The game didn't allocate memory if data was in a subdir of "data". Fixed

git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@125 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
This commit is contained in:
gerstrong
2009-07-24 07:33:37 +00:00
parent 08196ff543
commit d5b1cf1857
5 changed files with 3 additions and 4 deletions

View File

@@ -149,7 +149,6 @@ int i,x,c;
animtiles[AnimTileInUse[(((x<<4)+mapxstripepos)&511)>>4][y>>4]].slotinuse = 0;
AnimTileInUse[(((x<<4)+mapxstripepos)&511)>>4][y>>4] = 0;
}
//if (tiles[c].isAnimated)
if ( TileProperty[c][ANIMATION] > 1 )
{ // we just drew an animated tile which we will now register