VCMI: aimlessly messing around
This commit is contained in:
2
build.sh
2
build.sh
@@ -76,7 +76,7 @@ cd project && env PATH=$NDKBUILDPATH BUILD_NUM_CPUS=$NCPU nice -n19 ndk-build -j
|
||||
`which ndk-build | sed 's@/ndk-build@@'`/toolchains/arm-linux-androideabi-4.6/prebuilt/$MYARCH/bin/arm-linux-androideabi-strip --strip-unneeded libs/armeabi/libapplication.so \
|
||||
|| true ; } && \
|
||||
{ grep "CustomBuildScript=y" ../AndroidAppSettings.cfg > /dev/null && \
|
||||
grep "MultiABI=y" ../AndroidAppSettings.cfg > /dev/null && \
|
||||
grep "MultiABI=" ../AndroidAppSettings.cfg | grep "y\\|armeabi-v7a" > /dev/null && \
|
||||
echo Stripping libapplication-armeabi-v7a.so by hand && \
|
||||
rm obj/local/armeabi-v7a/libapplication.so && \
|
||||
cp jni/application/src/libapplication-armeabi-v7a.so obj/local/armeabi-v7a/libapplication.so && \
|
||||
|
||||
Submodule project/jni/application/commandergenius/commandergenius updated: f0448760a3...6f28771d57
@@ -202,7 +202,7 @@ ReadmeText='^You may press "Home" now - the data will be downloaded in backgroun
|
||||
|
||||
# Screen size is used by Google Play to prevent an app to be installed on devices with smaller screens
|
||||
# Minimum screen size that application supports: (s)mall / (m)edium / (l)arge
|
||||
MinimumScreenSize=s
|
||||
MinimumScreenSize=m
|
||||
|
||||
# Your AdMob Publisher ID, (n) if you don't want advertisements
|
||||
AdmobPublisherId=n
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#!/bin/sh
|
||||
|
||||
# With default -O3 optimization each G++ process eats 2Gb RAM, so tone optimization down to -O2, and limit make to two jobs
|
||||
{ make -j2 2>&1 || exit 1 ; } | tee build.log
|
||||
{ make -j4 2>&1 || exit 1 ; } | tee build.log
|
||||
[ -f libapplication.so ] || exit 1
|
||||
mv -f libapplication.so libapplication-armeabi-v7a.so
|
||||
exit 0
|
||||
|
||||
@@ -31,6 +31,8 @@ OBJS_LIB_MAPPING:=$(patsubst %.cpp, out/%.o, $(SOURCES_LIB_MAPPING))
|
||||
SOURCES_LIB_RMG:=$(wildcard vcmi/lib/rmg/*.cpp)
|
||||
OBJS_LIB_RMG:=$(patsubst %.cpp, out/%.o, $(SOURCES_LIB_RMG))
|
||||
|
||||
OBJS_LIB_ALL:=$(OBJS_LIB_FILESYSTEM) $(OBJS_LIB_LOGGING) $(OBJS_LIB_MAPPING) $(OBJS_LIB_RMG) $(OBJS_LIB) $(OBJS_MINIZIP)
|
||||
|
||||
SOURCES_SERVER:=$(wildcard vcmi/server/*.cpp)
|
||||
OBJS_SERVER:=$(patsubst %.cpp, out/%.o, $(SOURCES_SERVER))
|
||||
|
||||
@@ -54,12 +56,13 @@ OBJS_ERM:=$(patsubst %.cpp, out/%.o, $(SOURCES_ERM))
|
||||
|
||||
all: AndroidData/binaries.zip libapplication.so
|
||||
|
||||
AndroidData/binaries.zip: vcmiserver libvcmi.so AI/libBattleAI.so AI/libStupidAI.so AI/libVCAI.so # Scripting/libvcmiERM.so AI/libEmptyAI.so
|
||||
AndroidData/binaries.zip: libvcmi.so vcmiserver AI/libBattleAI.so AI/libStupidAI.so AI/libVCAI.so # Scripting/libvcmiERM.so AI/libEmptyAI.so
|
||||
rm -f $@
|
||||
zip -r $@ $^
|
||||
|
||||
# With default -O3 optimization each G++ process eats 2Gb RAM, so tone optimization down to -O2, and limit make to two jobs
|
