Updated fheroes2 project

This commit is contained in:
pelya
2012-02-29 19:48:58 +02:00
parent f0bfa0e71f
commit c0482e36e2
14 changed files with 151 additions and 28 deletions

View File

@@ -39,4 +39,4 @@ cd project && env PATH=$NDKBUILDPATH nice -n19 ndk-build V=1 -j4 && \
test -z "$1" && cd bin && \
{ adb install -r MainActivity-debug.apk | grep 'Failure' && \
adb uninstall `grep AppFullName ../../AndroidAppSettings.cfg | sed 's/.*=//'` && adb install -r MainActivity-debug.apk ; true ; } && \
adb shell am start -n `grep AppFullName ../../AndroidAppSettings.cfg | sed 's/.*=//'`/.MainActivity
true # adb shell am start -n `grep AppFullName ../../AndroidAppSettings.cfg | sed 's/.*=//'`/.MainActivity

View File

@@ -117,7 +117,7 @@ abstract class DifferentTouchInput
return MultiTouchInput.Holder.sInstance;
else
return SingleTouchInput.Holder.sInstance;
} catch( java.lang.NoSuchMethodError e ) {
} catch( java.lang.NoSuchMethodError ee ) {
return SingleTouchInput.Holder.sInstance;
}
}

View File

@@ -5,7 +5,7 @@ AppName="Free Heroes 2"
AppFullName=net.sourceforge.fheroes2
ScreenOrientation=h
InhibitSuspend=n
AppDataDownloadUrl="Heroes 2 DEMO (45 Mb) - required if you don't own full version|http://downloads.pcworld.com/pub/new/fun_and_games/adventure_strategy/h2demo.zip|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/h2demo.zip/download^MIDI music support (18 Mb)|http://sourceforge.net/projects/libsdl-android/files/timidity.zip/download^Essential map pack (9 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/EssentialMapPack.zip/download^Additional map pack (95 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/AdditionalMapPack.zip/download^Mega map pack (280 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/MegaMapPack.zip/download^!Game data|data12.zip^!Game data 2|data-cfg-fonts.zip^Russian translation|:fheroes2.cfg:fheroes2-ru.cfg^Czech translation|:fheroes2.cfg:fheroes2-cs.cfg^Spanish translation|:fheroes2.cfg:fheroes2-es.cfg^French translation|:fheroes2.cfg:fheroes2-fr.cfg^Hungarian translation|:fheroes2.cfg:fheroes2-hu.cfg^Polish translation|:fheroes2.cfg:fheroes2-pl.cfg^Portugese translation|:fheroes2.cfg:fheroes2-pt_BR.cfg^Swedish translation|:fheroes2.cfg:fheroes2-sv.cfg"
AppDataDownloadUrl="Heroes 2 DEMO (45 Mb) - required if you don't own full version|http://downloads.pcworld.com/pub/new/fun_and_games/adventure_strategy/h2demo.zip|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/h2demo.zip/download^MIDI music support (18 Mb)|http://sourceforge.net/projects/libsdl-android/files/timidity.zip/download^Essential map pack (9 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/EssentialMapPack.zip/download^Additional map pack (95 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/AdditionalMapPack.zip/download^Mega map pack (280 Mb)|http://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/MegaMapPack.zip/download^!Config files|data12.zip^!Fonts|data-cfg-fonts.zip^Russian translation|:fheroes2.cfg:fheroes2-ru.cfg^Czech translation|:fheroes2.cfg:fheroes2-cs.cfg^Spanish translation|:fheroes2.cfg:fheroes2-es.cfg^French translation|:fheroes2.cfg:fheroes2-fr.cfg^Hungarian translation|:fheroes2.cfg:fheroes2-hu.cfg^Polish translation|:fheroes2.cfg:fheroes2-pl.cfg^Portugese translation|:fheroes2.cfg:fheroes2-pt_BR.cfg^Swedish translation|:fheroes2.cfg:fheroes2-sv.cfg"
VideoDepthBpp=16
NeedDepthBuffer=n
NeedStencilBuffer=n
@@ -33,13 +33,13 @@ StartupMenuButtonTimeout=3000
HiddenMenuOptions='KeyboardConfigMainMenu ScreenKeyboardThemeConfig ScreenKeyboardTransparencyConfig'
FirstStartMenuOptions=''
MultiABI=n
AppVersionCode=275018
AppVersionName="2750.18"
AppVersionCode=276118
AppVersionName="2761.18"
ResetSdlConfigForThisVersion=n
DeleteFilesOnUpgrade="%"
DeleteFilesOnUpgrade="libsdl-DownloadFinished-5.flag libsdl-DownloadFinished-6.flag libsdl-DownloadFinished-7.flag libsdl-DownloadFinished-8.flag libsdl-DownloadFinished-9.flag libsdl-DownloadFinished-10.flag libsdl-DownloadFinished-11.flag libsdl-DownloadFinished-12.flag libsdl-DownloadFinished-13.flag libsdl-DownloadFinished-14.flag"
CompiledLibraries="sdl_net sdl_mixer sdl_image sdl_ttf png intl"
CustomBuildScript=n
AppCflags='-finline-functions -O2 -DWITH_ZLIB -DWITH_MIXER -DWITH_XML -DWITH_IMAGE -DWITH_TTF -DWITH_AI=simple -DWITH_NET'
AppCflags='-finline-functions -O2 -DWITH_ZLIB -DWITH_MIXER -DWITH_XML -DWITH_IMAGE -DWITH_TTF -DWITH_AI=simple -DWITH_DEBUG' # -DWITH_NET # network is disabled in rev 2761
AppLdflags=''
AppSubdirsBuild='fheroes2/src/engine/* fheroes2/src/xmlccwrap/* fheroes2/src/fheroes2/ai fheroes2/src/fheroes2/ai/simple fheroes2/src/fheroes2/agg fheroes2/src/fheroes2/algorithm fheroes2/src/fheroes2/army fheroes2/src/fheroes2/battle2 fheroes2/src/fheroes2/castle fheroes2/src/fheroes2/dialog fheroes2/src/fheroes2/editor fheroes2/src/fheroes2/game fheroes2/src/fheroes2/gui fheroes2/src/fheroes2/heroes fheroes2/src/fheroes2/image fheroes2/src/fheroes2/kingdom fheroes2/src/fheroes2/maps fheroes2/src/fheroes2/monster fheroes2/src/fheroes2/network fheroes2/src/fheroes2/objects fheroes2/src/fheroes2/pocketpc fheroes2/src/fheroes2/resource fheroes2/src/fheroes2/spell fheroes2/src/fheroes2/system fheroes2/src/fheroes2/test'
AppCmdline='fheroes2'

