Video *vid, Version ver);
|
||||
|
||||
void sync();
|
||||
void copyPalette(const uint8 *pal, uint16 num);
|
||||
void updatePalette();
|
||||
void setPalette();
|
||||
void initRotationData(uint16 a, uint16 b, uint16 c);
|
||||
uint16 findTextSeparators(const uint8 *p);
|
||||
void drawText(int16 x, int16 y, const uint8 *p, uint16 color, uint8 *page, uint8 n);
|
||||
void swapLayers();
|
||||
void drawCreditsText();
|
||||
void drawProtectionShape(uint8 shapeNum, int16 zoom);
|
||||
void drawShape(const uint8 *data, int16 x, int16 y);
|
||||
void drawShapeScale(const uint8 *data, int16 zoom, int16 b, int16 c, int16 d, int16 e, int16 f, int16 g);
|
||||
void drawShapeScaleRotate(const uint8 *data, int16 zoom, int16 b, int16 c, int16 d, int16 e, int16 f, int16 g);
|
||||
|
||||
void op_markCurPos();
|
||||
void op_refreshScreen();
|
||||
void op_waitForSync();
|
||||
void op_drawShape();
|
||||
void op_setPalette();
|
||||
void op_drawStringAtBottom();
|
||||
void op_nop();
|
||||
void op_skip3();
|
||||
void op_refreshAll();
|
||||
void op_drawShapeScale();
|
||||
void op_drawShapeScaleRotate();
|
||||
void op_drawCreditsText();
|
||||
void op_drawStringAtPos();
|
||||
void op_handleKeys();
|
||||
|
||||
uint8 fetchNextCmdByte();
|
||||
uint16 fetchNextCmdWord();
|
||||
void mainLoop(uint16 offset);
|
||||
void load(uint16 cutName);
|
||||
void prepare();
|
||||
void startCredits();
|
||||
void play();
|
||||
};
|
||||
|
||||
#endif // __CUTSCENE_H__
|
||||
222
project/jni/application/REminiscence/REminiscence-0.1.9/file.cpp
Normal file
222
project/jni/application/REminiscence/REminiscence-0.1.9/file.cpp
Normal file
@@ -0,0 +1,222 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "zlib.h"
|
||||
#include "file.h"
|
||||
|
||||
|
||||
struct File_impl {
|
||||
bool _ioErr;
|
||||
File_impl() : _ioErr(false) {}
|
||||
virtual bool open(const char *path, const char *mode) = 0;
|
||||
virtual void close() = 0;
|
||||
virtual uint32 size() = 0;
|
||||
virtual void seek(int32 off) = 0;
|
||||
virtual void read(void *ptr, uint32 len) = 0;
|
||||
virtual void write(void *ptr, uint32 len) = 0;
|
||||
};
|
||||
|
||||
struct stdFile : File_impl {
|
||||
FILE *_fp;
|
||||
stdFile() : _fp(0) {}
|
||||
bool open(const char *path, const char *mode) {
|
||||
_ioErr = false;
|
||||
_fp = fopen(path, mode);
|
||||
return (_fp != 0);
|
||||
}
|
||||
void close() {
|
||||
if (_fp) {
|
||||
fclose(_fp);
|
||||
_fp = 0;
|
||||
}
|
||||
}
|
||||
uint32 size() {
|
||||
uint32 sz = 0;
|
||||
if (_fp) {
|
||||
int pos = ftell(_fp);
|
||||
fseek(_fp, 0, SEEK_END);
|
||||
sz = ftell(_fp);
|
||||
fseek(_fp, pos, SEEK_SET);
|
||||
}
|
||||
return sz;
|
||||
}
|
||||
void seek(int32 off) {
|
||||
if (_fp) {
|
||||
fseek(_fp, off, SEEK_SET);
|
||||
}
|
||||
}
|
||||
void read(void *ptr, uint32 len) {
|
||||
if (_fp) {
|
||||
uint32 r = fread(ptr, 1, len, _fp);
|
||||
if (r != len) {
|
||||
_ioErr = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
void write(void *ptr, uint32 len) {
|
||||
if (_fp) {
|
||||
uint32 r = fwrite(ptr, 1, len, _fp);
|
||||
if (r != len) {
|
||||
_ioErr = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
struct zlibFile : File_impl {
|
||||
gzFile _fp;
|
||||
zlibFile() : _fp(0) {}
|
||||
bool open(const char *path, const char *mode) {
|
||||
_ioErr = false;
|
||||
_fp = gzopen(path, mode);
|
||||
return (_fp != 0);
|
||||
}
|
||||
void close() {
|
||||
if (_fp) {
|
||||
gzclose(_fp);
|
||||
_fp = 0;
|
||||
}
|
||||
}
|
||||
uint32 size() {
|
||||
uint32 sz = 0;
|
||||
if (_fp) {
|
||||
int pos = gztell(_fp);
|
||||
gzseek(_fp, 0, SEEK_END);
|
||||
sz = gztell(_fp);
|
||||
gzseek(_fp, pos, SEEK_SET);
|
||||
}
|
||||
return sz;
|
||||
}
|
||||
void seek(int32 off) {
|
||||
if (_fp) {
|
||||
gzseek(_fp, off, SEEK_SET);
|
||||
}
|
||||
}
|
||||
void read(void *ptr, uint32 len) {
|
||||
if (_fp) {
|
||||
uint32 r = gzread(_fp, ptr, len);
|
||||
if (r != len) {
|
||||
_ioErr = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
void write(void *ptr, uint32 len) {
|
||||
if (_fp) {
|
||||
uint32 r = gzwrite(_fp, ptr, len);
|
||||
if (r != len) {
|
||||
_ioErr = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
File::File(bool gzipped) {
|
||||
if (gzipped) {
|
||||
_impl = new zlibFile;
|
||||
} else {
|
||||
_impl = new stdFile;
|
||||
}
|
||||
}
|
||||
|
||||
File::~File() {
|
||||
_impl->close();
|
||||
delete _impl;
|
||||
}
|
||||
|
||||
bool File::open(const char *filename, const char *directory, const char *mode) {
|
||||
_impl->close();
|
||||
char buf[512];
|
||||
sprintf(buf, "%s/%s", directory, filename);
|
||||
char *p = buf + strlen(directory) + 1;
|
||||
string_lower(p);
|
||||
bool opened = _impl->open(buf, mode);
|
||||
if (!opened) { // let's try uppercase
|
||||
string_upper(p);
|
||||
opened = _impl->open(buf, mode);
|
||||
}
|
||||
return opened;
|
||||
}
|
||||
|
||||
void File::close() {
|
||||
_impl->close();
|
||||
}
|
||||
|
||||
bool File::ioErr() const {
|
||||
return _impl->_ioErr;
|
||||
}
|
||||
|
||||
uint32 File::size() {
|
||||
return _impl->size();
|
||||
}
|
||||
|
||||
void File::seek(int32 off) {
|
||||
_impl->seek(off);
|
||||
}
|
||||
|
||||
void File::read(void *ptr, uint32 len) {
|
||||
_impl->read(ptr, len);
|
||||
}
|
||||
|
||||
uint8 File::readByte() {
|
||||
uint8 b;
|
||||
read(&b, 1);
|
||||
return b;
|
||||
}
|
||||
|
||||
uint16 File::readUint16LE() {
|
||||
uint8 lo = readByte();
|
||||
uint8 hi = readByte();
|
||||
return (hi << 8) | lo;
|
||||
}
|
||||
|
||||
uint32 File::readUint32LE() {
|
||||
uint16 lo = readUint16LE();
|
||||
uint16 hi = readUint16LE();
|
||||
return (hi << 16) | lo;
|
||||
}
|
||||
|
||||
uint16 File::readUint16BE() {
|
||||
uint8 hi = readByte();
|
||||
uint8 lo = readByte();
|
||||
return (hi << 8) | lo;
|
||||
}
|
||||
|
||||
uint32 File::readUint32BE() {
|
||||
uint16 hi = readUint16BE();
|
||||
uint16 lo = readUint16BE();
|
||||
return (hi << 16) | lo;
|
||||
}
|
||||
|
||||
void File::write(void *ptr, uint32 len) {
|
||||
_impl->write(ptr, len);
|
||||
}
|
||||
|
||||
void File::writeByte(uint8 b) {
|
||||
write(&b, 1);
|
||||
}
|
||||
|
||||
void File::writeUint16BE(uint16 n) {
|
||||
writeByte(n >> 8);
|
||||
writeByte(n & 0xFF);
|
||||
}
|
||||
|
||||
void File::writeUint32BE(uint32 n) {
|
||||
writeUint16BE(n >> 16);
|
||||
writeUint16BE(n & 0xFFFF);
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __FILE_H__
|
||||
#define __FILE_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct File_impl;
|
||||
|
||||
struct File {
|
||||
File(bool gzipped = false);
|
||||
~File();
|
||||
|
||||
File_impl *_impl;
|
||||
|
||||
bool open(const char *filename, const char *directory, const char *mode);
|
||||
void close();
|
||||
bool ioErr() const;
|
||||
uint32 size();
|
||||
void seek(int32 off);
|
||||
void read(void *ptr, uint32 len);
|
||||
uint8 readByte();
|
||||
uint16 readUint16LE();
|
||||
uint32 readUint32LE();
|
||||
uint16 readUint16BE();
|
||||
uint32 readUint32BE();
|
||||
void write(void *ptr, uint32 size);
|
||||
void writeByte(uint8 b);
|
||||
void writeUint16BE(uint16 n);
|
||||
void writeUint32BE(uint32 n);
|
||||
};
|
||||
|
||||
#endif // __FILE_H__
|
||||
1600
project/jni/application/REminiscence/REminiscence-0.1.9/game.cpp
Normal file
1600
project/jni/application/REminiscence/REminiscence-0.1.9/game.cpp
Normal file
File diff suppressed because it is too large
Load Diff
391
project/jni/application/REminiscence/REminiscence-0.1.9/game.h
Normal file
391
project/jni/application/REminiscence/REminiscence-0.1.9/game.h
Normal file
@@ -0,0 +1,391 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GAME_H__
|
||||
#define __GAME_H__
|
||||
|
||||
#include "intern.h"
|
||||
#include "cutscene.h"
|
||||
#include "menu.h"
|
||||
#include "mixer.h"
|
||||
#include "mod_player.h"
|
||||
#include "resource.h"
|
||||
#include "sfx_player.h"
|
||||
#include "video.h"
|
||||
|
||||
struct File;
|
||||
struct SystemStub;
|
||||
|
||||
struct Game {
|
||||
typedef int (Game::*pge_OpcodeProc)(ObjectOpcodeArgs *args);
|
||||
typedef int (Game::*pge_ZOrderCallback)(LivePGE *, LivePGE *, uint8, uint8);
|
||||
typedef int (Game::*col_Callback1)(LivePGE *, LivePGE *, int16, int16);
|
||||
typedef int (Game::*col_Callback2)(LivePGE *, int16, int16, int16);
|
||||
|
||||
enum {
|
||||
CT_UP_ROOM = 0x00,
|
||||
CT_DOWN_ROOM = 0x40,
|
||||
CT_RIGHT_ROOM = 0x80,
|
||||
CT_LEFT_ROOM = 0xC0
|
||||
};
|
||||
|
||||
static const Level _gameLevels[];
|
||||
static const uint16 _scoreTable[];
|
||||
static const uint8 _monsterListLevel1[];
|
||||
static const uint8 _monsterListLevel2[];
|
||||
static const uint8 _monsterListLevel3[];
|
||||
static const uint8 _monsterListLevel4_1[];
|
||||
static const uint8 _monsterListLevel4_2[];
|
||||
static const uint8 _monsterListLevel5_1[];
|
||||
static const uint8 _monsterListLevel5_2[];
|
||||
static const uint8 *_monsterListLevels[];
|
||||
static const uint8 _monsterPals[4][32];
|
||||
static const char *_monsterNames[];
|
||||
static const pge_OpcodeProc _pge_opcodeTable[];
|
||||
static const uint8 _pge_modKeysTable[];
|
||||
static const uint8 _protectionCodeData[];
|
||||
static const uint8 _protectionPal[];
|
||||
|
||||
Cutscene _cut;
|
||||
Menu _menu;
|
||||
Mixer _mix;
|
||||
ModPlayer _modPly;
|
||||
Resource _res;
|
||||
SfxPlayer _sfxPly;
|
||||
Video _vid;
|
||||
SystemStub *_stub;
|
||||
const char *_savePath;
|
||||
|
||||
const uint8 *_stringsTable;
|
||||
const char **_textsTable;
|
||||
uint8 _currentLevel;
|
||||
uint8 _skillLevel;
|
||||
uint32 _score;
|
||||
uint8 _currentRoom;
|
||||
uint8 _currentIcon;
|
||||
bool _loadMap;
|
||||
uint8 _printLevelCodeCounter;
|
||||
uint32 _randSeed;
|
||||
uint16 _currentInventoryIconNum;
|
||||
uint16 _curMonsterFrame;
|
||||
uint16 _curMonsterNum;
|
||||
uint8 _blinkingConradCounter;
|
||||
uint16 _textToDisplay;
|
||||
bool _eraseBackground;
|
||||
AnimBufferState _animBuffer0State[41];
|
||||
AnimBufferState _animBuffer1State[6]; // Conrad
|
||||
AnimBufferState _animBuffer2State[42];
|
||||
AnimBufferState _animBuffer3State[12];
|
||||
AnimBuffers _animBuffers;
|
||||
uint8 _bankData[0x7000];
|
||||
uint8 *_firstBankData;
|
||||
uint8 *_lastBankData;
|
||||
BankSlot _bankSlots[49];
|
||||
BankSlot *_curBankSlot;
|
||||
const uint8 *_bankDataPtrs;
|
||||
uint16 _deathCutsceneCounter;
|
||||
bool _saveStateCompleted;
|
||||
|
||||
Game(SystemStub *, const char *dataPath, const char *savePath, Version ver);
|
||||
|
||||
void run();
|
||||
void resetGameState();
|
||||
void mainLoop();
|
||||
void updateTiming();
|
||||
void playCutscene(int id = -1);
|
||||
void loadLevelMap();
|
||||
void loadLevelData();
|
||||
void start();
|
||||
void drawIcon(uint8 iconNum, int16 x, int16 y, uint8 colMask);
|
||||
void drawCurrentInventoryItem();
|
||||
void printLevelCode();
|
||||
void showFinalScore();
|
||||
bool handleConfigPanel();
|
||||
bool handleContinueAbort();
|
||||
bool handleProtectionScreen();
|
||||
void printSaveStateCompleted();
|
||||
void drawLevelTexts();
|
||||
void drawStoryTexts();
|
||||
void prepareAnims();
|
||||
void prepareAnimsHelper(LivePGE *pge, int16 dx, int16 dy);
|
||||
void drawAnims();
|
||||
void drawAnimBuffer(uint8 stateNum, AnimBufferState *state);
|
||||
void drawObject(const uint8 *dataPtr, int16 x, int16 y, uint8 flags);
|
||||
void drawObjectFrame(const uint8 *dataPtr, int16 x, int16 y, uint8 flags);
|
||||
void decodeCharacterFrame(const uint8 *dataPtr, uint8 *dstPtr);
|
||||
void drawCharacter(const uint8 *dataPtr, int16 x, int16 y, uint8 a, uint8 b, uint8 flags);
|
||||
uint8 *loadBankData(uint16 MbkEntryNum);
|
||||
int loadMonsterSprites(LivePGE *pge);
|
||||
void playSound(uint8 sfxId, uint8 softVol);
|
||||
uint16 getRandomNumber();
|
||||
void changeLevel();
|
||||
uint16 getLineLength(const uint8 *str) const;
|
||||
void handleInventory();
|
||||
uint8 *findBankData(uint16 entryNum);
|
||||
|
||||
|
||||
// pieges
|
||||
bool _pge_playAnimSound;
|
||||
GroupPGE _pge_groups[256];
|
||||
GroupPGE *_pge_groupsTable[256];
|
||||
GroupPGE *_pge_nextFreeGroup;
|
||||
LivePGE *_pge_liveTable2[256]; // active pieges list (index = pge number)
|
||||
LivePGE *_pge_liveTable1[256]; // pieges list by room (index = room)
|
||||
LivePGE _pgeLive[256];
|
||||
uint8 _pge_currentPiegeRoom;
|
||||
bool _pge_currentPiegeFacingDir; // (false == left)
|
||||
bool _pge_processOBJ;
|
||||
uint8 _pge_inpKeysMask;
|
||||
uint16 _pge_opTempVar1;
|
||||
uint16 _pge_opTempVar2;
|
||||
uint16 _pge_compareVar1;
|
||||
uint16 _pge_compareVar2;
|
||||
|
||||
void pge_resetGroups();
|
||||
void pge_removeFromGroup(uint8 idx);
|
||||
int pge_isInGroup(LivePGE *pge_dst, uint16 group_id, uint16 counter);
|
||||
void pge_loadForCurrentLevel(uint16 idx);
|
||||
void pge_process(LivePGE *pge);
|
||||
void pge_setupNextAnimFrame(LivePGE *pge, GroupPGE *le);
|
||||
void pge_playAnimSound(LivePGE *pge, uint16 arg2);
|
||||
void pge_setupAnim(LivePGE *pge);
|
||||
int pge_execute(LivePGE *live_pge, InitPGE *init_pge, const Object *obj);
|
||||
void pge_prepare();
|
||||
void pge_setupDefaultAnim(LivePGE *pge);
|
||||
uint16 pge_processOBJ(LivePGE *pge);
|
||||
void pge_setupOtherPieges(LivePGE *pge, InitPGE *init_pge);
|
||||
void pge_addToCurrentRoomList(LivePGE *pge, uint8 room);
|
||||
void pge_getInput();
|
||||
int pge_op_isInpUp(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpBackward(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpDown(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpForward(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpUpMod(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpBackwardMod(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpDownMod(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpForwardMod(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpIdle(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpNoMod(ObjectOpcodeArgs *args);
|
||||
int pge_op_getCollision0u(ObjectOpcodeArgs *args);
|
||||
int pge_op_getCollision00(ObjectOpcodeArgs *args);
|
||||
int pge_op_getCollision0d(ObjectOpcodeArgs *args);
|
||||
int pge_op_getCollision1u(ObjectOpcodeArgs *args);
|
||||
int pge_op_getCollision10(ObjectOpcodeArgs *args);
|
||||
int pge_op_getCollision1d(ObjectOpcodeArgs *args);
|
||||
int pge_op_getCollision2u(ObjectOpcodeArgs *args);
|
||||
int pge_op_getCollision20(ObjectOpcodeArgs *args);
|
||||
int pge_op_getCollision2d(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide0u(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide00(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide0d(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide1u(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide10(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide1d(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide2u(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide20(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide2d(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides0o0d(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides2o2d(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides0o0u(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides2o2u(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides2u2o(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInGroup(ObjectOpcodeArgs *args);
|
||||
int pge_op_updateGroup0(ObjectOpcodeArgs *args);
|
||||
int pge_op_updateGroup1(ObjectOpcodeArgs *args);
|
||||
int pge_op_updateGroup2(ObjectOpcodeArgs *args);
|
||||
int pge_op_updateGroup3(ObjectOpcodeArgs *args);
|
||||
int pge_op_isPiegeDead(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides1u2o(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides1u1o(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides1o1u(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x2B(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x2C(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x2D(ObjectOpcodeArgs *args);
|
||||
int pge_op_nop(ObjectOpcodeArgs *args);
|
||||
int pge_op_pickupObject(ObjectOpcodeArgs *args);
|
||||
int pge_op_addItemToInventory(ObjectOpcodeArgs *args);
|
||||
int pge_op_copyPiege(ObjectOpcodeArgs *args);
|
||||
int pge_op_canUseCurrentInventoryItem(ObjectOpcodeArgs *args);
|
||||
int pge_op_removeItemFromInventory(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x34(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInpMod(ObjectOpcodeArgs *args);
|
||||
int pge_op_setCollisionState1(ObjectOpcodeArgs *args);
|
||||
int pge_op_setCollisionState0(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInGroup1(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInGroup2(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInGroup3(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInGroup4(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x3C(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x3D(ObjectOpcodeArgs *args);
|
||||
int pge_op_setPiegeCounter(ObjectOpcodeArgs *args);
|
||||
int pge_op_decPiegeCounter(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x40(ObjectOpcodeArgs *args);
|
||||
int pge_op_wakeUpPiege(ObjectOpcodeArgs *args);
|
||||
int pge_op_removePiege(ObjectOpcodeArgs *args);
|
||||
int pge_op_removePiegeIfNotNear(ObjectOpcodeArgs *args);
|
||||
int pge_op_loadPiegeCounter(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x45(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x46(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x47(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x48(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x49(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x4A(ObjectOpcodeArgs *args);
|
||||
int pge_op_killPiege(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInCurrentRoom(ObjectOpcodeArgs *args);
|
||||
int pge_op_isNotInCurrentRoom(ObjectOpcodeArgs *args);
|
||||
int pge_op_scrollPosY(ObjectOpcodeArgs *args);
|
||||
int pge_op_playDefaultDeathCutscene(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x50(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x52(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x53(ObjectOpcodeArgs *args);
|
||||
int pge_op_isPiegeNear(ObjectOpcodeArgs *args);
|
||||
int pge_op_setLife(ObjectOpcodeArgs *args);
|
||||
int pge_op_incLife(ObjectOpcodeArgs *args);
|
||||
int pge_op_setPiegeDefaultAnim(ObjectOpcodeArgs *args);
|
||||
int pge_op_setLifeCounter(ObjectOpcodeArgs *args);
|
||||
int pge_op_decLifeCounter(ObjectOpcodeArgs *args);
|
||||
int pge_op_playCutscene(ObjectOpcodeArgs *args);
|
||||
int pge_op_isTempVar2Set(ObjectOpcodeArgs *args);
|
||||
int pge_op_playDeathCutscene(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x5D(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x5E(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x5F(ObjectOpcodeArgs *args);
|
||||
int pge_op_findAndCopyPiege(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInRandomRange(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x62(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x63(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x64(ObjectOpcodeArgs *args);
|
||||
int pge_op_addToCredits(ObjectOpcodeArgs *args);
|
||||
int pge_op_subFromCredits(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x67(ObjectOpcodeArgs *args);
|
||||
int pge_op_setCollisionState2(ObjectOpcodeArgs *args);
|
||||
int pge_op_saveState(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x6A(ObjectOpcodeArgs *args);
|
||||
int pge_op_isInGroupSlice(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x6C(ObjectOpcodeArgs *args);
|
||||
int pge_op_isCollidingObject(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x6E(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x6F(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x70(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x71(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x72(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x73(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides4u(ObjectOpcodeArgs *args);
|
||||
int pge_op_doesNotCollide4u(ObjectOpcodeArgs *args);
|
||||
int pge_op_isBelowConrad(ObjectOpcodeArgs *args);
|
||||
int pge_op_isAboveConrad(ObjectOpcodeArgs *args);
