Updated C-Dogs

This commit is contained in:
pelya
2014-01-02 01:17:03 +02:00
parent 7beaa779b2
commit 9e5cba8aab
5 changed files with 70 additions and 32 deletions

View File

@@ -1,6 +1,7 @@
#ifndef __ANDROID_DEBUG_H__
#define __ANDROID_DEBUG_H__
#include <stdio.h>
#include <android/log.h>
#ifdef __cplusplus

View File

@@ -1,21 +1,16 @@
# The application settings for Android libSDL port
AppSettingVersion=19
# libSDL version to use (1.2 or 1.3, specify 1.3 for SDL2)
LibSdlVersion=1.2
# Specify application name (e.x. My Application)
AppName="C-Dogs"
# Specify reversed site name of application (e.x. com.mysite.myapp)
AppFullName=cxong.cdogs
# Specify screen orientation: (v)ertical/(p)ortrait or (h)orizontal/(l)andscape
ScreenOrientation=h
# Application version code (integer)
AppVersionCode=101
# Do not allow device to sleep when the application is in foreground, set this for video players or apps which use accelerometer
InhibitSuspend=n
# Application user-visible version name (string)
AppVersionName="1.01"
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
@@ -25,6 +20,25 @@ InhibitSuspend=n
# Also please avoid 'https://' URLs, many Android devices do not have trust certificates and will fail to connect to SF.net over HTTPS
AppDataDownloadUrl="!!Game data|data.zip"
# Reset SDL config when updating application to the new version (y) / (n)
ResetSdlConfigForThisVersion=n
# Delete application data files when upgrading (specify file/dir paths separated by spaces)
DeleteFilesOnUpgrade="%"
# Here you may type readme text, which will be shown during startup. Format is:
# Text in English, use \\\\n to separate lines (that's four backslashes)^de:Text in Deutsch^ru:Text in Russian^button:Button that will open some URL:http://url-to-open/
ReadmeText='^Readme text'
# libSDL version to use (1.2/1.3/2.0)
LibSdlVersion=1.2
# Specify screen orientation: (v)ertical/(p)ortrait or (h)orizontal/(l)andscape
ScreenOrientation=h
# Do not allow device to sleep when the application is in foreground, set this for video players or apps which use accelerometer
InhibitSuspend=n
# Video color depth - 16 BPP is the fastest and supported for all modes, 24 bpp is supported only
# with SwVideoMode=y, SDL_OPENGL mode supports everything. (16)/(24)/(32)
VideoDepthBpp=16
@@ -75,6 +89,10 @@ CompatibilityHacksSlowCompatibleEventQueue=n
# Save and restore OpenGL state when drawing on-screen keyboard for apps that use SDL_OPENGL
CompatibilityHacksTouchscreenKeyboardSaveRestoreOpenGLState=n
# Application uses SDL_UpdateRects() properly, and does not draw in any region outside those rects.
# This improves drawing speed, but I know only one application that does that, and it's written by me (y)/(n)
CompatibilityHacksProperUsageOfSDL_UpdateRects=
# Application uses mouse (y) or (n), this will show mouse emulation dialog to the user
AppUsesMouse=n
@@ -84,6 +102,9 @@ AppNeedsTwoButtonMouse=n
# Show SDL mouse cursor, for applications that do not draw cursor at all (y) or (n)
ShowMouseCursor=n
# Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n)
GenerateSubframeTouchEvents=
# Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n)
ForceRelativeMouseMode=n
@@ -113,6 +134,12 @@ AppUsesMultitouch=n
# This option will add additional permission to Android manifest (y)/(n)
AppRecordsAudio=n
# Application needs to access SD card. If your data files are bigger than 5 Mb, enable it. (y) / (n)
AccessSdCard=
# Immersive mode - Android will hide on-screen Home/Back keys. Looks bad if you invoke Android keyboard. (y) / (n)
ImmersiveMode=
# Application implements Android-specific routines to put to background, and will not draw anything to screen
# between SDL_ACTIVEEVENT lost / gained notifications - you should check for them
# rigth after SDL_Flip(), if (n) then SDL_Flip() will block till app in background (y) or (n)
@@ -133,11 +160,22 @@ AppTouchscreenKeyboardKeysAmount=3
