Debug removed (some probs about case insensitive and not really used)

git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@40 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
This commit is contained in:
albertzeyer
2009-07-19 19:06:46 +00:00
parent 6d115861b7
commit d0abd35836
93 changed files with 0 additions and 7253 deletions

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@@ -1,68 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
-include ../makefile.init
RM := rm -rf
# All of the sources participating in the build are defined here
-include sources.mk
-include subdir.mk
-include src/vorticon/subdir.mk
-include src/vorbis/subdir.mk
-include src/subdir.mk
-include src/sdl/video/subdir.mk
-include src/sdl/sound/subdir.mk
-include src/sdl/subdir.mk
-include src/scale2x/subdir.mk
-include src/hqp/subdir.mk
-include src/fileio/subdir.mk
-include src/ai/subdir.mk
-include objects.mk
ifneq ($(MAKECMDGOALS),clean)
ifneq ($(strip $(C++_DEPS)),)
-include $(C++_DEPS)
endif
ifneq ($(strip $(C_DEPS)),)
-include $(C_DEPS)
endif
ifneq ($(strip $(CC_DEPS)),)
-include $(CC_DEPS)
endif
ifneq ($(strip $(CPP_DEPS)),)
-include $(CPP_DEPS)
endif
ifneq ($(strip $(CXX_DEPS)),)
-include $(CXX_DEPS)
endif
ifneq ($(strip $(C_UPPER_DEPS)),)
-include $(C_UPPER_DEPS)
endif
endif
-include ../makefile.defs
# Add inputs and outputs from these tool invocations to the build variables
# All Target
all: CommanderGenius
# Tool invocations
CommanderGenius: $(OBJS) $(USER_OBJS)
@echo 'Building target: $@'
@echo 'Invoking: GCC C++ Linker'
g++ -o"CommanderGenius" $(OBJS) $(USER_OBJS) $(LIBS)
@echo 'Finished building target: $@'
@echo ' '
# Other Targets
clean:
-$(RM) $(OBJS)$(C++_DEPS)$(C_DEPS)$(CC_DEPS)$(CPP_DEPS)$(EXECUTABLES)$(CXX_DEPS)$(C_UPPER_DEPS) CommanderGenius
-@echo ' '
.PHONY: all clean dependents
.SECONDARY:
-include ../makefile.targets

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@@ -1,7 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
USER_OBJS :=
LIBS := -lSDL -lGL -lvorbisfile -lvorbis

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@@ -1,36 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
O_SRCS :=
CPP_SRCS :=
C_UPPER_SRCS :=
C_SRCS :=
S_SRCS :=
OBJ_SRCS :=
ASM_SRCS :=
CXX_SRCS :=
C++_SRCS :=
CC_SRCS :=
OBJS :=
C++_DEPS :=
C_DEPS :=
CC_DEPS :=
CPP_DEPS :=
EXECUTABLES :=
CXX_DEPS :=
C_UPPER_DEPS :=
# Every subdirectory with source files must be described here
SUBDIRS := \
src/vorticon \
src/vorbis \
src \
src/sdl/video \
src/sdl/sound \
src/sdl \
src/scale2x \
src/hqp \
src/fileio \
src/ai \

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@@ -1,6 +0,0 @@
src/CCGenius.d src/CCGenius.o: ../src/CCGenius.cpp ../src/CCGenius.h \
../src/CSingleton.h
../src/CCGenius.h:
../src/CSingleton.h:

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@@ -1,99 +0,0 @@
src/CGame.d src/CGame.o: ../src/CGame.cpp ../src/CGame.h ../src/CLatch.h \
../src/fileio.h ../src/keen.h ../src/vorticon/sounds.h \
../src/funcdefs.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/sdl/sound/CSound.h \
../src/sdl/sound/../../CSingleton.h ../src/sdl/sound/CSoundChannel.h \
../src/sdl/sound/CSoundSlot.h ../src/sdl/sound/../../hqp/hq_sound.h
../src/CGame.h:
../src/CLatch.h:
../src/fileio.h:
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:

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@@ -1,109 +0,0 @@
src/CGraphics.d src/CGraphics.o: ../src/CGraphics.cpp ../src/CGraphics.h \
../src/CSingleton.h /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
../src/hqp/CHQBitmap.h ../src/keen.h ../src/vorticon/sounds.h \
../src/funcdefs.h ../src/fileio.h ../src/CLatch.h \
../src/include/playeraction.h ../src/include/declarations.h \
../src/keenext.h ../src/sdl/CVideoDriver.h ../src/sdl/../CSingleton.h \
../src/sdl/COpenGL.h /usr/include/SDL/SDL_opengl.h \
../src/sdl/../scale2x/scalebit.h ../src/sdl/video/colourtable.h \
../src/CLogFile.h
../src/CGraphics.h:
../src/CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/hqp/CHQBitmap.h:
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
../src/include/declarations.h:
../src/keenext.h:
../src/sdl/CVideoDriver.h:
../src/sdl/../CSingleton.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/sdl/video/colourtable.h:
../src/CLogFile.h:

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@@ -1,89 +0,0 @@
src/CLatch.d src/CLatch.o: ../src/CLatch.cpp ../src/CLatch.h \
../src/fileio.h ../src/keen.h ../src/vorticon/sounds.h \
../src/funcdefs.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/CLogFile.h ../src/CSingleton.h
../src/CLatch.h:
../src/fileio.h:
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/CLogFile.h:
../src/CSingleton.h:

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@@ -1,6 +0,0 @@
src/CLogFile.d src/CLogFile.o: ../src/CLogFile.cpp ../src/CLogFile.h \
../src/CSingleton.h
../src/CLogFile.h:
../src/CSingleton.h:

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@@ -1,30 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/SDL/Input.cpp \
../src/SDL/Timer.cpp \
../src/SDL/Video.cpp
OBJS += \
./src/SDL/Input.o \
./src/SDL/Timer.o \
./src/SDL/Video.o
CPP_DEPS += \
./src/SDL/Input.d \
./src/SDL/Timer.d \
./src/SDL/Video.d
# Each subdirectory must supply rules for building sources it contributes
src/SDL/%.o: ../src/SDL/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DDEBUG -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

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@@ -1,105 +0,0 @@
src/ai/baby.d src/ai/baby.o: ../src/ai/baby.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

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@@ -1,91 +0,0 @@
src/ai/balljack.d src/ai/balljack.o: ../src/ai/balljack.cpp \
../src/ai/../keen.h ../src/ai/../vorticon/sounds.h \
../src/ai/../funcdefs.h ../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/enemyai.h \
../src/ai/../include/game.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/enemyai.h:
../src/ai/../include/game.h:

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@@ -1,105 +0,0 @@
src/ai/bear.d src/ai/bear.o: ../src/ai/bear.cpp ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h ../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h \
../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:

View File

@@ -1,105 +0,0 @@
src/ai/butler.d src/ai/butler.o: ../src/ai/butler.cpp ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h ../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h \
../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:

View File

@@ -1,88 +0,0 @@
src/ai/door.d src/ai/door.o: ../src/ai/door.cpp ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/enemyai.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,88 +0,0 @@
src/ai/earth.d src/ai/earth.o: ../src/ai/earth.cpp ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/enemyai.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,107 +0,0 @@
src/ai/fireball.d src/ai/fireball.o: ../src/ai/fireball.cpp \
../src/ai/../keen.h ../src/ai/../vorticon/sounds.h \
../src/ai/../funcdefs.h ../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/ray.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h ../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h \
../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/ray.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:

View File

@@ -1,102 +0,0 @@
src/ai/foob.d src/ai/foob.o: ../src/ai/foob.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:

View File

@@ -1,102 +0,0 @@
src/ai/garg.d src/ai/garg.o: ../src/ai/garg.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:

View File

@@ -1,88 +0,0 @@
src/ai/icebit.d src/ai/icebit.o: ../src/ai/icebit.cpp ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/enemyai.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,105 +0,0 @@
src/ai/icechunk.d src/ai/icechunk.o: ../src/ai/icechunk.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,105 +0,0 @@
src/ai/meep.d src/ai/meep.o: ../src/ai/meep.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,105 +0,0 @@
src/ai/mother.d src/ai/mother.o: ../src/ai/mother.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,91 +0,0 @@
src/ai/nessie.d src/ai/nessie.o: ../src/ai/nessie.cpp ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,105 +0,0 @@
src/ai/ninja.d src/ai/ninja.o: ../src/ai/ninja.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,91 +0,0 @@
src/ai/platform.d src/ai/platform.o: ../src/ai/platform.cpp \
../src/ai/../keen.h ../src/ai/../vorticon/sounds.h \
../src/ai/../funcdefs.h ../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,91 +0,0 @@
src/ai/platvert.d src/ai/platvert.o: ../src/ai/platvert.cpp \
../src/ai/../keen.h ../src/ai/../vorticon/sounds.h \
../src/ai/../funcdefs.h ../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,107 +0,0 @@
src/ai/ray.d src/ai/ray.o: ../src/ai/ray.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h ../src/ai/ray.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:
../src/ai/ray.h:

View File

@@ -1,107 +0,0 @@
src/ai/rope.d src/ai/rope.o: ../src/ai/rope.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/vort.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/vort.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,106 +0,0 @@
src/ai/se.d src/ai/se.o: ../src/ai/se.cpp ../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/ray.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/ray.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,91 +0,0 @@
src/ai/sndwave.d src/ai/sndwave.o: ../src/ai/sndwave.cpp \
../src/ai/../keen.h ../src/ai/../vorticon/sounds.h \
../src/ai/../funcdefs.h ../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,102 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/ai/baby.cpp \
../src/ai/balljack.cpp \
../src/ai/bear.cpp \
../src/ai/butler.cpp \
../src/ai/door.cpp \
../src/ai/earth.cpp \
../src/ai/fireball.cpp \
../src/ai/foob.cpp \
../src/ai/garg.cpp \
../src/ai/icebit.cpp \
../src/ai/icechunk.cpp \
../src/ai/meep.cpp \
../src/ai/mother.cpp \
../src/ai/nessie.cpp \
../src/ai/ninja.cpp \
../src/ai/platform.cpp \
../src/ai/platvert.cpp \
../src/ai/ray.cpp \
../src/ai/rope.cpp \
../src/ai/se.cpp \
../src/ai/sndwave.cpp \
../src/ai/tank.cpp \
../src/ai/tankep2.cpp \
../src/ai/teleport.cpp \
../src/ai/vort.cpp \
../src/ai/walker.cpp \
../src/ai/yorp.cpp
OBJS += \
./src/ai/baby.o \
./src/ai/balljack.o \
./src/ai/bear.o \
./src/ai/butler.o \
./src/ai/door.o \
./src/ai/earth.o \
./src/ai/fireball.o \
./src/ai/foob.o \
./src/ai/garg.o \
./src/ai/icebit.o \
./src/ai/icechunk.o \
./src/ai/meep.o \
./src/ai/mother.o \
./src/ai/nessie.o \
./src/ai/ninja.o \
./src/ai/platform.o \
./src/ai/platvert.o \
./src/ai/ray.o \
./src/ai/rope.o \
./src/ai/se.o \
./src/ai/sndwave.o \
./src/ai/tank.o \
./src/ai/tankep2.o \
./src/ai/teleport.o \
./src/ai/vort.o \
./src/ai/walker.o \
./src/ai/yorp.o
CPP_DEPS += \
./src/ai/baby.d \
./src/ai/balljack.d \
./src/ai/bear.d \
./src/ai/butler.d \
./src/ai/door.d \
./src/ai/earth.d \
./src/ai/fireball.d \
./src/ai/foob.d \
./src/ai/garg.d \
./src/ai/icebit.d \
./src/ai/icechunk.d \
./src/ai/meep.d \
./src/ai/mother.d \
./src/ai/nessie.d \
./src/ai/ninja.d \
./src/ai/platform.d \
./src/ai/platvert.d \
./src/ai/ray.d \
./src/ai/rope.d \
./src/ai/se.d \
./src/ai/sndwave.d \
./src/ai/tank.d \
./src/ai/tankep2.d \
./src/ai/teleport.d \
./src/ai/vort.d \
./src/ai/walker.d \
./src/ai/yorp.d
# Each subdirectory must supply rules for building sources it contributes
src/ai/%.o: ../src/ai/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,105 +0,0 @@
src/ai/tank.d src/ai/tank.o: ../src/ai/tank.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,105 +0,0 @@
src/ai/tankep2.d src/ai/tankep2.o: ../src/ai/tankep2.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,105 +0,0 @@
src/ai/teleport.d src/ai/teleport.o: ../src/ai/teleport.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,107 +0,0 @@
src/ai/vort.d src/ai/vort.o: ../src/ai/vort.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/vort.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/vort.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,105 +0,0 @@
src/ai/walker.d src/ai/walker.o: ../src/ai/walker.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,105 +0,0 @@
src/ai/yorp.d src/ai/yorp.o: ../src/ai/yorp.cpp \
../src/ai/../sdl/sound/CSound.h \
../src/ai/../sdl/sound/../../CSingleton.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/ai/../sdl/sound/CSoundChannel.h \
../src/ai/../sdl/sound/CSoundSlot.h \
../src/ai/../sdl/sound/../../hqp/hq_sound.h ../src/ai/../keen.h \
../src/ai/../vorticon/sounds.h ../src/ai/../funcdefs.h \
../src/ai/../fileio.h ../src/ai/../CLatch.h \
../src/ai/../include/playeraction.h ../src/ai/../include/declarations.h \
../src/ai/../keenext.h ../src/ai/../include/game.h \
../src/ai/../include/enemyai.h
../src/ai/../sdl/sound/CSound.h:
../src/ai/../sdl/sound/../../CSingleton.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/ai/../sdl/sound/CSoundChannel.h:
../src/ai/../sdl/sound/CSoundSlot.h:
../src/ai/../sdl/sound/../../hqp/hq_sound.h:
../src/ai/../keen.h:
../src/ai/../vorticon/sounds.h:
../src/ai/../funcdefs.h:
../src/ai/../fileio.h:
../src/ai/../CLatch.h:
../src/ai/../include/playeraction.h:
../src/ai/../include/declarations.h:
../src/ai/../keenext.h:
../src/ai/../include/game.h:
../src/ai/../include/enemyai.h:

View File

@@ -1,118 +0,0 @@
src/eseq_ep1.d src/eseq_ep1.o: ../src/eseq_ep1.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/include/game.h ../src/include/gamedo.h \
../src/include/gamepdo.h ../src/sdl/CInput.h ../src/sdl/../CSingleton.h \
../src/sdl/CTimer.h ../src/include/eseq_ep1.h ../src/include/eseq_ep2.h \
../src/include/menu.h ../src/include/../CGame.h \
../src/include/../CLatch.h ../src/CGraphics.h ../src/CSingleton.h \
../src/hqp/CHQBitmap.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/include/game.h:
../src/include/gamedo.h:
../src/include/gamepdo.h:
../src/sdl/CInput.h:
../src/sdl/../CSingleton.h:
../src/sdl/CTimer.h:
../src/include/eseq_ep1.h:
../src/include/eseq_ep2.h:
../src/include/menu.h:
../src/include/../CGame.h:
../src/include/../CLatch.h:
../src/CGraphics.h:
../src/CSingleton.h:
../src/hqp/CHQBitmap.h:

View File

@@ -1,133 +0,0 @@
src/eseq_ep2.d src/eseq_ep2.o: ../src/eseq_ep2.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/include/game.h ../src/include/gamedo.h \
../src/include/gamepdo.h ../src/sdl/CTimer.h ../src/sdl/../CSingleton.h \
../src/sdl/CInput.h ../src/sdl/sound/CSound.h \
../src/sdl/sound/../../CSingleton.h ../src/sdl/sound/CSoundChannel.h \
../src/sdl/sound/CSoundSlot.h ../src/sdl/sound/../../hqp/hq_sound.h \
../src/include/eseq_ep2.h ../src/include/eseq_ep1.h \
../src/include/menu.h ../src/include/../CGame.h \
../src/include/../CLatch.h ../src/include/enemyai.h ../src/CGraphics.h \
../src/CSingleton.h ../src/hqp/CHQBitmap.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/include/game.h:
../src/include/gamedo.h:
../src/include/gamepdo.h:
../src/sdl/CTimer.h:
../src/sdl/../CSingleton.h:
../src/sdl/CInput.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/include/eseq_ep2.h:
../src/include/eseq_ep1.h:
../src/include/menu.h:
../src/include/../CGame.h:
../src/include/../CLatch.h:
../src/include/enemyai.h:
../src/CGraphics.h:
../src/CSingleton.h:
../src/hqp/CHQBitmap.h:

View File

@@ -1,121 +0,0 @@
src/eseq_ep3.d src/eseq_ep3.o: ../src/eseq_ep3.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/include/game.h ../src/include/gamedo.h \
../src/sdl/CTimer.h ../src/sdl/../CSingleton.h ../src/sdl/CInput.h \
../src/sdl/sound/CSound.h ../src/sdl/sound/../../CSingleton.h \
../src/sdl/sound/CSoundChannel.h ../src/sdl/sound/CSoundSlot.h \
../src/sdl/sound/../../hqp/hq_sound.h ../src/include/eseq_ep3.h \
../src/include/eseq_ep2.h ../src/include/menu.h \
../src/include/../CGame.h ../src/include/../CLatch.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/include/game.h:
../src/include/gamedo.h:
../src/sdl/CTimer.h:
../src/sdl/../CSingleton.h:
../src/sdl/CInput.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/include/eseq_ep3.h:
../src/include/eseq_ep2.h:
../src/include/menu.h:
../src/include/../CGame.h:
../src/include/../CLatch.h:

View File

@@ -1,133 +0,0 @@
src/fileio.d src/fileio.o: ../src/fileio.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/sdl/CVideoDriver.h ../src/sdl/../CSingleton.h \
../src/sdl/COpenGL.h /usr/include/SDL/SDL_opengl.h \
../src/sdl/../scale2x/scalebit.h ../src/sdl/sound/CSound.h \
../src/sdl/sound/../../CSingleton.h ../src/sdl/sound/CSoundChannel.h \
../src/sdl/sound/CSoundSlot.h ../src/sdl/sound/../../hqp/hq_sound.h \
../src/hqp/CMusic.h ../src/hqp/../CSingleton.h ../src/include/fileio.h \
../src/include/fileio/lzexe.h ../src/include/fileio/rle.h \
../src/vorticon/CPlayer.h ../src/CLogFile.h ../src/CSingleton.h \
../src/CGraphics.h ../src/hqp/CHQBitmap.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/sdl/CVideoDriver.h:
../src/sdl/../CSingleton.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/hqp/CMusic.h:
../src/hqp/../CSingleton.h:
../src/include/fileio.h:
../src/include/fileio/lzexe.h:
../src/include/fileio/rle.h:
../src/vorticon/CPlayer.h:
../src/CLogFile.h:
../src/CSingleton.h:
../src/CGraphics.h:
../src/hqp/CHQBitmap.h:

View File

@@ -1,9 +0,0 @@
src/fileio/CParser.d src/fileio/CParser.o: ../src/fileio/CParser.cpp \
../src/fileio/CParser.h ../src/fileio/../CLogFile.h \
../src/fileio/../CSingleton.h
../src/fileio/CParser.h:
../src/fileio/../CLogFile.h:
../src/fileio/../CSingleton.h:

View File

@@ -1 +0,0 @@
src/fileio/lzexe.d src/fileio/lzexe.o: ../src/fileio/lzexe.cpp

View File

@@ -1,6 +0,0 @@
src/fileio/rle.d src/fileio/rle.o: ../src/fileio/rle.cpp \
../src/fileio/../funcdefs.h ../src/fileio/../fileio.h
../src/fileio/../funcdefs.h:
../src/fileio/../fileio.h:

View File

@@ -1,97 +0,0 @@
src/fileio/story.d src/fileio/story.o: ../src/fileio/story.cpp \
../src/fileio/../keen.h ../src/fileio/../vorticon/sounds.h \
../src/fileio/../funcdefs.h ../src/fileio/../fileio.h \
../src/fileio/../CLatch.h ../src/fileio/../include/playeraction.h \
/usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
../src/fileio/../include/declarations.h ../src/fileio/../keenext.h \
../src/fileio/../include/fileio/lzexe.h \
../src/fileio/../include/fileio.h ../src/fileio/../CLogFile.h \
../src/fileio/../CSingleton.h
../src/fileio/../keen.h:
../src/fileio/../vorticon/sounds.h:
../src/fileio/../funcdefs.h:
../src/fileio/../fileio.h:
../src/fileio/../CLatch.h:
../src/fileio/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/fileio/../include/declarations.h:
../src/fileio/../keenext.h:
../src/fileio/../include/fileio/lzexe.h:
../src/fileio/../include/fileio.h:
../src/fileio/../CLogFile.h:
../src/fileio/../CSingleton.h:

View File

@@ -1,33 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/fileio/CParser.cpp \
../src/fileio/lzexe.cpp \
../src/fileio/rle.cpp \
../src/fileio/story.cpp
OBJS += \
./src/fileio/CParser.o \
./src/fileio/lzexe.o \
./src/fileio/rle.o \
./src/fileio/story.o
CPP_DEPS += \
./src/fileio/CParser.d \
./src/fileio/lzexe.d \
./src/fileio/rle.d \
./src/fileio/story.d
# Each subdirectory must supply rules for building sources it contributes
src/fileio/%.o: ../src/fileio/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,94 +0,0 @@
src/finale.d src/finale.o: ../src/finale.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/include/fileio.h ../src/CGraphics.h \
../src/CSingleton.h ../src/hqp/CHQBitmap.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/include/fileio.h:
../src/CGraphics.h:
../src/CSingleton.h:
../src/hqp/CHQBitmap.h:

View File

@@ -1,153 +0,0 @@
src/game.d src/game.o: ../src/game.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/demobox.h ../src/include/game.h \
../src/sdl/CVideoDriver.h ../src/sdl/../CSingleton.h \
../src/sdl/COpenGL.h /usr/include/SDL/SDL_opengl.h \
../src/sdl/../scale2x/scalebit.h ../src/include/menu.h \
../src/include/../CGame.h ../src/include/../CLatch.h \
../src/include/misc.h ../src/include/gamedo.h ../src/include/gamepdo.h \
../src/include/gm_pdowm.h ../src/include/eseq_ep3.h ../src/sdl/CTimer.h \
../src/sdl/CInput.h ../src/sdl/sound/CSound.h \
../src/sdl/sound/../../CSingleton.h ../src/sdl/sound/CSoundChannel.h \
../src/sdl/sound/CSoundSlot.h ../src/sdl/sound/../../hqp/hq_sound.h \
../src/include/enemyai.h ../src/hqp/CMusic.h ../src/hqp/../CSingleton.h \
../src/vorticon/CPlayer.h ../src/vorticon/CHighScores.h \
../src/hqp/CHQBitmap.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/demobox.h:
../src/include/game.h:
../src/sdl/CVideoDriver.h:
../src/sdl/../CSingleton.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/include/menu.h:
../src/include/../CGame.h:
../src/include/../CLatch.h:
../src/include/misc.h:
../src/include/gamedo.h:
../src/include/gamepdo.h:
../src/include/gm_pdowm.h:
../src/include/eseq_ep3.h:
../src/sdl/CTimer.h:
../src/sdl/CInput.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/include/enemyai.h:
../src/hqp/CMusic.h:
../src/hqp/../CSingleton.h:
../src/vorticon/CPlayer.h:
../src/vorticon/CHighScores.h:
../src/hqp/CHQBitmap.h:

