Fixed small bug in glxgears

This commit is contained in:
pelya
2010-06-17 19:10:40 +03:00
parent e032f7d592
commit ef092dd6e4

View File

@@ -412,8 +412,8 @@ static void run_gears()
int int
main(int argc, char *argv[]) main(int argc, char *argv[])
{ {
int width = 320; int width = 480;
int height = 480; int height = 320;
SDL_Surface *screen; SDL_Surface *screen;
int done; int done;
@@ -453,7 +453,7 @@ main(int argc, char *argv[])
} }
keys = SDL_GetKeyboardState(NULL); keys = SDL_GetKeyboardState(NULL);
if ( keys[SDLK_ESCAPE] ) { if ( keys[SDL_SCANCODE_ESCAPE] ) {
done = 1; done = 1;
} }