|
||||
int pge_op_isNotFacingConrad(ObjectOpcodeArgs *args);
|
||||
int pge_op_isFacingConrad(ObjectOpcodeArgs *args);
|
||||
int pge_op_collides2u1u(ObjectOpcodeArgs *args);
|
||||
int pge_op_displayText(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x7C(ObjectOpcodeArgs *args);
|
||||
int pge_op_playSound(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x7E(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x7F(ObjectOpcodeArgs *args);
|
||||
int pge_op_setPiegePosX(ObjectOpcodeArgs *args);
|
||||
int pge_op_setPiegePosModX(ObjectOpcodeArgs *args);
|
||||
int pge_op_changeRoom(ObjectOpcodeArgs *args);
|
||||
int pge_op_hasInventoryItem(ObjectOpcodeArgs *args);
|
||||
int pge_op_changeLevel(ObjectOpcodeArgs *args);
|
||||
int pge_op_shakeScreen(ObjectOpcodeArgs *args);
|
||||
int pge_o_unk0x86(ObjectOpcodeArgs *args);
|
||||
int pge_op_playSoundGroup(ObjectOpcodeArgs *args);
|
||||
int pge_op_adjustPos(ObjectOpcodeArgs *args);
|
||||
int pge_op_setTempVar1(ObjectOpcodeArgs *args);
|
||||
int pge_op_isTempVar1Set(ObjectOpcodeArgs *args);
|
||||
int pge_setCurrentInventoryObject(LivePGE *pge);
|
||||
void pge_updateInventory(LivePGE *pge1, LivePGE *pge2);
|
||||
void pge_reorderInventory(LivePGE *pge);
|
||||
LivePGE *pge_getInventoryItemBefore(LivePGE *pge, LivePGE *last_pge);
|
||||
void pge_addToInventory(LivePGE *pge1, LivePGE *pge2, LivePGE *pge3);
|
||||
int pge_updateCollisionState(LivePGE *pge, int16 pge_dy, uint8 var8);
|
||||
int pge_ZOrder(LivePGE *pge, int16 num, pge_ZOrderCallback compare, uint16 unk);
|
||||
void pge_updateGroup(uint8 idx, uint8 unk1, int16 unk2);
|
||||
void pge_removeFromInventory(LivePGE *pge1, LivePGE *pge2, LivePGE *pge3);
|
||||
int pge_ZOrderByAnimY(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
int pge_ZOrderByAnimYIfType(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
int pge_ZOrderIfIndex(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
int pge_ZOrderByIndex(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
int pge_ZOrderByObj(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
int pge_ZOrderIfDifferentDirection(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
int pge_ZOrderIfSameDirection(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
int pge_ZOrderIfTypeAndSameDirection(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
int pge_ZOrderIfTypeAndDifferentDirection(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
int pge_ZOrderByNumber(LivePGE *pge1, LivePGE *pge2, uint8 comp, uint8 comp2);
|
||||
|
||||
|
||||
// collision
|
||||
CollisionSlot _col_slots[256];
|
||||
uint8 _col_curPos;
|
||||
CollisionSlot *_col_slotsTable[256];
|
||||
CollisionSlot *_col_curSlot;
|
||||
CollisionSlot2 _col_slots2[256];
|
||||
CollisionSlot2 *_col_slots2Cur;
|
||||
CollisionSlot2 *_col_slots2Next;
|
||||
uint8 _col_activeCollisionSlots[0x30 * 3]; // left, current, right
|
||||
uint8 _col_currentLeftRoom;
|
||||
uint8 _col_currentRightRoom;
|
||||
int16 _col_currentPiegeGridPosX;
|
||||
int16 _col_currentPiegeGridPosY;
|
||||
|
||||
void col_prepareRoomState();
|
||||
void col_clearState();
|
||||
LivePGE *col_findPiege(LivePGE *pge, uint16 arg2);
|
||||
int16 col_findSlot(int16 pos);
|
||||
void col_preparePiegeState(LivePGE *dst_pge);
|
||||
uint16 col_getGridPos(LivePGE *pge, int16 dx);
|
||||
int16 col_getGridData(LivePGE *pge, int16 dy, int16 dx);
|
||||
uint8 col_findCurrentCollidingObject(LivePGE *pge, uint8 n1, uint8 n2, uint8 n3, LivePGE **pge_out);
|
||||
int16 col_detectHit(LivePGE *pge, int16 arg2, int16 arg4, col_Callback1 callback1, col_Callback2 callback2, int16 argA, int16 argC);
|
||||
int col_detectHitCallback2(LivePGE *pge1, LivePGE *pge2, int16 unk1, int16 unk2);
|
||||
int col_detectHitCallback3(LivePGE *pge1, LivePGE *pge2, int16 unk1, int16 unk2);
|
||||
int col_detectHitCallback4(LivePGE *pge1, LivePGE *pge2, int16 unk1, int16 unk2);
|
||||
int col_detectHitCallback5(LivePGE *pge1, LivePGE *pge2, int16 unk1, int16 unk2);
|
||||
int col_detectHitCallback1(LivePGE *pge, int16 dy, int16 unk1, int16 unk2);
|
||||
int col_detectHitCallback6(LivePGE *pge, int16 dy, int16 unk1, int16 unk2);
|
||||
int col_detectHitCallbackHelper(LivePGE *pge, int16 unk1);
|
||||
int col_detectGunHitCallback1(LivePGE *pge, int16 arg2, int16 arg4, int16 arg6);
|
||||
int col_detectGunHitCallback2(LivePGE *pge1, LivePGE *pge2, int16 arg4, int16);
|
||||
int col_detectGunHitCallback3(LivePGE *pge1, LivePGE *pge2, int16 arg4, int16);
|
||||
int col_detectGunHit(LivePGE *pge, int16 arg2, int16 arg4, col_Callback1 callback1, col_Callback2 callback2, int16 argA, int16 argC);
|
||||
|
||||
|
||||
// input
|
||||
uint8 _inp_lastKeysHit;
|
||||
uint8 _inp_lastKeysHitLeftRight;
|
||||
bool _inp_replay;
|
||||
bool _inp_record;
|
||||
File *_inp_demo;
|
||||
|
||||
void inp_handleSpecialKeys();
|
||||
void inp_update();
|
||||
|
||||
|
||||
// save/load state
|
||||
uint8 _stateSlot;
|
||||
bool _validSaveState;
|
||||
|
||||
void makeGameDemoName(char *buf);
|
||||
void makeGameStateName(uint8 slot, char *buf);
|
||||
bool saveGameState(uint8 slot);
|
||||
bool loadGameState(uint8 slot);
|
||||
void saveState(File *f);
|
||||
void loadState(File *f);
|
||||
};
|
||||
|
||||
#endif // __GAME_H__
|
||||
@@ -0,0 +1,718 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "graphics.h"
|
||||
|
||||
|
||||
void Graphics::setClippingRect(int16 rx, int16 ry, int16 rw, int16 rh) {
|
||||
debug(DBG_VIDEO, "Graphics::setClippingRect(%d, %d, %d, %d)", rx, ry, rw, rh);
|
||||
_crx = rx;
|
||||
_cry = ry;
|
||||
_crw = rw;
|
||||
_crh = rh;
|
||||
}
|
||||
|
||||
void Graphics::drawPoint(uint8 color, const Point *pt) {
|
||||
debug(DBG_VIDEO, "Graphics::drawPoint() col=0x%X x=%d, y=%d", color, pt->x, pt->y);
|
||||
if (pt->x >= 0 && pt->x < _crw && pt->y >= 0 && pt->y < _crh) {
|
||||
*(_layer + (pt->y + _cry) * 256 + pt->x + _crx) = color;
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::drawLine(uint8 color, const Point *pt1, const Point *pt2) {
|
||||
debug(DBG_VIDEO, "Graphics::drawLine()");
|
||||
int16 dxincr1 = 1;
|
||||
int16 dyincr1 = 1;
|
||||
int16 dx = pt2->x - pt1->x;
|
||||
if (dx < 0) {
|
||||
dxincr1 = -1;
|
||||
dx = -dx;
|
||||
}
|
||||
int16 dy = pt2->y - pt1->y;
|
||||
if (dy < 0) {
|
||||
dyincr1 = -1;
|
||||
dy = -dy;
|
||||
}
|
||||
int16 dxincr2, dyincr2, delta1, delta2;
|
||||
if (dx < dy) {
|
||||
dxincr2 = 0;
|
||||
dyincr2 = 1;
|
||||
delta1 = dx;
|
||||
delta2 = dy;
|
||||
if (dyincr1 < 0) {
|
||||
dyincr2 = -1;
|
||||
}
|
||||
} else {
|
||||
dxincr2 = 1;
|
||||
dyincr2 = 0;
|
||||
delta1 = dy;
|
||||
delta2 = dx;
|
||||
if (dxincr1 < 0) {
|
||||
dxincr2 = -1;
|
||||
}
|
||||
}
|
||||
Point pt;
|
||||
pt.x = pt1->x;
|
||||
pt.y = pt1->y;
|
||||
int16 octincr1 = delta1 * 2 - delta2 * 2;
|
||||
int16 octincr2 = delta1 * 2;
|
||||
int16 oct = delta1 * 2 - delta2;
|
||||
if (delta2 >= 0) {
|
||||
drawPoint(color, &pt);
|
||||
while (--delta2 >= 0) {
|
||||
if (oct >= 0) {
|
||||
pt.x += dxincr1;
|
||||
pt.y += dyincr1;
|
||||
oct += octincr1;
|
||||
} else {
|
||||
pt.x += dxincr2;
|
||||
pt.y += dyincr2;
|
||||
oct += octincr2;
|
||||
}
|
||||
drawPoint(color, &pt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::addEllipseRadius(int16 y, int16 x1, int16 x2) {
|
||||
debug(DBG_VIDEO, "Graphics::addEllipseRadius()");
|
||||
if (y >= 0 && y <= _crh) {
|
||||
y = (y - _areaPoints[0]) * 2;
|
||||
if (x1 < 0) {
|
||||
x1 = 0;
|
||||
}
|
||||
if (x2 >= _crw) {
|
||||
x2 = _crw - 1;
|
||||
}
|
||||
_areaPoints[y + 1] = x1;
|
||||
_areaPoints[y + 2] = x2;
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::drawEllipse(uint8 color, bool hasAlpha, const Point *pt, int16 rx, int16 ry) {
|
||||
debug(DBG_VIDEO, "Graphics::drawEllipse()");
|
||||
bool flag = false;
|
||||
int16 y = pt->y - ry;
|
||||
if (y < 0) {
|
||||
y = 0;
|
||||
}
|
||||
if (y < _crh) {
|
||||
if (pt->y + ry >= 0) {
|
||||
_areaPoints[0] = y;
|
||||
int32 dy = 0;
|
||||
int32 rxsq = rx * rx;
|
||||
int32 rxsq2 = rx * rx * 2;
|
||||
int32 rxsq4 = rx * rx * 4;
|
||||
int32 rysq = ry * ry;
|
||||
int32 rysq2 = ry * ry * 2;
|
||||
int32 rysq4 = ry * ry * 4;
|
||||
|
||||
int32 dx = 0;
|
||||
int32 b = rx * ((rysq2 & 0xFFFF) + (rysq2 >> 16));
|
||||
int32 a = 2 * b;
|
||||
|
||||
int32 ny1, ny2, nx1, nx2;
|
||||
ny1 = ny2 = rysq4 / 2 - a + rxsq;
|
||||
nx1 = nx2 = rxsq2 - b + rysq;
|
||||
|
||||
while (ny2 < 0) {
|
||||
int16 x2 = pt->x + rx;
|
||||
int16 x1 = pt->x - rx;
|
||||
int16 by = pt->y + dy;
|
||||
int16 ty = pt->y - dy;
|
||||
if (x1 != x2) {
|
||||
addEllipseRadius(by, x1, x2);
|
||||
if (ty < by) {
|
||||
addEllipseRadius(ty, x1, x2);
|
||||
}
|
||||
}
|
||||
dy += 1;
|
||||
dx += rxsq4;
|
||||
nx1 = dx;
|
||||
if (nx2 < 0) {
|
||||
nx2 += nx1 + rxsq2;
|
||||
ny2 += nx1;
|
||||
} else {
|
||||
--rx;
|
||||
a -= rysq4;
|
||||
ny1 = a;
|
||||
nx2 += nx1 + rxsq2 - ny1;
|
||||
ny2 += nx1 + rysq2 - ny1;
|
||||
}
|
||||
}
|
||||
|
||||
while (rx >= 0) {
|
||||
bool flag2 = false;
|
||||
int16 x2 = pt->x + rx;
|
||||
int16 x1 = pt->x - rx;
|
||||
int16 by = pt->y + dy;
|
||||
int16 ty = pt->y - dy;
|
||||
if (!flag && x1 != x2) {
|
||||
flag2 = true;
|
||||
addEllipseRadius(by, x1, x2);
|
||||
if (ty < by) {
|
||||
addEllipseRadius(ty, x1, x2);
|
||||
}
|
||||
}
|
||||
if (flag2) {
|
||||
flag = true;
|
||||
}
|
||||
--rx;
|
||||
a -= rysq4;
|
||||
nx1 = a;
|
||||
if (ny2 < 0) {
|
||||
++dy;
|
||||
flag = false;
|
||||
dx += rxsq4;
|
||||
ny2 += dx - nx1 + rysq2;
|
||||
ny1 = dx - nx1 + rysq2;
|
||||
} else {
|
||||
ny2 += rysq2 - nx1;
|
||||
ny1 = rysq2 - nx1;
|
||||
}
|
||||
}
|
||||
if (flag) {
|
||||
++dy;
|
||||
}
|
||||
|
||||
while (dy <= ry) {
|
||||
int16 ty = pt->y - dy;
|
||||
int16 by = pt->y + dy;
|
||||
if (ty < by) {
|
||||
addEllipseRadius(ty, pt->x, pt->x);
|
||||
}
|
||||
addEllipseRadius(by, pt->x, pt->x);
|
||||
++dy;
|
||||
}
|
||||
y = pt->y + ry + 1;
|
||||
if (y > _crh) {
|
||||
y = _crh;
|
||||
}
|
||||
y = (y - _areaPoints[0]) * 2;
|
||||
_areaPoints[y + 1] = -1;
|
||||
fillArea(color, hasAlpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::fillArea(uint8 color, bool hasAlpha) {
|
||||
debug(DBG_VIDEO, "Graphics::fillArea()");
|
||||
int16 *pts = _areaPoints;
|
||||
uint8 *dst = _layer + (_cry + *pts++) * 256 + _crx;
|
||||
int16 x1 = *pts++;
|
||||
if (x1 >= 0) {
|
||||
if (hasAlpha && color > 0xC7) {
|
||||
do {
|
||||
int16 x2 = *pts++;
|
||||
if (x2 < _crw && x2 >= x1) {
|
||||
int len = x2 - x1 + 1;
|
||||
for (int i = 0; i < len; ++i) {
|
||||
*(dst + x1 + i) |= color & 8; // XXX 0x88
|
||||
}
|
||||
}
|
||||
dst += 256;
|
||||
x1 = *pts++;
|
||||
} while (x1 >= 0);
|
||||
} else {
|
||||
do {
|
||||
int16 x2 = *pts++;
|
||||
if (x2 < _crw && x2 >= x1) {
|
||||
int len = x2 - x1 + 1;
|
||||
memset(dst + x1, color, len);
|
||||
}
|
||||
dst += 256;
|
||||
x1 = *pts++;
|
||||
} while (x1 >= 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::drawSegment(uint8 color, bool hasAlpha, int16 ys, const Point *pts, uint8 numPts) {
|
||||
debug(DBG_VIDEO, "Graphics::drawSegment()");
|
||||
int16 xmin, xmax, ymin, ymax;
|
||||
xmin = xmax = pts[0].x;
|
||||
ymin = ymax = pts[0].y;
|
||||
for (int i = 1; i < numPts; ++i) {
|
||||
int16 x = pts[i].x;
|
||||
int16 y = pts[i].y;
|
||||
if ((xmin << 16) + ymin > (x << 16) + y) {
|
||||
xmin = x;
|
||||
ymin = y;
|
||||
}
|
||||
if ((xmax << 16) + ymax < (x << 16) + y) {
|
||||
xmax = x;
|
||||
ymax = y;
|
||||
}
|
||||
}
|
||||
if (xmin < 0) {
|
||||
xmin = 0;
|
||||
}
|
||||
if (xmax >= _crw) {
|
||||
xmax = _crw - 1;
|
||||
}
|
||||
_areaPoints[0] = ys;
|
||||
_areaPoints[1] = xmin;
|
||||
_areaPoints[2] = xmax;
|
||||
_areaPoints[3] = -1;
|
||||
fillArea(color, hasAlpha);
|
||||
}
|
||||
|
||||
void Graphics::drawPolygonOutline(uint8 color, const Point *pts, uint8 numPts) {
|
||||
debug(DBG_VIDEO, "Graphics::drawPolygonOutline()");
|
||||
assert(numPts >= 2);
|
||||
int i;
|
||||
for (i = 0; i < numPts - 1; ++i) {
|
||||
drawLine(color, &pts[i], &pts[i + 1]);
|
||||
}
|
||||
drawLine(color, &pts[i], &pts[0]);
|
||||
}
|
||||
|
||||
static int32 calcPolyStep1(int16 dx, int16 dy) {
|
||||
debug(DBG_VIDEO, "Graphics::calcPolyStep1()");
|
||||
assert(dy != 0);
|
||||
int32 a = dx * 256;
|
||||
if ((a >> 16) < dy) {
|
||||
a = ((int16)(a / dy)) * 256;
|
||||
} else {
|
||||
a = ((a / 256) / dy) & 0xFFFF0000;
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
static int32 calcPolyStep2(int16 dx, int16 dy) {
|
||||
debug(DBG_VIDEO, "Graphics::calcPolyStep2()");
|
||||
assert(dy != 0);
|
||||
int32 a = dx * 256;
|
||||
if ((a >> 16) < dy) {
|
||||
a = ((int16)(a / dy)) * 256;
|
||||
} else {
|
||||
a = ((a / 256) / dy) << 16;
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
static void drawPolygonHelper1(int32 &x, int16 &y, int32 &step, int16 *&pts, int16 *&start) {
|
||||
bool first = true;
|
||||
x = pts[0];
|
||||
y = pts[1];
|
||||
int16 dy, dx;
|
||||
do {
|
||||
if (first) {
|
||||
first = false;
|
||||
} else {
|
||||
x = *pts;
|
||||
}
|
||||
--pts;
|
||||
dy = *pts - y;
|
||||
--pts;
|
||||
dx = *pts - x;
|
||||
} while (dy <= 0 && start < pts);
|
||||
x <<= 16;
|
||||
if (dy > 0) {
|
||||
step = calcPolyStep1(dx, dy);
|
||||
}
|
||||
}
|
||||
|
||||
static void drawPolygonHelper2(int32 &x, int16 &y, int32 &step, int16 *&pts, int16 *&start) {
|
||||
bool first = true;
|
||||
x = *start++;
|
||||
y = *start++;
|
||||
int16 dy, dx;
|
||||
do {
|
||||
if (first) {
|
||||
first = false;
|
||||
} else {
|
||||
x = *start;
|
||||
start += 2;
|
||||
}
|
||||
dy = start[1] - y;
|
||||
dx = start[0] - x;
|
||||
} while (dy <= 0 && start < pts);
|
||||
x <<= 16;
|
||||
if (dy > 0) {
|
||||
step = calcPolyStep2(dx, dy);
|
||||
}
|
||||
}
|
||||
|
||||
void Graphics::drawPolygon(uint8 color, bool hasAlpha, const Point *pts, uint8 numPts) {
|
||||
debug(DBG_VIDEO, "Graphics::drawPolygon()");
|
||||
assert(numPts * 4 < 0x100);
|
||||
|
||||
int16 *apts1 = &_areaPoints[0x100];
|
||||
int16 *apts2 = &_areaPoints[0x100 + numPts * 2];
|
||||
|
||||
int16 xmin, xmax, ymin, ymax;
|
||||
xmin = xmax = pts[0].x;
|
||||
ymin = ymax = pts[0].y;
|
||||
|
||||
int16 *spts = apts1;
|
||||
*apts1++ = *apts2++ = pts[0].x;
|
||||
*apts1++ = *apts2++ = pts[0].y;
|
||||
|
||||
for (int p = 1; p < numPts; ++p) {
|
||||
int16 x = pts[p].x;
|
||||
int16 y = pts[p].y;
|
||||
if (ymin > y) {
|
||||
ymin = y;
|
||||
spts = apts1;
|
||||
}
|
||||
if (ymax < y) {
|
||||
ymax = y;
|
||||
}
|
||||
*apts1++ = *apts2++ = x;
|
||||
*apts1++ = *apts2++ = y;
|
||||
|
||||
if (xmin > x) {
|
||||
xmin = x;
|
||||
}
|
||||
if (xmax < x) {
|
||||
xmax = x;
|
||||
}
|
||||
}
|
||||
int16 *rpts = _areaPoints;
|
||||
if (xmax < 0 || xmin >= _crw || ymax < 0 || ymin >= _crh) {
|
||||
return;
|
||||
}
|
||||
if (numPts == 2) {
|
||||
drawLine(color, &pts[0], &pts[1]);
|
||||
return;
|
||||
}
|
||||
if (ymax == ymin) {
|
||||
drawSegment(color, hasAlpha, ymax, pts, numPts);
|
||||
return;
|
||||
}
|
||||
int16 x, dx, y, dy;
|
||||
int32 a, b, d, f;
|
||||
int32 xstep1 = 0;
|
||||
int32 xstep2 = 0;
|
||||
|
||||
apts1 = &spts[numPts * 2];
|
||||
xmax = _crw - 1;
|
||||
ymax = _crh - 1;
|
||||
int32 l1 = 65536;
|
||||
int32 l2 = -65536;
|
||||
if (ymin < 0) {
|
||||
int16 x0, y0;
|
||||
do {
|
||||
--apts1;
|
||||
y0 = *apts1;
|
||||
--apts1;
|
||||
x0 = *apts1;
|
||||
} while (y0 < 0);
|
||||
x = apts1[2];
|
||||
y = apts1[3];
|
||||
dy = y0 - y;
|
||||
dx = x0 - x;
|
||||
xstep1 = (dy << 16) | dx;
|
||||
assert(dy != 0);
|
||||
a = y * dx / dy;
|
||||
b = (x - a) << 16;
|
||||
d = xstep1 = calcPolyStep1(dx, dy);
|
||||
if (d < 0) {
|
||||
d = -d;
|
||||
}
|
||||
if (d < l1) {
|
||||
d = l2;
|
||||
}
|
||||
d /= 2;
|
||||
b -= d;
|
||||
|
||||
do {
|
||||
x0 = *spts++;
|
||||
y0 = *spts++;
|
||||
} while (*(spts + 1) < 0);
|
||||
dy = spts[1] - y0;
|
||||
dx = spts[0] - x0;
|
||||
xstep2 = (dy << 16) | dx;
|
||||
assert(dy != 0);
|
||||
a = y0 * dx / dy;
|
||||
f = (x0 - a) << 16;
|
||||
d = xstep2 = calcPolyStep2(dx, dy);
|
||||
if (d < 0) {
|
||||
d = -d;
|
||||
}
|
||||
if (d < l1) {
|
||||
d = l1;
|
||||
}
|
||||
d /= 2;
|
||||
f += d;
|
||||
ymin = 0;
|
||||
*rpts++ = 0;
|
||||
goto gfx_startLine;
|
||||
}
|
||||
|
||||
*rpts++ = ymin;
|
||||
|
||||
gfx_startNewLine:
|
||||
drawPolygonHelper2(f, ymin, xstep2, apts1, spts);
|
||||
if (spts >= apts1) {
|
||||
b = apts1[0] << 16;
|
||||
dy = apts1[1];
|
||||
if (dy <= ymax) goto gfx_endLine;
|
||||
goto gfx_fillArea;
|
||||
}
|
||||
drawPolygonHelper1(b, ymin, xstep1, apts1, spts);
|
||||
d = xstep1;
|
||||
if (d < 0) {
|
||||
if (d >= l2) {
|
||||
d = l1;
|
||||
}
|
||||
d /= 2;
|
||||
b += d;
|
||||
}
|
||||
d = xstep2;
|
||||
if (d >= 0) {
|
||||
if (d <= l1) {
|
||||
d = l1;
|
||||
}
|
||||
d /= 2;
|
||||
f += d;
|
||||
}
|
||||
d = b;
|
||||
if (d < 0) {
|
||||
d = 0;
|
||||
}
|
||||
x = f >> 16;
|
||||
if (x > xmax) {
|
||||
x = xmax;
|
||||
}
|
||||
*rpts++ = d >> 16;
|
||||
*rpts++ = x;
|
||||
++ymin;
|
||||
d = xstep1;
|
||||
if (d >= 0) {
|
||||
if (d <= l1) {
|
||||
d = l1;
|
||||
}
|
||||
d /= 2;
|
||||
}
|
||||
b += d;
|
||||
d = xstep2;
|
||||
if (d < 0) {
|
||||
if (d >= l2) {
|
||||
d = l1;
|
||||
}
|
||||
d /= 2;
|
||||
}
|
||||
f += d;
|
||||
|
||||
gfx_startLine:
|
||||
while (1) {
|
||||
dy = apts1[1];
|
||||
if (spts >= apts1) {
|
||||
break;
|
||||
} else if (dy > spts[1]) {
|
||||
dy = spts[1];
|
||||
if (dy > ymax) {
|
||||
goto gfx_drawPolygonEnd;
|
||||
}
|
||||
dy -= ymin;
|
||||
if (dy > 0) {
|
||||
--dy;
|
||||
do {
|
||||
a = b;
|
||||
if (a < 0) {
|
||||
a = 0;
|
||||
}
|
||||
x = f >> 16;
|
||||
if (x > xmax) {
|
||||
x = xmax;
|
||||
}
|
||||
*rpts++ = a >> 16;
|
||||
*rpts++ = x;
|
||||
b += xstep1;
|
||||
f += xstep2;
|
||||
--dy;
|
||||
} while (dy >= 0);
|
||||
}
|
||||
drawPolygonHelper2(f, ymin, xstep2, apts1, spts);
|
||||
d = xstep2;
|
||||
if (d >= 0) {
|
||||
if (d <= l1) {
|
||||
d = l1;
|
||||
}
|
||||
d /= 2;
|
||||
f += d;
|
||||
} else {
|
||||
d = b;
|
||||
if (d < 0) {
|
||||
d = 0;
|
||||
}
|
||||
x = f >> 16;
|
||||
if (x > xmax) {
|
||||
x = xmax;
|
||||
}
|
||||
*rpts++ = d >> 16;
|
||||
*rpts++ = x;
|
||||
++ymin;
|
||||
d = xstep2;
|
||||
if (d >= l2) {
|
||||
d = l1;
|
||||
}
|
||||
d /= 2;
|
||||
f += d;
|
||||
b += xstep1;
|
||||
}
|
||||
} else if (dy == spts[1]) {
|
||||
if (dy > ymax) goto gfx_drawPolygonEnd;
|
||||
dy -= ymin;
|
||||
if (dy > 0) {
|
||||
--dy;
|
||||
do {
|
||||
a = b;
|
||||
if (a < 0) {
|
||||
a = 0;
|
||||
}
|
||||
x = f >> 16;
|
||||
if (x > xmax) {
|
||||
x = xmax;
|
||||
}
|
||||
*rpts++ = a >> 16;
|
||||
*rpts++ = x;
|
||||
b += xstep1;
|
||||
f += xstep2;
|
||||
--dy;
|
||||
} while (dy >= 0);
|
||||
}
|
||||
goto gfx_startNewLine;
|
||||
} else if (dy > ymax) {
|
||||
goto gfx_drawPolygonEnd;
|
||||
} else {
|
||||
dy -= ymin;
|
||||
if (dy > 0) {
|
||||
--dy;
|
||||
do {
|
||||
a = b;
|
||||
if (a < 0) {
|
||||
a = 0;
|
||||
}
|
||||
x = f >> 16;
|
||||
if (x > xmax) {
|
||||
x = xmax;
|
||||
}
|
||||
*rpts++ = a >> 16;
|
||||
*rpts++ = x;
|
||||
b += xstep1;
|
||||
f += xstep2;
|
||||
--dy;
|
||||
} while (dy >= 0);
|
||||
}
|
||||
drawPolygonHelper1(b, ymin, xstep1, apts1, spts);
|
||||
d = xstep1;
|
||||
if (d < 0) {
|
||||
if (d >= l2) {
|
||||
d = l1;
|
||||
}
|
||||
d /= 2;
|
||||
b += d;
|
||||
} else {
|
||||
d = b;
|
||||
if (d < 0) {
|
||||
d = 0;
|
||||
}
|
||||
x = f >> 16;
|
||||
if (x > xmax) {
|
||||
x = xmax;
|
||||
}
|
||||
*rpts++ = d >> 16;
|
||||
*rpts++ = x;
|
||||
++ymin;
|
||||
d = xstep1;
|
||||
if (d <= l1) {
|
||||
d = l1;
|
||||
}
|
||||
d /= 2;
|
||||
b += d;
|
||||
f += xstep2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (dy > ymax) goto gfx_drawPolygonEnd;
|
||||
dy -= ymin;
|
||||
if (dy < 0) goto gfx_fillArea;
|
||||
if (dy > 0) {
|
||||
--dy;
|
||||
do {
|
||||
a = b;
|
||||
if (a < 0) {
|
||||
a = 0;
|
||||
}
|
||||
x = f >> 16;
|
||||
if (x > xmax) {
|
||||
x = xmax;
|
||||
}
|
||||
*rpts++ = a >> 16;
|
||||
*rpts++ = x;
|
||||
b += xstep1;
|
||||
f += xstep2;
|
||||
--dy;
|
||||
} while (dy >= 0);
|
||||
}
|
||||
|
||||
b = f = (apts1[0] << 16) | apts1[1];
|
||||
|
||||
gfx_endLine:
|
||||
d = xstep1;
|
||||
if (d >= 0) {
|
||||
if (d >= l1) {
|
||||
d /= 2;
|
||||
b -= d;
|
||||
}
|
||||
}
|
