Commit Graph

141 Commits

Author SHA1 Message Date
pelya
975294dc68 Fixed GFX errors on newer Tegra devices, due to improper choosing GL config in Java code 2011-09-02 16:28:51 +03:00
pelya
136d307c1b Added hack to enforce relative mouse movement mode, for PUAE 2011-08-30 15:01:55 +03:00
pelya
39457725f6 Small fix to suspend/resume 2011-08-29 18:17:57 +03:00
pelya
f3193e8fd2 Fixed nasty bug in "touch near cursor to click" mouse emulation mode,
also validated on-screen keyboard with 10-point touchscreen, no issues found.
2011-08-11 19:36:06 +03:00
pelya
c4aecd807b Do not ratelimit touch events on Froyo/Gingerbread, they are already ratelimited by OS 2011-08-09 14:34:50 +03:00
pelya
16f757970a Fixed new code, added GLES2 example - I'm not sure that it works correctly, but it reports that GLES 2 is initialized 2011-08-02 13:20:32 +03:00
pelya
6caefe96a5 Load shared GLESv2 library 2011-07-29 18:44:49 +03:00
pelya
69de188e16 Added GLES2 support, and support for 24bpp and 32bpp - NOT TESTED,
it's only for OpenGL and for pure SW mode, HW SDL surfaces won't work
2011-07-29 17:41:27 +03:00
pelya
ad97333b34 Various fixes to Settings.java 2011-07-28 16:45:42 +03:00
pelya
06e262ebdb Stop accelerometer when the app is put to background, and start it when it's resumed - I did not test this patch yet. 2011-07-28 16:11:35 +03:00
pelya
a62403da1d On-screen keyboard visible size - buttons are smaller but touch area is still big 2011-07-27 18:54:23 +03:00
pelya
da5072109f Changed default on-screen keyboard size to large 2011-07-25 17:09:10 +03:00
pelya
bbf90a959b Added compatibility mode to SDL, for misbehaving apps that don't call SDL_Flip() 2011-07-06 11:49:01 +03:00
pelya
877654a2d4 Updated VCMI, fixed crash due to SDL_Image not supporting PCX format 2011-07-01 15:32:20 +03:00
pelya
4d3c771791 Changed license type to ZLIB for the Java source files 2011-06-24 11:43:07 +03:00
pelya
052a98a319 Updated translations 2011-06-22 18:13:22 +03:00
pelya
819febb3af Warn users of Telechips devices that app will crash with their broken libc 2011-06-22 16:43:22 +03:00
pelya
62fd0b2dd6 VCMI loads main menu on a device, but crashes right after click on any botton. Megadebug patch attached. 2011-06-16 19:57:53 +03:00
pelya
e8dd7d71d6 Fixes to new build system 2011-06-14 19:44:58 +03:00
pelya
538a0d0b3f Updated VCMI, added readme 2011-06-10 13:27:16 +03:00
pelya
22a4b5ac03 Added VCMI server, but it cannot be launched apparently, because VCMI just crash 2011-06-09 20:22:51 +03:00
pelya
b118aed813 Fixes to ffmpeg and to VCMI 2011-06-07 15:42:22 +03:00
pelya
550341ad8b Draw the logo when app loads, until the first SDL_Flip(), also fixed small bug in menu 2011-06-01 13:13:29 +03:00
pelya
47b5d6938a If you've added another download with "!" at the beginning to the updated .apk - do not ask user, just download the file 2011-05-31 18:52:12 +03:00
pelya
3b0b8675eb New revamped startup dialog, with possibility to disable separate menu options or entire dialog through ChangeAppSettings.sh 2011-05-31 16:30:08 +03:00
pelya
b10fefba4f Fixed the NO_REMAP implementation, fixed few minor bg in Settings.java 2011-05-30 15:25:08 +03:00
pelya
f06e5643e7 Reverted my work-in-progress changes in Settings.java, that broke compilation 2011-05-30 11:17:32 +03:00
pelya
8eaa947706 Disabled code to make screen blue when app is loading, until I'll implement proper logo loading 2011-05-26 11:29:37 +03:00
pelya
3409066830 Patch to make volume keys change volume instead of in-game action, by lmak 2011-05-26 11:27:50 +03:00
pelya
ebd3757b91 Compilation fix 2011-05-24 13:41:33 +03:00
pelya
2eb1de79b9 Blind try to fix ANR timeout when app is restored from background 2011-05-24 13:26:10 +03:00
pelya
6e9ca5f0bc SDL tries to load file "logo.png" from assets, and use it as a startup logo, if it fails it reverts to the usual SDL logo 2011-05-20 14:44:44 +03:00
pelya
c418f7da64 More modifications to SDL config dialog 2011-05-20 12:21:22 +03:00
pelya
342b99c77d Started refactoring SDL startup menu 2011-05-19 17:29:03 +03:00
pelya
f65677b399 Updated translations 2011-05-19 14:06:31 +03:00
pelya
50ef398490 Support Android 3.1 bluetooth/USB mouse (not tested!), added new option to choose mouse settings depending on the screen size 2011-05-19 14:00:56 +03:00
pelya
d77044bfaa Fix to Java part of multitouch input 2011-05-16 11:58:54 +03:00
pelya
0742977a5e Fixed clashing lib names with system libraries 2011-04-22 16:12:36 -04:00
pelya
2bb4e56768 Changed random code in arbitrary places to fix mysterious crash 2011-04-21 21:09:52 -04:00
pelya
ea3df210c4 Added a license exception to permit custom startup config dialogs in closed-source projects. 2011-04-18 18:02:28 +00:00
pelya
8fce28ca72 Fixed non-blocking SwapBuffers 2011-03-14 19:09:41 +02:00
pelya
5a91ed9723 Some failed attempts to make EditText widget without autocomplete and showing screen keyboard automatically. 2011-03-10 17:55:00 +02:00
pelya
f67db85103 Fixed bug in text input 2011-03-10 17:08:58 +02:00
pelya
418ab79db8 Do not send Backspace keycode for text input invoked with SDL_ANDROID_GetScreenKeyboardTextInput() 2011-02-28 11:16:47 +00:00
pelya
d5413b3c15 Same SDL keycode for Camera and Focus keys 2011-02-25 14:59:32 +00:00
pelya
99f734c61c Added new API for toggling text input via Android EditText widget 2011-02-24 16:21:54 +00:00
pelya
be0552d7e9 Made SDL config menu better looking 2011-02-23 11:11:59 +00:00
pelya
3b35d2c4ca MultiThreadedVideo seems to work slower, disabled b ydefault 2011-02-18 16:34:07 +00:00
pelya
4f3665edef app2sd support for shared libraries 2011-02-18 16:09:20 +00:00
pelya
b4a21bd84c Enable separate video thread by default, FPS drop is not too much 2011-02-15 15:43:22 +00:00