SDL: unfinished support for multiple gamepads

This commit is contained in:
Sergii Pylypenko
2017-11-03 23:49:24 +02:00
parent 9c86e109dd
commit b742ebaf72
8 changed files with 319 additions and 92 deletions

View File

@@ -225,7 +225,7 @@ RedefinedKeysScreenKbNames="0 1 2 3 4 5 6 7 8 9"
TouchscreenKeysTheme=4
# Redefine gamepad keys to SDL keysyms, button order is:
# A B X Y L1 R1 L2 R2 LThumb RThumb
# A B X Y L1 R1 L2 R2 LThumb RThumb Start Select Up Down Left Right
RedefinedKeysGamepad="0 1 2 3 4 5 6 7 8 9"
# How long to show startup menu button, in msec, 0 to disable startup menu