Commit Graph

276 Commits

Author SHA1 Message Date
Sergii Pylypenko cf011043a9 Some debug for audio recording 2013-03-14 19:37:32 +02:00
Sergii Pylypenko 2d9a77a67b Do not create new AudioRecord instance if we can avoid that 2013-03-12 19:28:21 +02:00
pelya 6852234e92 WIP audio recording, it crashes yet. 2013-03-10 23:32:24 +02:00
pelya c5a14a2dc5 Fixed memleak in JNI code, added API to resize on-screen button image 2013-03-08 01:47:40 +02:00
pelya 05847089d3 Application can modify text input hint message 2013-03-08 00:30:59 +02:00
Sergii Pylypenko 8cfa012e5b Do not highlight joystick when pressing physical key 2013-03-06 16:16:37 +02:00
Sergii Pylypenko 8d1985d7e9 Minor fixes to VICE 2013-03-04 21:25:42 +02:00
pelya a27c2b6963 Disabled spammy debug 2013-02-06 17:36:53 +02:00
pelya bf614c0a92 Tiny fix 2013-02-04 18:43:58 +02:00
pelya 55efb16b7d Fast SDL event queue 2013-02-04 14:35:51 +02:00
pelya e214d265e7 Disabled the OpenGL state save/restore, because many older devices do not support any glGet() 2013-02-04 13:07:49 +02:00
pelya 8f57488043 Oops, added missiong file 2013-02-02 23:53:48 +02:00
pelya a9ae3ff346 Split input queue out of input events code. 2013-02-02 23:18:41 +02:00
pelya 5088caf2e6 Ineased gyroscope event scale, so that it won't send two events too often 2013-02-02 22:30:59 +02:00
pelya bba4301405 Replaced glColor4x with glColor4f, maybe it will fix some isues reported by users 2013-02-02 14:00:20 +02:00
pelya a12c6ada8d Gyroscope support 2013-02-01 19:16:25 +02:00
pelya 45128c67b4 Removed Ouya detection, it does not work anyway 2013-01-29 16:34:05 +02:00
pelya ec136b0bc8 Some preliminary Ouya support 2013-01-28 19:27:32 +02:00
pelya 5b279e20f6 More remappable gamepad buttons, updated OpenArena project 2013-01-23 21:19:39 +02:00
pelya ba36393a0c Support for PS3 gamepad - I've breaked SDL joystick API again, yay! 2013-01-23 18:55:58 +02:00
pelya 5a68d9a803 Option to pass touch events to both on-screen keyboard and application, used for Fire button in OpenArena 2012-12-22 04:19:27 +02:00
pelya db81efdbd7 Fixed Unicode value in key event not being zero on key release. 2012-12-17 20:35:56 +02:00
pelya a9e51f0105 More PC-like keycode, patch by awulms 2012-12-17 19:53:43 +02:00
pelya e42289a220 Added more video modes for UAE4ALL2 2012-12-15 20:45:27 +02:00
pelya 7065fadf88 More efficient SDL_IsScreenKeyboardShown() implementation 2012-12-15 16:20:15 +02:00
pelya b0343c4b6b Added more screen modes for UAE4ALL2 2012-12-07 14:56:37 +02:00
pelya 35568d220c Fixed tiny bug in text input 2012-11-28 18:44:53 +02:00
pelya aab1fe59cc Added another video mode for UAE4ALL2 2012-11-27 19:21:45 +02:00
pelya a3a14dc1d1 Fixed screen keyboard semi-transparency 2012-11-26 21:46:09 +02:00
pelya f139d00006 Fixed on-screen keyboard GL save/restore code 2012-11-25 20:00:49 +02:00
pelya bf150ecddb Compatibility hack for apps that ignore audio buffer size that SDL gives them 2012-11-25 19:21:26 +02:00
pelya 548db2705b Small fix to joystick input 2012-11-25 18:30:24 +02:00
pelya b960c2cb50 Updated PrefClub 2012-11-21 21:23:32 +02:00
pelya 9e26993b2b Fixed Shift keycode, for use with EmulatesHwKeyboard=y 2012-11-11 21:05:20 +02:00
pelya 9a4231b928 Fixed scrolling wheel direction 2012-11-08 19:49:08 +02:00
pelya faba23c35a Bumped up multitouch rotation event sensitivity 2012-11-01 18:51:53 +02:00
pelya 4ea9e8fc3d Option to sleep in audio thread, to prevent audio chopping, by ZX81 2012-10-29 17:25:07 +02:00
pelya a5c62580b1 SDL_ScreenKeyboard compatibility for SDL2, updated mxml and jpeg libraries 2012-10-29 16:50:15 +02:00
pelya 8297a9ee26 Moved some files around between SDL 1.2 and 1.3 2012-10-19 19:59:33 +03:00
pelya 1c7fee620d Special hack for TeeWorlds 2012-10-18 21:00:18 +03:00
pelya cf816631a2 Fixed colorkey and alpha in HW mode when restoring from background - patch by SLVN 2012-09-28 17:10:20 +03:00
pelya fef867ebcb Toggled back mouse events ratelimiting, changed magnifying glass grag&drop to be more snappy, updated OpenTTD 2012-09-22 17:14:31 +03:00
pelya 41fd185b16 Texture linear filtering is enabled by default, tiny tweak to Biniax2 2012-09-20 14:32:55 +03:00
pelya a6a9e0a43a Added back SDL_ANDROID_JniEnv() function 2012-09-17 16:18:22 +03:00
pelya fb4ccea118 Updated description of advertisement API, added function to request new ad. 2012-09-12 13:32:45 +03:00
pelya 6dec5b8a1e Implemented moving/hiding ad from C code, updated admob test project with moving ad 2012-09-06 19:41:40 +03:00
pelya 96e640f78e AdMob support added, you cannot yet hide or reposition the ad from the C code. Also did some cleanup on include files. 2012-09-05 21:26:35 +03:00
pelya 4a5d0d8880 Kind of fixed one random crash reported by slvn 2012-08-15 11:58:06 +03:00
pelya 4ccba0347a Renamed a function 2012-08-12 18:01:16 +03:00
Bernhard Kaindl 267b9174eb Show the soft keyboard provided by Android without a text field
for pure text input for editing the name of the savegame.
2012-08-07 13:28:55 +02:00