OpenLieroX: switched to stable branch 0.58

This commit is contained in:
Sergii Pylypenko
2018-02-02 23:47:02 +02:00
parent a5c932a0fa
commit fba592f1c5
2 changed files with 9 additions and 8 deletions

View File

@@ -7,10 +7,10 @@ AppName="OpenLieroX"
AppFullName=openlierox.net
# Application version code (integer)
AppVersionCode=0591007
AppVersionCode=10580309
# Application user-visible version name (string)
AppVersionName="0.59b10a07"
AppVersionName="0.58rc3a09"
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
@@ -24,7 +24,7 @@ AppDataDownloadUrl="!!Game data|data.zip.xz"
ResetSdlConfigForThisVersion=y
# Delete application data files when upgrading (specify file/dir paths separated by spaces)
DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag" #"libsdl-DownloadFinished-0.flag"
DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag ." #"libsdl-DownloadFinished-0.flag"
# Here you may type readme text, which will be shown during startup. Format is:
# Text in English, use \\\\n to separate lines (that's four backslashes)^de:Text in Deutsch^ru:Text in Russian^button:Button that will open some URL:http://url-to-open/
@@ -264,13 +264,13 @@ APP_PLATFORM=android-21
# Specify architectures to compile, 'all' or 'y' to compile for all architectures.
# Available architectures: armeabi armeabi-v7a x86 mips arm64-v8a
MultiABI='armeabi-v7a arm64-v8a' # arm64-v8a x86
MultiABI='armeabi-v7a' # arm64-v8a x86
#MultiABI='x86 x86_64'
# Optional shared libraries to compile - removing some of them will save space
# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
CompiledLibraries="sdl_image xml2 curl boost_signals boost_system openal gd jpeg vorbis ogg lzma"
CompiledLibraries="sdl_image sdl_mixer xml2 curl gd jpeg vorbis ogg lzma"
# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
CustomBuildScript=n
@@ -282,13 +282,14 @@ AppCflags='-flto=thin -O3 -ffast-math -Werror=format -DDISABLE_JOYSTICK -DHAVE_L
AppCppflags='-flto=thin -O3 -ffast-math -Werror=format -std=c++11 -frtti -fexceptions -DDISABLE_JOYSTICK -DHAVE_LINENOISE -DNBREAKPAD -DHAVE_EXECINFO=0 -DSINGLETHREADED=1'
# Additional LDFLAGS for application
AppLdflags='-flto=thin -flto-jobs=8 -O3'
AppLdflags='-flto=thin -flto-jobs=8 -O1'
# If application has headers with the same name as system headers, this option tries to fix compiler flags to make it compilable
AppOverlapsSystemHeaders=n
# Build only following subdirs (empty will build all dirs, ignored with custom script)
AppSubdirsBuild='src/include src/src/* src/libs/hawknl/include src/libs/hawknl/src src/libs/libzip src/libs/linenoise src/libs/lua src/libs/pstreams'
# src/src/game/* src/src/gui/* src/src/gusanos/* src/src/level/* src/src/utils/*
AppSubdirsBuild='src/include src/src src/src/client/* src/src/common/* src/src/server/* src/libs/hawknl/include src/libs/hawknl/src src/libs/libzip src/libs/linenoise src/libs/lua src/libs/pstreams'
# Exclude these files from build
AppBuildExclude='src/libs/hawknl/src/ipx.c src/libs/linenoise/example.c'