AppTouchscreenKeyboardKeysAmountAutoFire=0
# Redefine on-screen keyboard keys to SDL keysyms - 6 keyboard keys + 4 multitouch gestures (zoom in/out and rotate left/right)
RedefinedKeysScreenKb="RSHIFT RETURN TAB"
RedefinedKeysScreenKb="RETURN RSHIFT TAB"
# Names for on-screen keyboard keys, such as Fire, Jump, Run etc, separated by spaces, they are used in SDL config menu
RedefinedKeysScreenKbNames="Fire Weapons Map"
# On-screen keys theme
# 0 = Ultimate Droid by Sean Stieber (green, with gamepad joystick)
# 1 = Simple Theme by Beholder (white, with gamepad joystick)
# 2 = Sun by Sirea (yellow, with round joystick)
# 3 = Keen by Gerstrong (multicolor, with round joystick)
TouchscreenKeysTheme=1
# Redefine gamepad keys to SDL keysyms, button order is:
# A B X Y L1 R1 L2 R2 LThumb RThumb
RedefinedKeysGamepad="RETURN RSHIFT TAB TAB RSHIFT RETURN"
# How long to show startup menu button, in msec, 0 to disable startup menu
StartupMenuButtonTimeout=0
@@ -153,23 +191,11 @@ FirstStartMenuOptions=''
# Enable multi-ABI binary, with hardware FPU support - it will also work on old devices,
# but .apk size is 2x bigger (y) / (n) / (x86) / (all)
MultiABI=n
MultiABI=all
# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
AppMinimumRAM=0
# Application version code (integer)
AppVersionCode=101
# Application user-visible version name (string)
AppVersionName="1.01"
# Reset SDL config when updating application to the new version (y) / (n)
ResetSdlConfigForThisVersion=n
# Delete application data files when upgrading (specify file/dir paths separated by spaces)
DeleteFilesOnUpgrade="%"
# Optional shared libraries to compile - removing some of them will save space
# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
@@ -179,7 +205,7 @@ CompiledLibraries="sdl_image sdl_mixer"
CustomBuildScript=n
# Aditional CFLAGS for application
AppCflags='-O2 -finline-functions -D__MACTYPES__'
AppCflags='-O2 -finline-functions -D__MACTYPES__ --include jni/application/android_debug.h'
# Additional LDFLAGS for application
AppLdflags=''
@@ -188,17 +214,13 @@ AppLdflags=''
AppOverlapsSystemHeaders=
# Build only following subdirs (empty will build all dirs, ignored with custom script)
AppSubdirsBuild='src/src src/src/cdogs src/src/json src/src/missions src/src/tinydir'
AppSubdirsBuild='src/src src/src/cdogs src/src/json src/src/missions src/src/tinydir src/src/cdogs/hqx/src'
# Exclude these files from build
AppBuildExclude='src/src/cdogsed.c'
AppBuildExclude='src/src/cdogsed.c src/src/cdogs/hqx/src/hqx.c'
# Application command line parameters, including app name as 0-th param
AppCmdline=''
# Here you may type readme text, which will be shown during startup. Format is:
# Text in English, use \\\\n to separate lines^de:Text in Deutsch^ru:Text in Russian, and so on (that's four backslashes, nice isn't it?)
ReadmeText='^Readme text'
AppCmdline='cdogs --fullscreen --screen=800x480'
# Screen size is used by Google Play to prevent an app to be installed on devices with smaller screens
# Minimum screen size that application supports: (s)mall / (m)edium / (l)arge

View File

@@ -6,6 +6,8 @@ echo "Patching..."
echo "Archiving data"
mkdir -p AndroidData
cd src
#git submodule update --init --recursive
cmake . -DCDOGS_DATA_DIR=\"./\" || { echo "Please install cmake: sudo apt-get install cmake" ; exit 1 ; } || exit 1
zip -r ../AndroidData/data.zip doc dogfights graphics missions music sounds >/dev/null
exit 0

View File

@@ -23,3 +23,16 @@ index fb928d4..be53ea8 100644
enum LEX_VALUE
diff --git a/CMakeLists.txt b/CMakeLists.txt
index c44844e..3d1170d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -95,7 +95,7 @@ else()
endif()
endif()
-set(CDOGS_DATA_DIR "../")
+set(CDOGS_DATA_DIR "./")
set(CDOGS_CFG_DIR ".cdogs/")
SET(SOURCE_DIRECTORY ".")
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ".")