The game didn't allocate memory if data was in a subdir of "data". Fixed
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@125 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
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@@ -17,6 +17,7 @@ using namespace std;
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CExeFile::CExeFile(int episode, const std::string& datadirectory) {
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m_episode = episode;
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m_datadirectory = datadirectory;
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if(m_datadirectory != "") m_datadirectory += "/";
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m_data = NULL;
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}
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@@ -29,6 +30,7 @@ bool CExeFile::readData()
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std::string filename = "data/" + m_datadirectory + "keen" + itoa(m_episode) + ".exe";
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std::ifstream File(filename.c_str(),ios::binary);
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// TODO: If Exe-file wasn't detected, make the program quit somehow, or it crashes
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if(!File) return false;
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