pelya
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4e214b0ffd
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Updated VCMI - you may even play some battles
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2011-06-21 18:21:00 +03:00 |
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pelya
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62fd0b2dd6
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VCMI loads main menu on a device, but crashes right after click on any botton. Megadebug patch attached.
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2011-06-16 19:57:53 +03:00 |
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pelya
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ae93866036
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VCMI is running properly on Android
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2011-06-14 14:35:03 +03:00 |
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pelya
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fd555437de
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VCMI: server is started, but then iot doesn't work and freezes. The same code works on Linux.
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2011-06-10 17:56:35 +03:00 |
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pelya
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a7dacc9e45
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Updated readme
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2011-06-10 13:28:59 +03:00 |
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pelya
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538a0d0b3f
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Updated VCMI, added readme
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2011-06-10 13:27:16 +03:00 |
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pelya
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22a4b5ac03
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Added VCMI server, but it cannot be launched apparently, because VCMI just crash
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2011-06-09 20:22:51 +03:00 |
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pelya
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af794b0b04
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VCMI is running the main menu, yay
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2011-06-09 19:44:34 +03:00 |
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pelya
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ade2c18fbe
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VCMI dumps something to logcat, then crashes
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2011-06-09 18:01:37 +03:00 |
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pelya
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a12092fb6d
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Updated VCMI to compile with NDK r5b, it still fails to run
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2011-06-08 18:31:31 +03:00 |
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pelya
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c684662e0e
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Removed sdl_fake_stdout hack - it prevents standalone executables to link
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2011-06-08 13:30:31 +03:00 |
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pelya
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edde6790b6
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Fixes for NDK r5b and r5-crystax.beta3
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2011-06-07 18:43:46 +03:00 |
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pelya
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d8f2263a7f
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VCMI crashes when loading libapplication.so, it does not even reach SDL_main, debugging on emulator did not help, so I'm giving up for now on porting it
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2011-06-07 17:21:10 +03:00 |
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pelya
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b118aed813
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Fixes to ffmpeg and to VCMI
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2011-06-07 15:42:22 +03:00 |
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pelya
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94a1c9f13e
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VCMI: fix for data path
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2011-06-07 13:58:33 +03:00 |
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pelya
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dd2e589159
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VCMI compiles, but does not work, because the server and AI libraries should be linked statically to it
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2011-06-07 13:49:57 +03:00 |
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