Added Flashback game clone named REminiscence, intially ported by Lubomyr
This commit is contained in:
@@ -0,0 +1,142 @@
|
||||
/* REminiscence - Flashback interpreter
|
||||
* Copyright (C) 2005-2007 Gregory Montoir
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "scaler.h"
|
||||
|
||||
|
||||
const Scaler _scalers[] = {
|
||||
{ "point1x", &point1x, 1 },
|
||||
{ "point2x", &point2x, 2 },
|
||||
{ "scale2x", &scale2x, 2 },
|
||||
{ "point3x", &point3x, 3 },
|
||||
{ "scale3x", &scale3x, 3 }
|
||||
};
|
||||
|
||||
void point1x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
memcpy(dst, src, w * 2);
|
||||
dst += dstPitch;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void point2x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
uint16 *p = dst;
|
||||
for (int i = 0; i < w; ++i, p += 2) {
|
||||
uint16 c = *(src + i);
|
||||
*(p) = c;
|
||||
*(p + 1) = c;
|
||||
*(p + dstPitch) = c;
|
||||
*(p + dstPitch + 1) = c;
|
||||
}
|
||||
dst += dstPitch * 2;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void point3x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
uint16 *p = dst;
|
||||
for (int i = 0; i < w; ++i, p += 3) {
|
||||
uint16 c = *(src + i);
|
||||
*(p) = c;
|
||||
*(p + 1) = c;
|
||||
*(p + 2) = c;
|
||||
*(p + dstPitch) = c;
|
||||
*(p + dstPitch + 1) = c;
|
||||
*(p + dstPitch + 2) = c;
|
||||
*(p + 2 * dstPitch) = c;
|
||||
*(p + 2 * dstPitch + 1) = c;
|
||||
*(p + 2 * dstPitch + 2) = c;
|
||||
}
|
||||
dst += dstPitch * 3;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void scale2x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
uint16 *p = dst;
|
||||
for (int i = 0; i < w; ++i, p += 2) {
|
||||
uint16 B = *(src + i - srcPitch);
|
||||
uint16 D = *(src + i - 1);
|
||||
uint16 E = *(src + i);
|
||||
uint16 F = *(src + i + 1);
|
||||
uint16 H = *(src + i + srcPitch);
|
||||
if (B != H && D != F) {
|
||||
*(p) = D == B ? D : E;
|
||||
*(p + 1) = B == F ? F : E;
|
||||
*(p + dstPitch) = D == H ? D : E;
|
||||
*(p + dstPitch + 1) = H == F ? F : E;
|
||||
} else {
|
||||
*(p) = E;
|
||||
*(p + 1) = E;
|
||||
*(p + dstPitch) = E;
|
||||
*(p + dstPitch + 1) = E;
|
||||
}
|
||||
}
|
||||
dst += dstPitch * 2;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
|
||||
void scale3x(uint16 *dst, uint16 dstPitch, const uint16 *src, uint16 srcPitch, uint16 w, uint16 h) {
|
||||
dstPitch >>= 1;
|
||||
while (h--) {
|
||||
uint16 *p = dst;
|
||||
for (int i = 0; i < w; ++i, p += 3) {
|
||||
uint16 A = *(src + i - srcPitch - 1);
|
||||
uint16 B = *(src + i - srcPitch);
|
||||
uint16 C = *(src + i - srcPitch + 1);
|
||||
uint16 D = *(src + i - 1);
|
||||
uint16 E = *(src + i);
|
||||
uint16 F = *(src + i + 1);
|
||||
uint16 G = *(src + i + srcPitch - 1);
|
||||
uint16 H = *(src + i + srcPitch);
|
||||
uint16 I = *(src + i + srcPitch + 1);
|
||||
if (B != H && D != F) {
|
||||
*(p) = D == B ? D : E;
|
||||
*(p + 1) = (D == B && E != C) || (B == F && E != A) ? B : E;
|
||||
*(p + 2) = B == F ? F : E;
|
||||
*(p + dstPitch) = (D == B && E != G) || (D == B && E != A) ? D : E;
|
||||
*(p + dstPitch + 1) = E;
|
||||
*(p + dstPitch + 2) = (B == F && E != I) || (H == F && E != C) ? F : E;
|
||||
*(p + 2 * dstPitch) = D == H ? D : E;
|
||||
*(p + 2 * dstPitch + 1) = (D == H && E != I) || (H == F && E != G) ? H : E;
|
||||
*(p + 2 * dstPitch + 2) = H == F ? F : E;
|
||||
} else {
|
||||
*(p) = E;
|
||||
*(p + 1) = E;
|
||||
*(p + 2) = E;
|
||||
*(p + dstPitch) = E;
|
||||
*(p + dstPitch + 1) = E;
|
||||
*(p + dstPitch + 2) = E;
|
||||
*(p + 2 * dstPitch) = E;
|
||||
*(p + 2 * dstPitch + 1) = E;
|
||||
*(p + 2 * dstPitch + 2) = E;
|
||||
}
|
||||
}
|
||||
dst += dstPitch * 3;
|
||||
src += srcPitch;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user