Changed hq_sound fixing problem when loading. (Still not finished)

git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@118 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
This commit is contained in:
gerstrong
2009-07-23 07:21:39 +00:00
parent 173ef3214e
commit fa9dcd6b76

View File

@@ -26,7 +26,9 @@ short HQSndDrv_Load(SDL_AudioSpec *AudioSpec, stHQSound *psound, const std::stri
#ifdef BUILD_WITH_OGG
if(openOGGSound(fp, &AudioFileSpec, AudioSpec->format, psound) != 0)
{
g_pLogFile->ftextOut(PURPLE,"OGG file could not be opened: \"%s\". The file was detected, but appears to be damaged. Trying to load the classical sound<br>", soundfile);
char *buf2;
buf2 = (char*) soundfile.c_str();
g_pLogFile->ftextOut(PURPLE,"OGG file could not be opened: \"%s\". The file was detected, but appears to be damaged. Trying to load the classical sound<br>", (const char*)buf2);
return 1;
}
psound->enabled = true;