View File

@@ -43,8 +43,8 @@ videomode = 640x480
# fullscreen: on off (F4 switch)
# fullscreen = off
#
# debug
debug = on
# debug (0 - 9)
debug = 7
#
# use ttf fonts
unicode = on

View File

@@ -43,8 +43,8 @@ videomode = 640x480
# fullscreen: on off (F4 switch)
# fullscreen = off
#
# debug
debug = on
# debug (0 - 9)
debug = 7
#
# use ttf fonts
unicode = on

View File

@@ -43,8 +43,8 @@ videomode = 640x480
# fullscreen: on off (F4 switch)
# fullscreen = off
#
# debug
debug = on
# debug (0 - 9)
debug = 7
#
# use ttf fonts
unicode = on

View File

@@ -43,8 +43,8 @@ videomode = 640x480
# fullscreen: on off (F4 switch)
# fullscreen = off
#
# debug
debug = on
# debug (0 - 9)
debug = 7
#
# use ttf fonts
unicode = on

View File

@@ -43,8 +43,8 @@ videomode = 640x480
# fullscreen: on off (F4 switch)
# fullscreen = off
#
# debug
debug = on
# debug (0 - 9)
debug = 7
#
# use ttf fonts
unicode = on

View File

@@ -43,8 +43,8 @@ videomode = 640x480
# fullscreen: on off (F4 switch)
# fullscreen = off
#
# debug
debug = on
# debug (0 - 9)
debug = 7
#
# use ttf fonts
unicode = on

View File

@@ -43,8 +43,8 @@ videomode = 640x480
# fullscreen: on off (F4 switch)
# fullscreen = off
#
# debug
debug = on
# debug (0 - 9)
debug = 7
#
# use ttf fonts
unicode = on

View File

@@ -43,8 +43,8 @@ videomode = 640x480
# fullscreen: on off (F4 switch)
# fullscreen = off
#
# debug
debug = on
# debug (0 - 9)
debug = 7
#
# use ttf fonts
unicode = on

