pelya
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2b2248f27f
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TOTALLY STUPID BUG how could I lose 3 days debugging it. SDL is working perfeclty, that was the application crashing which could not load music file.
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2010-07-01 18:48:00 +03:00 |
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pelya
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09388a7599
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Moved to NDK r4 and SDK 2.2, updated readme, still catching the crash in audio output with Android 2.2 - added lot of debug spam
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2010-06-25 18:52:45 +03:00 |
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pelya
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dd853f111c
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Increase priority for audio thread to prevent warnings and errors about "CPU pegged"
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2010-06-10 18:47:50 +03:00 |
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pelya
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3d66cd911a
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Fixed audio not playing, it still works only for Android 2.1 - 1.6 fails for unknown reason
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2010-06-10 14:19:17 +03:00 |
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pelya
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91333e8bd4
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Fixed single-threaded audio implementation. Curent code works with Android 2.1 but fails with 1.6.
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2010-06-09 15:52:14 +03:00 |
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pelya
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3aa634d175
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Made audio single-threaded - ITCRASHES nOW, and doesn't work with Android 1.6
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2010-06-08 20:09:35 +03:00 |
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pelya
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16efa9e976
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More debug to data downloader - it suddenly started to misbehave after I've increased buffer size
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2010-05-20 18:37:42 +03:00 |
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pelya
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b973f29b35
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Splitted Java sources to many small files, fixed tabulation, splitted input source file from video in libSDL.
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2010-05-18 11:14:30 +03:00 |
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