||||
d = xstep2;
|
||||
if (d < 0) {
|
||||
d /= 2;
|
||||
f -= d;
|
||||
}
|
||||
a = b;
|
||||
if (a < 0) {
|
||||
a = 0;
|
||||
}
|
||||
x = f >> 16;
|
||||
if (x > xmax) {
|
||||
x = xmax;
|
||||
}
|
||||
*rpts++ = a >> 16;
|
||||
*rpts++ = x;
|
||||
goto gfx_fillArea;
|
||||
|
||||
gfx_drawPolygonEnd:
|
||||
dy = ymax - ymin;
|
||||
if (dy >= 0) {
|
||||
do {
|
||||
a = b;
|
||||
if (a < 0) {
|
||||
a = 0;
|
||||
}
|
||||
x = f >> 16;
|
||||
if (x > xmax) {
|
||||
x = xmax;
|
||||
}
|
||||
*rpts++ = a >> 16;
|
||||
*rpts++ = x;
|
||||
b += xstep1;
|
||||
f += xstep2;
|
||||
--dy;
|
||||
} while (dy >= 0);
|
||||
}
|
||||
|
||||
gfx_fillArea:
|
||||
*rpts++ = -1;
|
||||
fillArea(color, hasAlpha);
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __GRAPHICS_H__
|
||||
#define __GRAPHICS_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct Graphics {
|
||||
uint8 *_layer;
|
||||
int16 _areaPoints[0x200];
|
||||
int16 _crx, _cry, _crw, _crh;
|
||||
|
||||
void setClippingRect(int16 vx, int16 vy, int16 vw, int16 vh);
|
||||
void drawPoint(uint8 color, const Point *pt);
|
||||
void drawLine(uint8 color, const Point *pt1, const Point *pt2);
|
||||
void addEllipseRadius(int16 y, int16 x1, int16 x2);
|
||||
void drawEllipse(uint8 color, bool hasAlpha, const Point *pt, int16 rx, int16 ry);
|
||||
void fillArea(uint8 color, bool hasAlpha);
|
||||
void drawSegment(uint8 color, bool hasAlpha, int16 ys, const Point *pts, uint8 numPts);
|
||||
void drawPolygonOutline(uint8 color, const Point *pts, uint8 numPts);
|
||||
void drawPolygon(uint8 color, bool hasAlpha, const Point *pts, uint8 numPts);
|
||||
};
|
||||
|
||||
#endif // __GRAPHICS_H__
|
||||
193
project/jni/application/REminiscence/REminiscence-0.1.9/intern.h
Normal file
193
project/jni/application/REminiscence/REminiscence-0.1.9/intern.h
Normal file
@@ -0,0 +1,193 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __INTERN_H__
|
||||
#define __INTERN_H__
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <cstdlib>
|
||||
#include <cassert>
|
||||
|
||||
#include "sys.h"
|
||||
#include "util.h"
|
||||
|
||||
#define MAX(x,y) ((x)>(y)?(x):(y))
|
||||
#define MIN(x,y) ((x)<(y)?(x):(y))
|
||||
#define ARRAYSIZE(a) (sizeof(a)/sizeof(a[0]))
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
template<typename T>
|
||||
inline void SWAP(T &a, T &b) {
|
||||
T tmp = a;
|
||||
a = b;
|
||||
b = tmp;
|
||||
}
|
||||
|
||||
enum Version {
|
||||
VER_FR,
|
||||
VER_EN,
|
||||
VER_DE,
|
||||
VER_SP
|
||||
};
|
||||
|
||||
struct Color {
|
||||
uint8 r;
|
||||
uint8 g;
|
||||
uint8 b;
|
||||
};
|
||||
|
||||
struct Point {
|
||||
int16 x;
|
||||
int16 y;
|
||||
};
|
||||
|
||||
struct Level {
|
||||
const char *name;
|
||||
const char *name2;
|
||||
uint16 cutscene_id;
|
||||
};
|
||||
|
||||
struct InitPGE {
|
||||
uint16 type;
|
||||
int16 pos_x;
|
||||
int16 pos_y;
|
||||
uint16 obj_node_number;
|
||||
uint16 life;
|
||||
int16 counter_values[4];
|
||||
uint8 object_type;
|
||||
uint8 init_room;
|
||||
uint8 room_location;
|
||||
uint8 init_flags;
|
||||
uint8 colliding_icon_num;
|
||||
uint8 icon_num;
|
||||
uint8 object_id;
|
||||
uint8 skill;
|
||||
uint8 mirror_x;
|
||||
uint8 flags;
|
||||
uint8 unk1C; // collidable, collision_data_len
|
||||
uint8 text_num;
|
||||
};
|
||||
|
||||
struct LivePGE {
|
||||
uint16 obj_type;
|
||||
int16 pos_x;
|
||||
int16 pos_y;
|
||||
uint8 anim_seq;
|
||||
uint8 room_location;
|
||||
int16 life;
|
||||
int16 counter_value;
|
||||
uint8 collision_slot;
|
||||
uint8 next_inventory_PGE;
|
||||
uint8 current_inventory_PGE;
|
||||
uint8 unkF; // unk_inventory_PGE
|
||||
uint16 anim_number;
|
||||
uint8 flags;
|
||||
uint8 index;
|
||||
uint16 first_obj_number;
|
||||
LivePGE *next_PGE_in_room;
|
||||
InitPGE *init_PGE;
|
||||
};
|
||||
|
||||
struct GroupPGE {
|
||||
GroupPGE *next_entry;
|
||||
uint16 index;
|
||||
uint16 group_id;
|
||||
};
|
||||
|
||||
struct Object {
|
||||
uint16 type;
|
||||
int8 dx;
|
||||
int8 dy;
|
||||
uint16 init_obj_type;
|
||||
uint8 opcode2;
|
||||
uint8 opcode1;
|
||||
uint8 flags;
|
||||
uint8 opcode3;
|
||||
uint16 init_obj_number;
|
||||
int16 opcode_arg1;
|
||||
int16 opcode_arg2;
|
||||
int16 opcode_arg3;
|
||||
};
|
||||
|
||||
struct ObjectNode {
|
||||
uint16 last_obj_number;
|
||||
Object *objects;
|
||||
uint16 num_objects;
|
||||
};
|
||||
|
||||
struct ObjectOpcodeArgs {
|
||||
LivePGE *pge; // arg0
|
||||
int16 a; // arg2
|
||||
int16 b; // arg4
|
||||
};
|
||||
|
||||
struct AnimBufferState {
|
||||
int16 x;
|
||||
int16 y;
|
||||
const uint8 *dataPtr;
|
||||
LivePGE *pge;
|
||||
};
|
||||
|
||||
struct AnimBuffers {
|
||||
AnimBufferState *_states[4];
|
||||
uint8 _curPos[4];
|
||||
|
||||
void addState(uint8 stateNum, int16 x, int16 y, const uint8 *dataPtr, LivePGE *pge);
|
||||
};
|
||||
|
||||
struct CollisionSlot {
|
||||
int16 ct_pos;
|
||||
CollisionSlot *prev_slot;
|
||||
LivePGE *live_pge;
|
||||
uint16 index;
|
||||
};
|
||||
|
||||
struct MbkEntry {
|
||||
uint16 offset;
|
||||
uint16 len;
|
||||
};
|
||||
|
||||
struct BankSlot {
|
||||
uint16 entryNum;
|
||||
uint8 *ptr;
|
||||
};
|
||||
|
||||
struct CollisionSlot2 {
|
||||
CollisionSlot2 *next_slot;
|
||||
int8 *unk2;
|
||||
uint8 data_size;
|
||||
uint8 data_buf[0x10]; // XXX check size
|
||||
};
|
||||
|
||||
struct InventoryItem {
|
||||
uint8 icon_num;
|
||||
InitPGE *init_pge;
|
||||
LivePGE *live_pge;
|
||||
};
|
||||
|
||||
struct SoundFx {
|
||||
uint32 offset;
|
||||
uint16 len;
|
||||
uint8 *data;
|
||||
};
|
||||
|
||||
#endif // __INTERN_H__
|
||||
@@ -0,0 +1,50 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2006 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "locale.h"
|
||||
|
||||
|
||||
Locale::Locale(Version ver)
|
||||
: _ver(ver) {
|
||||
switch (_ver) {
|
||||
case VER_FR:
|
||||
_stringsTable = _stringsTableFR;
|
||||
_textsTable = _textsTableFR;
|
||||
break;
|
||||
case VER_EN:
|
||||
_stringsTable = _stringsTableEN;
|
||||
_textsTable = _textsTableEN;
|
||||
break;
|
||||
case VER_DE:
|
||||
_stringsTable = _stringsTableDE;
|
||||
_textsTable = _textsTableDE;
|
||||
break;
|
||||
case VER_SP:
|
||||
_stringsTable = _stringsTableSP;
|
||||
_textsTable = _textsTableSP;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const char *Locale::get(int id) const {
|
||||
const char *text = 0;
|
||||
if (id >= 0 && id < LI_NUM) {
|
||||
text = _textsTable[id];
|
||||
}
|
||||
return text;
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2006 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __LOCALE_H__
|
||||
#define __LOCALE_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct Locale {
|
||||
enum Id {
|
||||
LI_01_CONTINUE_OR_ABORT = 0,
|
||||
LI_02_TIME,
|
||||
LI_03_CONTINUE,
|
||||
LI_04_ABORT,
|
||||
LI_05_COMPLETED,
|
||||
LI_06_LEVEL,
|
||||
LI_07_START,
|
||||
LI_08_SKILL,
|
||||
LI_09_PASSWORD,
|
||||
LI_10_INFO,
|
||||
LI_11_QUIT,
|
||||
LI_12_SKILL_LEVEL,
|
||||
LI_13_EASY,
|
||||
LI_14_NORMAL,
|
||||
LI_15_EXPERT,
|
||||
LI_16_ENTER_PASSWORD1,
|
||||
LI_17_ENTER_PASSWORD2,
|
||||
LI_18_RESUME_GAME,
|
||||
LI_19_ABORT_GAME,
|
||||
LI_20_LOAD_GAME,
|
||||
LI_21_SAVE_GAME,
|
||||
LI_22_SAVE_SLOT,
|
||||
|
||||
LI_NUM
|
||||
};
|
||||
|
||||
static const char *_textsTableFR[];
|
||||
static const char *_textsTableEN[];
|
||||
static const char *_textsTableDE[];
|
||||
static const char *_textsTableSP[];
|
||||
static const uint8 _stringsTableFR[];
|
||||
static const uint8 _stringsTableEN[];
|
||||
static const uint8 _stringsTableDE[];
|
||||
static const uint8 _stringsTableSP[];
|
||||
|
||||
Version _ver;
|
||||
const char **_textsTable;
|
||||
const uint8 *_stringsTable;
|
||||
|
||||
Locale(Version ver);
|
||||
const char *get(int id) const;
|
||||
};
|
||||
|
||||
#endif // __LOCALE_H__
|
||||
@@ -0,0 +1,85 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "file.h"
|
||||
#include "game.h"
|
||||
#include "systemstub.h"
|
||||
|
||||
static const char *USAGE =
|
||||
"REminiscence - Flashback Interpreter\n"
|
||||
"Usage: rs [OPTIONS]...\n"
|
||||
" --datapath=PATH Path to data files (default 'DATA')\n"
|
||||
" --savepath=PATH Path to save files (default '.')";
|
||||
|
||||
static bool parseOption(const char *arg, const char *longCmd, const char **opt) {
|
||||
bool handled = false;
|
||||
if (arg[0] == '-' && arg[1] == '-') {
|
||||
if (strncmp(arg + 2, longCmd, strlen(longCmd)) == 0) {
|
||||
*opt = arg + 2 + strlen(longCmd);
|
||||
handled = true;
|
||||
}
|
||||
}
|
||||
return handled;
|
||||
}
|
||||
|
||||
static Version detectVersion(const char *dataPath) {
|
||||
static struct {
|
||||
const char *filename;
|
||||
Version ver;
|
||||
} checkTable[] = {
|
||||
{ "ENGCINE.BIN", VER_EN },
|
||||
{ "FR_CINE.BIN", VER_FR },
|
||||
{ "GERCINE.BIN", VER_DE },
|
||||
{ "SPACINE.BIN", VER_SP }
|
||||
};
|
||||
for (uint8 i = 0; i < ARRAYSIZE(checkTable); ++i) {
|
||||
File f;
|
||||
if (f.open(checkTable[i].filename, dataPath, "rb")) {
|
||||
return checkTable[i].ver;
|
||||
}
|
||||
}
|
||||
error("Unable to find data files, check that all required files are present");
|
||||
return VER_EN;
|
||||
}
|
||||
|
||||
#undef main
|
||||
|
||||
#include <SDL.h>
|
||||
int main(int argc, char *argv[]) {
|
||||
const char *dataPath = "DATA";
|
||||
const char *savePath = ".";
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
bool opt = false;
|
||||
if (strlen(argv[i]) >= 2) {
|
||||
opt |= parseOption(argv[i], "datapath=", &dataPath);
|
||||
opt |= parseOption(argv[i], "savepath=", &savePath);
|
||||
}
|
||||
if (!opt) {
|
||||
printf(USAGE);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
Version ver = detectVersion(dataPath);
|
||||
g_debugMask = DBG_INFO; // DBG_CUT | DBG_VIDEO | DBG_RES | DBG_MENU | DBG_PGE | DBG_GAME | DBG_UNPACK | DBG_COL | DBG_MOD | DBG_SFX;
|
||||
SystemStub *stub = SystemStub_SDL_create();
|
||||
Game *g = new Game(stub, dataPath, savePath, ver);
|
||||
g->run();
|
||||
delete g;
|
||||
delete stub;
|
||||
return 0;
|
||||
}
|
||||
316
project/jni/application/REminiscence/REminiscence-0.1.9/menu.cpp
Normal file
316
project/jni/application/REminiscence/REminiscence-0.1.9/menu.cpp
Normal file
@@ -0,0 +1,316 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "game.h"
|
||||
#include "mod_player.h"
|
||||
#include "resource.h"
|
||||
#include "systemstub.h"
|
||||
#include "video.h"
|
||||
#include "menu.h"
|
||||
|
||||
|
||||
Menu::Menu(ModPlayer *ply, Resource *res, SystemStub *stub, Video *vid)
|
||||
: _ply(ply), _res(res), _stub(stub), _vid(vid) {
|
||||
}
|
||||
|
||||
void Menu::drawString(const char *str, int16 y, int16 x, uint8 color) {
|
||||
debug(DBG_MENU, "Menu::drawString()");
|
||||
uint8 v1b = _vid->_charFrontColor;
|
||||
uint8 v2b = _vid->_charTransparentColor;
|
||||
uint8 v3b = _vid->_charShadowColor;
|
||||
switch (color) {
|
||||
case 0:
|
||||
_vid->_charFrontColor = _charVar1;
|
||||
_vid->_charTransparentColor = _charVar2;
|
||||
_vid->_charShadowColor = _charVar2;
|
||||
break;
|
||||
case 1:
|
||||
_vid->_charFrontColor = _charVar2;
|
||||
_vid->_charTransparentColor = _charVar1;
|
||||
_vid->_charShadowColor = _charVar1;
|
||||
break;
|
||||
case 2:
|
||||
_vid->_charFrontColor = _charVar3;
|
||||
_vid->_charTransparentColor = 0xFF;
|
||||
_vid->_charShadowColor = _charVar1;
|
||||
break;
|
||||
case 3:
|
||||
_vid->_charFrontColor = _charVar4;
|
||||
_vid->_charTransparentColor = 0xFF;
|
||||
_vid->_charShadowColor = _charVar1;
|
||||
break;
|
||||
case 4:
|
||||
_vid->_charFrontColor = _charVar2;
|
||||
_vid->_charTransparentColor = 0xFF;
|
||||
_vid->_charShadowColor = _charVar1;
|
||||
break;
|
||||
case 5:
|
||||
_vid->_charFrontColor = _charVar2;
|
||||
_vid->_charTransparentColor = 0xFF;
|
||||
_vid->_charShadowColor = _charVar5;
|
||||
break;
|
||||
}
|
||||
|
||||
drawString2(str, y, x);
|
||||
|
||||
_vid->_charFrontColor = v1b;
|
||||
_vid->_charTransparentColor = v2b;
|
||||
_vid->_charShadowColor = v3b;
|
||||
}
|
||||
|
||||
void Menu::drawString2(const char *str, int16 y, int16 x) {
|
||||
debug(DBG_MENU, "Menu::drawString2()");
|
||||
int len = 0;
|
||||
while (*str) {
|
||||
_vid->drawChar((uint8)*str, y, x + len);
|
||||
++str;
|
||||
++len;
|
||||
}
|
||||
_vid->markBlockAsDirty(x * 8, y * 8, len * 8, 8);
|
||||
}
|
||||
|
||||
void Menu::loadPicture(const char *prefix) {
|
||||
debug(DBG_MENU, "Menu::loadPicture('%s')", prefix);
|
||||
_res->load_MAP_menu(prefix, _res->_memBuf);
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
for (int y = 0; y < 224; ++y) {
|
||||
for (int x = 0; x < 64; ++x) {
|
||||
_vid->_frontLayer[i + x * 4 + 256 * y] = _res->_memBuf[0x3800 * i + x + 64 * y];
|
||||
}
|
||||
}
|
||||
}
|
||||
_res->load_PAL_menu(prefix, _res->_memBuf);
|
||||
_stub->setPalette(_res->_memBuf, 256);
|
||||
}
|
||||
|
||||
void Menu::handleInfoScreen() {
|
||||
debug(DBG_MENU, "Menu::handleInfoScreen()");
|
||||
_vid->fadeOut();
|
||||
switch (_res->_ver) {
|
||||
case VER_FR:
|
||||
loadPicture("instru_f");
|
||||
break;
|
||||
case VER_EN:
|
||||
case VER_DE:
|
||||
case VER_SP:
|
||||
loadPicture("instru_e");
|
||||
break;
|
||||
}
|
||||
_vid->fullRefresh();
|
||||
_vid->updateScreen();
|
||||
do {
|
||||
_stub->sleep(EVENTS_DELAY);
|
||||
_stub->processEvents();
|
||||
if (_stub->_pi.enter) {
|
||||
_stub->_pi.enter = false;
|
||||
break;
|
||||
}
|
||||
} while (!_stub->_pi.quit);
|
||||
}
|
||||
|
||||
void Menu::handleSkillScreen(uint8 &new_skill) {
|
||||
debug(DBG_MENU, "Menu::handleSkillScreen()");
|
||||
static const uint8 option_colors[3][3] = { { 2, 3, 3 }, { 3, 2, 3}, { 3, 3, 2 } };
|
||||
_vid->fadeOut();
|
||||
loadPicture("menu3");
|
||||
_vid->fullRefresh();
|
||||
drawString(_res->getMenuString(LocaleData::LI_12_SKILL_LEVEL), 12, 4, 3);
|
||||
int skill_level = new_skill;
|
||||
do {
|
||||
drawString(_res->getMenuString(LocaleData::LI_13_EASY), 15, 14, option_colors[skill_level][0]);
|
||||
drawString(_res->getMenuString(LocaleData::LI_14_NORMAL), 17, 14, option_colors[skill_level][1]);
|
||||
drawString(_res->getMenuString(LocaleData::LI_15_EXPERT), 19, 14, option_colors[skill_level][2]);
|
||||
|
||||
_vid->updateScreen();
|
||||
_stub->sleep(EVENTS_DELAY);
|
||||
_stub->processEvents();
|
||||
|
||||
if (_stub->_pi.dirMask & PlayerInput::DIR_UP) {
|
||||
_stub->_pi.dirMask &= ~PlayerInput::DIR_UP;
|
||||
if (skill_level != 0) {
|
||||
--skill_level;
|
||||
} else {
|
||||
skill_level = 2;
|
||||
}
|
||||
}
|
||||
if (_stub->_pi.dirMask & PlayerInput::DIR_DOWN) {
|
||||
_stub->_pi.dirMask &= ~PlayerInput::DIR_DOWN;
|
||||
if (skill_level != 2) {
|
||||
++skill_level;
|
||||
} else {
|
||||
skill_level = 0;
|
||||
}
|
||||
}
|
||||
if (_stub->_pi.enter) {
|
||||
_stub->_pi.enter = false;
|
||||
new_skill = skill_level;
|
||||
return;
|
||||
}
|
||||
} while (!_stub->_pi.quit);
|
||||
new_skill = 1;
|
||||
}
|
||||
|
||||
bool Menu::handlePasswordScreen(uint8 &new_skill, uint8 &new_level) {
|
||||
debug(DBG_MENU, "Menu::handlePasswordScreen()");
|
||||
_vid->fadeOut();
|
||||
_vid->_charShadowColor = _charVar1;
|
||||
_vid->_charTransparentColor = 0xFF;
|
||||
_vid->_charFrontColor = _charVar4;
|
||||
_vid->fullRefresh();
|
||||
char password[7];
|
||||
int len = 0;
|
||||
do {
|
||||
loadPicture("menu2");
|
||||
drawString2(_res->getMenuString(LocaleData::LI_16_ENTER_PASSWORD1), 15, 3);
|
||||
drawString2(_res->getMenuString(LocaleData::LI_17_ENTER_PASSWORD2), 17, 3);
|
||||
|
||||
for (int i = 0; i < len; ++i) {
|
||||
_vid->drawChar((uint8)password[i], 21, i + 15);
|
||||
}
|
||||
_vid->drawChar(0x20, 21, len + 15);
|
||||
|
||||
_vid->markBlockAsDirty(15 * 8, 21 * 8, (len + 1) * 8, 8);
|
||||
_vid->updateScreen();
|
||||
_stub->sleep(EVENTS_DELAY);
|
||||
_stub->processEvents();
|
||||
char c = _stub->_pi.lastChar;
|
||||
if (c != 0) {
|
||||
_stub->_pi.lastChar = 0;
|
||||
if (len < 6) {
|
||||
if (c >= 'a' && c <= 'z') {
|
||||
c &= ~0x20;
|
||||
}
|
||||
if ((c >= 'A' && c <= 'Z') || (c == 0x20)) {
|
||||
password[len] = c;
|
||||
++len;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (_stub->_pi.backspace) {
|
||||
_stub->_pi.backspace = false;
|
||||
if (len > 0) {
|
||||
--len;
|
||||
}
|
||||
}
|
||||
if (_stub->_pi.enter) {
|
||||
_stub->_pi.enter = false;
|
||||
password[len] = '\0';
|
||||
for (int level = 0; level < 8; ++level) {
|
||||
for (int skill = 0; skill < 3; ++skill) {
|
||||
if (strcmp(_passwords[level][skill], password) == 0) {
|
||||
new_level = level;
|
||||
new_skill = skill;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
} while (!_stub->_pi.quit);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Menu::handleTitleScreen(uint8 &new_skill, uint8 &new_level) {
|
||||
debug(DBG_MENU, "Menu::handleTitleScreen()");
|
||||
bool quit_loop = false;
|
||||
int menu_entry = 0;
|
||||
bool reinit_screen = true;
|
||||
bool continue_game = true;
|
||||
_charVar1 = 0;
|
||||
_charVar2 = 0;
|
||||
_charVar3 = 0;
|
||||
_charVar4 = 0;
|
||||
_charVar5 = 0;
|
||||
_ply->play(1);
|
||||
while (!quit_loop) {
|
||||
if (reinit_screen) {
|
||||
_vid->fadeOut();
|
||||
loadPicture("menu1");
|
||||
_vid->fullRefresh();
|
||||
_charVar3 = 1;
|
||||
_charVar4 = 2;
|
||||
menu_entry = 0;
|
||||
reinit_screen = false;
|
||||
}
|
||||
int selected_menu_entry = -1;
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
int color = (i == menu_entry) ? 2 : 3;
|
||||
drawString(_res->getMenuString(LocaleData::LI_07_START + i), 16 + i * 2, 20, color);
|
||||
}
|
||||
|
||||
_vid->updateScreen();
|
||||
_stub->sleep(EVENTS_DELAY);
|
||||
_stub->processEvents();
|
||||
|
||||
if (_stub->_pi.dirMask & PlayerInput::DIR_UP) {
|
||||
_stub->_pi.dirMask &= ~PlayerInput::DIR_UP;
|
||||
if (menu_entry != 0) {
|
||||
--menu_entry;
|
||||
} else {
|
||||
menu_entry = 4;
|
||||
}
|
||||
}
|
||||
if (_stub->_pi.dirMask & PlayerInput::DIR_DOWN) {
|
||||
_stub->_pi.dirMask &= ~PlayerInput::DIR_DOWN;
|
||||
if (menu_entry != 4) {
|
||||
++menu_entry;
|
||||
} else {
|
||||
menu_entry = 0;
|
||||
}
|
||||
}
|
||||
if (_stub->_pi.enter) {
|
||||
_stub->_pi.enter = false;
|
||||
selected_menu_entry = menu_entry;
|
||||
}
|
||||
|
||||
if (selected_menu_entry != -1) {
|
||||
switch (selected_menu_entry) {
|
||||
case MENU_OPTION_ITEM_START:
|
||||
new_level = 0;
|
||||
quit_loop = true;
|
||||
break;
|
||||
case MENU_OPTION_ITEM_SKILL:
|
||||
handleSkillScreen(new_skill);
|
||||
reinit_screen = true;
|
||||
break;
|
||||
case MENU_OPTION_ITEM_PASSWORD:
|
||||
if (handlePasswordScreen(new_skill, new_level)) {
|
||||
quit_loop = true;
|
||||
} else {
|
||||
reinit_screen = true;
|
||||
}
|
||||
break;
|
||||
case MENU_OPTION_ITEM_INFO:
|
||||
handleInfoScreen();
|
||||
reinit_screen = true;
|
||||
break;
|
||||
case MENU_OPTION_ITEM_QUIT:
|
||||
continue_game = false;
|
||||
quit_loop = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (_stub->_pi.quit) {
|
||||
continue_game = false;
|
||||
quit_loop = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
_ply->stop();
|
||||
return continue_game;
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __MENU_H__
|
||||
#define __MENU_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct ModPlayer;
|
||||
struct Resource;
|
||||
struct SystemStub;
|
||||
struct Video;
|
||||
|
||||
struct Menu {
|
||||
enum {
|
||||
MENU_OPTION_ITEM_START = 0,
|
||||
MENU_OPTION_ITEM_SKILL,
|
||||
MENU_OPTION_ITEM_PASSWORD,
|
||||
MENU_OPTION_ITEM_INFO,
|
||||
MENU_OPTION_ITEM_QUIT
|
||||
};
|
||||
|
||||
enum {
|
||||
EVENTS_DELAY = 80
|
||||
};
|
||||
|
||||
static const char *_passwords[8][3];
|
||||
|
||||
ModPlayer *_ply;
|
||||
Resource *_res;
|
||||
SystemStub *_stub;
|
||||
Video *_vid;
|
||||
|
||||
const char **_textOptions;
|
||||
uint8 _charVar1;
|
||||
uint8 _charVar2;
|
||||
uint8 _charVar3;
|
||||
uint8 _charVar4;
|
||||
uint8 _charVar5;
|
||||
|
||||
Menu(ModPlayer *ply, Resource *res, SystemStub *stub, Video *vid);
|
||||
|
||||
void drawString(const char *str, int16 y, int16 x, uint8 color);
|
||||
void drawString2(const char *str, int16 y, int16 x);
|
||||
void loadPicture(const char *prefix);
|
||||
void handleInfoScreen();
|
||||
void handleSkillScreen(uint8 &new_skill);
|
||||
bool handlePasswordScreen(uint8 &new_skill, uint8 &new_level);
|
||||
