pelya
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2d4a420797
|
Changed compiler flags to give out lot of warnings
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2011-07-04 14:08:53 +03:00 |
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pelya
|
1baeccdd17
|
Updated VCMI diff
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2011-07-04 12:57:44 +03:00 |
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pelya
|
877654a2d4
|
Updated VCMI, fixed crash due to SDL_Image not supporting PCX format
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2011-07-01 15:32:20 +03:00 |
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pelya
|
e6f55aba42
|
Fixed GemRB compilation
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2011-07-01 13:38:28 +03:00 |
|
pelya
|
10f8ed27e6
|
Updated GemRB (patch by Beholder)
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2011-06-29 13:44:44 +03:00 |
|
pelya
|
819febb3af
|
Warn users of Telechips devices that app will crash with their broken libc
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2011-06-22 16:43:22 +03:00 |
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pelya
|
4e214b0ffd
|
Updated VCMI - you may even play some battles
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2011-06-21 18:21:00 +03:00 |
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pelya
|
9093536e9d
|
Fixes to mouse input with magnifying glass
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2011-06-21 17:11:42 +03:00 |
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pelya
|
62fd0b2dd6
|
VCMI loads main menu on a device, but crashes right after click on any botton. Megadebug patch attached.
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2011-06-16 19:57:53 +03:00 |
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pelya
|
e8dd7d71d6
|
Fixes to new build system
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2011-06-14 19:44:58 +03:00 |
|
pelya
|
ae93866036
|
VCMI is running properly on Android
|
2011-06-14 14:35:03 +03:00 |
|
pelya
|
fd555437de
|
VCMI: server is started, but then iot doesn't work and freezes. The same code works on Linux.
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2011-06-10 17:56:35 +03:00 |
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pelya
|
a7dacc9e45
|
Updated readme
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2011-06-10 13:28:59 +03:00 |
|
pelya
|
538a0d0b3f
|
Updated VCMI, added readme
|
2011-06-10 13:27:16 +03:00 |
|
pelya
|
22a4b5ac03
|
Added VCMI server, but it cannot be launched apparently, because VCMI just crash
|
2011-06-09 20:22:51 +03:00 |
|
pelya
|
af794b0b04
|
VCMI is running the main menu, yay
|
2011-06-09 19:44:34 +03:00 |
|
pelya
|
ade2c18fbe
|
VCMI dumps something to logcat, then crashes
|
2011-06-09 18:01:37 +03:00 |
|
pelya
|
a12092fb6d
|
Updated VCMI to compile with NDK r5b, it still fails to run
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2011-06-08 18:31:31 +03:00 |
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pelya
|
c684662e0e
|
Removed sdl_fake_stdout hack - it prevents standalone executables to link
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2011-06-08 13:30:31 +03:00 |
|
pelya
|
4a79eb6bde
|
Fixed submodules
|
2011-06-08 11:02:43 +03:00 |
|
pelya
|
edde6790b6
|
Fixes for NDK r5b and r5-crystax.beta3
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2011-06-07 18:43:46 +03:00 |
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pelya
|
d8f2263a7f
|
VCMI crashes when loading libapplication.so, it does not even reach SDL_main, debugging on emulator did not help, so I'm giving up for now on porting it
|
2011-06-07 17:21:10 +03:00 |
|
pelya
|
b118aed813
|
Fixes to ffmpeg and to VCMI
|
2011-06-07 15:42:22 +03:00 |
|
pelya
|
94a1c9f13e
|
VCMI: fix for data path
|
2011-06-07 13:58:33 +03:00 |
|
pelya
|
f12b3810d3
|
Updated build system and added some missing symlinks
|
2011-06-07 13:50:42 +03:00 |
|
pelya
|
dd2e589159
|
VCMI compiles, but does not work, because the server and AI libraries should be linked statically to it
|
2011-06-07 13:49:57 +03:00 |
|
pelya
|
935f1fc4a3
|
Updated OpenTTD project
|
2011-06-03 16:57:59 +03:00 |
|
pelya
|
eb897e230a
|
Fixed Return key not sent in the SDL_ANDROID text input
|
2011-06-03 14:06:27 +03:00 |
|
pelya
|
47b5d6938a
|
If you've added another download with "!" at the beginning to the updated .apk - do not ask user, just download the file
|
2011-05-31 18:52:12 +03:00 |
|
pelya
|
3b0b8675eb
|
New revamped startup dialog, with possibility to disable separate menu options or entire dialog through ChangeAppSettings.sh
|
2011-05-31 16:30:08 +03:00 |
|
pelya
|
ebd3757b91
|
Compilation fix
|
2011-05-24 13:41:33 +03:00 |
|
pelya
|
6e9ca5f0bc
|
SDL tries to load file "logo.png" from assets, and use it as a startup logo, if it fails it reverts to the usual SDL logo
|
2011-05-20 14:44:44 +03:00 |
|
pelya
|
c418f7da64
|
More modifications to SDL config dialog
|
2011-05-20 12:21:22 +03:00 |
|
pelya
|
50ef398490
|
Support Android 3.1 bluetooth/USB mouse (not tested!), added new option to choose mouse settings depending on the screen size
|
2011-05-19 14:00:56 +03:00 |
|
pelya
|
b71bcb2734
|
Updated OpenTTD compilation instructions
|
2011-05-16 11:21:05 +03:00 |
|
pelya
|
681723f700
|
Updated ufoai project
|
2011-04-28 15:51:35 +03:00 |
|
pelya
|
5caee5cdfe
|
Fixes to compile with crystaX NDK r5 beta3
|
2011-04-28 15:47:29 +03:00 |
|
pelya
|
0742977a5e
|
Fixed clashing lib names with system libraries
|
2011-04-22 16:12:36 -04:00 |
|
pelya
|
5c60741dae
|
Synced submodules
|
2011-04-13 22:17:29 +00:00 |
|
pelya
|
7fbf604a8f
|
Updated openttd, updated bug list
|
2011-04-13 13:37:28 +00:00 |
|
pelya
|
d0b4e26d2e
|
Tweaks to SDL relative mouse input
|
2011-04-01 14:35:42 +03:00 |
|
pelya
|
bb4cb967fb
|
Updated GemRB (by Beholder)
|
2011-04-01 14:34:40 +03:00 |
|
pelya
|
5545d3d131
|
Small update to checkStaticDataSize.sh script
|
2011-03-25 17:14:06 +02:00 |
|
pelya
|
b8be901b25
|
Added support for CrystaX NDK r5b
|
2011-03-22 12:09:29 +02:00 |
|
pelya
|
21bf45e9ef
|
Fixed SDL 1.3 compilation
|
2011-03-18 11:39:00 +02:00 |
|
pelya
|
9fbb3b22a2
|
Fixed compiler flags in libintl
|
2011-03-15 14:20:10 +02:00 |
|
pelya
|
3c12f641d2
|
Fixed Ballfield
|
2011-03-14 19:13:12 +02:00 |
|
pelya
|
8fce28ca72
|
Fixed non-blocking SwapBuffers
|
2011-03-14 19:09:41 +02:00 |
|
pelya
|
a590f89291
|
Bumped version
|
2011-03-14 17:38:39 +02:00 |
|
pelya
|
5a6dfaa863
|
Added Gun Bros-like controls to TeeWorlds, implemented SDL_WarpMouse() for relative mouse mode
|
2011-03-14 17:33:58 +02:00 |
|