Merge branch 'sdl_android' of https://github.com/pelya/commandergenius into sdl_android
This commit is contained in:
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -80,3 +80,6 @@
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[submodule "project/jni/application/supertux/supertux"]
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path = project/jni/application/supertux/supertux
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url = git@github.com:pelya/supertux.git
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[submodule "project/jni/application/fheroes2/fheroes2"]
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path = project/jni/application/fheroes2/fheroes2
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url = http://github.com/gerstrong/fheroes2plus.git
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Submodule project/jni/application/commandergenius/commandergenius updated: c5210b0c42...4b376d1675
@@ -1,9 +1,9 @@
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# The application settings for Android libSDL port
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AppSettingVersion=19
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#AppSettingVersion=24
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# Debuggable Build? (y) or (n):
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Debuggable=false
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#Debuggable=false
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# libSDL version to use (1.2 or 1.3, specify 1.3 for SDL2)
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LibSdlVersion=1.2
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@@ -26,7 +26,7 @@ InhibitSuspend=n
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# If the URL does not contain 'http://' it is treated as file from 'project/jni/application/src/AndroidData' dir -
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# these files are put inside .apk package by build system
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# Also please avoid 'https://' URLs, many Android devices do not have trust certificates and will fail to connect to SF.net over HTTPS
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AppDataDownloadUrl="!Heroes 2 DEMO (45 Mb) - required if you don't own full version|http://downloads.pcworld.com/pub/new/fun_and_games/adventure_strategy/h2demo.zip|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/h2demo.zip/download^!MIDI music support (18 Mb)|http://sourceforge.net/projects/libsdl-android/files/timidity.zip/download^!Essential map pack (9 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/EssentialMapPack.zip/download^Additional map pack (95 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/AdditionalMapPack.zip/download^Mega map pack (280 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/MegaMapPack.zip/download^!Engine files|data13.zip^!Engine fonts|data-cfg-fonts.zip^Russian translation|:fheroes2.cfg:fheroes2-ru.cfg^Czech translation|:fheroes2.cfg:fheroes2-cs.cfg^Spanish translation|:fheroes2.cfg:fheroes2-es.cfg^French translation|:fheroes2.cfg:fheroes2-fr.cfg^Hungarian translation|:fheroes2.cfg:fheroes2-hu.cfg^Polish translation|:fheroes2.cfg:fheroes2-pl.cfg^Portugese translation|:fheroes2.cfg:fheroes2-pt_BR.cfg^Swedish translation|:fheroes2.cfg:fheroes2-sv.cfg"
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AppDataDownloadUrl="!Heroes 2 DEMO (45 Mb) - required if you don't own full version|http://downloads.pcworld.com/pub/new/fun_and_games/adventure_strategy/h2demo.zip|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/h2demo.zip/download^!MIDI music support (18 Mb)|http://sourceforge.net/projects/libsdl-android/files/timidity.zip/download^!Essential map pack (9 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/EssentialMapPack.zip/download^!T-800 Mod Compaign|http://wiki.kvkozyrev.org/fheroes/androidcampainpak_v1.zip^Additional map pack (95 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/AdditionalMapPack.zip/download^Mega map pack (280 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/MegaMapPack.zip/download^!Engine files|data13.zip^!Engine fonts|data-cfg-fonts.zip^Russian translation|:fheroes2.cfg:fheroes2-ru.cfg^Czech translation|:fheroes2.cfg:fheroes2-cs.cfg^Spanish translation|:fheroes2.cfg:fheroes2-es.cfg^French translation|:fheroes2.cfg:fheroes2-fr.cfg^Hungarian translation|:fheroes2.cfg:fheroes2-hu.cfg^Polish translation|:fheroes2.cfg:fheroes2-pl.cfg^Portugese translation|:fheroes2.cfg:fheroes2-pt_BR.cfg^Swedish translation|:fheroes2.cfg:fheroes2-sv.cfg"
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# Video color depth - 16 BPP is the fastest and supported for all modes, 24 bpp is supported only
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# with SwVideoMode=y, SDL_OPENGL mode supports everything. (16)/(24)/(32)
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@@ -73,7 +73,7 @@ CompatibilityHacksAdditionalPreloadedSharedLibraries=""
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# Hack for Free Heroes 2, which redraws the screen inside SDL_PumpEvents(): slow and compatible SDL event queue -
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# do not use it with accelerometer/gyroscope, or your app may freeze at random (y)/(n)
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CompatibilityHacksSlowCompatibleEventQueue=y
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CompatibilityHacksSlowCompatibleEventQueue=n
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# Save and restore OpenGL state when drawing on-screen keyboard for apps that use SDL_OPENGL
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CompatibilityHacksTouchscreenKeyboardSaveRestoreOpenGLState=
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@@ -89,7 +89,7 @@ AppUsesMouse=y
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AppNeedsTwoButtonMouse=y
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# Show SDL mouse cursor, for applications that do not draw cursor at all (y) or (n)
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ShowMouseCursor=n
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ShowMouseCursor=y
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# Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n)
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GenerateSubframeTouchEvents=
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@@ -174,7 +174,7 @@ FirstStartMenuOptions=''
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# Enable multi-ABI binary, with hardware FPU support - it will also work on old devices,
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# but .apk size is 2x bigger (y) / (n) / (x86) / (all)
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MultiABI=all
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MultiABI=n
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# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
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AppMinimumRAM=32
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@@ -194,7 +194,7 @@ DeleteFilesOnUpgrade="libsdl-DownloadFinished-5.flag libsdl-DownloadFinished-6.f
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# Optional shared libraries to compile - removing some of them will save space
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# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
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# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
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CompiledLibraries="sdl_net sdl_mixer sdl_image sdl_ttf png intl"
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CompiledLibraries="sdl_mixer sdl_image sdl_ttf sdl_net png intl"
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# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
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CustomBuildScript=n
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1
project/jni/application/fheroes2/fheroes2
Submodule
1
project/jni/application/fheroes2/fheroes2
Submodule
Submodule project/jni/application/fheroes2/fheroes2 added at ab5e9f9bff
Submodule project/jni/application/vice/vice updated: 9f2803c7ab...0b817c357e
Submodule project/jni/boost/src updated: bc9ea9d303...5824acb451
Submodule project/jni/shmem updated: f6b49516cf...c2a28f528d
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