bool handleTitleScreen(uint8 &new_skill, uint8 &new_level);
|
||||
};
|
||||
|
||||
#endif // __MENU_H__
|
||||
@@ -0,0 +1,121 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "mixer.h"
|
||||
#include "systemstub.h"
|
||||
|
||||
|
||||
Mixer::Mixer(SystemStub *stub)
|
||||
: _stub(stub) {
|
||||
}
|
||||
|
||||
void Mixer::init() {
|
||||
memset(_channels, 0, sizeof(_channels));
|
||||
_premixHook = 0;
|
||||
_mutex = _stub->createMutex();
|
||||
_stub->startAudio(Mixer::mixCallback, this);
|
||||
}
|
||||
|
||||
void Mixer::free() {
|
||||
stopAll();
|
||||
_stub->stopAudio();
|
||||
_stub->destroyMutex(_mutex);
|
||||
}
|
||||
|
||||
void Mixer::setPremixHook(PremixHook premixHook, void *userData) {
|
||||
debug(DBG_SND, "Mixer::setPremixHook()");
|
||||
MutexStack(_stub, _mutex);
|
||||
_premixHook = premixHook;
|
||||
_premixHookData = userData;
|
||||
}
|
||||
|
||||
void Mixer::play(const MixerChunk *mc, uint16 freq, uint8 volume) {
|
||||
debug(DBG_SND, "Mixer::play(%d, %d)", freq, volume);
|
||||
MutexStack(_stub, _mutex);
|
||||
MixerChannel *ch = 0;
|
||||
for (int i = 0; i < NUM_CHANNELS; ++i) {
|
||||
MixerChannel *cur = &_channels[i];
|
||||
if (cur->active) {
|
||||
if (cur->chunk.data == mc->data) {
|
||||
cur->chunkPos = 0;
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
ch = cur;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (ch) {
|
||||
ch->active = true;
|
||||
ch->volume = volume;
|
||||
ch->chunk = *mc;
|
||||
ch->chunkPos = 0;
|
||||
ch->chunkInc = (freq << FRAC_BITS) / _stub->getOutputSampleRate();
|
||||
}
|
||||
}
|
||||
|
||||
uint32 Mixer::getSampleRate() const {
|
||||
return _stub->getOutputSampleRate();
|
||||
}
|
||||
|
||||
void Mixer::stopAll() {
|
||||
debug(DBG_SND, "Mixer::stopAll()");
|
||||
MutexStack(_stub, _mutex);
|
||||
for (uint8 i = 0; i < NUM_CHANNELS; ++i) {
|
||||
_channels[i].active = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Mixer::mix(int8 *buf, int len) {
|
||||
MutexStack(_stub, _mutex);
|
||||
memset(buf, 0, len);
|
||||
if (_premixHook) {
|
||||
if (!_premixHook(_premixHookData, buf, len)) {
|
||||
_premixHook = 0;
|
||||
_premixHookData = 0;
|
||||
}
|
||||
}
|
||||
for (uint8 i = 0; i < NUM_CHANNELS; ++i) {
|
||||
MixerChannel *ch = &_channels[i];
|
||||
if (ch->active) {
|
||||
for (int pos = 0; pos < len; ++pos) {
|
||||
if ((ch->chunkPos >> FRAC_BITS) >= (ch->chunk.len - 1)) {
|
||||
ch->active = false;
|
||||
break;
|
||||
}
|
||||
int out = resampleLinear(&ch->chunk, ch->chunkPos, ch->chunkInc, FRAC_BITS);
|
||||
addclamp(buf[pos], out * ch->volume / Mixer::MAX_VOLUME);
|
||||
ch->chunkPos += ch->chunkInc;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Mixer::addclamp(int8& a, int b) {
|
||||
int add = a + b;
|
||||
if (add < -128) {
|
||||
add = -128;
|
||||
} else if (add > 127) {
|
||||
add = 127;
|
||||
}
|
||||
a = add;
|
||||
}
|
||||
|
||||
void Mixer::mixCallback(void *param, uint8 *buf, int len) {
|
||||
((Mixer *)param)->mix((int8 *)buf, len);
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __MIXER_H__
|
||||
#define __MIXER_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct MixerChunk {
|
||||
uint8 *data;
|
||||
uint32 len;
|
||||
|
||||
int8 getPCM(int offset) const {
|
||||
if (offset < 0) {
|
||||
offset = 0;
|
||||
} else if (offset >= (int)len) {
|
||||
offset = len - 1;
|
||||
}
|
||||
return (int8)data[offset];
|
||||
}
|
||||
};
|
||||
|
||||
struct MixerChannel {
|
||||
uint8 active;
|
||||
uint8 volume;
|
||||
MixerChunk chunk;
|
||||
uint32 chunkPos;
|
||||
uint32 chunkInc;
|
||||
};
|
||||
|
||||
struct SystemStub;
|
||||
|
||||
struct Mixer {
|
||||
typedef bool (*PremixHook)(void *userData, int8 *buf, int len);
|
||||
|
||||
enum {
|
||||
NUM_CHANNELS = 4,
|
||||
FRAC_BITS = 12,
|
||||
MAX_VOLUME = 64
|
||||
};
|
||||
|
||||
void *_mutex;
|
||||
SystemStub *_stub;
|
||||
MixerChannel _channels[NUM_CHANNELS];
|
||||
PremixHook _premixHook;
|
||||
void *_premixHookData;
|
||||
|
||||
Mixer(SystemStub *stub);
|
||||
void init();
|
||||
void free();
|
||||
void setPremixHook(PremixHook premixHook, void *userData);
|
||||
void play(const MixerChunk *mc, uint16 freq, uint8 volume);
|
||||
void stopAll();
|
||||
uint32 getSampleRate() const;
|
||||
void mix(int8 *buf, int len);
|
||||
|
||||
static void addclamp(int8 &a, int b);
|
||||
static void mixCallback(void *param, uint8 *buf, int len);
|
||||
};
|
||||
|
||||
template <class T>
|
||||
int resampleLinear(T *sample, int pos, int step, int fracBits) {
|
||||
const int inputPos = pos >> fracBits;
|
||||
const int inputFrac = (1 << fracBits) - 1;
|
||||
int out = sample->getPCM(inputPos);
|
||||
out += (sample->getPCM(inputPos + 1) - out) * inputFrac >> fracBits;
|
||||
return out;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
int resample3Pt(T *sample, int pos, int step, int fracBits) {
|
||||
const int inputPos = pos >> fracBits;
|
||||
const int inputFrac = (1 << fracBits) - 1;
|
||||
int out = sample->getPCM(inputPos) >> 1;
|
||||
out += sample->getPCM(inputPos + ((inputFrac - (step >> 1)) >> fracBits)) >> 2;
|
||||
out += sample->getPCM(inputPos + ((inputFrac + (step >> 1)) >> fracBits)) >> 2;
|
||||
return out;
|
||||
}
|
||||
|
||||
#endif // __MIXER_H__
|
||||
@@ -0,0 +1,523 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "file.h"
|
||||
#include "mixer.h"
|
||||
#include "mod_player.h"
|
||||
|
||||
|
||||
ModPlayer::ModPlayer(Mixer *mixer, const char *dataPath)
|
||||
: _playing(false), _mix(mixer), _dataPath(dataPath) {
|
||||
memset(&_modInfo, 0, sizeof(_modInfo));
|
||||
}
|
||||
|
||||
uint16 ModPlayer::findPeriod(uint16 period, uint8 fineTune) const {
|
||||
for (int p = 0; p < 36; ++p) {
|
||||
if (_periodTable[p] == period) {
|
||||
return fineTune * 36 + p;
|
||||
}
|
||||
}
|
||||
error("Invalid period=%d", period);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ModPlayer::load(File *f) {
|
||||
f->read(_modInfo.songName, 20);
|
||||
_modInfo.songName[20] = 0;
|
||||
debug(DBG_MOD, "songName = '%s'", _modInfo.songName);
|
||||
|
||||
for (int s = 0; s < NUM_SAMPLES; ++s) {
|
||||
SampleInfo *si = &_modInfo.samples[s];
|
||||
f->read(si->name, 22);
|
||||
si->name[22] = 0;
|
||||
si->len = f->readUint16BE() * 2;
|
||||
si->fineTune = f->readByte();
|
||||
si->volume = f->readByte();
|
||||
si->repeatPos = f->readUint16BE() * 2;
|
||||
si->repeatLen = f->readUint16BE() * 2;
|
||||
si->data = 0;
|
||||
assert(si->len == 0 || si->repeatPos + si->repeatLen <= si->len);
|
||||
debug(DBG_MOD, "sample=%d name='%s' len=%d vol=%d", s, si->name, si->len, si->volume);
|
||||
}
|
||||
_modInfo.numPatterns = f->readByte();
|
||||
assert(_modInfo.numPatterns < NUM_PATTERNS);
|
||||
f->readByte(); // 0x7F
|
||||
f->read(_modInfo.patternOrderTable, NUM_PATTERNS);
|
||||
f->readUint32BE(); // 'M.K.', Protracker, 4 channels
|
||||
|
||||
uint16 n = 0;
|
||||
for (int i = 0; i < NUM_PATTERNS; ++i) {
|
||||
if (_modInfo.patternOrderTable[i] != 0) {
|
||||
n = MAX(n, _modInfo.patternOrderTable[i]);
|
||||
}
|
||||
}
|
||||
debug(DBG_MOD, "numPatterns=%d",n + 1);
|
||||
n = (n + 1) * 64 * 4 * 4; // 64 lines of 4 notes per channel
|
||||
_modInfo.patternsTable = (uint8 *)malloc(n);
|
||||
assert(_modInfo.patternsTable);
|
||||
f->read(_modInfo.patternsTable, n);
|
||||
|
||||
for (int s = 0; s < NUM_SAMPLES; ++s) {
|
||||
SampleInfo *si = &_modInfo.samples[s];
|
||||
if (si->len != 0) {
|
||||
si->data = (int8 *)malloc(si->len);
|
||||
if (si->data) {
|
||||
f->read(si->data, si->len);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ModPlayer::unload() {
|
||||
if (_modInfo.songName[0]) {
|
||||
free(_modInfo.patternsTable);
|
||||
for (int s = 0; s < NUM_SAMPLES; ++s) {
|
||||
free(_modInfo.samples[s].data);
|
||||
}
|
||||
memset(&_modInfo, 0, sizeof(_modInfo));
|
||||
}
|
||||
}
|
||||
|
||||
void ModPlayer::play(uint8 num) {
|
||||
if (!_playing && num < _modulesFilesCount) {
|
||||
File f;
|
||||
bool found = false;
|
||||
for (uint8 i = 0; i < ARRAYSIZE(_modulesFiles[num]); ++i) {
|
||||
if (f.open(_modulesFiles[num][i], _dataPath, "rb")) {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found) {
|
||||
warning("Can't find music file %d", num);
|
||||
} else {
|
||||
load(&f);
|
||||
_currentPatternOrder = 0;
|
||||
_currentPatternPos = 0;
|
||||
_currentTick = 0;
|
||||
_patternDelay = 0;
|
||||
_songSpeed = 6;
|
||||
_songTempo = 125;
|
||||
_patternLoopPos = 0;
|
||||
_patternLoopCount = -1;
|
||||
_samplesLeft = 0;
|
||||
_songNum = num;
|
||||
_introSongHack = false;
|
||||
memset(_tracks, 0, sizeof(_tracks));
|
||||
_mix->setPremixHook(mixCallback, this);
|
||||
_playing = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ModPlayer::stop() {
|
||||
if (_playing) {
|
||||
_mix->setPremixHook(0, 0);
|
||||
_playing = false;
|
||||
}
|
||||
unload();
|
||||
}
|
||||
|
||||
void ModPlayer::handleNote(int trackNum, uint32 noteData) {
|
||||
Track *tk = &_tracks[trackNum];
|
||||
uint16 sampleNum = ((noteData >> 24) & 0xF0) | ((noteData >> 12) & 0xF);
|
||||
uint16 samplePeriod = (noteData >> 16) & 0xFFF;
|
||||
uint16 effectData = noteData & 0xFFF;
|
||||
debug(DBG_MOD, "ModPlayer::handleNote(%d) p=%d/%d sampleNumber=0x%X samplePeriod=0x%X effectData=0x%X tk->period=%d", trackNum, _currentPatternPos, _currentPatternOrder, sampleNum, samplePeriod, effectData, tk->period);
|
||||
if (sampleNum != 0) {
|
||||
tk->sample = &_modInfo.samples[sampleNum - 1];
|
||||
tk->volume = tk->sample->volume;
|
||||
tk->pos = 0;
|
||||
}
|
||||
if (samplePeriod != 0) {
|
||||
tk->periodIndex = findPeriod(samplePeriod, tk->sample->fineTune);
|
||||
if ((effectData >> 8) != 0x3 && (effectData >> 8) != 0x5) {
|
||||
tk->period = _periodTable[tk->periodIndex];
|
||||
tk->freq = PAULA_FREQ / tk->period;
|
||||
} else {
|
||||
tk->portamento = _periodTable[tk->periodIndex];
|
||||
}
|
||||
tk->vibratoAmp = 0;
|
||||
tk->vibratoSpeed = 0;
|
||||
tk->vibratoPos = 0;
|
||||
}
|
||||
tk->effectData = effectData;
|
||||
}
|
||||
|
||||
void ModPlayer::applyVolumeSlide(int trackNum, int amount) {
|
||||
debug(DBG_MOD, "ModPlayer::applyVolumeSlide(%d, %d)", trackNum, amount);
|
||||
Track *tk = &_tracks[trackNum];
|
||||
int vol = tk->volume + amount;
|
||||
if (vol < 0) {
|
||||
vol = 0;
|
||||
} else if (vol > 64) {
|
||||
vol = 64;
|
||||
}
|
||||
tk->volume = vol;
|
||||
}
|
||||
|
||||
void ModPlayer::applyVibrato(int trackNum) {
|
||||
debug(DBG_MOD, "ModPlayer::applyVibrato(%d)", trackNum);
|
||||
Track *tk = &_tracks[trackNum];
|
||||
int vib = tk->vibratoAmp * _sineWaveTable[tk->vibratoPos] / 128;
|
||||
if (tk->period + vib != 0) {
|
||||
tk->freq = PAULA_FREQ / (tk->period + vib);
|
||||
}
|
||||
tk->vibratoPos += tk->vibratoSpeed;
|
||||
if (tk->vibratoPos >= 64) {
|
||||
tk->vibratoPos = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void ModPlayer::applyPortamento(int trackNum) {
|
||||
debug(DBG_MOD, "ModPlayer::applyPortamento(%d)", trackNum);
|
||||
Track *tk = &_tracks[trackNum];
|
||||
if (tk->period < tk->portamento) {
|
||||
tk->period = MIN(tk->period + tk->portamentoSpeed, tk->portamento);
|
||||
} else if (tk->period > tk->portamento) {
|
||||
tk->period = MAX(tk->period - tk->portamentoSpeed, tk->portamento);
|
||||
}
|
||||
if (tk->period != 0) {
|
||||
tk->freq = PAULA_FREQ / tk->period;
|
||||
}
|
||||
}
|
||||
|
||||
void ModPlayer::handleEffect(int trackNum, bool tick) {
|
||||
Track *tk = &_tracks[trackNum];
|
||||
uint8 effectNum = tk->effectData >> 8;
|
||||
uint8 effectXY = tk->effectData & 0xFF;
|
||||
uint8 effectX = effectXY >> 4;
|
||||
uint8 effectY = effectXY & 0xF;
|
||||
debug(DBG_MOD, "ModPlayer::handleEffect(%d) effectNum=0x%X effectXY=0x%X", trackNum, effectNum, effectXY);
|
||||
switch (effectNum) {
|
||||
case 0x0: // arpeggio
|
||||
if (tick && effectXY != 0) {
|
||||
uint16 period = tk->period;
|
||||
switch (_currentTick & 3) {
|
||||
case 1:
|
||||
period = _periodTable[tk->periodIndex + effectX];
|
||||
break;
|
||||
case 2:
|
||||
period = _periodTable[tk->periodIndex + effectY];
|
||||
break;
|
||||
}
|
||||
tk->freq = PAULA_FREQ / period;
|
||||
}
|
||||
break;
|
||||
case 0x1: // portamento up
|
||||
if (tick) {
|
||||
tk->period -= effectXY;
|
||||
if (tk->period < 113) { // note B-3
|
||||
tk->period = 113;
|
||||
}
|
||||
tk->freq = PAULA_FREQ / tk->period;
|
||||
}
|
||||
break;
|
||||
case 0x2: // portamento down
|
||||
if (tick) {
|
||||
tk->period += effectXY;
|
||||
if (tk->period > 856) { // note C-1
|
||||
tk->period = 856;
|
||||
}
|
||||
tk->freq = PAULA_FREQ / tk->period;
|
||||
}
|
||||
break;
|
||||
case 0x3: // tone portamento
|
||||
if (!tick) {
|
||||
if (effectXY != 0) {
|
||||
tk->portamentoSpeed = effectXY;
|
||||
}
|
||||
} else {
|
||||
applyPortamento(trackNum);
|
||||
}
|
||||
break;
|
||||
case 0x4: // vibrato
|
||||
if (!tick) {
|
||||
if (effectX != 0) {
|
||||
tk->vibratoSpeed = effectX;
|
||||
}
|
||||
if (effectY != 0) {
|
||||
tk->vibratoAmp = effectY;
|
||||
}
|
||||
} else {
|
||||
applyVibrato(trackNum);
|
||||
}
|
||||
break;
|
||||
case 0x5: // tone portamento + volume slide
|
||||
if (tick) {
|
||||
applyPortamento(trackNum);
|
||||
applyVolumeSlide(trackNum, effectX - effectY);
|
||||
}
|
||||
break;
|
||||
case 0x6: // vibrato + volume slide
|
||||
if (tick) {
|
||||
applyVibrato(trackNum);
|
||||
applyVolumeSlide(trackNum, effectX - effectY);
|
||||
}
|
||||
break;
|
||||
case 0x9: // set sample offset
|
||||
if (!tick) {
|
||||
tk->pos = effectXY << (8 + FRAC_BITS);
|
||||
}
|
||||
break;
|
||||
case 0xA: // volume slide
|
||||
if (tick) {
|
||||
applyVolumeSlide(trackNum, effectX - effectY);
|
||||
}
|
||||
break;
|
||||
case 0xB: // position jump
|
||||
if (!tick) {
|
||||
_currentPatternOrder = effectXY;
|
||||
_currentPatternPos = 0;
|
||||
assert(_currentPatternOrder < _modInfo.numPatterns);
|
||||
}
|
||||
break;
|
||||
case 0xC: // set volume
|
||||
if (!tick) {
|
||||
assert(effectXY <= 64);
|
||||
tk->volume = effectXY;
|
||||
}
|
||||
break;
|
||||
case 0xD: // pattern break
|
||||
if (!tick) {
|
||||
_currentPatternPos = effectX * 10 + effectY;
|
||||
assert(_currentPatternPos < 64);
|
||||
++_currentPatternOrder;
|
||||
debug(DBG_MOD, "_currentPatternPos = %d _currentPatternOrder = %d", _currentPatternPos, _currentPatternOrder);
|
||||
}
|
||||
break;
|
||||
case 0xE: // extended effects
|
||||
switch (effectX) {
|
||||
case 0x0: // set filter, ignored
|
||||
break;
|
||||
case 0x1: // fineslide up
|
||||
if (!tick) {
|
||||
tk->period -= effectY;
|
||||
if (tk->period < 113) { // B-3 note
|
||||
tk->period = 113;
|
||||
}
|
||||
tk->freq = PAULA_FREQ / tk->period;
|
||||
}
|
||||
break;
|
||||
case 0x2: // fineslide down
|
||||
if (!tick) {
|
||||
tk->period += effectY;
|
||||
if (tk->period > 856) { // C-1 note
|
||||
tk->period = 856;
|
||||
}
|
||||
tk->freq = PAULA_FREQ / tk->period;
|
||||
}
|
||||
break;
|
||||
case 0x6: // loop pattern
|
||||
if (!tick) {
|
||||
if (effectY == 0) {
|
||||
_patternLoopPos = _currentPatternPos | (_currentPatternOrder << 8);
|
||||
debug(DBG_MOD, "_patternLoopPos=%d/%d", _currentPatternPos, _currentPatternOrder);
|
||||
} else {
|
||||
if (_patternLoopCount == -1) {
|
||||
_patternLoopCount = effectY;
|
||||
_currentPatternPos = _patternLoopPos & 0xFF;
|
||||
_currentPatternOrder = _patternLoopPos >> 8;
|
||||
} else {
|
||||
--_patternLoopCount;
|
||||
if (_patternLoopCount != 0) {
|
||||
_currentPatternPos = _patternLoopPos & 0xFF;
|
||||
_currentPatternOrder = _patternLoopPos >> 8;
|
||||
} else {
|
||||
_patternLoopCount = -1;
|
||||
}
|
||||
}
|
||||
debug(DBG_MOD, "_patternLoopCount=%d", _patternLoopCount);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x9: // retrigger sample
|
||||
if (tick) {
|
||||
tk->retriggerCounter = effectY;
|
||||
} else {
|
||||
if (tk->retriggerCounter == 0) {
|
||||
tk->pos = 0;
|
||||
tk->retriggerCounter = effectY;
|
||||
debug(DBG_MOD, "retrigger sample=%d _songSpeed=%d", effectY, _songSpeed);
|
||||
}
|
||||
--tk->retriggerCounter;
|
||||
}
|
||||
break;
|
||||
case 0xA: // fine volume slide up
|
||||
if (!tick) {
|
||||
applyVolumeSlide(trackNum, effectY);
|
||||
}
|
||||
break;
|
||||
case 0xB: // fine volume slide down
|
||||
if (!tick) {
|
||||
applyVolumeSlide(trackNum, -effectY);
|
||||
}
|
||||
break;
|
||||
case 0xC: // cut sample
|
||||
if (!tick) {
|
||||
tk->cutCounter = effectY;
|
||||
} else {
|
||||
--tk->cutCounter;
|
||||
if (tk->cutCounter == 0) {
|
||||
tk->volume = 0;
|
||||
}
|
||||
}
|
||||
case 0xD: // delay sample
|
||||
if (!tick) {
|
||||
tk->delayCounter = effectY;
|
||||
} else {
|
||||
if (tk->delayCounter != 0) {
|
||||
--tk->delayCounter;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0xE: // delay pattern
|
||||
if (!tick) {
|
||||
debug(DBG_MOD, "ModPlayer::handleEffect() _currentTick=%d delay pattern=%d", _currentTick, effectY);
|
||||
_patternDelay = effectY;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
warning("Unhandled extended effect 0x%X params=0x%X", effectX, effectY);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 0xF: // set speed
|
||||
if (!tick) {
|
||||
if (effectXY < 0x20) {
|
||||
_songSpeed = effectXY;
|
||||
} else {
|
||||
_songTempo = effectXY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
warning("Unhandled effect 0x%X params=0x%X", effectNum, effectXY);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ModPlayer::handleTick() {
|
||||
if (!_playing) {
|
||||
return;
|
||||
}
|
||||
// if (_patternDelay != 0) {
|
||||
// --_patternDelay;
|
||||
// return;
|
||||
// }
|
||||
if (_currentTick == 0) {
|
||||
debug(DBG_MOD, "_currentPatternOrder=%d _currentPatternPos=%d", _currentPatternOrder, _currentPatternPos);
|
||||
uint8 currentPattern = _modInfo.patternOrderTable[_currentPatternOrder];
|
||||
const uint8 *p = _modInfo.patternsTable + (currentPattern * 64 + _currentPatternPos) * 16;
|
||||
for (int i = 0; i < NUM_TRACKS; ++i) {
|
||||
uint32 noteData = READ_BE_UINT32(p);
|
||||
handleNote(i, noteData);
|
||||
p += 4;
|
||||
}
|
||||
++_currentPatternPos;
|
||||
if (_currentPatternPos == 64) {
|
||||
++_currentPatternOrder;
|
||||
_currentPatternPos = 0;
|
||||
debug(DBG_MOD, "ModPlayer::handleTick() _currentPatternOrder = %d/%d", _currentPatternOrder, _modInfo.numPatterns);
|
||||
// On the amiga version, the introduction cutscene is shorter than the PC version ;
|
||||
// so the music module doesn't synchronize at all with the PC datafiles, here we
|
||||
// add a hack to let the music play longer
|
||||
if (_songNum == 0 && _currentPatternOrder == 3 && !_introSongHack) {
|
||||
_currentPatternOrder = 1;
|
||||
_introSongHack = true;
|
||||
// warning("Introduction module synchronization hack");
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < NUM_TRACKS; ++i) {
|
||||
handleEffect(i, (_currentTick != 0));
|
||||
}
|
||||
++_currentTick;
|
||||
if (_currentTick == _songSpeed) {
|
||||
_currentTick = 0;
|
||||
}
|
||||
if (_currentPatternOrder == _modInfo.numPatterns) {
|
||||
debug(DBG_MOD, "ModPlayer::handleEffect() _currentPatternOrder == _modInfo.numPatterns");
|
||||
_playing = false;
|
||||
}
|
||||
}
|
||||
|
||||
void ModPlayer::mixSamples(int8 *buf, int samplesLen) {
|
||||
for (int i = 0; i < NUM_TRACKS; ++i) {
|
||||
Track *tk = &_tracks[i];
|
||||
if (tk->sample != 0 && tk->delayCounter == 0) {
|
||||
int8 *mixbuf = buf;
|
||||
SampleInfo *si = tk->sample;
|
||||
int len = si->len << FRAC_BITS;
|
||||
int loopLen = si->repeatLen << FRAC_BITS;
|
||||
int loopPos = si->repeatPos << FRAC_BITS;
|
||||
int deltaPos = (tk->freq << FRAC_BITS) / _mix->getSampleRate();
|
||||
int curLen = samplesLen;
|
||||
int pos = tk->pos;
|
||||
while (curLen != 0) {
|
||||
int count;
|
||||
if (loopLen > (2 << FRAC_BITS)) {
|
||||
if (pos >= loopPos + loopLen) {
|
||||
pos -= loopLen;
|
||||
}
|
||||
count = MIN(curLen, (loopPos + loopLen - pos - 1) / deltaPos + 1);
|
||||
curLen -= count;
|
||||
} else {
|
||||
if (pos >= len) {
|
||||
count = 0;
|
||||
} else {
|
||||
count = MIN(curLen, (len - pos - 1) / deltaPos + 1);
|
||||
}
|
||||
curLen = 0;
|
||||
}
|
||||
while (count--) {
|
||||
int out = resample3Pt(si, pos, deltaPos, FRAC_BITS);
|
||||
Mixer::addclamp(*mixbuf++, out * tk->volume / 64);
|
||||
pos += deltaPos;
|
||||
}
|
||||
}
|
