small hack: dont do SDL_Quit() for now, crashes for some reasons on iphone
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@@ -214,7 +214,9 @@ int main(int argc, char *argv[])
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cleanupResources(&CKP);
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Settings.saveDrvCfg();
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// TODO: that crashes on iPhone
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//SDL_Quit();
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printf("Thank you very much for playing this wonderful game!");
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return 0;
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