The game didn't allocate memory if data was in a subdir of "data". Fixed
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@125 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
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@@ -149,7 +149,6 @@ int i,x,c;
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animtiles[AnimTileInUse[(((x<<4)+mapxstripepos)&511)>>4][y>>4]].slotinuse = 0;
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AnimTileInUse[(((x<<4)+mapxstripepos)&511)>>4][y>>4] = 0;
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}
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//if (tiles[c].isAnimated)
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if ( TileProperty[c][ANIMATION] > 1 )
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{ // we just drew an animated tile which we will now register
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