Added Flashback game clone named REminiscence, intially ported by Lubomyr
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/* REminiscence - Flashback interpreter
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* Copyright (C) 2005-2007 Gregory Montoir
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "file.h"
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#include "game.h"
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#include "systemstub.h"
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static const char *USAGE =
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"REminiscence - Flashback Interpreter\n"
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"Usage: rs [OPTIONS]...\n"
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" --datapath=PATH Path to data files (default 'DATA')\n"
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" --savepath=PATH Path to save files (default '.')";
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static bool parseOption(const char *arg, const char *longCmd, const char **opt) {
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bool handled = false;
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if (arg[0] == '-' && arg[1] == '-') {
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if (strncmp(arg + 2, longCmd, strlen(longCmd)) == 0) {
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*opt = arg + 2 + strlen(longCmd);
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handled = true;
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}
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}
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return handled;
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}
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static Version detectVersion(const char *dataPath) {
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static struct {
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const char *filename;
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Version ver;
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} checkTable[] = {
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{ "ENGCINE.BIN", VER_EN },
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{ "FR_CINE.BIN", VER_FR },
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{ "GERCINE.BIN", VER_DE },
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{ "SPACINE.BIN", VER_SP }
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};
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for (uint8 i = 0; i < ARRAYSIZE(checkTable); ++i) {
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File f;
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if (f.open(checkTable[i].filename, dataPath, "rb")) {
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return checkTable[i].ver;
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}
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}
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error("Unable to find data files, check that all required files are present");
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return VER_EN;
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}
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#undef main
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#include <SDL.h>
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int main(int argc, char *argv[]) {
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const char *dataPath = "DATA";
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const char *savePath = ".";
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for (int i = 1; i < argc; ++i) {
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bool opt = false;
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if (strlen(argv[i]) >= 2) {
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opt |= parseOption(argv[i], "datapath=", &dataPath);
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opt |= parseOption(argv[i], "savepath=", &savePath);
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}
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if (!opt) {
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printf(USAGE);
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return 0;
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}
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}
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Version ver = detectVersion(dataPath);
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g_debugMask = DBG_INFO; // DBG_CUT | DBG_VIDEO | DBG_RES | DBG_MENU | DBG_PGE | DBG_GAME | DBG_UNPACK | DBG_COL | DBG_MOD | DBG_SFX;
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SystemStub *stub = SystemStub_SDL_create();
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Game *g = new Game(stub, dataPath, savePath, ver);
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g->run();
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delete g;
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delete stub;
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return 0;
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}
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