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c9ce3ced58
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change: Bump minSdkVersion to 24
Openttd dropped support to not having getifaddrs, and Android only
started shipping ifaddrs.h with SDK 24
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2024-04-07 13:51:01 +01:00 |
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86aa68b95a
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WIP prepare for v14.0
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2024-04-06 01:30:11 +01:00 |
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pelya
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ba816271e4
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SDL: removed Proguard check, fixed build scripts
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2023-05-17 15:47:15 +03:00 |
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9249dd3ffc
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feat: Allow multiple full app names
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2023-05-17 12:07:15 +03:00 |
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Miguel Horta
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0baa3f3eee
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Use f-droid's gradle
Drop wrapper usage
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2023-05-17 12:06:40 +03:00 |
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Miguel Horta
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a92f6cf9b8
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Allow building for F-Droid
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2023-05-17 12:06:35 +03:00 |
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Miguel Horta
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6e8c289854
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Fix syntax error
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2023-05-17 11:53:13 +03:00 |
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Miguel Horta
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895977f0c8
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Fix post build condition
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2023-05-17 11:53:13 +03:00 |
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Miguel Horta
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2e44deacdf
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Fix indentation
Add .editorconfig to easily enforce indentation rules
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2023-05-17 11:53:12 +03:00 |
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b8337a5253
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Reduce the terseness of build.sh
Allowing easier reading and editing
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2023-05-17 11:53:12 +03:00 |
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Miguel Horta
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370435341a
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Change whatever I saw that irked me
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2023-05-17 11:53:12 +03:00 |
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Miguel Horta
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cb8fe0ee00
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Add some check to ensure proper build env
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2023-05-17 11:53:12 +03:00 |
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pelya
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ee0df4f895
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SDL: various build fixes
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2023-05-14 19:18:00 +03:00 |
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Sergii Pylypenko
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8f3d943292
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SDL: updated zipalign arguments
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2022-01-06 03:47:28 +02:00 |
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Sergii Pylypenko
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094d04a4c2
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SDL2 Java implementation
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2022-01-03 02:12:10 +02:00 |
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pelya
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636559b5af
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SDL: put debug info from shared libraries into app bundle, updated build scripts to remove hacks and better integrate with Gradle
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2021-01-08 02:29:59 +02:00 |
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pelya
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c928f762f9
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SDL: zipalign will refuse to align signed debug build, make it not an error
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2021-01-06 01:00:04 +02:00 |
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pelya
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82c4111733
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OpenTTD: removed useless variable from the build script
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2021-01-01 01:49:17 +02:00 |
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pelya
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0502bd9416
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SDL: update to NDK r22 - switch from GNU binutils strip to llvm-strip
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2020-12-31 22:13:50 +02:00 |
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pelya
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6b7505dc1f
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SDL: fixed build scripts
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2020-04-17 00:52:53 +03:00 |
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pelya
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70f933c12a
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SDL: updated Gradle and Play Games library, this fixes cloud saves
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2020-04-16 23:07:01 +03:00 |
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Sergii Pylypenko
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7c88857742
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SDL: copy executable binaries to lib dir in apk, according to https://issuetracker.google.com/issues/128554619
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2019-10-15 17:57:55 +03:00 |
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Sergii Pylypenko
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d9ce299843
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SDL: put binaries.zip to lib/<ARCH>/ so Play Store will (maybe, not tested) strip binaries for unsupported architectures
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2019-02-25 21:26:54 +02:00 |
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Sergii Pylypenko
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bb46839637
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SDL: fixed path to .apk file in build script
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2019-02-25 19:39:18 +02:00 |
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Sergii Pylypenko
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51790527e9
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SDL: do not build prebuilt libs if they are not used by the app
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2018-10-11 17:28:41 +03:00 |
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Sergii Pylypenko
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1950b85d8b
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SDL: removed deprecated architectures from build script
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2018-07-05 16:53:47 +03:00 |
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pelya