||||
tk->pos = pos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ModPlayer::mix(int8 *buf, int len) {
|
||||
if (_playing) {
|
||||
memset(buf, 0, len);
|
||||
const int samplesPerTick = _mix->getSampleRate() / (50 * _songTempo / 125);
|
||||
while (len != 0) {
|
||||
if (_samplesLeft == 0) {
|
||||
handleTick();
|
||||
_samplesLeft = samplesPerTick;
|
||||
}
|
||||
int count = _samplesLeft;
|
||||
if (count > len) {
|
||||
count = len;
|
||||
}
|
||||
_samplesLeft -= count;
|
||||
len -= count;
|
||||
mixSamples(buf, count);
|
||||
buf += count;
|
||||
}
|
||||
}
|
||||
return _playing;
|
||||
}
|
||||
|
||||
bool ModPlayer::mixCallback(void *param, int8 *buf, int len) {
|
||||
return ((ModPlayer *)param)->mix(buf, len);
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __MOD_PLAYER_H__
|
||||
#define __MOD_PLAYER_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct File;
|
||||
struct Mixer;
|
||||
|
||||
struct ModPlayer {
|
||||
enum {
|
||||
NUM_SAMPLES = 31,
|
||||
NUM_TRACKS = 4,
|
||||
NUM_PATTERNS = 128,
|
||||
FRAC_BITS = 12,
|
||||
PAULA_FREQ = 3546897
|
||||
};
|
||||
|
||||
struct SampleInfo {
|
||||
char name[23];
|
||||
uint16 len;
|
||||
uint8 fineTune;
|
||||
uint8 volume;
|
||||
uint16 repeatPos;
|
||||
uint16 repeatLen;
|
||||
int8 *data;
|
||||
|
||||
int8 getPCM(int offset) const {
|
||||
if (offset < 0) {
|
||||
offset = 0;
|
||||
} else if (offset >= (int)len) {
|
||||
offset = len - 1;
|
||||
}
|
||||
return data[offset];
|
||||
}
|
||||
};
|
||||
|
||||
struct ModuleInfo {
|
||||
char songName[21];
|
||||
SampleInfo samples[NUM_SAMPLES];
|
||||
uint8 numPatterns;
|
||||
uint8 patternOrderTable[NUM_PATTERNS];
|
||||
uint8 *patternsTable;
|
||||
};
|
||||
|
||||
struct Track {
|
||||
SampleInfo *sample;
|
||||
uint8 volume;
|
||||
int pos;
|
||||
int freq;
|
||||
uint16 period;
|
||||
uint16 periodIndex;
|
||||
uint16 effectData;
|
||||
int vibratoSpeed;
|
||||
int vibratoAmp;
|
||||
int vibratoPos;
|
||||
int portamento;
|
||||
int portamentoSpeed;
|
||||
int retriggerCounter;
|
||||
int delayCounter;
|
||||
int cutCounter;
|
||||
};
|
||||
|
||||
static const int8 _sineWaveTable[];
|
||||
static const uint16 _periodTable[];
|
||||
static const char *_modulesFiles[][2];
|
||||
static const int _modulesFilesCount;
|
||||
|
||||
ModuleInfo _modInfo;
|
||||
uint8 _currentPatternOrder;
|
||||
uint8 _currentPatternPos;
|
||||
uint8 _currentTick;
|
||||
uint8 _songSpeed;
|
||||
uint8 _songTempo;
|
||||
int _patternDelay;
|
||||
int _patternLoopPos;
|
||||
int _patternLoopCount;
|
||||
int _samplesLeft;
|
||||
uint8 _songNum;
|
||||
bool _introSongHack;
|
||||
bool _playing;
|
||||
Track _tracks[NUM_TRACKS];
|
||||
Mixer *_mix;
|
||||
const char *_dataPath;
|
||||
|
||||
ModPlayer(Mixer *mixer, const char *dataPath);
|
||||
|
||||
uint16 findPeriod(uint16 period, uint8 fineTune) const;
|
||||
void load(File *f);
|
||||
void unload();
|
||||
void play(uint8 num);
|
||||
void stop();
|
||||
void handleNote(int trackNum, uint32 noteData);
|
||||
void handleTick();
|
||||
void applyVolumeSlide(int trackNum, int amount);
|
||||
void applyVibrato(int trackNum);
|
||||
void applyPortamento(int trackNum);
|
||||
void handleEffect(int trackNum, bool tick);
|
||||
void mixSamples(int8 *buf, int len);
|
||||
bool mix(int8 *buf, int len);
|
||||
|
||||
static bool mixCallback(void *param, int8 *buf, int len);
|
||||
};
|
||||
|
||||
#endif // __MOD_PLAYER_H__
|
||||
2269
project/jni/application/REminiscence/REminiscence-0.1.9/piege.cpp
Normal file
2269
project/jni/application/REminiscence/REminiscence-0.1.9/piege.cpp
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,742 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "file.h"
|
||||
#include "unpack.h"
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
Resource::Resource(const char *dataPath, Version ver) {
|
||||
memset(this, 0, sizeof(Resource));
|
||||
_dataPath = dataPath;
|
||||
_ver = ver;
|
||||
_memBuf = (uint8 *)malloc(0xE000);
|
||||
}
|
||||
|
||||
Resource::~Resource() {
|
||||
clearLevelRes();
|
||||
free(_fnt);
|
||||
free(_icn);
|
||||
free(_tab);
|
||||
free(_spr1);
|
||||
free(_memBuf);
|
||||
free(_cmd);
|
||||
free(_pol);
|
||||
free(_cine_off);
|
||||
free(_cine_txt);
|
||||
for (int i = 0; i < _numSfx; ++i) {
|
||||
free(_sfxList[i].data);
|
||||
}
|
||||
free(_sfxList);
|
||||
free(_voiceBuf);
|
||||
}
|
||||
|
||||
void Resource::clearLevelRes() {
|
||||
free(_tbn); _tbn = 0;
|
||||
free(_mbk); _mbk = 0;
|
||||
free(_mbkData); _mbkData = 0;
|
||||
free(_pal); _pal = 0;
|
||||
free(_map); _map = 0;
|
||||
free(_spc); _spc = 0;
|
||||
free(_ani); _ani = 0;
|
||||
free_OBJ();
|
||||
}
|
||||
|
||||
void Resource::load_FIB(const char *fileName) {
|
||||
debug(DBG_RES, "Resource::load_FIB('%s')", fileName);
|
||||
static const uint8 fibonacciTable[] = {
|
||||
0xDE, 0xEB, 0xF3, 0xF8, 0xFB, 0xFD, 0xFE, 0xFF,
|
||||
0x00, 0x01, 0x02, 0x03, 0x05, 0x08, 0x0D, 0x15
|
||||
};
|
||||
sprintf(_entryName, "%s.FIB", fileName);
|
||||
File f;
|
||||
if (f.open(_entryName, _dataPath, "rb")) {
|
||||
_numSfx = f.readUint16LE();
|
||||
_sfxList = (SoundFx *)malloc(_numSfx * sizeof(SoundFx));
|
||||
if (!_sfxList) {
|
||||
error("Unable to allocate SoundFx table");
|
||||
}
|
||||
int i;
|
||||
for (i = 0; i < _numSfx; ++i) {
|
||||
SoundFx *sfx = &_sfxList[i];
|
||||
sfx->offset = f.readUint32LE();
|
||||
sfx->len = f.readUint16LE();
|
||||
sfx->data = 0;
|
||||
}
|
||||
for (i = 0; i < _numSfx; ++i) {
|
||||
SoundFx *sfx = &_sfxList[i];
|
||||
if (sfx->len == 0) {
|
||||
continue;
|
||||
}
|
||||
f.seek(sfx->offset);
|
||||
uint8 *data = (uint8 *)malloc(sfx->len * 2);
|
||||
if (!data) {
|
||||
error("Unable to allocate SoundFx data buffer");
|
||||
}
|
||||
sfx->data = data;
|
||||
uint8 c = f.readByte();
|
||||
*data++ = c;
|
||||
*data++ = c;
|
||||
uint16 sz = sfx->len - 1;
|
||||
while (sz--) {
|
||||
uint8 d = f.readByte();
|
||||
c += fibonacciTable[d >> 4];
|
||||
*data++ = c;
|
||||
c += fibonacciTable[d & 15];
|
||||
*data++ = c;
|
||||
}
|
||||
sfx->len *= 2;
|
||||
}
|
||||
if (f.ioErr()) {
|
||||
error("I/O error when reading '%s'", _entryName);
|
||||
}
|
||||
} else {
|
||||
error("Can't open '%s'", _entryName);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_MAP_menu(const char *fileName, uint8 *dstPtr) {
|
||||
debug(DBG_RES, "Resource::load_MAP_menu('%s')", fileName);
|
||||
sprintf(_entryName, "%s.MAP", fileName);
|
||||
File f;
|
||||
if (f.open(_entryName, _dataPath, "rb")) {
|
||||
if (f.size() != 0x3800 * 4) {
|
||||
error("Wrong file size for '%s', %d", _entryName, f.size());
|
||||
}
|
||||
f.read(dstPtr, 0x3800 * 4);
|
||||
if (f.ioErr()) {
|
||||
error("I/O error when reading '%s'", _entryName);
|
||||
}
|
||||
} else {
|
||||
error("Can't open '%s'", _entryName);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_PAL_menu(const char *fileName, uint8 *dstPtr) {
|
||||
debug(DBG_RES, "Resource::load_PAL_menu('%s')", fileName);
|
||||
sprintf(_entryName, "%s.PAL", fileName);
|
||||
File f;
|
||||
if (f.open(_entryName, _dataPath, "rb")) {
|
||||
if (f.size() != 768) {
|
||||
error("Wrong file size for '%s', %d", _entryName, f.size());
|
||||
}
|
||||
f.read(dstPtr, 768);
|
||||
if (f.ioErr()) {
|
||||
error("I/O error when reading '%s'", _entryName);
|
||||
}
|
||||
} else {
|
||||
error("Can't open '%s'", _entryName);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_SPR_OFF(const char *fileName, uint8 *sprData) {
|
||||
debug(DBG_RES, "Resource::load_SPR_OFF('%s')", fileName);
|
||||
sprintf(_entryName, "%s.OFF", fileName);
|
||||
File f;
|
||||
if (f.open(_entryName, _dataPath, "rb")) {
|
||||
int len = f.size();
|
||||
uint8 *offData = (uint8 *)malloc(len);
|
||||
if (!offData) {
|
||||
error("Unable to allocate sprite offsets");
|
||||
}
|
||||
f.read(offData, len);
|
||||
if (f.ioErr()) {
|
||||
error("I/O error when reading '%s'", _entryName);
|
||||
}
|
||||
const uint8 *p = offData;
|
||||
uint16 pos;
|
||||
while ((pos = READ_LE_UINT16(p)) != 0xFFFF) {
|
||||
uint32 off = READ_LE_UINT32(p + 2);
|
||||
if (off == 0xFFFFFFFF) {
|
||||
_spr_off[pos] = 0;
|
||||
} else {
|
||||
_spr_off[pos] = sprData + off;
|
||||
}
|
||||
p += 6;
|
||||
}
|
||||
free(offData);
|
||||
} else {
|
||||
error("Can't open '%s'", _entryName);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_CINE() {
|
||||
const char *baseName = 0;
|
||||
switch (_ver) {
|
||||
case VER_FR:
|
||||
baseName = "FR_CINE";
|
||||
break;
|
||||
case VER_EN:
|
||||
baseName = "ENGCINE";
|
||||
break;
|
||||
case VER_DE:
|
||||
baseName = "GERCINE";
|
||||
break;
|
||||
case VER_SP:
|
||||
baseName = "SPACINE";
|
||||
break;
|
||||
}
|
||||
debug(DBG_RES, "Resource::load_CINE('%s')", baseName);
|
||||
if (_cine_off == 0) {
|
||||
sprintf(_entryName, "%s.BIN", baseName);
|
||||
File f;
|
||||
if (f.open(_entryName, _dataPath, "rb")) {
|
||||
int len = f.size();
|
||||
_cine_off = (uint8 *)malloc(len);
|
||||
if (!_cine_off) {
|
||||
error("Unable to allocate cinematics offsets");
|
||||
}
|
||||
f.read(_cine_off, len);
|
||||
if (f.ioErr()) {
|
||||
error("I/O error when reading '%s'", _entryName);
|
||||
}
|
||||
} else {
|
||||
error("Can't open '%s'", _entryName);
|
||||
}
|
||||
}
|
||||
if (_cine_txt == 0) {
|
||||
sprintf(_entryName, "%s.TXT", baseName);
|
||||
File f;
|
||||
if (f.open(_entryName, _dataPath, "rb")) {
|
||||
int len = f.size();
|
||||
_cine_txt = (uint8 *)malloc(len);
|
||||
if (!_cine_txt) {
|
||||
error("Unable to allocate cinematics text data");
|
||||
}
|
||||
f.read(_cine_txt, len);
|
||||
if (f.ioErr()) {
|
||||
error("I/O error when reading '%s'", _entryName);
|
||||
}
|
||||
} else {
|
||||
error("Can't open '%s'", _entryName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_TEXT() {
|
||||
File f;
|
||||
// Load game strings
|
||||
_stringsTable = 0;
|
||||
if (f.open("STRINGS.TXT", _dataPath, "rb")) {
|
||||
const int sz = f.size();
|
||||
_extStringsTable = (uint8 *)malloc(sz);
|
||||
if (_extStringsTable) {
|
||||
f.read(_extStringsTable, sz);
|
||||
_stringsTable = _extStringsTable;
|
||||
}
|
||||
f.close();
|
||||
}
|
||||
if (!_stringsTable) {
|
||||
switch (_ver) {
|
||||
case VER_FR:
|
||||
_stringsTable = LocaleData::_stringsTableFR;
|
||||
break;
|
||||
case VER_EN:
|
||||
_stringsTable = LocaleData::_stringsTableEN;
|
||||
break;
|
||||
case VER_DE:
|
||||
_stringsTable = LocaleData::_stringsTableDE;
|
||||
break;
|
||||
case VER_SP:
|
||||
_stringsTable = LocaleData::_stringsTableSP;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Load menu strings
|
||||
_textsTable = 0;
|
||||
if (f.open("MENUS.TXT", _dataPath, "rb")) {
|
||||
const int offs = LocaleData::LI_NUM * sizeof(char *);
|
||||
const int sz = f.size() + 1;
|
||||
_extTextsTable = (char **)malloc(offs + sz);
|
||||
if (_extTextsTable) {
|
||||
char *textData = (char *)_extTextsTable + offs;
|
||||
f.read(textData, sz);
|
||||
textData[sz] = 0;
|
||||
int textsCount = 0;
|
||||
for (char *eol; (eol = strpbrk(textData, "\r\n")) != 0; ) {
|
||||
*eol++ = 0;
|
||||
if (*eol == '\r' || *eol == '\n') {
|
||||
*eol++ = 0;
|
||||
}
|
||||
if (textsCount < LocaleData::LI_NUM && textData[0] != 0) {
|
||||
_extTextsTable[textsCount] = textData;
|
||||
++textsCount;
|
||||
}
|
||||
textData = eol;
|
||||
}
|
||||
if (textsCount < LocaleData::LI_NUM && textData[0] != 0) {
|
||||
_extTextsTable[textsCount] = textData;
|
||||
++textsCount;
|
||||
}
|
||||
if (textsCount < LocaleData::LI_NUM) {
|
||||
free(_extTextsTable);
|
||||
_extTextsTable = 0;
|
||||
} else {
|
||||
_textsTable = (const char **)_extTextsTable;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!_textsTable) {
|
||||
switch (_ver) {
|
||||
case VER_FR:
|
||||
_textsTable = LocaleData::_textsTableFR;
|
||||
break;
|
||||
case VER_EN:
|
||||
_textsTable = LocaleData::_textsTableEN;
|
||||
break;
|
||||
case VER_DE:
|
||||
_textsTable = LocaleData::_textsTableDE;
|
||||
break;
|
||||
case VER_SP:
|
||||
_textsTable = LocaleData::_textsTableSP;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::free_TEXT() {
|
||||
if (_extTextsTable) {
|
||||
free(_extTextsTable);
|
||||
_extTextsTable = 0;
|
||||
}
|
||||
_stringsTable = 0;
|
||||
if (_extStringsTable) {
|
||||
free(_extStringsTable);
|
||||
_extStringsTable = 0;
|
||||
}
|
||||
_textsTable = 0;
|
||||
}
|
||||
|
||||
void Resource::load(const char *objName, int objType) {
|
||||
debug(DBG_RES, "Resource::load('%s', %d)", objName, objType);
|
||||
LoadStub loadStub = 0;
|
||||
switch (objType) {
|
||||
case OT_MBK:
|
||||
debug(DBG_RES, "chargement bank (mbk)");
|
||||
sprintf(_entryName, "%s.MBK", objName);
|
||||
loadStub = &Resource::load_MBK;
|
||||
break;
|
||||
case OT_PGE:
|
||||
debug(DBG_RES, "chargement piege (pge)");
|
||||
sprintf(_entryName, "%s.PGE", objName);
|
||||
loadStub = &Resource::load_PGE;
|
||||
break;
|
||||
case OT_PAL:
|
||||
debug(DBG_RES, "chargement palettes (pal)");
|
||||
sprintf(_entryName, "%s.PAL", objName);
|
||||
loadStub = &Resource::load_PAL;
|
||||
break;
|
||||
case OT_CT:
|
||||
debug(DBG_RES, "chargement collision (ct)");
|
||||
sprintf(_entryName, "%s.CT", objName);
|
||||
loadStub = &Resource::load_CT;
|
||||
break;
|
||||
case OT_MAP:
|
||||
debug(DBG_RES, "ouverture map (map)");
|
||||
sprintf(_entryName, "%s.MAP", objName);
|
||||
loadStub = &Resource::load_MAP;
|
||||
break;
|
||||
case OT_SPC:
|
||||
debug(DBG_RES, "chargement sprites caracteres (spc)");
|
||||
strcpy(_entryName, "GLOBAL.SPC");
|
||||
loadStub = &Resource::load_SPC;
|
||||
break;
|
||||
case OT_RP:
|
||||
debug(DBG_RES, "chargement positions des banks pour sprite_car (rp)");
|
||||
sprintf(_entryName, "%s.RP", objName);
|
||||
loadStub = &Resource::load_RP;
|
||||
break;
|
||||
case OT_SPR:
|
||||
debug(DBG_RES, "chargement des sprites (spr)");
|
||||
sprintf(_entryName, "%s.SPR", objName);
|
||||
loadStub = &Resource::load_SPR;
|
||||
break;
|
||||
case OT_SPRM:
|
||||
debug(DBG_RES, "chargement des sprites monstre (spr)");
|
||||
sprintf(_entryName, "%s.SPR", objName);
|
||||
loadStub = &Resource::load_SPRM;
|
||||
break;
|
||||
case OT_ICN:
|
||||
debug(DBG_RES, "chargement des icones (icn)");
|
||||
sprintf(_entryName, "%s.ICN", objName);
|
||||
loadStub = &Resource::load_ICN;
|
||||
break;
|
||||
case OT_FNT:
|
||||
debug(DBG_RES, "chargement de la font (fnt)");
|
||||
sprintf(_entryName, "%s.FNT", objName);
|
||||
loadStub = &Resource::load_FNT;
|
||||
break;
|
||||
case OT_OBJ:
|
||||
debug(DBG_RES, "chargement objets (obj)");
|
||||
sprintf(_entryName, "%s.OBJ", objName);
|
||||
loadStub = &Resource::load_OBJ;
|
||||
break;
|
||||
case OT_ANI:
|
||||
debug(DBG_RES, "chargement animations (ani)");
|
||||
sprintf(_entryName, "%s.ANI", objName);
|
||||
loadStub = &Resource::load_ANI;
|
||||
break;
|
||||
case OT_TBN:
|
||||
debug(DBG_RES, "chargement des textes (tbn)");
|
||||
sprintf(_entryName, "%s.TBN", objName);
|
||||
loadStub = &Resource::load_TBN;
|
||||
break;
|
||||
case OT_CMD:
|
||||
debug(DBG_RES, "chargement des commandes (cmd)");
|
||||
sprintf(_entryName, "%s.CMD", objName);
|
||||
loadStub = &Resource::load_CMD;
|
||||
break;
|
||||
case OT_POL:
|
||||
debug(DBG_RES, "chargement des polygones (pol)");
|
||||
sprintf(_entryName, "%s.POL", objName);
|
||||
loadStub = &Resource::load_POL;
|
||||
break;
|
||||
default:
|
||||
error("Unimplemented Resource::load() type %d", objType);
|
||||
break;
|
||||
}
|
||||
if (loadStub) {
|
||||
File f;
|
||||
if (f.open(_entryName, _dataPath, "rb")) {
|
||||
(this->*loadStub)(&f);
|
||||
if (f.ioErr()) {
|
||||
error("I/O error when reading '%s'", _entryName);
|
||||
}
|
||||
} else {
|
||||
error("Can't open '%s'", _entryName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_CT(File *pf) {
|
||||
debug(DBG_RES, "Resource::load_CT()");
|
||||
int len = pf->size();
|
||||
uint8 *tmp = (uint8 *)malloc(len);
|
||||
if (!tmp) {
|
||||
error("Unable to allocate CT buffer");
|
||||
} else {
|
||||
pf->read(tmp, len);
|
||||
if (!delphine_unpack((uint8 *)_ctData, tmp, len)) {
|
||||
error("Bad CRC for collision data");
|
||||
}
|
||||
free(tmp);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_FNT(File *f) {
|
||||
debug(DBG_RES, "Resource::load_FNT()");
|
||||
int len = f->size();
|
||||
_fnt = (uint8 *)malloc(len);
|
||||
if (!_fnt) {
|
||||
error("Unable to allocate FNT buffer");
|
||||
} else {
|
||||
f->read(_fnt, len);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_MBK(File *f) {
|
||||
debug(DBG_RES, "Resource::load_MBK()");
|
||||
uint8 num = f->readByte();
|
||||
int dataSize = f->size() - num * 6;
|
||||
_mbk = (MbkEntry *)malloc(sizeof(MbkEntry) * num);
|
||||
if (!_mbk) {
|
||||
error("Unable to allocate MBK buffer");
|
||||
}
|
||||
f->seek(0);
|
||||
for (int i = 0; i < num; ++i) {
|
||||
f->readUint16BE(); /* unused */
|
||||
_mbk[i].offset = f->readUint16BE() - num * 6;
|
||||
_mbk[i].len = f->readUint16BE();
|
||||
debug(DBG_RES, "dataSize=0x%X entry %d off=0x%X len=0x%X", dataSize, i, _mbk[i].offset + num * 6, _mbk[i].len);
|
||||
assert(_mbk[i].offset <= dataSize);
|
||||
}
|
||||
_mbkData = (uint8 *)malloc(dataSize);
|
||||
if (!_mbkData) {
|
||||
error("Unable to allocate MBK data buffer");
|
||||
}
|
||||
f->read(_mbkData, dataSize);
|
||||
}
|
||||
|
||||
void Resource::load_ICN(File *f) {
|
||||
debug(DBG_RES, "Resource::load_ICN()");
|
||||
int len = f->size();
|
||||
_icn = (uint8 *)malloc(len);
|
||||
if (!_icn) {
|
||||
error("Unable to allocate ICN buffer");
|
||||
} else {
|
||||
f->read(_icn, len);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_SPR(File *f) {
|
||||
debug(DBG_RES, "Resource::load_SPR()");
|
||||
int len = f->size() - 12;
|
||||
_spr1 = (uint8 *)malloc(len);
|
||||
if (!_spr1) {
|
||||
error("Unable to allocate SPR buffer");
|
||||
} else {
|
||||
f->seek(12);
|
||||
f->read(_spr1, len);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_SPRM(File *f) {
|
||||
debug(DBG_RES, "Resource::load_SPRM()");
|
||||
int len = f->size() - 12;
|
||||
f->seek(12);
|
||||
f->read(_sprm, len);
|
||||
}
|
||||
|
||||
void Resource::load_RP(File *f) {
|
||||
debug(DBG_RES, "Resource::load_RP()");
|
||||
f->read(_rp, 0x4A);
|
||||
}
|
||||
|
||||
void Resource::load_SPC(File *f) {
|
||||
debug(DBG_RES, "Resource::load_SPC()");
|
||||
int len = f->size();
|
||||
_spc = (uint8 *)malloc(len);
|
||||
if (!_spc) {
|
||||
error("Unable to allocate SPC buffer");
|
||||
} else {
|
||||
f->read(_spc, len);
|
||||
_numSpc = READ_BE_UINT16(_spc) / 2;
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_PAL(File *f) {
|
||||
debug(DBG_RES, "Resource::load_PAL()");
|
||||
int len = f->size();
|
||||
_pal = (uint8 *)malloc(len);
|
||||
if (!_pal) {
|
||||
error("Unable to allocate PAL buffer");
|
||||
} else {
|
||||
f->read(_pal, len);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_MAP(File *f) {
|
||||
debug(DBG_RES, "Resource::load_MAP()");
|
||||
int len = f->size();
|
||||
_map = (uint8 *)malloc(len);
|
||||
if (!_map) {
|
||||
error("Unable to allocate MAP buffer");
|
||||
} else {
|
||||
f->read(_map, len);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_OBJ(File *f) {
|
||||
debug(DBG_RES, "Resource::load_OBJ()");
|
||||
|
||||
uint16 i;
|
||||
|
||||
_numObjectNodes = f->readUint16LE();
|
||||
assert(_numObjectNodes < 255);
|
||||
|
||||
uint32 offsets[256];
|
||||
for (i = 0; i < _numObjectNodes; ++i) {
|
||||
offsets[i] = f->readUint32LE();
|
||||
}
|
||||
offsets[i] = f->size() - 2;
|
||||
|
||||
int numObjectsCount = 0;
|
||||
uint16 objectsCount[256];
|
||||
for (i = 0; i < _numObjectNodes; ++i) {
|
||||
int diff = offsets[i + 1] - offsets[i];
|
||||
if (diff != 0) {
|
||||
objectsCount[numObjectsCount] = (diff - 2) / 0x12;
|
||||
debug(DBG_RES, "i=%d objectsCount[numObjectsCount]=%d", i, objectsCount[numObjectsCount]);
|
||||
++numObjectsCount;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 prevOffset = 0;
|
||||
ObjectNode *prevNode = 0;
|
||||
int iObj = 0;
|
||||
for (i = 0; i < _numObjectNodes; ++i) {
|
||||
if (prevOffset != offsets[i]) {
|
||||
ObjectNode *on = (ObjectNode *)malloc(sizeof(ObjectNode));
|
||||
if (!on) {
|
||||
error("Unable to allocate ObjectNode num=%d", i);
|
||||
}
|
||||
f->seek(offsets[i] + 2);
|
||||
