SDL: better main thread name
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@@ -1015,7 +1015,7 @@ public class GLSurfaceView_SDL extends SurfaceView implements SurfaceHolder.Call
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mRenderMode = RENDERMODE_CONTINUOUSLY;
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mRenderer = renderer;
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mRenderer.setSwapBuffersCallback(this);
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setName("GLThread");
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setName("SDLVideoThread");
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}
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@Override
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