Ouya-specific readme section, updated todo
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@@ -469,6 +469,8 @@ class SettingsMenuMisc extends SettingsMenu
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{
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String readmes[] = Globals.ReadmeText.split("\\^");
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String lang = new String(Locale.getDefault().getLanguage()) + ":";
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if( p.isRunningOnOUYA() )
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lang = "ouya:";
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String readme = readmes[0];
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String buttonName = "", buttonUrl = "";
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for( String r: readmes )
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Submodule project/jni/application/openarena/engine updated: 57aeefafb2...07c011b6cc
Submodule project/jni/application/openarena/vm updated: f097634795...1aa8636cdb
@@ -133,10 +133,10 @@ AppTouchscreenKeyboardKeysAmount=4
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AppTouchscreenKeyboardKeysAmountAutoFire=0
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# Redefine on-screen keyboard keys to SDL keysyms - 6 keyboard keys + 4 multitouch gestures (zoom in/out and rotate left/right)
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RedefinedKeysScreenKb="SPACE PAGEDOWN PAGEUP TAB RCTRL RETURN"
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RedefinedKeysScreenKb="SPACE PAGEDOWN PAGEUP TAB RETURN RCTRL"
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# Names for on-screen keyboard keys, such as Fire, Jump, Run etc, separated by spaces, they are used in SDL config menu
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RedefinedKeysScreenKbNames="Jump Next_weapon Previous_weapon Show_scores Fire Hook"
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RedefinedKeysScreenKbNames="Jump Next_weapon Previous_weapon Show_scores Hook Fire"
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# Redefine gamepad keys to SDL keysyms, button order is:
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# A B X Y L1 R1 L2 R2 LThumb RThumb
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@@ -172,7 +172,7 @@ AppVersionName="0.6.2.13"
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ResetSdlConfigForThisVersion=y
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# Delete application data files when upgrading (specify file/dir paths separated by spaces)
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DeleteFilesOnUpgrade="data .teeworlds"
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DeleteFilesOnUpgrade="%"
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# Optional shared libraries to compile - removing some of them will save space
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# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
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@@ -202,7 +202,7 @@ AppCmdline=''
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# Here you may type readme text, which will be shown during startup. Format is:
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# Text in English, use \\\\n to separate lines^de:Text in Deutsch^ru:Text in Russian, and so on (that's four backslashes, nice isn't it?)
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ReadmeText='Tap left joystick to launch hook\\\\nSwipe left joystick up or down to jump'
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ReadmeText='Tap left joystick to launch hook\\\\nSwipe left joystick up or down to jump^ouya:'
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# Screen size is used by Google Play to prevent an app to be installed on devices with smaller screens
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# Minimum screen size that application supports: (s)mall / (m)edium / (l)arge
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Submodule project/jni/application/teeworlds/src updated: ed4762a913...27ef72de42
8
todo.txt
8
todo.txt
@@ -1,8 +1,6 @@
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Requested features, might never get implemented
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===============================================
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- Option for default on-screen key theme in AndroidAppSettings.cfg.
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- Select between normal mouse input and magnifying glass/relative input automatically, based on screen size.
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- Show/hide screen controls with longpress on Text Edit button.
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@@ -14,7 +12,7 @@ Requested features, might never get implemented
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- Control screen brightness with SDL_SetGamma().
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- Zoom in-out whole screen in SW mode with some SDL key or gesture, as in AndroidVNC. -
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- Zoom in-out whole screen in SW mode with some SDL key or gesture, as in AndroidVNC.
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- Support of libjnigraphics (it will disable on-screen keyboard, only SW SDL screen surface supported).
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This is not relevant already, as every device around is fast enough with GL.
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@@ -34,4 +32,8 @@ TODO, which will get actually done
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- OpenArena: move 3-rd person camera to the side, above shoulder.
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- OpenArena: finish Ouya port.
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- SuperTux: Update, enable OpenGL renderer, add touchscreen jump helper.
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- UfoAI: huge huge update.
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