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347 Commits 4 Branches 5 Tags
aaf9ea3eb0963231ce5861451b38fe712baacfc1
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8 Commits

Author SHA1 Message Date
pelya
2b2248f27f TOTALLY STUPID BUG how could I lose 3 days debugging it. SDL is working perfeclty, that was the application crashing which could not load music file. 2010-07-01 18:48:00 +03:00
pelya
09388a7599 Moved to NDK r4 and SDK 2.2, updated readme, still catching the crash in audio output with Android 2.2 - added lot of debug spam 2010-06-25 18:52:45 +03:00
pelya
dd853f111c Increase priority for audio thread to prevent warnings and errors about "CPU pegged" 2010-06-10 18:47:50 +03:00
pelya
3d66cd911a Fixed audio not playing, it still works only for Android 2.1 - 1.6 fails for unknown reason 2010-06-10 14:19:17 +03:00
pelya
91333e8bd4 Fixed single-threaded audio implementation. Curent code works with Android 2.1 but fails with 1.6. 2010-06-09 15:52:14 +03:00
pelya
3aa634d175 Made audio single-threaded - ITCRASHES nOW, and doesn't work with Android 1.6 2010-06-08 20:09:35 +03:00
pelya
16efa9e976 More debug to data downloader - it suddenly started to misbehave after I've increased buffer size 2010-05-20 18:37:42 +03:00
pelya
b973f29b35 Splitted Java sources to many small files, fixed tabulation, splitted input source file from video in libSDL. 2010-05-18 11:14:30 +03:00
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