OpenTTD: bump version
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@@ -7,10 +7,10 @@ AppName="OpenTTD"
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AppFullName=org.openttd.sdl
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AppFullName=org.openttd.sdl
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# Application version code (integer)
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# Application version code (integer)
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AppVersionCode=17066
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AppVersionCode=17067
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# Application user-visible version name (string)
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# Application user-visible version name (string)
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AppVersionName="1.7.0.66"
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AppVersionName="1.7.0.67"
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# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
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# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
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@@ -109,7 +109,7 @@ CompatibilityHacksTouchscreenKeyboardSaveRestoreOpenGLState=
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# Application uses SDL_UpdateRects() properly, and does not draw in any region outside those rects.
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# Application uses SDL_UpdateRects() properly, and does not draw in any region outside those rects.
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# This improves drawing speed, but I know only one application that does that, and it's written by me (y)/(n)
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# This improves drawing speed, but I know only one application that does that, and it's written by me (y)/(n)
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CompatibilityHacksProperUsageOfSDL_UpdateRects=
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CompatibilityHacksProperUsageOfSDL_UpdateRects=n
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# Application uses mouse (y) or (n), this will show mouse emulation dialog to the user
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# Application uses mouse (y) or (n), this will show mouse emulation dialog to the user
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AppUsesMouse=y
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AppUsesMouse=y
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@@ -18,8 +18,7 @@ cd bin
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export LD_LIBRARY_PATH=/usr/local/lib
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export LD_LIBRARY_PATH=/usr/local/lib
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if [ -z "$1" ]; then
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if [ -z "$1" ]; then
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#./openttd -d 2 -r 854x480 -g opntitle.sav
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./openttd -d 2 -r 854x480 -g opntitle.sav
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./openttd -d 2 -r 854x480 -b 32bpp-simple
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else
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else
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#gdb -ex run --args \
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#gdb -ex run --args \
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valgrind --track-fds=yes --log-file=valgrind.log --leak-check=full \
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valgrind --track-fds=yes --log-file=valgrind.log --leak-check=full \
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