Commit Graph

322 Commits

Author SHA1 Message Date
pelya
38bceffddd Added GemRB sources 2010-12-14 09:47:29 +00:00
pelya
1490b815af Fixes to text input 2010-12-10 17:25:26 +00:00
pelya
22f21566a7 Fixed keycode remapper 2010-12-10 17:02:45 +00:00
pelya
658bec6205 SDL keycodes now can be redefined by user 2010-12-10 16:42:55 +00:00
pelya
d40771de0d Updated GLXGears 2010-12-09 14:59:35 +00:00
pelya
857b3c8b7d Added SDL keycodes in Java 2010-12-07 20:06:44 +02:00
pelya
3dd4da9b0b Generic physical phone key to SDL key remapper, only dialog is implemented - it's not saved and not working yet 2010-12-07 20:05:52 +02:00
pelya
4bdec438c6 Configurable speed and accel to move mouse with joystick 2010-12-06 13:12:03 +02:00
pelya
4958e24367 Touchscreen is not necessary for many apps 2010-12-03 14:45:19 +02:00
pelya
8f061fe8c8 Updated openttd and TeeWorlds projects 2010-12-02 17:32:10 +02:00
pelya
abf128bb3c Bigger button for text input 2010-12-02 17:14:35 +02:00
pelya
dc40a4066d Separated touch pointers for on-screen keys and mouse events (you should play TeeWorlds to see the new behavior) 2010-12-02 17:12:25 +02:00
pelya
88b1174ef1 Pass delete events of text input field to SDL layer as backspace key 2010-12-02 17:11:29 +02:00
pelya
508b1aef1f Added titile to config menu 2010-12-01 15:15:56 +02:00
pelya
0a6e7177fe Updated OpenTTD 2010-11-30 19:00:41 +02:00
pelya
92aa47b0ce Fixed crash in Java code 2010-11-30 18:11:20 +02:00
pelya
54dbce5e6c Oops 2010-11-30 17:53:44 +02:00
pelya
e4685ee939 Small aesthetic update 2010-11-30 17:43:28 +02:00
pelya
1193aed354 Fixed infinite recursion in move-mouse-with-keyboard code 2010-11-30 17:39:46 +02:00
pelya
6da123b21c Game audio should be played through music audio stream, or it won't be played over headphones 2010-11-30 14:03:29 +02:00
pelya
7f8d53c57a Samll fix to fheroes2 data 2010-11-30 13:33:06 +02:00
pelya
14c342f189 Small fix to new menu 2010-11-29 19:08:39 +02:00
pelya
fecd323b20 New happy shiny and totally not ugly startup menu dialog. 2010-11-29 19:07:02 +02:00
pelya
2d5c038baf Small fixes to build scripts 2010-11-29 16:53:15 +02:00
pelya
3e54f6e5fa Oopsie 2010-11-29 15:52:14 +02:00
pelya
6eec7b4f08 Removed keyboard mouse from ScummVM patch - it's already emulated on SDL side 2010-11-29 15:47:43 +02:00
pelya
94a10e5ffc Separate option for mouse click via DPAD center/trackball, fixed moving mouse via cursor keys 2010-11-29 15:46:44 +02:00
pelya
0af59bdcfe Updated Free Heroes 2 project 2010-11-29 14:33:47 +02:00
pelya
45393e1e16 Added zziplib 2010-11-29 12:44:44 +02:00
pelya
6a8b3039ce Fixed SDL 1.3 compilation 2010-11-29 12:22:27 +02:00
pelya
6d09ef7de4 Final fixes to controlling mouse with trackball 2010-11-26 23:14:50 +02:00
pelya
3259404912 Fixed trackball mouse 2010-11-26 22:57:42 +02:00
pelya
143d8f3da6 Updated translations 2010-11-26 22:45:05 +02:00
pelya
0bd530be88 Added option for left click with double-tap, added option for moving mouse via trackball 2010-11-26 22:17:55 +02:00
pelya
dc74908472 Added a frame around screen magnifying glass 2010-11-26 19:33:04 +02:00
pelya
7ed8ea5d1b Fixed crash in SDL 2010-11-26 17:51:39 +02:00
pelya
b03cf07033 Updated fheroes2 project 2010-11-26 14:11:01 +02:00
pelya
6027aea7ac Removed unneeded patches 2010-11-26 13:20:28 +02:00
pelya
a420dee9f6 Updated Free Heroes 2 project 2010-11-26 13:19:35 +02:00
pelya
d936c74345 forgot to add Ukrainian translation file to Git 2010-11-26 13:15:53 +02:00
pelya
27714ee893 Updated Free Heroes 2 project file 2010-11-25 12:00:38 +02:00
pelya
b4af36ad36 Updated FHeroes2 project 2010-11-25 11:26:10 +02:00
pelya
5bdd6e742d Updated OpenTTD project 2010-11-24 20:59:48 +02:00
pelya
b5caf53a8c Removed debugging crash in video code, fixed OpenTTD 2010-11-24 20:26:49 +02:00
pelya
a0cc34138b WARNING: SDL 1.3 won't compile! All SDL events now pushed from main SDL thread - this fixes some GFX problems in point-and-click games like OpenTTD. 2010-11-24 20:03:25 +02:00
pelya
35feddc7f8 Reverted my change - it only makes things worse 2010-11-24 20:03:06 +02:00
pelya
cad90e4159 Reverted my audio optimization - it makes things worse - each flush() outputs to logcat on my Evo 2010-11-24 19:30:08 +02:00
pelya
fb8ee6ded8 Added virtual 480x320 and 800x480 video modes 2010-11-24 15:16:29 +02:00
pelya
1b4c5d2d3d Fixed STLPort - it was configured for older NDK 2010-11-24 15:13:09 +02:00
pelya
34c99e1f07 Less lag for audio, fixed high CPU usage in background mode 2010-11-23 20:48:36 +02:00