on->last_obj_number = f->readUint16LE();
|
||||
on->num_objects = objectsCount[iObj];
|
||||
debug(DBG_RES, "last=%d num=%d", on->last_obj_number, on->num_objects);
|
||||
on->objects = (Object *)malloc(sizeof(Object) * on->num_objects);
|
||||
for (uint16 j = 0; j < on->num_objects; ++j) {
|
||||
Object *obj = &on->objects[j];
|
||||
obj->type = f->readUint16LE();
|
||||
obj->dx = f->readByte();
|
||||
obj->dy = f->readByte();
|
||||
obj->init_obj_type = f->readUint16LE();
|
||||
obj->opcode2 = f->readByte();
|
||||
obj->opcode1 = f->readByte();
|
||||
obj->flags = f->readByte();
|
||||
obj->opcode3 = f->readByte();
|
||||
obj->init_obj_number = f->readUint16LE();
|
||||
obj->opcode_arg1 = f->readUint16LE();
|
||||
obj->opcode_arg2 = f->readUint16LE();
|
||||
obj->opcode_arg3 = f->readUint16LE();
|
||||
debug(DBG_RES, "obj_node=%d obj=%d op1=0x%X op2=0x%X op3=0x%X", i, j, obj->opcode2, obj->opcode1, obj->opcode3);
|
||||
}
|
||||
++iObj;
|
||||
prevOffset = offsets[i];
|
||||
prevNode = on;
|
||||
}
|
||||
_objectNodesMap[i] = prevNode;
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::free_OBJ() {
|
||||
debug(DBG_RES, "Resource::free_OBJ()");
|
||||
ObjectNode *prevNode = 0;
|
||||
for (int i = 0; i < _numObjectNodes; ++i) {
|
||||
if (_objectNodesMap[i] != prevNode) {
|
||||
ObjectNode *curNode = _objectNodesMap[i];
|
||||
free(curNode->objects);
|
||||
_objectNodesMap[i] = 0;
|
||||
prevNode = curNode;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_PGE(File *f) {
|
||||
debug(DBG_RES, "Resource::load_PGE()");
|
||||
int len = f->size() - 2;
|
||||
_pgeNum = f->readUint16LE();
|
||||
memset(_pgeInit, 0, sizeof(_pgeInit));
|
||||
debug(DBG_RES, "len=%d _pgeNum=%d", len, _pgeNum);
|
||||
for (uint16 i = 0; i < _pgeNum; ++i) {
|
||||
InitPGE *pge = &_pgeInit[i];
|
||||
pge->type = f->readUint16LE();
|
||||
pge->pos_x = f->readUint16LE();
|
||||
pge->pos_y = f->readUint16LE();
|
||||
pge->obj_node_number = f->readUint16LE();
|
||||
pge->life = f->readUint16LE();
|
||||
for (int lc = 0; lc < 4; ++lc) {
|
||||
pge->counter_values[lc] = f->readUint16LE();
|
||||
}
|
||||
pge->object_type = f->readByte();
|
||||
pge->init_room = f->readByte();
|
||||
pge->room_location = f->readByte();
|
||||
pge->init_flags = f->readByte();
|
||||
pge->colliding_icon_num = f->readByte();
|
||||
pge->icon_num = f->readByte();
|
||||
pge->object_id = f->readByte();
|
||||
pge->skill = f->readByte();
|
||||
pge->mirror_x = f->readByte();
|
||||
pge->flags = f->readByte();
|
||||
pge->unk1C = f->readByte();
|
||||
f->readByte();
|
||||
pge->text_num = f->readByte();
|
||||
f->readByte();
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_ANI(File *f) {
|
||||
debug(DBG_RES, "Resource::load_ANI()");
|
||||
int size = f->size() - 2;
|
||||
_ani = (uint8 *)malloc(size);
|
||||
if (!_ani) {
|
||||
error("Unable to allocate ANI buffer");
|
||||
} else {
|
||||
f->seek(2);
|
||||
f->read(_ani, size);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_TBN(File *f) {
|
||||
debug(DBG_RES, "Resource::load_TBN()");
|
||||
int len = f->size();
|
||||
_tbn = (uint8 *)malloc(len);
|
||||
if (!_tbn) {
|
||||
error("Unable to allocate TBN buffer");
|
||||
} else {
|
||||
f->read(_tbn, len);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_CMD(File *pf) {
|
||||
debug(DBG_RES, "Resource::load_CMD()");
|
||||
free(_cmd);
|
||||
int len = pf->size();
|
||||
_cmd = (uint8 *)malloc(len);
|
||||
if (!_cmd) {
|
||||
error("Unable to allocate CMD buffer");
|
||||
} else {
|
||||
pf->read(_cmd, len);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_POL(File *pf) {
|
||||
debug(DBG_RES, "Resource::load_POL()");
|
||||
free(_pol);
|
||||
int len = pf->size();
|
||||
_pol = (uint8 *)malloc(len);
|
||||
if (!_pol) {
|
||||
error("Unable to allocate POL buffer");
|
||||
} else {
|
||||
pf->read(_pol, len);
|
||||
}
|
||||
}
|
||||
|
||||
void Resource::load_VCE(int num, int segment, uint8 **buf, uint32 *bufSize) {
|
||||
*buf = 0;
|
||||
int offset = _voicesOffsetsTable[num];
|
||||
if (offset != 0xFFFF) {
|
||||
const uint16 *p = _voicesOffsetsTable + offset / 2;
|
||||
offset = (*p++) * 2048;
|
||||
int count = *p++;
|
||||
if (segment < count) {
|
||||
File f;
|
||||
if (f.open("VOICE.VCE", _dataPath, "rb")) {
|
||||
int voiceSize = p[segment] * 2048 / 5;
|
||||
free(_voiceBuf);
|
||||
_voiceBuf = (uint8 *)malloc(voiceSize);
|
||||
if (_voiceBuf) {
|
||||
uint8 *dst = _voiceBuf;
|
||||
offset += 0x2000;
|
||||
for (int s = 0; s < count; ++s) {
|
||||
int len = p[s] * 2048;
|
||||
for (int i = 0; i < len / (0x2000 + 2048); ++i) {
|
||||
if (s == segment) {
|
||||
f.seek(offset);
|
||||
int n = 2048;
|
||||
while (n--) {
|
||||
int v = f.readByte();
|
||||
if (v & 0x80) {
|
||||
v = -(v & 0x7F);
|
||||
}
|
||||
*dst++ = (uint8)(v & 0xFF);
|
||||
}
|
||||
}
|
||||
offset += 0x2000 + 2048;
|
||||
}
|
||||
if (s == segment) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
*buf = _voiceBuf;
|
||||
*bufSize = voiceSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,169 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __RESOURCE_H__
|
||||
#define __RESOURCE_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct File;
|
||||
|
||||
struct LocaleData {
|
||||
enum Id {
|
||||
LI_01_CONTINUE_OR_ABORT = 0,
|
||||
LI_02_TIME,
|
||||
LI_03_CONTINUE,
|
||||
LI_04_ABORT,
|
||||
LI_05_COMPLETED,
|
||||
LI_06_LEVEL,
|
||||
LI_07_START,
|
||||
LI_08_SKILL,
|
||||
LI_09_PASSWORD,
|
||||
LI_10_INFO,
|
||||
LI_11_QUIT,
|
||||
LI_12_SKILL_LEVEL,
|
||||
LI_13_EASY,
|
||||
LI_14_NORMAL,
|
||||
LI_15_EXPERT,
|
||||
LI_16_ENTER_PASSWORD1,
|
||||
LI_17_ENTER_PASSWORD2,
|
||||
LI_18_RESUME_GAME,
|
||||
LI_19_ABORT_GAME,
|
||||
LI_20_LOAD_GAME,
|
||||
LI_21_SAVE_GAME,
|
||||
LI_22_SAVE_SLOT,
|
||||
|
||||
LI_NUM
|
||||
};
|
||||
|
||||
static const char *_textsTableFR[];
|
||||
static const char *_textsTableEN[];
|
||||
static const char *_textsTableDE[];
|
||||
static const char *_textsTableSP[];
|
||||
static const uint8 _stringsTableFR[];
|
||||
static const uint8 _stringsTableEN[];
|
||||
static const uint8 _stringsTableDE[];
|
||||
static const uint8 _stringsTableSP[];
|
||||
};
|
||||
|
||||
struct Resource {
|
||||
typedef void (Resource::*LoadStub)(File *);
|
||||
|
||||
enum ObjectType {
|
||||
OT_MBK = 0x00,
|
||||
OT_PGE = 0x01,
|
||||
OT_PAL = 0x02,
|
||||
OT_CT = 0x03,
|
||||
OT_MAP = 0x04,
|
||||
OT_SGD = 0x05,
|
||||
OT_SPC = 0x06,
|
||||
OT_RP = 0x07,
|
||||
OT_DEMO = 0x08,
|
||||
OT_ANI = 0x09,
|
||||
OT_OBJ = 0x0A,
|
||||
OT_TBN = 0x0B,
|
||||
OT_SPR = 0x0C,
|
||||
OT_TAB = 0x0D,
|
||||
OT_ICN = 0x0E,
|
||||
OT_FNT = 0x0F,
|
||||
OT_TXTBIN = 0x10,
|
||||
OT_CMD = 0x11,
|
||||
OT_POL = 0x12,
|
||||
OT_SPRM = 0x13,
|
||||
OT_OFF = 0x14,
|
||||
|
||||
OT_NUM = 0x15
|
||||
};
|
||||
|
||||
static const uint16 _voicesOffsetsTable[];
|
||||
|
||||
const char *_dataPath;
|
||||
Version _ver;
|
||||
char _entryName[30];
|
||||
uint8 *_fnt;
|
||||
MbkEntry *_mbk;
|
||||
uint8 *_mbkData;
|
||||
uint8 *_icn;
|
||||
uint8 *_tab;
|
||||
uint8 *_spc; // BE
|
||||
uint16 _numSpc;
|
||||
uint8 _rp[0x4A];
|
||||
uint8 *_pal; // BE
|
||||
uint8 *_ani;
|
||||
uint8 *_tbn;
|
||||
int8 _ctData[0x1D00];
|
||||
uint8 *_spr1;
|
||||
uint8 *_spr_off[1287]; // 0-0x22F + 0x28E-0x2E9 ... conrad, 0x22F-0x28D : junkie
|
||||
uint8 _sprm[0x8411]; // MERCENAI.SPR size
|
||||
uint16 _pgeNum;
|
||||
InitPGE _pgeInit[256];
|
||||
uint8 *_map;
|
||||
uint16 _numObjectNodes;
|
||||
ObjectNode *_objectNodesMap[255];
|
||||
uint8 *_memBuf;
|
||||
SoundFx *_sfxList;
|
||||
uint8 _numSfx;
|
||||
uint8 *_cmd;
|
||||
uint8 *_pol;
|
||||
uint8 *_cine_off;
|
||||
uint8 *_cine_txt;
|
||||
uint8 *_voiceBuf;
|
||||
char **_extTextsTable;
|
||||
const char **_textsTable;
|
||||
uint8 *_extStringsTable;
|
||||
const uint8 *_stringsTable;
|
||||
|
||||
Resource(const char *dataPath, Version ver);
|
||||
~Resource();
|
||||
|
||||
void clearLevelRes();
|
||||
void load_FIB(const char *fileName);
|
||||
void load_MAP_menu(const char *fileName, uint8 *dstPtr);
|
||||
void load_PAL_menu(const char *fileName, uint8 *dstPtr);
|
||||
void load_SPR_OFF(const char *fileName, uint8 *sprData);
|
||||
void load_CINE();
|
||||
void load_TEXT();
|
||||
void free_TEXT();
|
||||
void load(const char *objName, int objType);
|
||||
void load_CT(File *pf);
|
||||
void load_FNT(File *pf);
|
||||
void load_MBK(File *pf);
|
||||
void load_ICN(File *pf);
|
||||
void load_SPR(File *pf);
|
||||
void load_SPRM(File *pf);
|
||||
void load_RP(File *pf);
|
||||
void load_SPC(File *pf);
|
||||
void load_PAL(File *pf);
|
||||
void load_MAP(File *pf);
|
||||
void load_OBJ(File *pf);
|
||||
void free_OBJ();
|
||||
void load_PGE(File *pf);
|
||||
void load_ANI(File *pf);
|
||||
void load_TBN(File *pf);
|
||||
void load_CMD(File *pf);
|
||||
void load_POL(File *pf);
|
||||
void load_VCE(int num, int segment, uint8 **buf, uint32 *bufSize);
|
||||
const uint8 *getGameString(int num) {
|
||||
return _stringsTable + READ_LE_UINT16(_stringsTable + num * 2);
|
||||
}
|
||||
const char *getMenuString(int num) {
|
||||
return (num >= 0 && num < LocaleData::LI_NUM) ? _textsTable[num] : "";
|
||||
}
|
||||
};
|
||||
|
||||
#endif // __RESOURCE_H__
|
||||
@@ -0,0 +1,142 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "scaler.h"
|
||||
|
||||
|
||||
const Scaler _scalers[] = {
|
||||
{ "point1x", &point1x, 1 },
|
||||
{ "point2x", &point2x, 2 },
|
||||
{ "scale2x", &scale2x, 2 },
|
||||
{ "point3x", &point3x, 3 },
|
||||
{ "scale3x", &scale3x, 3 }
|
||||
};
|
||||
|
||||
void point1x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
memcpy(dst, src, w * 2);
|
||||
dst += dstPitch;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void point2x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
uint16 *p = dst;
|
||||
for (int i = 0; i < w; ++i, p += 2) {
|
||||
uint16 c = *(src + i);
|
||||
*(p) = c;
|
||||
*(p + 1) = c;
|
||||
*(p + dstPitch) = c;
|
||||
*(p + dstPitch + 1) = c;
|
||||
}
|
||||
dst += dstPitch * 2;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void point3x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
uint16 *p = dst;
|
||||
for (int i = 0; i < w; ++i, p += 3) {
|
||||
uint16 c = *(src + i);
|
||||
*(p) = c;
|
||||
*(p + 1) = c;
|
||||
*(p + 2) = c;
|
||||
*(p + dstPitch) = c;
|
||||
*(p + dstPitch + 1) = c;
|
||||
*(p + dstPitch + 2) = c;
|
||||
*(p + 2 * dstPitch) = c;
|
||||
*(p + 2 * dstPitch + 1) = c;
|
||||
*(p + 2 * dstPitch + 2) = c;
|
||||
}
|
||||
dst += dstPitch * 3;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void scale2x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
uint16 *p = dst;
|
||||
for (int i = 0; i < w; ++i, p += 2) {
|
||||
uint16 B = *(src + i - srcPitch);
|
||||
uint16 D = *(src + i - 1);
|
||||
uint16 E = *(src + i);
|
||||
uint16 F = *(src + i + 1);
|
||||
uint16 H = *(src + i + srcPitch);
|
||||
if (B != H && D != F) {
|
||||
*(p) = D == B ? D : E;
|
||||
*(p + 1) = B == F ? F : E;
|
||||
*(p + dstPitch) = D == H ? D : E;
|
||||
*(p + dstPitch + 1) = H == F ? F : E;
|
||||
} else {
|
||||
*(p) = E;
|
||||
*(p + 1) = E;
|
||||
*(p + dstPitch) = E;
|
||||
*(p + dstPitch + 1) = E;
|
||||
}
|
||||
}
|
||||
dst += dstPitch * 2;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void scale3x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
uint16 *p = dst;
|
||||
for (int i = 0; i < w; ++i, p += 3) {
|
||||
uint16 A = *(src + i - srcPitch - 1);
|
||||
uint16 B = *(src + i - srcPitch);
|
||||
uint16 C = *(src + i - srcPitch + 1);
|
||||
uint16 D = *(src + i - 1);
|
||||
uint16 E = *(src + i);
|
||||
uint16 F = *(src + i + 1);
|
||||
uint16 G = *(src + i + srcPitch - 1);
|
||||
uint16 H = *(src + i + srcPitch);
|
||||
uint16 I = *(src + i + srcPitch + 1);
|
||||
if (B != H && D != F) {
|
||||
*(p) = D == B ? D : E;
|
||||
*(p + 1) = (D == B && E != C) || (B == F && E != A) ? B : E;
|
||||
*(p + 2) = B == F ? F : E;
|
||||
*(p + dstPitch) = (D == B && E != G) || (D == B && E != A) ? D : E;
|
||||
*(p + dstPitch + 1) = E;
|
||||
*(p + dstPitch + 2) = (B == F && E != I) || (H == F && E != C) ? F : E;
|
||||
*(p + 2 * dstPitch) = D == H ? D : E;
|
||||
*(p + 2 * dstPitch + 1) = (D == H && E != I) || (H == F && E != G) ? H : E;
|
||||
*(p + 2 * dstPitch + 2) = H == F ? F : E;
|
||||
} else {
|
||||
*(p) = E;
|
||||
*(p + 1) = E;
|
||||
*(p + 2) = E;
|
||||
*(p + dstPitch) = E;
|
||||
*(p + dstPitch + 1) = E;
|
||||
*(p + dstPitch + 2) = E;
|
||||
*(p + 2 * dstPitch) = E;
|
||||
*(p + 2 * dstPitch + 1) = E;
|
||||
*(p + 2 * dstPitch + 2) = E;
|
||||
}
|
||||
}
|
||||
dst += dstPitch * 3;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __SCALER_H__
|
||||
#define __SCALER_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
typedef void (*ScaleProc)(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h);
|
||||
|
||||
enum {
|
||||
NUM_SCALERS = 5
|
||||
};
|
||||
|
||||
struct Scaler {
|
||||
const char *name;
|
||||
ScaleProc proc;
|
||||
uint8 factor;
|
||||
};
|
||||
|
||||
extern const Scaler _scalers[];
|
||||
|
||||
void point1x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h);
|
||||
void point2x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h);
|
||||
void point3x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h);
|
||||
void scale2x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h);
|
||||
void scale3x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h);
|
||||
|
||||
#endif // __SCALER_H__
|
||||
@@ -0,0 +1,175 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "mixer.h"
|
||||
#include "sfx_player.h"
|
||||
|
||||
|
||||
SfxPlayer::SfxPlayer(Mixer *mixer)
|
||||
: _mod(0), _playing(false), _mix(mixer) {
|
||||
}
|
||||
|
||||
void SfxPlayer::play(uint8 num) {
|
||||
debug(DBG_SFX, "SfxPlayer::play(%d)", num);
|
||||
if (!_playing) {
|
||||
if (num >= 68 && num <= 75) {
|
||||
static const Module *modTable[] = {
|
||||
&_module68, &_module68, &_module70, &_module70,
|
||||
&_module72, &_module73, &_module74, &_module75
|
||||
};
|
||||
_mod = modTable[num - 68];
|
||||
_curOrder = 0;
|
||||
_numOrders = READ_BE_UINT16(_mod->moduleData);
|
||||
_orderDelay = 0;
|
||||
_modData = _mod->moduleData + 0x22;
|
||||
memset(_samples, 0, sizeof(_samples));
|
||||
_samplesLeft = 0;
|
||||
_mix->setPremixHook(mixCallback, this);
|
||||
_playing = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SfxPlayer::stop() {
|
||||
if (_playing) {
|
||||
_mix->setPremixHook(0, 0);
|
||||
_playing = false;
|
||||
}
|
||||
}
|
||||
|
||||
void SfxPlayer::playSample(int channel, const uint8 *sampleData, uint16 period) {
|
||||
assert(channel < NUM_CHANNELS);
|
||||
SampleInfo *si = &_samples[channel];
|
||||
si->len = READ_BE_UINT16(sampleData); sampleData += 2;
|
||||
si->vol = READ_BE_UINT16(sampleData); sampleData += 2;
|
||||
si->loopPos = READ_BE_UINT16(sampleData); sampleData += 2;
|
||||
si->loopLen = READ_BE_UINT16(sampleData); sampleData += 2;
|
||||
si->freq = PAULA_FREQ / period;
|
||||
si->pos = 0;
|
||||
si->data = sampleData;
|
||||
}
|
||||
|
||||
void SfxPlayer::handleTick() {
|
||||
if (!_playing) {
|
||||
return;
|
||||
}
|
||||
if (_orderDelay != 0) {
|
||||
--_orderDelay;
|
||||
// check for end of song
|
||||
if (_orderDelay == 0 && _modData == 0) {
|
||||
_playing = false;
|
||||
}
|
||||
} else {
|
||||
_orderDelay = READ_BE_UINT16(_mod->moduleData + 2);
|
||||
debug(DBG_SFX, "curOrder=%d/%d _orderDelay=%d\n", _curOrder, _numOrders, _orderDelay);
|
||||
int16 period = 0;
|
||||
for (int ch = 0; ch < 3; ++ch) {
|
||||
const uint8 *sampleData = 0;
|
||||
uint8 b = *_modData++;
|
||||
if (b != 0) {
|
||||
--b;
|
||||
assert(b < 5);
|
||||
period = READ_BE_UINT16(_mod->moduleData + 4 + b * 2);
|
||||
sampleData = _mod->sampleData[b];
|
||||
}
|
||||
b = *_modData++;
|
||||
if (b != 0) {
|
||||
int16 per = period + (b - 1);
|
||||
if (per >= 0 && per < 40) {
|
||||
per = _periodTable[per];
|
||||
} else if (per == -3) {
|
||||
per = 0xA0;
|
||||
} else {
|
||||
per = 0x71;
|
||||
}
|
||||
playSample(ch, sampleData, per);
|
||||
}
|
||||
}
|
||||
++_curOrder;
|
||||
if (_curOrder >= _numOrders) {
|
||||
debug(DBG_SFX, "End of song");
|
||||
_orderDelay += 20;
|
||||
_modData = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SfxPlayer::mixSamples(int8 *buf, int samplesLen) {
|
||||
for (int i = 0; i < NUM_CHANNELS; ++i) {
|
||||
SampleInfo *si = &_samples[i];
|
||||
if (si->data) {
|
||||
int8 *mixbuf = buf;
|
||||
int len = si->len << FRAC_BITS;
|
||||
int loopLen = si->loopLen << FRAC_BITS;
|
||||
int loopPos = si->loopPos << FRAC_BITS;
|
||||
int deltaPos = (si->freq << FRAC_BITS) / _mix->getSampleRate();
|
||||
int curLen = samplesLen;
|
||||
int pos = si->pos;
|
||||
while (curLen != 0) {
|
||||
int count;
|
||||
if (loopLen > (2 << FRAC_BITS)) {
|
||||
assert(si->loopPos + si->loopLen <= si->len);
|
||||
if (pos >= loopPos + loopLen) {
|
||||
pos -= loopLen;
|
||||
}
|
||||
count = MIN(curLen, (loopPos + loopLen - pos - 1) / deltaPos + 1);
|
||||
curLen -= count;
|
||||
} else {
|
||||
if (pos >= len) {
|
||||
count = 0;
|
||||
} else {
|
||||
count = MIN(curLen, (len - pos - 1) / deltaPos + 1);
|
||||
}
|
||||
curLen = 0;
|
||||
}
|
||||
while (count--) {
|
||||
int out = resample3Pt(si, pos, deltaPos, FRAC_BITS);
|
||||
Mixer::addclamp(*mixbuf++, out * si->vol / 64);
|
||||
pos += deltaPos;
|
||||
}
|
||||
}
|
||||
si->pos = pos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool SfxPlayer::mix(int8 *buf, int len) {
|
||||
if (_playing) {
|
||||
memset(buf, 0, len);
|
||||
const int samplesPerTick = _mix->getSampleRate() / 50;
|
||||
while (len != 0) {
|
||||
if (_samplesLeft == 0) {
|
||||
handleTick();
|
||||
_samplesLeft = samplesPerTick;
|
||||
}
|
||||
int count = _samplesLeft;
|
||||
if (count > len) {
|
||||
count = len;
|
||||
}
|
||||
_samplesLeft -= count;
|
||||
len -= count;
|
||||
mixSamples(buf, count);
|
||||
buf += count;
|
||||
}
|
||||
}
|
||||
return _playing;
|
||||
}
|
||||
|
||||
bool SfxPlayer::mixCallback(void *param, int8 *buf, int len) {
|
||||
return ((SfxPlayer *)param)->mix(buf, len);
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __SFX_PLAYER_H__
|
||||
#define __SFX_PLAYER_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct Mixer;
|
||||
|
||||
struct SfxPlayer {
|
||||
enum {
|
||||
NUM_SAMPLES = 5,
|
||||
NUM_CHANNELS = 3,
|
||||
FRAC_BITS = 12,
|
||||
PAULA_FREQ = 3546897
|
||||
};
|
||||
|
||||
struct Module {
|
||||
const uint8 *sampleData[NUM_SAMPLES];
|
||||
const uint8 *moduleData;
|
||||
};
|
||||
|
||||
struct SampleInfo {
|
||||
uint16 len;
|
||||
uint16 vol;
|
||||
uint16 loopPos;
|
||||
uint16 loopLen;
|
||||
int freq;
|
||||
int pos;
|
||||
const uint8 *data;
|
||||
|
||||
int8 getPCM(int offset) const {
|
||||
if (offset < 0) {
|
||||
offset = 0;
|
||||
} else if (offset >= (int)len) {
|
||||
offset = len - 1;
|
||||
}
|
||||
return (int8)data[offset];
|
||||
}
|
||||
};
|
||||
|
||||
static const uint8 _musicData68[];
|
||||
static const uint8 _musicData70[];
|
||||
static const uint8 _musicData72[];
|
||||
static const uint8 _musicData73[];
|
||||
static const uint8 _musicData74[];
|
||||
static const uint8 _musicData75[];
|
||||
static const uint8 _musicDataSample1[];
|
||||
static const uint8 _musicDataSample2[]; // tick
|
||||
static const uint8 _musicDataSample3[]; // bell
|
||||
static const uint8 _musicDataSample4[];
|
||||
static const uint8 _musicDataSample5[];
|
||||
static const uint8 _musicDataSample6[];
|
||||
static const uint8 _musicDataSample7[];
|
||||
static const uint8 _musicDataSample8[];
|
||||
static const Module _module68;
|
||||
static const Module _module70;
|
||||
static const Module _module72;
|
||||
static const Module _module73;
|
||||
static const Module _module74;
|
||||
static const Module _module75;
|
||||
static const uint16 _periodTable[];
|
||||
|
||||
const Module *_mod;
|
||||
bool _playing;
|
||||
int _samplesLeft;
|
||||
uint16 _curOrder;
|
||||
uint16 _numOrders;
|
||||
uint16 _orderDelay;
|
||||
const uint8 *_modData;
|
||||
SampleInfo _samples[NUM_CHANNELS];
|
||||
Mixer *_mix;
|
||||
|
||||
SfxPlayer(Mixer *mixer);
|
||||
|
||||
void play(uint8 num);
|
||||
void stop();
|
||||
void playSample(int channel, const uint8 *sampleData, uint16 period);
|
||||
