Commit Graph

6 Commits

Author SHA1 Message Date
pelya 8895adf61e Fixed compilation 2010-07-07 14:03:14 +03:00
pelya 09388a7599 Moved to NDK r4 and SDK 2.2, updated readme, still catching the crash in audio output with Android 2.2 - added lot of debug spam 2010-06-25 18:52:45 +03:00
pelya 3efc812191 Fixes for Android 1.6 - it still crashes on start 2010-06-08 16:15:22 +03:00
pelya 4059cb46f1 THIS REVISION WILL NOT RUN! Added an own implementation of GLSurfaceView to launch native main() code from it. 2010-05-17 18:39:02 +03:00
pelya 94df8e2921 Fixed Alien Blaster not working on simulation - I've added lot of debug spam, it should be removed.
The problem is in the least obvious place - the std::ostringstream output deadlocks for no reason -
see file project/jni/application/src/asstring.h.
The only reason I can think of is that previously I've has one big statically linked library,
and now libstlport and libapplication areseparate shared libraries. But why then all std::vectors etc work?
2010-05-12 19:49:48 +03:00
pelya 500d845cc6 Moved NativeInit() to separate sdl_main shared library so libapplication.so won't contain any java-specific code,
added SDL_image, libpng and libjpeg.
2010-05-11 12:50:50 +03:00