Commit Graph

327 Commits

Author SHA1 Message Date
pelya
a4cb94028c Moved all includes from LOCAL_CFLAGS to LOCAL_C_INCLUDES so it will work in Cygwin 2011-02-02 14:28:16 +00:00
pelya
38434ccb4c Removed malicious -fstack-protector compiler flag (I wonder how did it compile before for me) 2011-02-02 13:09:04 +00:00
pelya
3e1af150d2 Fixed building with AndroidBuild.sh with clean repository 2011-02-02 13:06:56 +00:00
pelya
36128968af Fixed on-screen keyboard not drawing 2011-02-02 10:26:35 +00:00
pelya
f6c8bd724a Fixed bug in makefiles when NDK directory is renamed 2011-02-01 16:05:40 +00:00
pelya
fbaf44f09f Updated UfoAI project 2011-02-01 13:21:07 +00:00
pelya
4ce55bcaaa Added lowmem project for UfoAI 2011-02-01 11:42:08 +00:00
pelya
36692f967f Added define SDL_GL_FIRST_SAFE_TEXTURE_ID for UfoAI which uses static texture ID-s 2011-01-31 16:55:09 +00:00
pelya
42a9fad465 Updated libpng 2011-01-31 11:27:10 +00:00
pelya
61d1008480 Updated ScummVM project 2011-01-28 17:01:09 +00:00
pelya
424b94565b I'v efailed to integrate my STLPort so now I'm using GNU stdc++ with RTTI and exceptions 2011-01-28 16:40:24 +00:00
pelya
343458d9a6 Integrating with NDK r5: STLPort still does not compile 2011-01-28 14:38:24 +00:00
pelya
8418a37c02 Minor fix to on-screen keyboard 2011-01-27 16:21:31 +00:00
pelya
77ebf5541d Removed some debug 2011-01-27 14:52:58 +00:00
pelya
71edaa907a Replaced glTexEnvi with glTexEnvf 'cause glTexEnvi seems to be not supported on emulator 2011-01-26 16:22:29 +00:00
pelya
1a807452e0 Updated fheroes2 data file 2011-01-26 09:57:53 +00:00
pelya
e9bccd21bf Fixed bug in previous commit with __SDL_fake_stdout not defined, updated fheroes2 project 2011-01-26 09:53:20 +00:00
pelya
b337e649b9 Added fake stdin/stdout/stderr streams, to prevent crashes on some tablets 2011-01-25 14:29:23 +00:00
pelya
71cf9fb2f2 Added OepnGL "Hello World" project 2011-01-25 13:26:14 +00:00
pelya
74734f4ad1 Added another custo mvideo mode 2011-01-25 12:48:44 +00:00
pelya
c0e1eed455 Added missing -lstdc++ to the configure/make helper script for CrystaX NDK 2011-01-24 18:09:37 +00:00
pelya
727925fed2 Removed Ugly Arrows" keyboard theme, save/restore OpenGL context when drawing on-screen keyboard 2011-01-24 14:09:03 +00:00
pelya
aa6ca924eb Fixed compilation error 2011-01-17 09:35:29 +00:00
pelya
4c0ab00fdd Fixed SDL 1.2 compilation 2011-01-14 12:54:55 +00:00
pelya
e41d56798a Updated SDL 1.3 to rev 5001 2011-01-14 12:23:36 +00:00
pelya
0d2fdd9f1d Build instructions for UFO:AI 2011-01-13 16:39:11 +00:00
pelya
e7ac2e0295 Added theora to libs 2011-01-13 14:59:44 +00:00
pelya
0a89f2b707 Fixed SDL_GL_GetProcAddress 2011-01-12 18:09:40 +00:00
pelya
b6bf7f3eb4 Moved AndroidAppsettings.cfg to Ufoai dir 2011-01-11 18:32:17 +00:00
pelya
babc5c0c7f Updated fheroes2 project, new project:UFO:AI, it does not compile yet 2011-01-11 14:57:45 +00:00
pelya
ccb4e16935 Added libcurl to libs 2011-01-10 18:51:56 +00:00
pelya
62acddf82f Added texture filtering setting 2011-01-06 11:27:45 +00:00
pelya
650395332e Saner defaults for on-screen magnifying glass and mouse click methods 2011-01-06 08:03:37 +00:00
pelya
92fe366c81 Option to assign mouse click to any HW key 2011-01-04 16:19:40 +00:00
pelya
28b25e2224 Teeworlds: check if user redefined keyboard layout 2010-12-31 13:11:43 +00:00
pelya
49fa480e04 Updated project files for many apps 2010-12-31 11:42:15 +00:00
pelya
83cb2ccd2c Fixed swapped joystick in UQM 2010-12-31 10:36:34 +00:00
pelya
62b6731332 Fixed broken joystick input in SDL 2010-12-31 10:35:52 +00:00
pelya
66f7928078 Option to customize on-screen keyboard layout 2010-12-30 15:23:46 +00:00
pelya
c4c16ec1d8 Fixed Alien Blaster and SDL 1.3 compilation 2010-12-29 16:30:08 +00:00
pelya
d6d9376b7f Fixed atan2i.h not included in SDL 1.3 2010-12-29 16:09:13 +00:00
pelya
9f4507b86f Even more debug 2010-12-29 16:00:38 +00:00
pelya
154e2e3eda Editable data download path/application curdir, editable app commandline, updated teadme 2010-12-29 12:55:44 +00:00
pelya
858dd2fdb2 Option for calibrating touchscreen 2010-12-28 13:46:13 +00:00
pelya
2e2527a1a7 Fixed nasty bug in a mouse input 2010-12-27 11:27:21 +00:00
pelya
b96b419f74 Fixed LTris compilation and Android settings 2010-12-24 13:10:02 +00:00
pelya
01b3b8f117 Renamed existing lbreakout2 to prevent misunderstangdings, fixed download data in LTris and LMarbles 2010-12-24 12:11:59 +00:00
Jerome Marty
4485eab948 Automatically updated configure script 2010-12-24 12:06:31 +00:00
Jerome Marty
3e76f89c17 Updated lbreakout2 build script 2010-12-24 12:06:22 +00:00
Jerome Marty
87bae09b46 Updated ltris build script 2010-12-24 12:06:16 +00:00