void handleTick();
|
||||
bool mix(int8 *buf, int len);
|
||||
void mixSamples(int8 *buf, int samplesLen);
|
||||
|
||||
static bool mixCallback(void *param, int8 *buf, int len);
|
||||
};
|
||||
|
||||
#endif // __SFX_PLAYER_H__
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,49 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __SYS_H__
|
||||
#define __SYS_H__
|
||||
|
||||
typedef unsigned char uint8;
|
||||
typedef signed char int8;
|
||||
typedef unsigned short uint16;
|
||||
typedef signed short int16;
|
||||
typedef unsigned long uint32;
|
||||
typedef signed long int32;
|
||||
|
||||
inline uint16 READ_BE_UINT16(const void *ptr) {
|
||||
const uint8 *b = (const uint8 *)ptr;
|
||||
return (b[0] << 8) | b[1];
|
||||
}
|
||||
|
||||
inline uint32 READ_BE_UINT32(const void *ptr) {
|
||||
const uint8 *b = (const uint8 *)ptr;
|
||||
return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | b[3];
|
||||
}
|
||||
|
||||
inline uint16 READ_LE_UINT16(const void *ptr) {
|
||||
const uint8 *b = (const uint8 *)ptr;
|
||||
return (b[1] << 8) | b[0];
|
||||
}
|
||||
|
||||
inline uint32 READ_LE_UINT32(const void *ptr) {
|
||||
const uint8 *b = (const uint8 *)ptr;
|
||||
return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | b[0];
|
||||
}
|
||||
|
||||
#endif // __SYS_H__
|
||||
@@ -0,0 +1,106 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __SYSTEMSTUB_H__
|
||||
#define __SYSTEMSTUB_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct PlayerInput {
|
||||
enum {
|
||||
DIR_UP = 1 << 0,
|
||||
DIR_DOWN = 1 << 1,
|
||||
DIR_LEFT = 1 << 2,
|
||||
DIR_RIGHT = 1 << 3
|
||||
};
|
||||
enum {
|
||||
DF_FASTMODE = 1 << 0,
|
||||
DF_DBLOCKS = 1 << 1,
|
||||
DF_SETLIFE = 1 << 2
|
||||
};
|
||||
|
||||
uint8 dirMask;
|
||||
bool enter;
|
||||
bool space;
|
||||
bool shift;
|
||||
bool backspace;
|
||||
bool escape;
|
||||
|
||||
char lastChar;
|
||||
|
||||
bool save;
|
||||
bool load;
|
||||
int stateSlot;
|
||||
|
||||
bool inpRecord;
|
||||
bool inpReplay;
|
||||
|
||||
bool mirrorMode;
|
||||
|
||||
uint8 dbgMask;
|
||||
bool quit;
|
||||
};
|
||||
|
||||
struct SystemStub {
|
||||
typedef void (*AudioCallback)(void *param, uint8 *stream, int len);
|
||||
|
||||
PlayerInput _pi;
|
||||
|
||||
virtual ~SystemStub() {}
|
||||
|
||||
virtual void init(const char *title, uint16 w, uint16 h) = 0;
|
||||
virtual void destroy() = 0;
|
||||
|
||||
virtual void setPalette(const uint8 *pal, uint16 n) = 0;
|
||||
virtual void setPaletteEntry(uint8 i, const Color *c) = 0;
|
||||
virtual void getPaletteEntry(uint8 i, Color *c) = 0;
|
||||
virtual void setOverscanColor(uint8 i) = 0;
|
||||
virtual void copyRect(int16 x, int16 y, uint16 w, uint16 h, const uint8 *buf, uint32 pitch) = 0;
|
||||
virtual void updateScreen(uint8 shakeOffset) = 0;
|
||||
|
||||
virtual void processEvents() = 0;
|
||||
virtual void sleep(uint32 duration) = 0;
|
||||
virtual uint32 getTimeStamp() = 0;
|
||||
|
||||
virtual void startAudio(AudioCallback callback, void *param) = 0;
|
||||
virtual void stopAudio() = 0;
|
||||
virtual uint32 getOutputSampleRate() = 0;
|
||||
|
||||
virtual void *createMutex() = 0;
|
||||
virtual void destroyMutex(void *mutex) = 0;
|
||||
virtual void lockMutex(void *mutex) = 0;
|
||||
virtual void unlockMutex(void *mutex) = 0;
|
||||
};
|
||||
|
||||
struct MutexStack {
|
||||
SystemStub *_stub;
|
||||
void *_mutex;
|
||||
|
||||
MutexStack(SystemStub *stub, void *mutex)
|
||||
: _stub(stub), _mutex(mutex) {
|
||||
_stub->lockMutex(_mutex);
|
||||
}
|
||||
~MutexStack() {
|
||||
_stub->unlockMutex(_mutex);
|
||||
}
|
||||
};
|
||||
|
||||
extern SystemStub *SystemStub_SDL_create();
|
||||
extern SystemStub *SystemStub_Win32_create();
|
||||
|
||||
#endif // __SYSTEMSTUB_H__
|
||||
@@ -0,0 +1,582 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include <SDL.h>
|
||||
#include "scaler.h"
|
||||
#include "systemstub.h"
|
||||
|
||||
|
||||
struct SystemStub_SDL : SystemStub {
|
||||
enum {
|
||||
MAX_BLIT_RECTS = 200,
|
||||
SOUND_SAMPLE_RATE = 11025,
|
||||
JOYSTICK_COMMIT_VALUE = 3200
|
||||
};
|
||||
|
||||
uint8 *_offscreen;
|
||||
SDL_Surface *_screen;
|
||||
SDL_Surface *_sclscreen;
|
||||
bool _fullscreen;
|
||||
uint8 _scaler;
|
||||
uint8 _overscanColor;
|
||||
uint16 _pal[256];
|
||||
uint16 _screenW, _screenH;
|
||||
SDL_Joystick *_joystick;
|
||||
SDL_Rect _blitRects[MAX_BLIT_RECTS];
|
||||
uint16 _numBlitRects;
|
||||
|
||||
virtual ~SystemStub_SDL() {}
|
||||
virtual void init(const char *title, uint16 w, uint16 h);
|
||||
virtual void destroy();
|
||||
virtual void setPalette(const uint8 *pal, uint16 n);
|
||||
virtual void setPaletteEntry(uint8 i, const Color *c);
|
||||
virtual void getPaletteEntry(uint8 i, Color *c);
|
||||
virtual void setOverscanColor(uint8 i);
|
||||
virtual void copyRect(int16 x, int16 y, uint16 w, uint16 h, const uint8 *buf, uint32 pitch);
|
||||
virtual void updateScreen(uint8 shakeOffset);
|
||||
virtual void processEvents();
|
||||
virtual void sleep(uint32 duration);
|
||||
virtual uint32 getTimeStamp();
|
||||
virtual void startAudio(AudioCallback callback, void *param);
|
||||
virtual void stopAudio();
|
||||
virtual uint32 getOutputSampleRate();
|
||||
virtual void *createMutex();
|
||||
virtual void destroyMutex(void *mutex);
|
||||
virtual void lockMutex(void *mutex);
|
||||
virtual void unlockMutex(void *mutex);
|
||||
|
||||
void prepareGfxMode();
|
||||
void cleanupGfxMode();
|
||||
void switchGfxMode(bool fullscreen, uint8 scaler);
|
||||
void flipGfx();
|
||||
void forceGfxRedraw();
|
||||
void drawRect(SDL_Rect *rect, uint8 color, uint16 *dst, uint16 dstPitch);
|
||||
};
|
||||
|
||||
SystemStub *SystemStub_SDL_create() {
|
||||
return new SystemStub_SDL();
|
||||
}
|
||||
|
||||
void SystemStub_SDL::init(const char *title, uint16 w, uint16 h) {
|
||||
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK);
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
SDL_WM_SetCaption(title, NULL);
|
||||
memset(&_pi, 0, sizeof(_pi));
|
||||
_screenW = w;
|
||||
_screenH = h;
|
||||
// allocate some extra bytes for the scaling routines
|
||||
int size_offscreen = (w + 2) * (h + 2) * 2;
|
||||
_offscreen = (uint8 *)malloc(size_offscreen);
|
||||
if (!_offscreen) {
|
||||
error("SystemStub_SDL::init() Unable to allocate offscreen buffer");
|
||||
}
|
||||
memset(_offscreen, 0, size_offscreen);
|
||||
_fullscreen = false;
|
||||
_scaler = 0;
|
||||
memset(_pal, 0, sizeof(_pal));
|
||||
prepareGfxMode();
|
||||
_joystick = NULL;
|
||||
if (SDL_NumJoysticks() > 0) {
|
||||
_joystick = SDL_JoystickOpen(0);
|
||||
}
|
||||
}
|
||||
|
||||
void SystemStub_SDL::destroy() {
|
||||
cleanupGfxMode();
|
||||
if (SDL_JoystickOpened(0)) {
|
||||
SDL_JoystickClose(_joystick);
|
||||
}
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
void SystemStub_SDL::setPalette(const uint8 *pal, uint16 n) {
|
||||
assert(n <= 256);
|
||||
for (int i = 0; i < n; ++i) {
|
||||
uint8 r = pal[i * 3 + 0];
|
||||
uint8 g = pal[i * 3 + 1];
|
||||
uint8 b = pal[i * 3 + 2];
|
||||
_pal[i] = SDL_MapRGB(_screen->format, r, g, b);
|
||||
}
|
||||
}
|
||||
|
||||
void SystemStub_SDL::setPaletteEntry(uint8 i, const Color *c) {
|
||||
uint8 r = (c->r << 2) | (c->r & 3);
|
||||
uint8 g = (c->g << 2) | (c->g & 3);
|
||||
uint8 b = (c->b << 2) | (c->b & 3);
|
||||
_pal[i] = SDL_MapRGB(_screen->format, r, g, b);
|
||||
}
|
||||
|
||||
void SystemStub_SDL::getPaletteEntry(uint8 i, Color *c) {
|
||||
SDL_GetRGB(_pal[i], _screen->format, &c->r, &c->g, &c->b);
|
||||
c->r >>= 2;
|
||||
c->g >>= 2;
|
||||
c->b >>= 2;
|
||||
}
|
||||
|
||||
void SystemStub_SDL::setOverscanColor(uint8 i) {
|
||||
_overscanColor = i;
|
||||
}
|
||||
|
||||
void SystemStub_SDL::copyRect(int16 x, int16 y, uint16 w, uint16 h, const uint8 *buf, uint32 pitch) {
|
||||
if (_numBlitRects >= MAX_BLIT_RECTS) {
|
||||
warning("SystemStub_SDL::copyRect() Too many blit rects, you may experience graphical glitches");
|
||||
} else {
|
||||
// extend the dirty region by 1 pixel for scalers accessing 'outer' pixels
|
||||
--x;
|
||||
--y;
|
||||
w += 2;
|
||||
h += 2;
|
||||
|
||||
if (x < 0) {
|
||||
x = 0;
|
||||
}
|
||||
if (y < 0) {
|
||||
y = 0;
|
||||
}
|
||||
if (x + w > _screenW) {
|
||||
w = _screenW - x;
|
||||
}
|
||||
if (y + h > _screenH) {
|
||||
h = _screenH - y;
|
||||
}
|
||||
|
||||
SDL_Rect *br = &_blitRects[_numBlitRects];
|
||||
|
||||
br->x = _pi.mirrorMode ? _screenW - (x + w) : x;
|
||||
br->y = y;
|
||||
br->w = w;
|
||||
br->h = h;
|
||||
++_numBlitRects;
|
||||
|
||||
uint16 *p = (uint16 *)_offscreen + (br->y + 1) * _screenW + (br->x + 1);
|
||||
buf += y * pitch + x;
|
||||
|
||||
if (_pi.mirrorMode) {
|
||||
while (h--) {
|
||||
for (int i = 0; i < w; ++i) {
|
||||
p[i] = _pal[buf[w - 1 - i]];
|
||||
}
|
||||
p += _screenW;
|
||||
buf += pitch;
|
||||
}
|
||||
} else {
|
||||
while (h--) {
|
||||
for (int i = 0; i < w; ++i) {
|
||||
p[i] = _pal[buf[i]];
|
||||
}
|
||||
p += _screenW;
|
||||
buf += pitch;
|
||||
}
|
||||
}
|
||||
if (_pi.dbgMask & PlayerInput::DF_DBLOCKS) {
|
||||
drawRect(br, 0xE7, (uint16 *)_offscreen + _screenW + 1, _screenW * 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SystemStub_SDL::updateScreen(uint8 shakeOffset) {
|
||||
//SDL_Flip(_screen);
|
||||
|
||||
const int mul = _scalers[_scaler].factor;
|
||||
if (shakeOffset == 0) {
|
||||
for (int i = 0; i < _numBlitRects; ++i) {
|
||||
SDL_Rect *br = &_blitRects[i];
|
||||
int16 dx = br->x * mul;
|
||||
int16 dy = br->y * mul;
|
||||
SDL_LockSurface(_sclscreen);
|
||||
uint16 *dst = (uint16 *)_sclscreen->pixels + dy * _sclscreen->pitch / 2 + dx;
|
||||
const uint16 *src = (uint16 *)_offscreen + (br->y + 1) * _screenW + (br->x + 1);
|
||||
(*_scalers[_scaler].proc)(dst, _sclscreen->pitch, src, _screenW, br->w, br->h);
|
||||
SDL_UnlockSurface(_sclscreen);
|
||||
br->x *= mul;
|
||||
br->y *= mul;
|
||||
br->w *= mul;
|
||||
br->h *= mul;
|
||||
SDL_BlitSurface(_sclscreen, br, _screen, br);
|
||||
}
|
||||
SDL_UpdateRects(_screen, _numBlitRects, _blitRects);
|
||||
} else {
|
||||
SDL_LockSurface(_sclscreen);
|
||||
uint16 w = _screenW;
|
||||
uint16 h = _screenH - shakeOffset;
|
||||
uint16 *dst = (uint16 *)_sclscreen->pixels;
|
||||
const uint16 *src = (uint16 *)_offscreen + _screenW + 1;
|
||||
(*_scalers[_scaler].proc)(dst, _sclscreen->pitch, src, _screenW, w, h);
|
||||
SDL_UnlockSurface(_sclscreen);
|
||||
|
||||
SDL_Rect bsr, bdr;
|
||||
bdr.x = 0;
|
||||
bdr.y = 0;
|
||||
bdr.w = _screenW * mul;
|
||||
bdr.h = shakeOffset * mul;
|
||||
SDL_FillRect(_screen, &bdr, _pal[_overscanColor]);
|
||||
|
||||
bsr.x = 0;
|
||||
bsr.y = 0;
|
||||
bsr.w = _screenW * mul;
|
||||
bsr.h = (_screenH - shakeOffset) * mul;
|
||||
bdr.x = 0;
|
||||
bdr.y = shakeOffset * mul;
|
||||
bdr.w = bsr.w;
|
||||
bdr.h = bsr.h;
|
||||
SDL_BlitSurface(_sclscreen, &bsr, _screen, &bdr);
|
||||
|
||||
bdr.x = 0;
|
||||
bdr.y = 0;
|
||||
bdr.w = _screenW * mul;
|
||||
bdr.h = _screenH * mul;
|
||||
SDL_UpdateRects(_screen, 1, &bdr);
|
||||
}
|
||||
_numBlitRects = 0;
|
||||
|
||||
}
|
||||
|
||||
void SystemStub_SDL::processEvents() {
|
||||
SDL_Event ev;
|
||||
while (SDL_PollEvent(&ev)) {
|
||||
switch (ev.type) {
|
||||
case SDL_QUIT:
|
||||
_pi.quit = true;
|
||||
break;
|
||||
case SDL_JOYHATMOTION:
|
||||
_pi.dirMask = 0;
|
||||
if (ev.jhat.value & SDL_HAT_UP) {
|
||||
_pi.dirMask |= PlayerInput::DIR_UP;
|
||||
}
|
||||
if (ev.jhat.value & SDL_HAT_DOWN) {
|
||||
_pi.dirMask |= PlayerInput::DIR_DOWN;
|
||||
}
|
||||
if (ev.jhat.value & SDL_HAT_LEFT) {
|
||||
_pi.dirMask |= PlayerInput::DIR_LEFT;
|
||||
}
|
||||
if (ev.jhat.value & SDL_HAT_RIGHT) {
|
||||
_pi.dirMask |= PlayerInput::DIR_RIGHT;
|
||||
}
|
||||
break;
|
||||
case SDL_JOYAXISMOTION:
|
||||
switch (ev.jaxis.axis) {
|
||||
case 0:
|
||||
if (ev.jaxis.value > JOYSTICK_COMMIT_VALUE) {
|
||||
_pi.dirMask |= PlayerInput::DIR_RIGHT;
|
||||
if (_pi.dirMask & PlayerInput::DIR_LEFT) {
|
||||
_pi.dirMask &= ~PlayerInput::DIR_LEFT;
|
||||
}
|
||||
} else if (ev.jaxis.value < -JOYSTICK_COMMIT_VALUE) {
|
||||
_pi.dirMask |= PlayerInput::DIR_LEFT;
|
||||
if (_pi.dirMask & PlayerInput::DIR_RIGHT) {
|
||||
_pi.dirMask &= ~PlayerInput::DIR_RIGHT;
|
||||
}
|
||||
} else {
|
||||
_pi.dirMask &= ~(PlayerInput::DIR_RIGHT | PlayerInput::DIR_LEFT);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (ev.jaxis.value > JOYSTICK_COMMIT_VALUE) {
|
||||
_pi.dirMask |= PlayerInput::DIR_DOWN;
|
||||
if (_pi.dirMask & PlayerInput::DIR_UP) {
|
||||
_pi.dirMask &= ~PlayerInput::DIR_UP;
|
||||
}
|
||||
} else if (ev.jaxis.value < -JOYSTICK_COMMIT_VALUE) {
|
||||
_pi.dirMask |= PlayerInput::DIR_UP;
|
||||
if (_pi.dirMask & PlayerInput::DIR_DOWN) {
|
||||
_pi.dirMask &= ~PlayerInput::DIR_DOWN;
|
||||
}
|
||||
} else {
|
||||
_pi.dirMask = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case SDL_JOYBUTTONDOWN:
|
||||
switch (ev.jbutton.button) {
|
||||
case 0:
|
||||
_pi.space = true;
|
||||
break;
|
||||
case 1:
|
||||
_pi.shift = true;
|
||||
break;
|
||||
case 2:
|
||||
_pi.enter = true;
|
||||
break;
|
||||
case 3:
|
||||
_pi.backspace = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case SDL_JOYBUTTONUP:
|
||||
switch (ev.jbutton.button) {
|
||||
case 0:
|
||||
_pi.space = false;
|
||||
break;
|
||||
case 1:
|
||||
_pi.shift = false;
|
||||
break;
|
||||
case 2:
|
||||
_pi.enter = false;
|
||||
break;
|
||||
case 3:
|
||||
_pi.backspace = false;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
switch (ev.key.keysym.sym) {
|
||||
case SDLK_LEFT:
|
||||
_pi.dirMask &= ~PlayerInput::DIR_LEFT;
|
||||
break;
|
||||
case SDLK_RIGHT:
|
||||
_pi.dirMask &= ~PlayerInput::DIR_RIGHT;
|
||||
break;
|
||||
case SDLK_UP:
|
||||
_pi.dirMask &= ~PlayerInput::DIR_UP;
|
||||
break;
|
||||
case SDLK_DOWN:
|
||||
_pi.dirMask &= ~PlayerInput::DIR_DOWN;
|
||||
break;
|
||||
case SDLK_SPACE:
|
||||
_pi.space = false;
|
||||
break;
|
||||
case SDLK_RSHIFT:
|
||||
case SDLK_LSHIFT:
|
||||
_pi.shift = false;
|
||||
break;
|
||||
case SDLK_RETURN:
|
||||
_pi.enter = false;
|
||||
break;
|
||||
case SDLK_ESCAPE:
|
||||
_pi.escape = false;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
if (ev.key.keysym.mod & KMOD_ALT) {
|
||||
if (ev.key.keysym.sym == SDLK_RETURN) {
|
||||
switchGfxMode(!_fullscreen, _scaler);
|
||||
} else if (ev.key.keysym.sym == SDLK_KP_PLUS) {
|
||||
uint8 s = _scaler + 1;
|
||||
if (s < NUM_SCALERS) {
|
||||
switchGfxMode(_fullscreen, s);
|
||||
}
|
||||
} else if (ev.key.keysym.sym == SDLK_KP_MINUS) {
|
||||
int8 s = _scaler - 1;
|
||||
if (_scaler > 0) {
|
||||
switchGfxMode(_fullscreen, s);
|
||||
}
|
||||
}
|
||||
break;
|
||||
} else if (ev.key.keysym.mod & KMOD_CTRL) {
|
||||
if (ev.key.keysym.sym == SDLK_f) {
|
||||
_pi.dbgMask ^= PlayerInput::DF_FASTMODE;
|
||||
} else if (ev.key.keysym.sym == SDLK_b) {
|
||||
_pi.dbgMask ^= PlayerInput::DF_DBLOCKS;
|
||||
} else if (ev.key.keysym.sym == SDLK_i) {
|
||||
_pi.dbgMask ^= PlayerInput::DF_SETLIFE;
|
||||
} else if (ev.key.keysym.sym == SDLK_m) {
|
||||
_pi.mirrorMode = !_pi.mirrorMode;
|
||||
flipGfx();
|
||||
} else if (ev.key.keysym.sym == SDLK_s) {
|
||||
_pi.save = true;
|
||||
} else if (ev.key.keysym.sym == SDLK_l) {
|
||||
_pi.load = true;
|
||||
} else if (ev.key.keysym.sym == SDLK_KP_PLUS) {
|
||||
_pi.stateSlot = 1;
|
||||
} else if (ev.key.keysym.sym == SDLK_KP_MINUS) {
|
||||
_pi.stateSlot = -1;
|
||||
} else if (ev.key.keysym.sym == SDLK_r) {
|
||||
_pi.inpRecord = true;
|
||||
} else if (ev.key.keysym.sym == SDLK_p) {
|
||||
_pi.inpReplay = true;
|
||||
}
|
||||
}
|
||||
_pi.lastChar = ev.key.keysym.sym;
|
||||
switch (ev.key.keysym.sym) {
|
||||
case SDLK_LEFT:
|
||||
_pi.dirMask |= PlayerInput::DIR_LEFT;
|
||||
break;
|
||||
case SDLK_RIGHT:
|
||||
_pi.dirMask |= PlayerInput::DIR_RIGHT;
|
||||
break;
|
||||
case SDLK_UP:
|
||||
_pi.dirMask |= PlayerInput::DIR_UP;
|
||||
break;
|
||||
case SDLK_DOWN:
|
||||
_pi.dirMask |= PlayerInput::DIR_DOWN;
|
||||
break;
|
||||
case SDLK_BACKSPACE:
|
||||
case SDLK_TAB:
|
||||
_pi.backspace = true;
|
||||
break;
|
||||
case SDLK_SPACE:
|
||||
_pi.space = true;
|
||||
break;
|
||||
case SDLK_RSHIFT:
|
||||
case SDLK_LSHIFT:
|
||||
_pi.shift = true;
|
||||
break;
|
||||
case SDLK_RETURN:
|
||||
_pi.enter = true;
|
||||
break;
|
||||
case SDLK_ESCAPE:
|
||||
_pi.escape = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SystemStub_SDL::sleep(uint32 duration) {
|
||||
SDL_Delay(duration);
|
||||
}
|
||||
|
||||
uint32 SystemStub_SDL::getTimeStamp() {
|
||||
return SDL_GetTicks();
|
||||
}
|
||||
|
||||
void SystemStub_SDL::startAudio(AudioCallback callback, void *param) {
|
||||
SDL_AudioSpec desired;
|
||||
memset(&desired, 0, sizeof(desired));
|
||||
desired.freq = SOUND_SAMPLE_RATE;
|
||||
desired.format = AUDIO_S8;
|
||||
desired.channels = 1;
|
||||
desired.samples = 2048;
|
||||
desired.callback = callback;
|
||||
desired.userdata = param;
|
||||
if (SDL_OpenAudio(&desired, NULL) == 0) {
|
||||
SDL_PauseAudio(0);
|
||||
} else {
|
||||
error("SystemStub_SDL::startAudio() Unable to open sound device");
|
||||
}
|
||||
}
|
||||
|
||||
void SystemStub_SDL::stopAudio() {
|
||||
SDL_CloseAudio();
|
||||
}
|
||||
|
||||
uint32 SystemStub_SDL::getOutputSampleRate() {
|
||||
return SOUND_SAMPLE_RATE;
|
||||
}
|
||||
|
||||
void *SystemStub_SDL::createMutex() {
|
||||
return SDL_CreateMutex();
|
||||
}
|
||||
|
||||
void SystemStub_SDL::destroyMutex(void *mutex) {
|
||||
SDL_DestroyMutex((SDL_mutex *)mutex);
|
||||
}
|
||||
|
||||
void SystemStub_SDL::lockMutex(void *mutex) {
|
||||
SDL_mutexP((SDL_mutex *)mutex);
|
||||
}
|
||||
|
||||
void SystemStub_SDL::unlockMutex(void *mutex) {
|
||||
SDL_mutexV((SDL_mutex *)mutex);
|
||||
}
|
||||
|
||||
void SystemStub_SDL::prepareGfxMode() {
|
||||
|
||||
int w = _screenW * _scalers[_scaler].factor;
|
||||
int h = _screenH * _scalers[_scaler].factor;
|
||||
|
||||
//_screen = SDL_SetVideoMode(w, h, 16, _fullscreen ? (SDL_FULLSCREEN | SDL_HWSURFACE) : SDL_HWSURFACE);
|
||||
debug(DBG_INFO, "Requesting video %dx%d", w, h);
|
||||
_screen = SDL_SetVideoMode(w, h, 16, SDL_SWSURFACE);
|
||||
if (!_screen) {
|
||||
error("SystemStub_SDL::prepareGfxMode() Unable to allocate _screen buffer");
|
||||
}
|
||||
const SDL_PixelFormat *pf = _screen->format;
|
||||
// Android TODO: get rid of filthy scaler and draw directly to Android surface
|
||||
_sclscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 16, pf->Rmask, pf->Gmask, pf->Bmask, pf->Amask);
|
||||
//_sclscreen = _screen; // Android hack
|
||||
if (!_sclscreen) {
|
||||
error("SystemStub_SDL::prepareGfxMode() Unable to allocate _sclscreen buffer");
|
||||
}
|
||||
forceGfxRedraw();
|
||||
}
|
||||
|
||||
void SystemStub_SDL::cleanupGfxMode() {
|
||||
if (_offscreen) {
|
||||
free(_offscreen);
|
||||
_offscreen = 0;
|
||||
}
|
||||
|
||||
if (_sclscreen) {
|
||||
SDL_FreeSurface(_sclscreen);
|
||||
_sclscreen = 0;
|
||||
}
|
||||
|
||||
if (_screen) {
|
||||
// freed by SDL_Quit()
|
||||
_screen = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void SystemStub_SDL::switchGfxMode(bool fullscreen, uint8 scaler) {
|
||||
|
||||
SDL_Surface *prev_sclscreen = _sclscreen;
|
||||
SDL_FreeSurface(_screen);
|
||||
_fullscreen = fullscreen;
|
||||
_scaler = scaler;
|
||||
prepareGfxMode();
|
||||
SDL_BlitSurface(prev_sclscreen, NULL, _sclscreen, NULL);
|
||||
SDL_FreeSurface(prev_sclscreen);
|
||||
}
|
||||
|
||||
void SystemStub_SDL::flipGfx() {
|
||||
uint16 scanline[256];
|
||||
assert(_screenW <= 256);
|
||||
uint16 *p = (uint16 *)_offscreen + _screenW + 1;
|
||||
for (int y = 0; y < _screenH; ++y) {
|
||||
p += _screenW;
|
||||
for (int x = 0; x < _screenW; ++x) {
|
||||
scanline[x] = *--p;
|
||||
}
|
||||
memcpy(p, scanline, _screenW * sizeof(uint16));
|
||||
p += _screenW;
|
||||
}
|
||||
forceGfxRedraw();
|
||||
}
|
||||
|
||||
void SystemStub_SDL::forceGfxRedraw() {
|
||||
_numBlitRects = 1;
|
||||
_blitRects[0].x = 0;
|
||||
_blitRects[0].y = 0;
|
||||
_blitRects[0].w = _screenW;
|
||||
_blitRects[0].h = _screenH;
|
||||
}
|
||||
|
||||
void SystemStub_SDL::drawRect(SDL_Rect *rect, uint8 color, uint16 *dst, uint16 dstPitch) {
|
||||
dstPitch >>= 1;
|
||||
int x1 = rect->x;
|
||||
int y1 = rect->y;
|
||||
int x2 = rect->x + rect->w - 1;
|
||||
int y2 = rect->y + rect->h - 1;
|
