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@@ -25,8 +25,8 @@ InhibitSuspend=n
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# If the URL in in the form ':dir/file.dat:http://URL/' it will be downloaded as binary BLOB to the application dir and not unzipped
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# If the URL does not contain 'http://' it is treated as file from 'project/jni/application/src/AndroidData' dir -
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# these files are put inside .apk package by build system
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# Also please avoid 'https://' URLs, many Android devices do not have trust certificates and will fail to connect to SF.net over HTTPS
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AppDataDownloadUrl="!Heroes 2 DEMO (45 Mb) - required if you don't own full version|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/h2demo.zip/download^!MIDI music support (18 Mb)|http://sourceforge.net/projects/libsdl-android/files/timidity.zip/download^!Essential map pack (9 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/EssentialMapPack.zip/download^!T-800 Mod Compaign|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/fheroes2_cam_v1.zip/download^Additional map pack (95 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/AdditionalMapPack.zip/download^Mega map pack (280 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/MegaMapPack.zip/download^!Engine files|data13.zip^!Engine fonts|data-cfg-fonts.zip^Russian translation|:fheroes2.cfg:fheroes2-ru.cfg^Czech translation|:fheroes2.cfg:fheroes2-cs.cfg^Spanish translation|:fheroes2.cfg:fheroes2-es.cfg^French translation|:fheroes2.cfg:fheroes2-fr.cfg^Hungarian translation|:fheroes2.cfg:fheroes2-hu.cfg^Polish translation|:fheroes2.cfg:fheroes2-pl.cfg^Portugese translation|:fheroes2.cfg:fheroes2-pt_BR.cfg^Swedish translation|:fheroes2.cfg:fheroes2-sv.cfg"
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# Using 'https://' URLs, since http connections to SF.net do not work anymore
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AppDataDownloadUrl="!Heroes 2 DEMO (45 Mb) - required if you don't own full version|https://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/h2demo.zip/download^!MIDI music support (18 Mb)|https://sourceforge.net/projects/libsdl-android/files/timidity.zip/download^!Essential map pack (9 Mb)|https://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/EssentialMapPack.zip/download^!T-800 Mod Compaign|https://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/fheroes2_cam_v1.zip/download^Additional map pack (95 Mb)|https://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/AdditionalMapPack.zip/download^Mega map pack (280 Mb)|https://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/MegaMapPack.zip/download^!Engine files|data13.zip^!Engine fonts|data-cfg-fonts.zip^Russian translation|:fheroes2.cfg:fheroes2-ru.cfg^Czech translation|:fheroes2.cfg:fheroes2-cs.cfg^Spanish translation|:fheroes2.cfg:fheroes2-es.cfg^French translation|:fheroes2.cfg:fheroes2-fr.cfg^Hungarian translation|:fheroes2.cfg:fheroes2-hu.cfg^Polish translation|:fheroes2.cfg:fheroes2-pl.cfg^Portugese translation|:fheroes2.cfg:fheroes2-pt_BR.cfg^Swedish translation|:fheroes2.cfg:fheroes2-sv.cfg"
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# Video color depth - 16 BPP is the fastest and supported for all modes, 24 bpp is supported only
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# with SwVideoMode=y, SDL_OPENGL mode supports everything. (16)/(24)/(32)
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@@ -180,10 +180,10 @@ MultiABI=n
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AppMinimumRAM=32
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# Application version code (integer)
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AppVersionCode=327821
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AppVersionCode=327841
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# Application user-visible version name (string)
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AppVersionName="3278.21"
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AppVersionName="3278.41"
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# Reset SDL config when updating application to the new version (y) / (n)
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ResetSdlConfigForThisVersion=n
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@@ -194,7 +194,7 @@ DeleteFilesOnUpgrade="libsdl-DownloadFinished-5.flag libsdl-DownloadFinished-6.f
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# Optional shared libraries to compile - removing some of them will save space
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# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
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# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
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CompiledLibraries="sdl_mixer sdl_image sdl_ttf sdl_net png intl"
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CompiledLibraries="c++_shared sdl_mixer sdl_image sdl_ttf sdl_net png intl"
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# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
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CustomBuildScript=n
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