OpenTTD: bump version

This commit is contained in:
pelya
2017-04-02 23:54:35 +03:00
parent 46e4118ba8
commit f432fb316b
3 changed files with 5 additions and 6 deletions

View File

@@ -7,10 +7,10 @@ AppName="OpenTTD"
AppFullName=org.openttd.sdl
# Application version code (integer)
AppVersionCode=17066
AppVersionCode=17067
# Application user-visible version name (string)
AppVersionName="1.7.0.66"
AppVersionName="1.7.0.67"
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
@@ -109,7 +109,7 @@ CompatibilityHacksTouchscreenKeyboardSaveRestoreOpenGLState=
# Application uses SDL_UpdateRects() properly, and does not draw in any region outside those rects.
# This improves drawing speed, but I know only one application that does that, and it's written by me (y)/(n)
CompatibilityHacksProperUsageOfSDL_UpdateRects=
CompatibilityHacksProperUsageOfSDL_UpdateRects=n
# Application uses mouse (y) or (n), this will show mouse emulation dialog to the user
AppUsesMouse=y

View File

@@ -18,8 +18,7 @@ cd bin
export LD_LIBRARY_PATH=/usr/local/lib
if [ -z "$1" ]; then
#./openttd -d 2 -r 854x480 -g opntitle.sav
./openttd -d 2 -r 854x480 -b 32bpp-simple
./openttd -d 2 -r 854x480 -g opntitle.sav
else
#gdb -ex run --args \
valgrind --track-fds=yes --log-file=valgrind.log --leak-check=full \