||||
assert(x1 >= 0 && x2 < _screenW && y1 >= 0 && y2 < _screenH);
|
||||
for (int i = x1; i <= x2; ++i) {
|
||||
*(dst + y1 * dstPitch + i) = *(dst + y2 * dstPitch + i) = _pal[color];
|
||||
}
|
||||
for (int j = y1; j <= y2; ++j) {
|
||||
*(dst + j * dstPitch + x1) = *(dst + j * dstPitch + x2) = _pal[color];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "unpack.h"
|
||||
|
||||
|
||||
static int rcr(UnpackCtx *uc, int CF) {
|
||||
int rCF = (uc->chk & 1);
|
||||
uc->chk >>= 1;
|
||||
if (CF) {
|
||||
uc->chk |= 0x80000000;
|
||||
}
|
||||
return rCF;
|
||||
}
|
||||
|
||||
static int next_chunk(UnpackCtx *uc) {
|
||||
int CF = rcr(uc, 0);
|
||||
if (uc->chk == 0) {
|
||||
uc->chk = READ_BE_UINT32(uc->src); uc->src -= 4;
|
||||
uc->crc ^= uc->chk;
|
||||
CF = rcr(uc, 1);
|
||||
}
|
||||
return CF;
|
||||
}
|
||||
|
||||
static uint16 get_code(UnpackCtx *uc, uint8 num_chunks) {
|
||||
uint16 c = 0;
|
||||
while (num_chunks--) {
|
||||
c <<= 1;
|
||||
if (next_chunk(uc)) {
|
||||
c |= 1;
|
||||
}
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
static void dec_unk1(UnpackCtx *uc, uint8 num_chunks, uint8 add_count) {
|
||||
uint16 count = get_code(uc, num_chunks) + add_count + 1;
|
||||
uc->datasize -= count;
|
||||
while (count--) {
|
||||
*uc->dst = (uint8)get_code(uc, 8);
|
||||
--uc->dst;
|
||||
}
|
||||
}
|
||||
|
||||
static void dec_unk2(UnpackCtx *uc, uint8 num_chunks) {
|
||||
uint16 i = get_code(uc, num_chunks);
|
||||
uint16 count = uc->size + 1;
|
||||
uc->datasize -= count;
|
||||
while (count--) {
|
||||
*uc->dst = *(uc->dst + i);
|
||||
--uc->dst;
|
||||
}
|
||||
}
|
||||
|
||||
bool delphine_unpack(uint8 *dst, const uint8 *src, int len) {
|
||||
UnpackCtx uc;
|
||||
uc.src = src + len - 4;
|
||||
uc.datasize = READ_BE_UINT32(uc.src); uc.src -= 4;
|
||||
uc.dst = dst + uc.datasize - 1;
|
||||
uc.size = 0;
|
||||
uc.crc = READ_BE_UINT32(uc.src); uc.src -= 4;
|
||||
uc.chk = READ_BE_UINT32(uc.src); uc.src -= 4;
|
||||
debug(DBG_UNPACK, "delphine_unpack() crc=0x%X datasize=0x%X", uc.crc, uc.datasize);
|
||||
uc.crc ^= uc.chk;
|
||||
do {
|
||||
if (!next_chunk(&uc)) {
|
||||
uc.size = 1;
|
||||
if (!next_chunk(&uc)) {
|
||||
dec_unk1(&uc, 3, 0);
|
||||
} else {
|
||||
dec_unk2(&uc, 8);
|
||||
}
|
||||
} else {
|
||||
uint16 c = get_code(&uc, 2);
|
||||
if (c == 3) {
|
||||
dec_unk1(&uc, 8, 8);
|
||||
} else if (c < 2) {
|
||||
uc.size = c + 2;
|
||||
dec_unk2(&uc, c + 9);
|
||||
} else {
|
||||
uc.size = get_code(&uc, 8);
|
||||
dec_unk2(&uc, 12);
|
||||
}
|
||||
}
|
||||
} while (uc.datasize > 0);
|
||||
return uc.crc == 0;
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __UNPACK_H__
|
||||
#define __UNPACK_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
|
||||
struct UnpackCtx {
|
||||
int size, datasize;
|
||||
uint32 crc;
|
||||
uint32 chk;
|
||||
uint8 *dst;
|
||||
const uint8 *src;
|
||||
};
|
||||
|
||||
extern bool delphine_unpack(uint8 *dst, const uint8 *src, int len);
|
||||
|
||||
|
||||
#endif // __UNPACK_H__
|
||||
@@ -0,0 +1,74 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include <cstdarg>
|
||||
#include "util.h"
|
||||
#include <android/log.h>
|
||||
|
||||
|
||||
uint16 g_debugMask;
|
||||
|
||||
void debug(uint16 cm, const char *msg, ...) {
|
||||
char buf[1024];
|
||||
if (cm & g_debugMask) {
|
||||
va_list va;
|
||||
va_start(va, msg);
|
||||
vsprintf(buf, msg, va);
|
||||
va_end(va);
|
||||
printf("%s\n", buf);
|
||||
fflush(stdout);
|
||||
__android_log_print(ANDROID_LOG_INFO, "REminiscence", "%s", buf);
|
||||
}
|
||||
}
|
||||
|
||||
void error(const char *msg, ...) {
|
||||
char buf[1024];
|
||||
va_list va;
|
||||
va_start(va, msg);
|
||||
vsprintf(buf, msg, va);
|
||||
va_end(va);
|
||||
fprintf(stderr, "ERROR: %s!\n", buf);
|
||||
__android_log_print(ANDROID_LOG_INFO, "REminiscence", "ERROR: %s", buf);
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
void warning(const char *msg, ...) {
|
||||
char buf[1024];
|
||||
va_list va;
|
||||
va_start(va, msg);
|
||||
vsprintf(buf, msg, va);
|
||||
va_end(va);
|
||||
fprintf(stderr, "WARNING: %s!\n", buf);
|
||||
__android_log_print(ANDROID_LOG_INFO, "REminiscence", "WARNING: %s", buf);
|
||||
}
|
||||
|
||||
void string_lower(char *p) {
|
||||
for (; *p; ++p) {
|
||||
if (*p >= 'A' && *p <= 'Z') {
|
||||
*p += 'a' - 'A';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void string_upper(char *p) {
|
||||
for (; *p; ++p) {
|
||||
if (*p >= 'a' && *p <= 'z') {
|
||||
*p += 'A' - 'a';
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __UTIL_H__
|
||||
#define __UTIL_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
enum {
|
||||
DBG_INFO = 1 << 0,
|
||||
DBG_RES = 1 << 1,
|
||||
DBG_MENU = 1 << 2,
|
||||
DBG_UNPACK = 1 << 3,
|
||||
DBG_PGE = 1 << 4,
|
||||
DBG_VIDEO = 1 << 5,
|
||||
DBG_GAME = 1 << 6,
|
||||
DBG_COL = 1 << 7,
|
||||
DBG_SND = 1 << 8,
|
||||
DBG_CUT = 1 << 9,
|
||||
DBG_MOD = 1 << 10,
|
||||
DBG_SFX = 1 << 11
|
||||
};
|
||||
|
||||
extern uint16 g_debugMask;
|
||||
|
||||
extern void debug(uint16 cm, const char *msg, ...);
|
||||
extern void error(const char *msg, ...);
|
||||
extern void warning(const char *msg, ...);
|
||||
|
||||
extern void string_lower(char *p);
|
||||
extern void string_upper(char *p);
|
||||
|
||||
#endif // __UTIL_H__
|
||||
@@ -0,0 +1,411 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "resource.h"
|
||||
#include "systemstub.h"
|
||||
#include "video.h"
|
||||
|
||||
|
||||
Video::Video(Resource *res, SystemStub *stub)
|
||||
: _res(res), _stub(stub) {
|
||||
_frontLayer = (uint8 *)malloc(GAMESCREEN_W * GAMESCREEN_H);
|
||||
memset(_frontLayer, 0, GAMESCREEN_W * GAMESCREEN_H);
|
||||
_backLayer = (uint8 *)malloc(GAMESCREEN_W * GAMESCREEN_H);
|
||||
memset(_backLayer, 0, GAMESCREEN_W * GAMESCREEN_H);
|
||||
_tempLayer = (uint8 *)malloc(GAMESCREEN_W * GAMESCREEN_H);
|
||||
memset(_tempLayer, 0, GAMESCREEN_W * GAMESCREEN_H);
|
||||
_tempLayer2 = (uint8 *)malloc(GAMESCREEN_W * GAMESCREEN_H);
|
||||
memset(_tempLayer2, 0, GAMESCREEN_W * GAMESCREEN_H);
|
||||
_screenBlocks = (uint8 *)malloc((GAMESCREEN_W / SCREENBLOCK_W) * (GAMESCREEN_H / SCREENBLOCK_H));
|
||||
memset(_screenBlocks, 0, (GAMESCREEN_W / SCREENBLOCK_W) * (GAMESCREEN_H / SCREENBLOCK_H));
|
||||
_fullRefresh = true;
|
||||
_shakeOffset = 0;
|
||||
_charFrontColor = 0;
|
||||
_charTransparentColor = 0;
|
||||
_charShadowColor = 0;
|
||||
}
|
||||
|
||||
Video::~Video() {
|
||||
free(_frontLayer);
|
||||
free(_backLayer);
|
||||
free(_tempLayer);
|
||||
free(_tempLayer2);
|
||||
free(_screenBlocks);
|
||||
}
|
||||
|
||||
void Video::markBlockAsDirty(int16 x, int16 y, uint16 w, uint16 h) {
|
||||
debug(DBG_VIDEO, "Video::markBlockAsDirty(%d, %d, %d, %d)", x, y, w, h);
|
||||
assert(x >= 0 && x + w <= GAMESCREEN_W && y >= 0 && y + h <= GAMESCREEN_H);
|
||||
int bx1 = x / SCREENBLOCK_W;
|
||||
int by1 = y / SCREENBLOCK_H;
|
||||
int bx2 = (x + w - 1) / SCREENBLOCK_W;
|
||||
int by2 = (y + h - 1) / SCREENBLOCK_H;
|
||||
assert(bx2 < GAMESCREEN_W / SCREENBLOCK_W && by2 < GAMESCREEN_H / SCREENBLOCK_H);
|
||||
for (; by1 <= by2; ++by1) {
|
||||
for (int i = bx1; i <= bx2; ++i) {
|
||||
_screenBlocks[by1 * (GAMESCREEN_W / SCREENBLOCK_W) + i] = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Video::updateScreen() {
|
||||
debug(DBG_VIDEO, "Video::updateScreen()");
|
||||
// _fullRefresh = true;
|
||||
if (_fullRefresh) {
|
||||
_stub->copyRect(0, 0, Video::GAMESCREEN_W, Video::GAMESCREEN_H, _frontLayer, 256);
|
||||
_stub->updateScreen(_shakeOffset);
|
||||
_fullRefresh = false;
|
||||
} else {
|
||||
int i, j;
|
||||
int count = 0;
|
||||
uint8 *p = _screenBlocks;
|
||||
for (j = 0; j < GAMESCREEN_H / SCREENBLOCK_H; ++j) {
|
||||
uint16 nh = 0;
|
||||
for (i = 0; i < GAMESCREEN_W / SCREENBLOCK_W; ++i) {
|
||||
if (p[i] != 0) {
|
||||
--p[i];
|
||||
++nh;
|
||||
} else if (nh != 0) {
|
||||
int16 x = (i - nh) * SCREENBLOCK_W;
|
||||
_stub->copyRect(x, j * SCREENBLOCK_H, nh * SCREENBLOCK_W, SCREENBLOCK_H, _frontLayer, 256);
|
||||
nh = 0;
|
||||
++count;
|
||||
}
|
||||
}
|
||||
if (nh != 0) {
|
||||
int16 x = (i - nh) * SCREENBLOCK_W;
|
||||
_stub->copyRect(x, j * SCREENBLOCK_H, nh * SCREENBLOCK_W, SCREENBLOCK_H, _frontLayer, 256);
|
||||
++count;
|
||||
}
|
||||
p += GAMESCREEN_W / SCREENBLOCK_W;
|
||||
}
|
||||
if (count != 0) {
|
||||
_stub->updateScreen(_shakeOffset);
|
||||
}
|
||||
}
|
||||
if (_shakeOffset != 0) {
|
||||
_shakeOffset = 0;
|
||||
_fullRefresh = true;
|
||||
}
|
||||
}
|
||||
|
||||
void Video::fullRefresh() {
|
||||
debug(DBG_VIDEO, "Video::fullRefresh()");
|
||||
_fullRefresh = true;
|
||||
memset(_screenBlocks, 0, (GAMESCREEN_W / SCREENBLOCK_W) * (GAMESCREEN_H / SCREENBLOCK_H));
|
||||
}
|
||||
|
||||
void Video::fadeOut() {
|
||||
debug(DBG_VIDEO, "Video::fadeOut()");
|
||||
for (int step = 16; step >= 0; --step) {
|
||||
for (int c = 0; c < 256; ++c) {
|
||||
Color col;
|
||||
_stub->getPaletteEntry(c, &col);
|
||||
col.r = col.r * step >> 4;
|
||||
col.g = col.g * step >> 4;
|
||||
col.b = col.b * step >> 4;
|
||||
_stub->setPaletteEntry(c, &col);
|
||||
}
|
||||
fullRefresh();
|
||||
updateScreen();
|
||||
_stub->sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
void Video::setPaletteSlotBE(int palSlot, int palNum) {
|
||||
debug(DBG_VIDEO, "Video::setPaletteSlotBE()");
|
||||
const uint8 *p = _res->_pal + palNum * 0x20;
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
uint16 color = READ_BE_UINT16(p); p += 2;
|
||||
uint8 t = (color == 0) ? 0 : 3;
|
||||
Color c;
|
||||
c.r = ((color & 0x00F) << 2) | t;
|
||||
c.g = ((color & 0x0F0) >> 2) | t;
|
||||
c.b = ((color & 0xF00) >> 6) | t;
|
||||
_stub->setPaletteEntry(palSlot * 0x10 + i, &c);
|
||||
}
|
||||
}
|
||||
|
||||
void Video::setPaletteSlotLE(int palSlot, const uint8 *palData) {
|
||||
debug(DBG_VIDEO, "Video::setPaletteSlotLE()");
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
uint16 color = READ_LE_UINT16(palData); palData += 2;
|
||||
Color c;
|
||||
c.b = (color & 0x00F) << 2;
|
||||
c.g = (color & 0x0F0) >> 2;
|
||||
c.r = (color & 0xF00) >> 6;
|
||||
_stub->setPaletteEntry(palSlot * 0x10 + i, &c);
|
||||
}
|
||||
}
|
||||
|
||||
void Video::setTextPalette() {
|
||||
debug(DBG_VIDEO, "Video::setTextPalette()");
|
||||
const uint8 *p = _textPal;
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
uint16 color = READ_LE_UINT16(p); p += 2;
|
||||
Color c;
|
||||
c.b = (color & 0x00F) << 2;
|
||||
c.g = (color & 0x0F0) >> 2;
|
||||
c.r = (color & 0xF00) >> 6;
|
||||
_stub->setPaletteEntry(0xE0 + i, &c);
|
||||
}
|
||||
}
|
||||
|
||||
void Video::setPalette0xF() {
|
||||
debug(DBG_VIDEO, "Video::setPalette0xF()");
|
||||
const uint8 *p = _palSlot0xF;
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
Color c;
|
||||
c.r = *p++ >> 2;
|
||||
c.g = *p++ >> 2;
|
||||
c.b = *p++ >> 2;
|
||||
_stub->setPaletteEntry(0xF0 + i, &c);
|
||||
}
|
||||
}
|
||||
|
||||
void Video::copyLevelMap(uint16 room) {
|
||||
debug(DBG_VIDEO, "Video::copyLevelMap(%d)", room);
|
||||
assert(room < 0x40);
|
||||
int32 off = READ_LE_UINT32(_res->_map + room * 6);
|
||||
if (off == 0) {
|
||||
error("Invalid room %d", room);
|
||||
}
|
||||
bool packed = true;
|
||||
if (off < 0) {
|
||||
off = -off;
|
||||
packed = false;
|
||||
}
|
||||
const uint8 *p = _res->_map + off;
|
||||
_mapPalSlot1 = *p++;
|
||||
_mapPalSlot2 = *p++;
|
||||
_mapPalSlot3 = *p++;
|
||||
_mapPalSlot4 = *p++;
|
||||
if (packed) {
|
||||
uint8 *vid = _frontLayer;
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
uint16 sz = READ_LE_UINT16(p); p += 2;
|
||||
decodeLevelMap(sz, p, _res->_memBuf); p += sz;
|
||||
memcpy(vid, _res->_memBuf, 256 * 56);
|
||||
vid += 256 * 56;
|
||||
}
|
||||
} else {
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
for (int y = 0; y < 224; ++y) {
|
||||
for (int x = 0; x < 64; ++x) {
|
||||
_frontLayer[i + x * 4 + 256 * y] = p[256 * 56 * i + x + 64 * y];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
memcpy(_backLayer, _frontLayer, Video::GAMESCREEN_W * Video::GAMESCREEN_H);
|
||||
}
|
||||
|
||||
void Video::decodeLevelMap(uint16 sz, const uint8 *src, uint8 *dst) {
|
||||
debug(DBG_VIDEO, "Video::decodeLevelMap() sz = 0x%X", sz);
|
||||
const uint8 *end = src + sz;
|
||||
while (src < end) {
|
||||
int16 code = (int8)*src++;
|
||||
if (code < 0) {
|
||||
int len = 1 - code;
|
||||
memset(dst, *src++, len);
|
||||
dst += len;
|
||||
} else {
|
||||
++code;
|
||||
memcpy(dst, src, code);
|
||||
src += code;
|
||||
dst += code;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Video::setLevelPalettes() {
|
||||
debug(DBG_VIDEO, "Video::setLevelPalettes()");
|
||||
if (_unkPalSlot2 == 0) {
|
||||
_unkPalSlot2 = _mapPalSlot3;
|
||||
}
|
||||
if (_unkPalSlot1 == 0) {
|
||||
_unkPalSlot1 = _mapPalSlot3;
|
||||
}
|
||||
setPaletteSlotBE(0x0, _mapPalSlot1);
|
||||
setPaletteSlotBE(0x1, _mapPalSlot2);
|
||||
setPaletteSlotBE(0x2, _mapPalSlot3);
|
||||
setPaletteSlotBE(0x3, _mapPalSlot4);
|
||||
if (_unkPalSlot1 == _mapPalSlot3) {
|
||||
setPaletteSlotLE(4, _conradPal1);
|
||||
} else {
|
||||
setPaletteSlotLE(4, _conradPal2);
|
||||
}
|
||||
// slot 5 is monster palette
|
||||
setPaletteSlotBE(0x8, _mapPalSlot1);
|
||||
setPaletteSlotBE(0x9, _mapPalSlot2);
|
||||
setPaletteSlotBE(0xA, _unkPalSlot2);
|
||||
setPaletteSlotBE(0xB, _mapPalSlot4);
|
||||
// slots 0xC and 0xD are cutscene palettes
|
||||
setTextPalette();
|
||||
}
|
||||
|
||||
void Video::drawSpriteSub1(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask) {
|
||||
debug(DBG_VIDEO, "Video::drawSpriteSub1(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
||||
while (h--) {
|
||||
for (int i = 0; i < w; ++i) {
|
||||
if (src[i] != 0) {
|
||||
dst[i] = src[i] | colMask;
|
||||
}
|
||||
}
|
||||
src += pitch;
|
||||
dst += 256;
|
||||
}
|
||||
}
|
||||
|
||||
void Video::drawSpriteSub2(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask) {
|
||||
debug(DBG_VIDEO, "Video::drawSpriteSub2(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
||||
while (h--) {
|
||||
for (int i = 0; i < w; ++i) {
|
||||
if (src[-i] != 0) {
|
||||
dst[i] = src[-i] | colMask;
|
||||
}
|
||||
}
|
||||
src += pitch;
|
||||
dst += 256;
|
||||
}
|
||||
}
|
||||
|
||||
void Video::drawSpriteSub3(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask) {
|
||||
debug(DBG_VIDEO, "Video::drawSpriteSub3(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
||||
while (h--) {
|
||||
for (int i = 0; i < w; ++i) {
|
||||
if (src[i] != 0 && !(dst[i] & 0x80)) {
|
||||
dst[i] = src[i] | colMask;
|
||||
}
|
||||
}
|
||||
src += pitch;
|
||||
dst += 256;
|
||||
}
|
||||
}
|
||||
|
||||
void Video::drawSpriteSub4(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask) {
|
||||
debug(DBG_VIDEO, "Video::drawSpriteSub4(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
||||
while (h--) {
|
||||
for (int i = 0; i < w; ++i) {
|
||||
if (src[-i] != 0 && !(dst[i] & 0x80)) {
|
||||
dst[i] = src[-i] | colMask;
|
||||
}
|
||||
}
|
||||
src += pitch;
|
||||
dst += 256;
|
||||
}
|
||||
}
|
||||
|
||||
void Video::drawSpriteSub5(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask) {
|
||||
debug(DBG_VIDEO, "Video::drawSpriteSub5(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
||||
while (h--) {
|
||||
for (int i = 0; i < w; ++i) {
|
||||
if (src[i * pitch] != 0 && !(dst[i] & 0x80)) {
|
||||
dst[i] = src[i * pitch] | colMask;
|
||||
}
|
||||
}
|
||||
++src;
|
||||
dst += 256;
|
||||
}
|
||||
}
|
||||
|
||||
void Video::drawSpriteSub6(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask) {
|
||||
debug(DBG_VIDEO, "Video::drawSpriteSub6(0x%X, 0x%X, 0x%X, 0x%X)", pitch, w, h, colMask);
|
||||
while (h--) {
|
||||
for (int i = 0; i < w; ++i) {
|
||||
if (src[-i * pitch] != 0 && !(dst[i] & 0x80)) {
|
||||
dst[i] = src[-i * pitch] | colMask;
|
||||
}
|
||||
}
|
||||
++src;
|
||||
dst += 256;
|
||||
}
|
||||
}
|
||||
|
||||
void Video::drawChar(uint8 c, int16 y, int16 x) {
|
||||
debug(DBG_VIDEO, "Video::drawChar(0x%X, %d, %d)", c, y, x);
|
||||
y *= 8;
|
||||
x *= 8;
|
||||
const uint8 *src = _res->_fnt + (c - 32) * 32;
|
||||
uint8 *dst = _frontLayer + x + 256 * y;
|
||||
for (int h = 0; h < 8; ++h) {
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
uint8 c1 = (*src & 0xF0) >> 4;
|
||||
uint8 c2 = (*src & 0x0F) >> 0;
|
||||
++src;
|
||||
|
||||
if (c1 != 0) {
|
||||
if (c1 != 2) {
|
||||
*dst = _charFrontColor;
|
||||
} else {
|
||||
*dst = _charShadowColor;
|
||||
}
|
||||
} else if (_charTransparentColor != 0xFF) {
|
||||
*dst = _charTransparentColor;
|
||||
}
|
||||
++dst;
|
||||
|
||||
if (c2 != 0) {
|
||||
if (c2 != 2) {
|
||||
*dst = _charFrontColor;
|
||||
} else {
|
||||
*dst = _charShadowColor;
|
||||
}
|
||||
} else if (_charTransparentColor != 0xFF) {
|
||||
*dst = _charTransparentColor;
|
||||
}
|
||||
++dst;
|
||||
}
|
||||
dst += 256 - 8;
|
||||
}
|
||||
}
|
||||
|
||||
const char *Video::drawString(const char *str, int16 x, int16 y, uint8 col) {
|
||||
debug(DBG_VIDEO, "Video::drawString('%s', %d, %d, 0x%X)", str, x, y, col);
|
||||
int len = 0;
|
||||
int offset = y * 256 + x;
|
||||
uint8 *dst = _frontLayer + offset;
|
||||
while (1) {
|
||||
uint8 c = *str++;
|
||||
if (c == 0 || c == 0xB || c == 0xA) {
|
||||
break;
|
||||
}
|
||||
uint8 *dst_char = dst;
|
||||
const uint8 *src = _res->_fnt + (c - 32) * 32;
|
||||
for (int h = 0; h < 8; ++h) {
|
||||
for (int w = 0; w < 4; ++w) {
|
||||
uint8 c1 = (*src & 0xF0) >> 4;
|
||||
uint8 c2 = (*src & 0x0F) >> 0;
|
||||
++src;
|
||||
if (c1 != 0) {
|
||||
*dst_char = (c1 == 0xF) ? col : (0xE0 + c1);
|
||||
}
|
||||
++dst_char;
|
||||
if (c2 != 0) {
|
||||
*dst_char = (c2 == 0xF) ? col : (0xE0 + c2);
|
||||
}
|
||||
++dst_char;
|
||||
}
|
||||
dst_char += 256 - 8;
|
||||
}
|
||||
dst += 8; // character width
|
||||
++len;
|
||||
}
|
||||
markBlockAsDirty(x, y, len * 8, 8);
|
||||
return str - 1;
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __VIDEO_H__
|
||||
#define __VIDEO_H__
|
||||
|
||||
#include "intern.h"
|
||||
|
||||
struct Resource;
|
||||
struct SystemStub;
|
||||
|
||||
struct Video {
|
||||
enum {
|
||||
GAMESCREEN_W = 256,
|
||||
GAMESCREEN_H = 224,
|
||||
SCREENBLOCK_W = 8,
|
||||
SCREENBLOCK_H = 8,
|
||||
CHAR_W = 8,
|
||||
CHAR_H = 8
|
||||
};
|
||||
|
||||
static const uint8 _conradPal1[];
|
||||
static const uint8 _conradPal2[];
|
||||
static const uint8 _textPal[];
|
||||
static const uint8 _palSlot0xF[];
|
||||
|
||||
Resource *_res;
|
||||
SystemStub *_stub;
|
||||
|
||||
uint8 *_frontLayer;
|
||||
uint8 *_backLayer;
|
||||
uint8 *_tempLayer;
|
||||
uint8 *_tempLayer2;
|
||||
uint8 _unkPalSlot1, _unkPalSlot2;
|
||||
uint8 _mapPalSlot1, _mapPalSlot2, _mapPalSlot3, _mapPalSlot4;
|
||||
uint8 _charFrontColor;
|
||||
uint8 _charTransparentColor;
|
||||
uint8 _charShadowColor;
|
||||
uint8 *_screenBlocks;
|
||||
bool _fullRefresh;
|
||||
uint8 _shakeOffset;
|
||||
|
||||
Video(Resource *res, SystemStub *stub);
|
||||
~Video();
|
||||
|
||||
void markBlockAsDirty(int16 x, int16 y, uint16 w, uint16 h);
|
||||
void updateScreen();
|
||||
void fullRefresh();
|
||||
void fadeOut();
|
||||
void setPaletteSlotBE(int palSlot, int palNum);
|
||||
void setPaletteSlotLE(int palSlot, const uint8 *palData);
|
||||
void setTextPalette();
|
||||
void setPalette0xF();
|
||||
void copyLevelMap(uint16 room);
|
||||
void decodeLevelMap(uint16 sz, const uint8 *src, uint8 *dst);
|
||||
void setLevelPalettes();
|
||||
void drawSpriteSub1(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
|
||||
void drawSpriteSub2(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
|
||||
void drawSpriteSub3(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
|
||||
void drawSpriteSub4(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
|
||||
void drawSpriteSub5(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
|
||||
void drawSpriteSub6(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
|
||||
void drawChar(uint8 c, int16 y, int16 x);
|
||||
const char *drawString(const char *str, int16 x, int16 y, uint8 col);
|
||||
};
|
||||
|
||||
#endif // __VIDEO_H__
|
||||
BIN
project/jni/application/REminiscence/icon.png
Normal file
BIN
project/jni/application/REminiscence/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 21 KiB |
Reference in New Issue
Block a user