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38663832d2
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OpenLieroX: bump version
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2018-02-04 20:13:07 +02:00 |
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Sergii Pylypenko
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209a16fd9f
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SDL: fixed Google Play Game Services linking
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2017-09-27 22:09:57 +03:00 |
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Sergii Pylypenko
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4701548e01
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SDL: switched build system from Ant to Gradle, because Google forced this piece of shit on me with SDK update
If you are getting build errors, delete the directory project/app/build
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2017-09-26 23:30:34 +03:00 |
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lubomyr
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32f1ca882e
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updated api (25) in build.sh script, it fixed openssl compilation
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2017-03-11 19:04:19 +02:00 |
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Sergii Pylypenko
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a826416f74
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SDL: fixed SDL_ANDROID_GetScreenKeyboardTextInputAsync() API, build.sh -q will rebuild only armeabi-v7a package
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2017-01-10 20:47:35 +02:00 |
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Sergii Pylypenko
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a830d85c87
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Ninslash: updated readme
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2016-09-21 22:21:27 +03:00 |
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Sergii Pylypenko
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4a3ab0c1ad
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Ninslash: updated
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2016-08-23 23:49:12 +03:00 |
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Sergii Pylypenko
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418d868a88
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Merge branch 'sdl_android' of github.com:pelya/commandergenius
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2016-06-28 22:21:50 +03:00 |
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Sergii Pylypenko
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a1da75bb25
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SDL: clang support in setEnvironment scripts, set CLANG=1 envvar for it to work, you will also need to include -latomic to your libs for ARM builds
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2016-06-28 22:18:38 +03:00 |
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pelya
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58558aa892
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SDL: timestamping debug builds makes no sense
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2016-06-26 23:50:53 +03:00 |
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Sergii Pylypenko
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ed2f31189c
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SDL: support for AndroidPostBuild.sh script, to customize .apk file after it was generated
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2016-06-06 19:40:42 +03:00 |
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lubomyr
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234245ae2d
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added -tsa http://timestamp.digicert.com to jarsigner for prevent warning 'No -tsa or -tsacert is provided and this jar is not timestamped.'
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2016-03-12 16:40:47 +02:00 |
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pelya
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0198a72e35
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SDL: NDK 11 is now exclusively for 64-bit host systems
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2016-03-12 15:52:47 +02:00 |
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pelya
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67aa2ba70d
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SDL: NDK r11 - updated buildenv scripts to use GCC 4.9 everywhere, no Clang support yet
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2016-03-12 15:34:55 +02:00 |
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Sergii Pylypenko
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4ec5d67fbb
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SDL: build.sh will accept app name to compile, so you can do './build.sh -r ballfield' to switch projects
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2015-08-06 20:06:48 +03:00 |
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Sergii Pylypenko
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96ccb1c5ab
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Fixed libraries not stripped with newest NDK
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2015-06-19 22:46:11 +03:00 |
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pelya
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174dd4a5ad
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Set GCC toolchain version from AndroidAppSettings.cfg
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2014-11-08 01:28:04 +02:00 |
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Sergii Pylypenko
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064f685983
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Minor update to OpenArena, small x64 fixes to random headers
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2014-10-24 21:50:08 +03:00 |
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Sergii Pylypenko
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4b7001903f
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Support GCCVER parameter in all scripts so that projects can be build with any GCC version - patch by Alex Wulms
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2014-10-07 23:29:11 +03:00 |
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pelya
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456bb768a4
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Merge branch 'sdl_android' of github.com:pelya/commandergenius into sdl_android
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2014-05-29 13:18:35 +03:00 |
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pelya
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2853920e98
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Added support for armeabi-v7a-hard architecture, it seems to be buggy, because Ballfield launches but does not draw anything. To be fixed later.
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2014-05-29 13:16:00 +03:00 |
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Sergii Pylypenko
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11840f1028
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Added -q option to build.sh, for quick rebuilding C code
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2014-05-28 22:25:56 +03:00 |
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Sergii Pylypenko
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3170168b38
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Fixes to build system and to debug builds
|
2013-11-28 22:45:22 +02:00 |
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Sergii Pylypenko
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afff187cba
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setEnvironment scrtipts and CustomBuildScript support for MultiABI=all, by Lubomyr
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2013-11-28 20:16:41 +02:00 |
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