View File

@@ -1,24 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/game/Resources.cpp
OBJS += \
./src/game/Resources.o
CPP_DEPS += \
./src/game/Resources.d
# Each subdirectory must supply rules for building sources it contributes
src/game/%.o: ../src/game/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DDEBUG -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,30 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/game/vorticon/CDemo.cpp \
../src/game/vorticon/CIntro.cpp \
../src/game/vorticon/CTitle.cpp
OBJS += \
./src/game/vorticon/CDemo.o \
./src/game/vorticon/CIntro.o \
./src/game/vorticon/CTitle.o
CPP_DEPS += \
./src/game/vorticon/CDemo.d \
./src/game/vorticon/CIntro.d \
./src/game/vorticon/CTitle.d
# Each subdirectory must supply rules for building sources it contributes
src/game/vorticon/%.o: ../src/game/vorticon/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DDEBUG -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,136 +0,0 @@
src/gamedo.d src/gamedo.o: ../src/gamedo.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/include/game.h ../src/include/gamedo.h \
../src/include/gamepdo.h ../src/include/misc.h \
../src/sdl/CVideoDriver.h ../src/sdl/../CSingleton.h \
../src/sdl/COpenGL.h /usr/include/SDL/SDL_opengl.h \
../src/sdl/../scale2x/scalebit.h ../src/sdl/CTimer.h \
../src/sdl/CInput.h ../src/sdl/sound/CSound.h \
../src/sdl/sound/../../CSingleton.h ../src/sdl/sound/CSoundChannel.h \
../src/sdl/sound/CSoundSlot.h ../src/sdl/sound/../../hqp/hq_sound.h \
../src/CGraphics.h ../src/CSingleton.h ../src/hqp/CHQBitmap.h \
../src/vorticon/CPlayer.h ../src/include/enemyai.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/include/game.h:
../src/include/gamedo.h:
../src/include/gamepdo.h:
../src/include/misc.h:
../src/sdl/CVideoDriver.h:
../src/sdl/../CSingleton.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/sdl/CTimer.h:
../src/sdl/CInput.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/CGraphics.h:
../src/CSingleton.h:
../src/hqp/CHQBitmap.h:
../src/vorticon/CPlayer.h:
../src/include/enemyai.h:

View File

@@ -1,143 +0,0 @@
src/gamepdo.d src/gamepdo.o: ../src/gamepdo.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/sdl/CInput.h ../src/sdl/../CSingleton.h \
../src/sdl/CVideoDriver.h ../src/sdl/COpenGL.h \
/usr/include/SDL/SDL_opengl.h ../src/sdl/../scale2x/scalebit.h \
../src/sdl/CTimer.h ../src/sdl/sound/CSound.h \
../src/sdl/sound/../../CSingleton.h ../src/sdl/sound/CSoundChannel.h \
../src/sdl/sound/CSoundSlot.h ../src/sdl/sound/../../hqp/hq_sound.h \
../src/include/game.h ../src/include/gamepdo.h ../src/include/gamedo.h \
../src/include/gm_pdowm.h ../src/include/misc.h ../src/include/menu.h \
../src/include/../CGame.h ../src/include/../CLatch.h \
../src/vorticon/CDialog.h ../src/CGraphics.h ../src/CSingleton.h \
../src/hqp/CHQBitmap.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/sdl/CInput.h:
../src/sdl/../CSingleton.h:
../src/sdl/CVideoDriver.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/sdl/CTimer.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/include/game.h:
../src/include/gamepdo.h:
../src/include/gamedo.h:
../src/include/gm_pdowm.h:
../src/include/misc.h:
../src/include/menu.h:
../src/include/../CGame.h:
../src/include/../CLatch.h:
../src/vorticon/CDialog.h:
../src/CGraphics.h:
../src/CSingleton.h:
../src/hqp/CHQBitmap.h:

View File

@@ -1,116 +0,0 @@
src/gm_pdowm.d src/gm_pdowm.o: ../src/gm_pdowm.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/sdl/CInput.h ../src/sdl/../CSingleton.h \
../src/include/game.h ../src/include/misc.h ../src/include/gm_pdowm.h \
../src/include/gamepdo.h ../src/sdl/sound/CSound.h \
../src/sdl/sound/../../CSingleton.h ../src/sdl/sound/CSoundChannel.h \
../src/sdl/sound/CSoundSlot.h ../src/sdl/sound/../../hqp/hq_sound.h \
../src/hqp/CMusic.h ../src/hqp/../CSingleton.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/sdl/CInput.h:
../src/sdl/../CSingleton.h:
../src/include/game.h:
../src/include/misc.h:
../src/include/gm_pdowm.h:
../src/include/gamepdo.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/hqp/CMusic.h:
../src/hqp/../CSingleton.h:

View File

@@ -1,74 +0,0 @@
src/hqp/CHQBitmap.d src/hqp/CHQBitmap.o: ../src/hqp/CHQBitmap.cpp \
../src/hqp/CHQBitmap.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/hqp/../CLogFile.h \
../src/hqp/../CSingleton.h
../src/hqp/CHQBitmap.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/hqp/../CLogFile.h:
../src/hqp/../CSingleton.h:

View File

@@ -1,81 +0,0 @@
src/hqp/CMusic.d src/hqp/CMusic.o: ../src/hqp/CMusic.cpp \
../src/hqp/CMusic.h /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
../src/hqp/../CSingleton.h ../src/hqp/../hqp/hq_sound.h \
../src/hqp/../CLogFile.h ../src/hqp/../CSingleton.h \
../src/hqp/../include/vorbis/oggsupport.h
../src/hqp/CMusic.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/hqp/../CSingleton.h:
../src/hqp/../hqp/hq_sound.h:
../src/hqp/../CLogFile.h:
../src/hqp/../CSingleton.h:
../src/hqp/../include/vorbis/oggsupport.h:

View File

@@ -1,110 +0,0 @@
src/hqp/hq_sound.d src/hqp/hq_sound.o: ../src/hqp/hq_sound.cpp \
/usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
../src/hqp/../hqp/hq_sound.h ../src/hqp/../keen.h \
../src/hqp/../vorticon/sounds.h ../src/hqp/../funcdefs.h \
../src/hqp/../fileio.h ../src/hqp/../CLatch.h \
../src/hqp/../include/playeraction.h \
../src/hqp/../include/declarations.h ../src/hqp/../keenext.h \
../src/hqp/../sdl/CVideoDriver.h ../src/hqp/../sdl/../CSingleton.h \
../src/hqp/../sdl/COpenGL.h /usr/include/SDL/SDL_opengl.h \
../src/hqp/../sdl/../scale2x/scalebit.h \
../src/hqp/../include/vorbis/oggsupport.h ../src/hqp/../CLogFile.h \
../src/hqp/../CSingleton.h
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/hqp/../hqp/hq_sound.h:
../src/hqp/../keen.h:
../src/hqp/../vorticon/sounds.h:
../src/hqp/../funcdefs.h:
../src/hqp/../fileio.h:
../src/hqp/../CLatch.h:
../src/hqp/../include/playeraction.h:
../src/hqp/../include/declarations.h:
../src/hqp/../keenext.h:
../src/hqp/../sdl/CVideoDriver.h:
../src/hqp/../sdl/../CSingleton.h:
../src/hqp/../sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/hqp/../sdl/../scale2x/scalebit.h:
../src/hqp/../include/vorbis/oggsupport.h:
../src/hqp/../CLogFile.h:
../src/hqp/../CSingleton.h:

View File

@@ -1,30 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/hqp/CHQBitmap.cpp \
../src/hqp/CMusic.cpp \
../src/hqp/hq_sound.cpp
OBJS += \
./src/hqp/CHQBitmap.o \
./src/hqp/CMusic.o \
./src/hqp/hq_sound.o
CPP_DEPS += \
./src/hqp/CHQBitmap.d \
./src/hqp/CMusic.d \
./src/hqp/hq_sound.d
# Each subdirectory must supply rules for building sources it contributes
src/hqp/%.o: ../src/hqp/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,27 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/launcher/GameSlot.cpp \
../src/launcher/GamesMenu.cpp
OBJS += \
./src/launcher/GameSlot.o \
./src/launcher/GamesMenu.o
CPP_DEPS += \
./src/launcher/GameSlot.d \
./src/launcher/GamesMenu.d
# Each subdirectory must supply rules for building sources it contributes
src/launcher/%.o: ../src/launcher/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DDEBUG -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,89 +0,0 @@
src/lz.d src/lz.o: ../src/lz.cpp ../src/keen.h ../src/vorticon/sounds.h \
../src/funcdefs.h ../src/fileio.h ../src/CLatch.h \
../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/CLogFile.h ../src/CSingleton.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/CLogFile.h:
../src/CSingleton.h:

View File

@@ -1,158 +0,0 @@
src/main.d src/main.o: ../src/main.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/sdl/joydrv.h ../src/sdl/CInput.h \
../src/sdl/../CSingleton.h ../src/sdl/CTimer.h \
../src/sdl/sound/CSound.h ../src/sdl/sound/../../CSingleton.h \
../src/sdl/sound/CSoundChannel.h ../src/sdl/sound/CSoundSlot.h \
../src/sdl/sound/../../hqp/hq_sound.h ../src/include/misc.h \
../src/include/menu.h ../src/include/../CGame.h \
../src/include/../CLatch.h ../src/sdl/CVideoDriver.h \
../src/sdl/COpenGL.h /usr/include/SDL/SDL_opengl.h \
../src/sdl/../scale2x/scalebit.h ../src/include/game.h \
../src/include/eseq_ep2.h ../src/include/fileio.h \
../src/include/fileio/story.h ../src/include/main.h \
../src/fileio/CParser.h ../src/vorticon/CPlayer.h \
../src/vorticon/CHighScores.h ../src/CLogFile.h ../src/CSingleton.h \
../src/CGame.h ../src/CGraphics.h ../src/hqp/CHQBitmap.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/sdl/joydrv.h:
../src/sdl/CInput.h:
../src/sdl/../CSingleton.h:
../src/sdl/CTimer.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/include/misc.h:
../src/include/menu.h:
../src/include/../CGame.h:
../src/include/../CLatch.h:
../src/sdl/CVideoDriver.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/include/game.h:
../src/include/eseq_ep2.h:
../src/include/fileio.h:
../src/include/fileio/story.h:
../src/include/main.h:
../src/fileio/CParser.h:
../src/vorticon/CPlayer.h:
../src/vorticon/CHighScores.h:
../src/CLogFile.h:
../src/CSingleton.h:
../src/CGame.h:
../src/CGraphics.h:
../src/hqp/CHQBitmap.h:

View File

@@ -1,92 +0,0 @@
src/map.d src/map.o: ../src/map.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/CGraphics.h ../src/CSingleton.h \
../src/hqp/CHQBitmap.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/CGraphics.h:
../src/CSingleton.h:
../src/hqp/CHQBitmap.h:

View File

@@ -1,157 +0,0 @@
src/menu.d src/menu.o: ../src/menu.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/pressf10.h ../src/include/menu.h \
../src/include/../CGame.h ../src/include/../CLatch.h \
../src/include/misc.h ../src/sdl/CVideoDriver.h \
../src/sdl/../CSingleton.h ../src/sdl/COpenGL.h \
/usr/include/SDL/SDL_opengl.h ../src/sdl/../scale2x/scalebit.h \
../src/include/game.h ../src/include/gamedo.h ../src/sdl/CTimer.h \
../src/sdl/sound/CSound.h ../src/sdl/sound/../../CSingleton.h \
../src/sdl/sound/CSoundChannel.h ../src/sdl/sound/CSoundSlot.h \
../src/sdl/sound/../../hqp/hq_sound.h ../src/include/eseq_ep2.h \
../src/include/fileio.h ../src/include/gm_pdowm.h ../src/include/main.h \
../src/CGraphics.h ../src/CSingleton.h ../src/hqp/CHQBitmap.h \
../src/sdl/video/colourtable.h ../src/include/gui/dialog.h \
../src/sdl/CInput.h ../src/vorticon/CDialog.h ../src/CLogFile.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/pressf10.h:
../src/include/menu.h:
../src/include/../CGame.h:
../src/include/../CLatch.h:
../src/include/misc.h:
../src/sdl/CVideoDriver.h:
../src/sdl/../CSingleton.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/include/game.h:
../src/include/gamedo.h:
../src/sdl/CTimer.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/include/eseq_ep2.h:
../src/include/fileio.h:
../src/include/gm_pdowm.h:
../src/include/main.h:
../src/CGraphics.h:
../src/CSingleton.h:
../src/hqp/CHQBitmap.h:
../src/sdl/video/colourtable.h:
../src/include/gui/dialog.h:
../src/sdl/CInput.h:
../src/vorticon/CDialog.h:
../src/CLogFile.h:

View File

@@ -1,141 +0,0 @@
src/misc.d src/misc.o: ../src/misc.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h ../src/sdl/joydrv.h ../src/sdl/CInput.h \
../src/sdl/../CSingleton.h ../src/sdl/CTimer.h \
../src/sdl/CVideoDriver.h ../src/sdl/COpenGL.h \
/usr/include/SDL/SDL_opengl.h ../src/sdl/../scale2x/scalebit.h \
../src/sdl/sound/CSound.h ../src/sdl/sound/../../CSingleton.h \
../src/sdl/sound/CSoundChannel.h ../src/sdl/sound/CSoundSlot.h \
../src/sdl/sound/../../hqp/hq_sound.h ../src/include/misc.h \
../src/include/game.h ../src/include/eseq_ep1.h \
../src/include/eseq_ep2.h ../src/include/eseq_ep3.h \
../src/include/gamedo.h ../src/CLogFile.h ../src/CSingleton.h \
../src/CGraphics.h ../src/hqp/CHQBitmap.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:
../src/sdl/joydrv.h:
../src/sdl/CInput.h:
../src/sdl/../CSingleton.h:
../src/sdl/CTimer.h:
../src/sdl/CVideoDriver.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/include/misc.h:
../src/include/game.h:
../src/include/eseq_ep1.h:
../src/include/eseq_ep2.h:
../src/include/eseq_ep3.h:
../src/include/gamedo.h:
../src/CLogFile.h:
../src/CSingleton.h:
../src/CGraphics.h:
../src/hqp/CHQBitmap.h:

View File

@@ -1 +0,0 @@
src/scale2x/getopt.d src/scale2x/getopt.o: ../src/scale2x/getopt.cpp

View File

@@ -1,4 +0,0 @@
src/scale2x/pixel.d src/scale2x/pixel.o: ../src/scale2x/pixel.cpp \
../src/scale2x/pixel.h
../src/scale2x/pixel.h:

View File

@@ -1,4 +0,0 @@
src/scale2x/scale2x.d src/scale2x/scale2x.o: ../src/scale2x/scale2x.cpp \
../src/scale2x/scale2x.h
../src/scale2x/scale2x.h:

View File

@@ -1,4 +0,0 @@
src/scale2x/scale3x.d src/scale2x/scale3x.o: ../src/scale2x/scale3x.cpp \
../src/scale2x/scale3x.h
../src/scale2x/scale3x.h:

View File

@@ -1,7 +0,0 @@
src/scale2x/scalebit.d src/scale2x/scalebit.o: \
../src/scale2x/scalebit.cpp ../src/scale2x/scale2x.h \
../src/scale2x/scale3x.h
../src/scale2x/scale2x.h:
../src/scale2x/scale3x.h:

View File

@@ -1,36 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/scale2x/getopt.cpp \
../src/scale2x/pixel.cpp \
../src/scale2x/scale2x.cpp \
../src/scale2x/scale3x.cpp \
../src/scale2x/scalebit.cpp
OBJS += \
./src/scale2x/getopt.o \
./src/scale2x/pixel.o \
./src/scale2x/scale2x.o \
./src/scale2x/scale3x.o \
./src/scale2x/scalebit.o
CPP_DEPS += \
./src/scale2x/getopt.d \
./src/scale2x/pixel.d \
./src/scale2x/scale2x.d \
./src/scale2x/scale3x.d \
./src/scale2x/scalebit.d
# Each subdirectory must supply rules for building sources it contributes
src/scale2x/%.o: ../src/scale2x/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,76 +0,0 @@
src/sdl/CInput.d src/sdl/CInput.o: ../src/sdl/CInput.cpp \
/usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
../src/sdl/CInput.h ../src/sdl/../CSingleton.h ../src/sdl/../CLogFile.h \
../src/sdl/../CSingleton.h
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/sdl/CInput.h:
../src/sdl/../CSingleton.h:
../src/sdl/../CLogFile.h:
../src/sdl/../CSingleton.h:

View File

@@ -1,78 +0,0 @@
src/sdl/COpenGL.d src/sdl/COpenGL.o: ../src/sdl/COpenGL.cpp \
../src/sdl/COpenGL.h /usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
/usr/include/SDL/SDL_opengl.h ../src/sdl/../scale2x/scalebit.h \
../src/sdl/../CLogFile.h ../src/sdl/../CSingleton.h
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/sdl/../CLogFile.h:
../src/sdl/../CSingleton.h:

View File

@@ -1,103 +0,0 @@
src/sdl/CTimer.d src/sdl/CTimer.o: ../src/sdl/CTimer.cpp \
../src/sdl/../keen.h ../src/sdl/../vorticon/sounds.h \
../src/sdl/../funcdefs.h ../src/sdl/../fileio.h ../src/sdl/../CLatch.h \
../src/sdl/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/sdl/../include/declarations.h \
../src/sdl/../keenext.h ../src/sdl/../keenext.h ../src/sdl/CTimer.h \
../src/sdl/../CSingleton.h ../src/sdl/CVideoDriver.h \
../src/sdl/COpenGL.h /usr/include/SDL/SDL_opengl.h \
../src/sdl/../scale2x/scalebit.h
../src/sdl/../keen.h:
../src/sdl/../vorticon/sounds.h:
../src/sdl/../funcdefs.h:
../src/sdl/../fileio.h:
../src/sdl/../CLatch.h:
../src/sdl/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/sdl/../include/declarations.h:
../src/sdl/../keenext.h:
../src/sdl/../keenext.h:
../src/sdl/CTimer.h:
../src/sdl/../CSingleton.h:
../src/sdl/CVideoDriver.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:

View File

@@ -1,116 +0,0 @@
src/sdl/CVideoDriver.d src/sdl/CVideoDriver.o: \
../src/sdl/CVideoDriver.cpp ../src/sdl/CVideoDriver.h \
../src/sdl/../CSingleton.h ../src/sdl/COpenGL.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h /usr/include/SDL/SDL_opengl.h \
../src/sdl/../scale2x/scalebit.h ../src/sdl/CInput.h \
../src/sdl/../keen.h ../src/sdl/../vorticon/sounds.h \
../src/sdl/../funcdefs.h ../src/sdl/../fileio.h ../src/sdl/../CLatch.h \
../src/sdl/../include/playeraction.h \
../src/sdl/../include/declarations.h ../src/sdl/../keenext.h \
../src/sdl/video/colourconvert.h ../src/sdl/video/colourtable.h \
../src/sdl/../CLogFile.h ../src/sdl/../CSingleton.h \
../src/sdl/../CGraphics.h ../src/sdl/../hqp/CHQBitmap.h
../src/sdl/CVideoDriver.h:
../src/sdl/../CSingleton.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/sdl/CInput.h:
../src/sdl/../keen.h:
../src/sdl/../vorticon/sounds.h:
../src/sdl/../funcdefs.h:
../src/sdl/../fileio.h:
../src/sdl/../CLatch.h:
../src/sdl/../include/playeraction.h:
../src/sdl/../include/declarations.h:
../src/sdl/../keenext.h:
../src/sdl/video/colourconvert.h:
../src/sdl/video/colourtable.h:
../src/sdl/../CLogFile.h:
../src/sdl/../CSingleton.h:
../src/sdl/../CGraphics.h:
../src/sdl/../hqp/CHQBitmap.h:

View File

@@ -1,108 +0,0 @@
src/sdl/joydrv.d src/sdl/joydrv.o: ../src/sdl/joydrv.cpp \
../src/sdl/../keen.h ../src/sdl/../vorticon/sounds.h \
../src/sdl/../funcdefs.h ../src/sdl/../fileio.h ../src/sdl/../CLatch.h \
../src/sdl/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/sdl/../include/declarations.h \
../src/sdl/../keenext.h ../src/sdl/../keenext.h \
../src/sdl/CVideoDriver.h ../src/sdl/../CSingleton.h \
../src/sdl/COpenGL.h /usr/include/SDL/SDL_opengl.h \
../src/sdl/../scale2x/scalebit.h ../src/sdl/../CLogFile.h \
../src/sdl/../CSingleton.h ../src/sdl/joydrv.h
../src/sdl/../keen.h:
../src/sdl/../vorticon/sounds.h:
../src/sdl/../funcdefs.h:
../src/sdl/../fileio.h:
../src/sdl/../CLatch.h:
../src/sdl/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/sdl/../include/declarations.h:
../src/sdl/../keenext.h:
../src/sdl/../keenext.h:
../src/sdl/CVideoDriver.h:
../src/sdl/../CSingleton.h:
../src/sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/sdl/../scale2x/scalebit.h:
../src/sdl/../CLogFile.h:
../src/sdl/../CSingleton.h:
../src/sdl/joydrv.h:

View File

@@ -1,121 +0,0 @@
src/sdl/sound/CSound.d src/sdl/sound/CSound.o: \
../src/sdl/sound/CSound.cpp ../src/sdl/sound/../../keen.h \
../src/sdl/sound/../../vorticon/sounds.h \
../src/sdl/sound/../../funcdefs.h ../src/sdl/sound/../../fileio.h \
../src/sdl/sound/../../CLatch.h \
../src/sdl/sound/../../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h \
../src/sdl/sound/../../include/declarations.h \
../src/sdl/sound/../../keenext.h \
../src/sdl/sound/../../include/fileio/lzexe.h ../src/sdl/sound/CSound.h \
../src/sdl/sound/../../CSingleton.h ../src/sdl/sound/CSoundChannel.h \
../src/sdl/sound/CSoundSlot.h ../src/sdl/sound/../../hqp/hq_sound.h \
../src/sdl/sound/../../include/fileio.h \
../src/sdl/sound/../../CLogFile.h ../src/sdl/sound/../../CSingleton.h \
../src/sdl/sound/../../hqp/CMusic.h \
../src/sdl/sound/../../hqp/../CSingleton.h \
../src/sdl/sound/../../vorticon/sounds.h
../src/sdl/sound/../../keen.h:
../src/sdl/sound/../../vorticon/sounds.h:
../src/sdl/sound/../../funcdefs.h:
../src/sdl/sound/../../fileio.h:
../src/sdl/sound/../../CLatch.h:
../src/sdl/sound/../../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/sdl/sound/../../include/declarations.h:
../src/sdl/sound/../../keenext.h:
../src/sdl/sound/../../include/fileio/lzexe.h:
../src/sdl/sound/CSound.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/CSoundChannel.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
../src/sdl/sound/../../include/fileio.h:
../src/sdl/sound/../../CLogFile.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/../../hqp/CMusic.h:
../src/sdl/sound/../../hqp/../CSingleton.h:
../src/sdl/sound/../../vorticon/sounds.h:

View File

@@ -1,74 +0,0 @@
src/sdl/sound/CSoundChannel.d src/sdl/sound/CSoundChannel.o: \
../src/sdl/sound/CSoundChannel.cpp ../src/sdl/sound/CSoundChannel.h \
/usr/include/SDL/SDL.h /usr/include/SDL/SDL_main.h \
/usr/include/SDL/SDL_stdinc.h /usr/include/SDL/SDL_config.h \
/usr/include/SDL/SDL_platform.h /usr/include/SDL/begin_code.h \
/usr/include/SDL/close_code.h /usr/include/SDL/SDL_audio.h \
/usr/include/SDL/SDL_error.h /usr/include/SDL/SDL_endian.h \
/usr/include/SDL/SDL_mutex.h /usr/include/SDL/SDL_thread.h \
/usr/include/SDL/SDL_rwops.h /usr/include/SDL/SDL_cdrom.h \
/usr/include/SDL/SDL_cpuinfo.h /usr/include/SDL/SDL_events.h \
/usr/include/SDL/SDL_active.h /usr/include/SDL/SDL_keyboard.h \
/usr/include/SDL/SDL_keysym.h /usr/include/SDL/SDL_mouse.h \
/usr/include/SDL/SDL_video.h /usr/include/SDL/SDL_joystick.h \
/usr/include/SDL/SDL_quit.h /usr/include/SDL/SDL_loadso.h \
/usr/include/SDL/SDL_timer.h /usr/include/SDL/SDL_version.h \
../src/sdl/sound/CSoundSlot.h ../src/sdl/sound/../../hqp/hq_sound.h
../src/sdl/sound/CSoundChannel.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:

View File

@@ -1,79 +0,0 @@
src/sdl/sound/CSoundSlot.d src/sdl/sound/CSoundSlot.o: \
../src/sdl/sound/CSoundSlot.cpp ../src/sdl/sound/CSoundSlot.h \
../src/sdl/sound/../../hqp/hq_sound.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/sdl/sound/../../CLogFile.h \
../src/sdl/sound/../../CSingleton.h ../src/sdl/sound/../../fileio.h
../src/sdl/sound/CSoundSlot.h:
../src/sdl/sound/../../hqp/hq_sound.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/sdl/sound/../../CLogFile.h:
../src/sdl/sound/../../CSingleton.h:
../src/sdl/sound/../../fileio.h:

View File

@@ -1,30 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/sdl/sound/CSound.cpp \
../src/sdl/sound/CSoundChannel.cpp \
../src/sdl/sound/CSoundSlot.cpp
OBJS += \
./src/sdl/sound/CSound.o \
./src/sdl/sound/CSoundChannel.o \
./src/sdl/sound/CSoundSlot.o
CPP_DEPS += \
./src/sdl/sound/CSound.d \
./src/sdl/sound/CSoundChannel.d \
./src/sdl/sound/CSoundSlot.d
# Each subdirectory must supply rules for building sources it contributes
src/sdl/sound/%.o: ../src/sdl/sound/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,39 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/sdl/CInput.cpp \
../src/sdl/COpenGL.cpp \
../src/sdl/CSettings.cpp \
../src/sdl/CTimer.cpp \
../src/sdl/CVideoDriver.cpp \
../src/sdl/joydrv.cpp
OBJS += \
./src/sdl/CInput.o \
./src/sdl/COpenGL.o \
./src/sdl/CSettings.o \
./src/sdl/CTimer.o \
./src/sdl/CVideoDriver.o \
./src/sdl/joydrv.o
CPP_DEPS += \
./src/sdl/CInput.d \
./src/sdl/COpenGL.d \
./src/sdl/CSettings.d \
./src/sdl/CTimer.d \
./src/sdl/CVideoDriver.d \
./src/sdl/joydrv.d
# Each subdirectory must supply rules for building sources it contributes
src/sdl/%.o: ../src/sdl/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,69 +0,0 @@
src/sdl/video/colourconvert.d src/sdl/video/colourconvert.o: \
../src/sdl/video/colourconvert.cpp /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/sdl/video/colourtable.h
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/sdl/video/colourtable.h:

View File

@@ -1,24 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/sdl/video/colourconvert.cpp
OBJS += \
./src/sdl/video/colourconvert.o
CPP_DEPS += \
./src/sdl/video/colourconvert.d
# Each subdirectory must supply rules for building sources it contributes
src/sdl/video/%.o: ../src/sdl/video/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,39 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
C_SRCS += \
../src/sdlold/control.c \
../src/sdlold/joydrv.c \
../src/sdlold/polling.c \
../src/sdlold/snddrv.c \
../src/sdlold/timedrv.c \
../src/sdlold/viddrv.c
OBJS += \
./src/sdlold/control.o \
./src/sdlold/joydrv.o \
./src/sdlold/polling.o \
./src/sdlold/snddrv.o \
./src/sdlold/timedrv.o \
./src/sdlold/viddrv.o
C_DEPS += \
./src/sdlold/control.d \
./src/sdlold/joydrv.d \
./src/sdlold/polling.d \
./src/sdlold/snddrv.d \
./src/sdlold/timedrv.d \
./src/sdlold/viddrv.d
# Each subdirectory must supply rules for building sources it contributes
src/sdlold/%.o: ../src/sdlold/%.c
@echo 'Building file: $<'
@echo 'Invoking: GCC C Compiler'
gcc -DBUILD_SDL -DBUILD_WITH_OGG -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,85 +0,0 @@
src/sgrle.d src/sgrle.o: ../src/sgrle.cpp ../src/keen.h \
../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \
../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/include/declarations.h \
../src/keenext.h
../src/keen.h:
../src/vorticon/sounds.h:
../src/funcdefs.h:
../src/fileio.h:
../src/CLatch.h:
../src/include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/include/declarations.h:
../src/keenext.h:

View File

@@ -1,81 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/CCGenius.cpp \
../src/CGame.cpp \
../src/CGraphics.cpp \
../src/CLatch.cpp \
../src/CLogFile.cpp \
../src/eseq_ep1.cpp \
../src/eseq_ep2.cpp \
../src/eseq_ep3.cpp \
../src/fileio.cpp \
../src/finale.cpp \
../src/game.cpp \
../src/gamedo.cpp \
../src/gamepdo.cpp \
../src/gm_pdowm.cpp \
../src/lz.cpp \
../src/main.cpp \
../src/map.cpp \
../src/menu.cpp \
../src/misc.cpp \
../src/sgrle.cpp
OBJS += \
./src/CCGenius.o \
./src/CGame.o \
./src/CGraphics.o \
./src/CLatch.o \
./src/CLogFile.o \
./src/eseq_ep1.o \
./src/eseq_ep2.o \
./src/eseq_ep3.o \
./src/fileio.o \
./src/finale.o \
./src/game.o \
./src/gamedo.o \
./src/gamepdo.o \
./src/gm_pdowm.o \
./src/lz.o \
./src/main.o \
./src/map.o \
./src/menu.o \
./src/misc.o \
./src/sgrle.o
CPP_DEPS += \
./src/CCGenius.d \
./src/CGame.d \
./src/CGraphics.d \
./src/CLatch.d \
./src/CLogFile.d \
./src/eseq_ep1.d \
./src/eseq_ep2.d \
./src/eseq_ep3.d \
./src/fileio.d \
./src/finale.d \
./src/game.d \
./src/gamedo.d \
./src/gamepdo.d \
./src/gm_pdowm.d \
./src/lz.d \
./src/main.d \
./src/map.d \
./src/menu.d \
./src/misc.d \
./src/sgrle.d
# Each subdirectory must supply rules for building sources it contributes
src/%.o: ../src/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,24 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/textconsole/TextConsole.cpp
OBJS += \
./src/textconsole/TextConsole.o
CPP_DEPS += \
./src/textconsole/TextConsole.d
# Each subdirectory must supply rules for building sources it contributes
src/textconsole/%.o: ../src/textconsole/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DDEBUG -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,90 +0,0 @@
src/vorbis/oggsupport.d src/vorbis/oggsupport.o: \
../src/vorbis/oggsupport.cpp /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/vorbis/../include/declarations.h \
../src/vorbis/../hqp/hq_sound.h ../src/vorbis/../sdl/CVideoDriver.h \
../src/vorbis/../sdl/../CSingleton.h ../src/vorbis/../sdl/COpenGL.h \
/usr/include/SDL/SDL_opengl.h \
../src/vorbis/../sdl/../scale2x/scalebit.h ../src/vorbis/../CLogFile.h \
../src/vorbis/../CSingleton.h
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/vorbis/../include/declarations.h:
../src/vorbis/../hqp/hq_sound.h:
../src/vorbis/../sdl/CVideoDriver.h:
../src/vorbis/../sdl/../CSingleton.h:
../src/vorbis/../sdl/COpenGL.h:
/usr/include/SDL/SDL_opengl.h:
../src/vorbis/../sdl/../scale2x/scalebit.h:
../src/vorbis/../CLogFile.h:
../src/vorbis/../CSingleton.h:

View File

@@ -1,24 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/vorbis/oggsupport.cpp
OBJS += \
./src/vorbis/oggsupport.o
CPP_DEPS += \
./src/vorbis/oggsupport.d
# Each subdirectory must supply rules for building sources it contributes
src/vorbis/%.o: ../src/vorbis/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '

View File

@@ -1,107 +0,0 @@
src/vorticon/CDialog.d src/vorticon/CDialog.o: \
../src/vorticon/CDialog.cpp ../src/vorticon/CDialog.h \
../src/vorticon/../funcdefs.h ../src/vorticon/../fileio.h \
../src/vorticon/../keen.h ../src/vorticon/../vorticon/sounds.h \
../src/vorticon/../funcdefs.h ../src/vorticon/../CLatch.h \
../src/vorticon/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h \
../src/vorticon/../include/declarations.h ../src/vorticon/../keenext.h \
../src/vorticon/../sdl/CTimer.h ../src/vorticon/../sdl/../CSingleton.h \
../src/vorticon/../include/gamedo.h ../src/vorticon/../CGraphics.h \
../src/vorticon/../CSingleton.h ../src/vorticon/../hqp/CHQBitmap.h
../src/vorticon/CDialog.h:
../src/vorticon/../funcdefs.h:
../src/vorticon/../fileio.h:
../src/vorticon/../keen.h:
../src/vorticon/../vorticon/sounds.h:
../src/vorticon/../funcdefs.h:
../src/vorticon/../CLatch.h:
../src/vorticon/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/vorticon/../include/declarations.h:
../src/vorticon/../keenext.h:
../src/vorticon/../sdl/CTimer.h:
../src/vorticon/../sdl/../CSingleton.h:
../src/vorticon/../include/gamedo.h:
../src/vorticon/../CGraphics.h:
../src/vorticon/../CSingleton.h:
../src/vorticon/../hqp/CHQBitmap.h:

View File

@@ -1,115 +0,0 @@
src/vorticon/CHighScores.d src/vorticon/CHighScores.o: \
../src/vorticon/CHighScores.cpp ../src/vorticon/../keen.h \
../src/vorticon/../vorticon/sounds.h ../src/vorticon/../funcdefs.h \
../src/vorticon/../fileio.h ../src/vorticon/../CLatch.h \
../src/vorticon/../include/playeraction.h /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h \
../src/vorticon/../include/declarations.h ../src/vorticon/../keenext.h \
../src/vorticon/../include/menu.h ../src/vorticon/../include/../CGame.h \
../src/vorticon/../include/../CLatch.h \
../src/vorticon/../include/gamedo.h ../src/vorticon/CHighScores.h \
../src/vorticon/../sdl/CInput.h ../src/vorticon/../sdl/../CSingleton.h \
../src/vorticon/../sdl/CTimer.h ../src/vorticon/../CGraphics.h \
../src/vorticon/../CSingleton.h ../src/vorticon/../hqp/CHQBitmap.h
../src/vorticon/../keen.h:
../src/vorticon/../vorticon/sounds.h:
../src/vorticon/../funcdefs.h:
../src/vorticon/../fileio.h:
../src/vorticon/../CLatch.h:
../src/vorticon/../include/playeraction.h:
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/vorticon/../include/declarations.h:
../src/vorticon/../keenext.h:
../src/vorticon/../include/menu.h:
../src/vorticon/../include/../CGame.h:
../src/vorticon/../include/../CLatch.h:
../src/vorticon/../include/gamedo.h:
../src/vorticon/CHighScores.h:
../src/vorticon/../sdl/CInput.h:
../src/vorticon/../sdl/../CSingleton.h:
../src/vorticon/../sdl/CTimer.h:
../src/vorticon/../CGraphics.h:
../src/vorticon/../CSingleton.h:
../src/vorticon/../hqp/CHQBitmap.h:

View File

@@ -1,4 +0,0 @@
src/vorticon/CObject.d src/vorticon/CObject.o: \
../src/vorticon/CObject.cpp ../src/vorticon/CObject.h
../src/vorticon/CObject.h:

View File

@@ -1,97 +0,0 @@
src/vorticon/CPlayer.d src/vorticon/CPlayer.o: \
../src/vorticon/CPlayer.cpp /usr/include/SDL/SDL.h \
/usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \
/usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \
/usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \
/usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \
/usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \
/usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \
/usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \
/usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \
/usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \
/usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \
/usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \
/usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \
/usr/include/SDL/SDL_version.h ../src/vorticon/CPlayer.h \
../src/vorticon/../sdl/CInput.h ../src/vorticon/../sdl/../CSingleton.h \
../src/vorticon/../keen.h ../src/vorticon/../vorticon/sounds.h \
../src/vorticon/../funcdefs.h ../src/vorticon/../fileio.h \
../src/vorticon/../CLatch.h ../src/vorticon/../include/playeraction.h \
../src/vorticon/../include/declarations.h ../src/vorticon/../keenext.h \
../src/vorticon/../funcdefs.h
/usr/include/SDL/SDL.h:
/usr/include/SDL/SDL_main.h:
/usr/include/SDL/SDL_stdinc.h:
/usr/include/SDL/SDL_config.h:
/usr/include/SDL/SDL_platform.h:
/usr/include/SDL/begin_code.h:
/usr/include/SDL/close_code.h:
/usr/include/SDL/SDL_audio.h:
/usr/include/SDL/SDL_error.h:
/usr/include/SDL/SDL_endian.h:
/usr/include/SDL/SDL_mutex.h:
/usr/include/SDL/SDL_thread.h:
/usr/include/SDL/SDL_rwops.h:
/usr/include/SDL/SDL_cdrom.h:
/usr/include/SDL/SDL_cpuinfo.h:
/usr/include/SDL/SDL_events.h:
/usr/include/SDL/SDL_active.h:
/usr/include/SDL/SDL_keyboard.h:
/usr/include/SDL/SDL_keysym.h:
/usr/include/SDL/SDL_mouse.h:
/usr/include/SDL/SDL_video.h:
/usr/include/SDL/SDL_joystick.h:
/usr/include/SDL/SDL_quit.h:
/usr/include/SDL/SDL_loadso.h:
/usr/include/SDL/SDL_timer.h:
/usr/include/SDL/SDL_version.h:
../src/vorticon/CPlayer.h:
../src/vorticon/../sdl/CInput.h:
../src/vorticon/../sdl/../CSingleton.h:
../src/vorticon/../keen.h:
../src/vorticon/../vorticon/sounds.h:
../src/vorticon/../funcdefs.h:
../src/vorticon/../fileio.h:
../src/vorticon/../CLatch.h:
../src/vorticon/../include/playeraction.h:
../src/vorticon/../include/declarations.h:
../src/vorticon/../keenext.h:
../src/vorticon/../funcdefs.h:

View File

@@ -1,39 +0,0 @@
################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/vorticon/CCredits.cpp \
../src/vorticon/CDialog.cpp \
../src/vorticon/CHighScores.cpp \
../src/vorticon/CIntro.cpp \
../src/vorticon/CObject.cpp \
../src/vorticon/CPlayer.cpp
OBJS += \
./src/vorticon/CCredits.o \
./src/vorticon/CDialog.o \
./src/vorticon/CHighScores.o \
./src/vorticon/CIntro.o \
./src/vorticon/CObject.o \
./src/vorticon/CPlayer.o
CPP_DEPS += \
./src/vorticon/CCredits.d \
./src/vorticon/CDialog.d \
./src/vorticon/CHighScores.d \
./src/vorticon/CIntro.d \
./src/vorticon/CObject.d \
./src/vorticon/CPlayer.d
# Each subdirectory must supply rules for building sources it contributes
src/vorticon/%.o: ../src/vorticon/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: GCC C++ Compiler'
g++ -DBUILD_SDL -DUSE_OPENGL -DBUILD_WITH_OGG -DTARGET_LNX -I/usr/include/SDL -I/usr/include/vorbis -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o"$@" "$<"
@echo 'Finished building: $<'
@echo ' '