View File

@@ -1,6 +1,6 @@
Index: src/engine/tools.cpp
===================================================================
--- src/engine/tools.cpp (revision 2750)
--- src/engine/tools.cpp (revision 2761)
+++ src/engine/tools.cpp (working copy)
@@ -761,7 +761,7 @@
if(stat(name.c_str(), &fs) || !S_ISREG(fs.st_mode))
@@ -11,9 +11,103 @@ Index: src/engine/tools.cpp
}
bool IsDirectory(const std::string & name, bool writable)
Index: src/engine/sdlnet.cpp
===================================================================
--- src/engine/sdlnet.cpp (revision 2761)
+++ src/engine/sdlnet.cpp (working copy)
@@ -137,7 +137,7 @@
{
if(data + dtsz < itd2 + 1) Resize(1);
- *itd2 = byte8;
+ *(u8 *)itd2 = byte8;
++itd2;
}
@@ -150,10 +150,10 @@
{
if(data + dtsz < itd2 + 2) Resize(2);
- *itd2 = 0x00FF & (byte16 >> 8);
+ *(u8 *)itd2 = 0x00FF & (byte16 >> 8);
++itd2;
- *itd2 = 0x00FF & byte16;
+ *(u8 *)itd2 = 0x00FF & byte16;
++itd2;
}
@@ -166,16 +166,16 @@
{
if(data + dtsz < itd2 + 4) Resize(4);
- *itd2 = 0x000000FF & (byte32 >> 24);
+ *(u8 *)itd2 = 0x000000FF & (byte32 >> 24);
++itd2;
- *itd2 = 0x000000FF & (byte32 >> 16);
+ *(u8 *)itd2 = 0x000000FF & (byte32 >> 16);
++itd2;
- *itd2 = 0x000000FF & (byte32 >> 8);
+ *(u8 *)itd2 = 0x000000FF & (byte32 >> 8);
++itd2;
- *itd2 = 0x000000FF & byte32;
+ *(u8 *)itd2 = 0x000000FF & byte32;
++itd2;
}
@@ -270,7 +270,7 @@
{
if(itd1 + 1 > itd2) return false;
- byte8 = *itd1;
+ byte8 = *(u8 *)itd1;
++itd1;
return true;
@@ -291,11 +291,11 @@
{
if(itd1 + 2 > itd2) return false;
- byte16 = *itd1;
+ byte16 = *(u8 *)itd1;
byte16 <<= 8;
++itd1;
- byte16 |= (0x00FF & *itd1);
+ byte16 |= (0x00FF & *(u8 *)itd1);
++itd1;
return true;
@@ -316,19 +316,19 @@
{
if(itd1 + 4 > itd2) return false;
- byte32 = *itd1;
+ byte32 = *(u8 *)itd1;
byte32 <<= 8;
++itd1;
- byte32 |= (0x000000FF & *itd1);
+ byte32 |= (0x000000FF & *(u8 *)itd1);
byte32 <<= 8;
++itd1;
- byte32 |= (0x000000FF & *itd1);
+ byte32 |= (0x000000FF & *(u8 *)itd1);
byte32 <<= 8;
++itd1;
- byte32 |= (0x000000FF & *itd1);
+ byte32 |= (0x000000FF & *(u8 *)itd1);
++itd1;
return true;
Index: src/fheroes2/system/settings.h
===================================================================
--- src/fheroes2/system/settings.h (revision 2750)
--- src/fheroes2/system/settings.h (revision 2761)
+++ src/fheroes2/system/settings.h (working copy)
@@ -117,9 +117,10 @@
#elif defined(ANDROID)
@@ -28,9 +122,38 @@ Index: src/fheroes2/system/settings.h
#else
#define VERBOSE(x) std::cout << x << std::endl
#endif
Index: src/fheroes2/kingdom/world.cpp
===================================================================
--- src/fheroes2/kingdom/world.cpp (revision 2761)
+++ src/fheroes2/kingdom/world.cpp (working copy)
@@ -1028,12 +1028,22 @@
Heroes* World::GetHeroes(Heroes::heroes_t id)
{
- return vec_heroes.Get(id);
+ //VERBOSE("World::GetHeroes: id " << id << " vec_heroes.size() " << vec_heroes.size());
+ if(id >= vec_heroes.size())
+ return NULL;
+ Heroes* h = vec_heroes.Get(id);
+ //VERBOSE("World::GetHeroes: id " << id << " hero " << h->GetID() << " name " << h->GetName());
+ return h;
}
const Heroes* World::GetHeroes(Heroes::heroes_t id) const
{
- return vec_heroes.Get(id);
+ //VERBOSE("World::GetHeroes: id " << id << " vec_heroes.size() " << vec_heroes.size());
+ if(id >= vec_heroes.size())
+ return NULL;
+ const Heroes* h = vec_heroes.Get(id);
+ //VERBOSE("World::GetHeroes: id " << id << " hero " << h->GetID() << " name " << h->GetName());
+ return h;
}
/* get heroes from index maps */
Index: src/fheroes2/network/server.cpp
===================================================================
--- src/fheroes2/network/server.cpp (revision 2750)
--- src/fheroes2/network/server.cpp (revision 2761)
+++ src/fheroes2/network/server.cpp (working copy)
@@ -876,7 +876,7 @@
@@ -52,7 +175,7 @@ Index: src/fheroes2/network/server.cpp
}
Index: src/fheroes2/network/localclient.cpp
===================================================================
--- src/fheroes2/network/localclient.cpp (revision 2750)
--- src/fheroes2/network/localclient.cpp (revision 2761)
+++ src/fheroes2/network/localclient.cpp (working copy)
@@ -490,7 +490,7 @@
{
@@ -74,7 +197,7 @@ Index: src/fheroes2/network/localclient.cpp
Index: src/fheroes2/network/network.cpp
===================================================================
--- src/fheroes2/network/network.cpp (revision 2750)
--- src/fheroes2/network/network.cpp (revision 2761)
+++ src/fheroes2/network/network.cpp (working copy)
@@ -159,7 +159,9 @@
Network::SetProtocolVersion(static_cast<u16>(MAJOR_VERSION << 8) | MINOR_VERSION);