||||
$(OBJS_SERVER) $(OBJS_LIB) $(OBJS_LIB_FILESYSTEM) $(OBJS_LIB_LOGGING) $(OBJS_LIB_MAPPING) $(OBJS_LIB_RMG) $(OBJS_BATTLEAI) $(OBJS_STUPIDAI) $(OBJS_FUZZYLITE) $(OBJS_VCAI) $(OBJS_CLIENT) $(OBJS_ERM): out/%.o: %.cpp
|
||||
$(OBJS_SERVER) $(OBJS_LIB) $(OBJS_LIB_FILESYSTEM) $(OBJS_LIB_LOGGING) $(OBJS_LIB_MAPPING) $(OBJS_LIB_RMG) \
|
||||
$(OBJS_BATTLEAI) $(OBJS_STUPIDAI) $(OBJS_FUZZYLITE) $(OBJS_VCAI) $(OBJS_CLIENT) $(OBJS_ERM): out/%.o: %.cpp
|
||||
env GCCVER=$(GCC_VERSION) ../setEnvironment-armeabi-v7a.sh sh -c \
|
||||
"$(GCC_PREFIX)-g++ \
|
||||
-c \$$CXXFLAGS -O2 -Ivcmi -std=c++11 -Ivcmi/lib \
|
||||
@@ -77,21 +80,14 @@ $(OBJS_MINIZIP): out/%.o: %.c
|
||||
-Wstrict-aliasing -Wcast-align -Wpointer-arith -Waddress \
|
||||
$< -o $@"
|
||||
|
||||
vcmiserver: $(OBJS_SERVER) -lvcmi
|
||||
env BUILD_EXECUTABLE=1 NO_SHARED_LIBS=1 GCCVER=$(GCC_VERSION) ../setEnvironment-armeabi-v7a.sh sh -c \
|
||||
"$(GCC_PREFIX)-g++ \
|
||||
$^ -o $@ \
|
||||
\$$LDFLAGS -L. -L../../boost/lib/arm-linux-androideabi-4.6 \
|
||||
-lboost_filesystem -lboost_iostreams -lboost_system -lboost_thread -lboost_program_options -lgnustl_static" && \
|
||||
cp $@ debug/$@ && \
|
||||
$(GCC_PREFIX)-strip $@
|
||||
LINK_BOOST_LIBS:=-L../../boost/lib/arm-linux-androideabi-4.6 \
|
||||
-lboost_filesystem -lboost_iostreams -lboost_system -lboost_thread -lboost_program_options -lgnustl_static
|
||||
|
||||
LINK_LIB= \
|
||||
env BUILD_EXECUTABLE=1 NO_SHARED_LIBS=1 GCCVER=$(GCC_VERSION) ../setEnvironment-armeabi-v7a.sh sh -c \
|
||||
"$(GCC_PREFIX)-g++ \
|
||||
$^ -o $@ \
|
||||
-shared \$$LDFLAGS -L. -L../../boost/lib/arm-linux-androideabi-4.6 -Wl,-soname,libvcmi.so \
|
||||
-lboost_filesystem -lboost_iostreams -lboost_system -lboost_thread -lboost_program_options -lgnustl_static" && \
|
||||
-shared \$$LDFLAGS -L. $(LINK_BOOST_LIBS)" && \
|
||||
cp $@ debug/$@ && \
|
||||
$(GCC_PREFIX)-strip $@
|
||||
|
||||
@@ -113,13 +109,21 @@ AI/libVCAI.so: $(OBJS_VCAI) $(OBJS_FUZZYLITE) -lvcmi
|
||||
Scripting/libvcmiERM.so: $(OBJS_ERM) -lvcmi
|
||||
$(LINK_LIB)
|
||||
|
||||
libvcmi.so: $(OBJS_LIB_FILESYSTEM) $(OBJS_LIB_LOGGING) $(OBJS_LIB_MAPPING) $(OBJS_LIB_RMG) $(OBJS_LIB) $(OBJS_MINIZIP)
|
||||
libvcmi.so: $(OBJS_LIB_ALL)
|
||||
$(LINK_LIB)
|
||||
|
||||
libapplication.so: $(OBJS_CLIENT) libvcmi.so
|
||||
libapplication.so: $(OBJS_CLIENT) -lvcmi
|
||||
env GCCVER=$(GCC_VERSION) ../setEnvironment-armeabi-v7a.sh sh -c \
|
||||
"$(GCC_PREFIX)-g++ $^ -o $@ \
|
||||
\$$LDFLAGS -L. -L../../boost/lib/arm-linux-androideabi-4.6 -lboost_program_options -lboost_filesystem -lboost_iostreams -lboost_system -lboost_thread -lgnustl_static"
|
||||
\$$LDFLAGS -L. $(LINK_BOOST_LIBS)"
|
||||
|
||||
vcmiserver: $(OBJS_SERVER) -lvcmi
|
||||
env BUILD_EXECUTABLE=1 NO_SHARED_LIBS=1 GCCVER=$(GCC_VERSION) ../setEnvironment-armeabi-v7a.sh sh -c \
|
||||
"$(GCC_PREFIX)-g++ \
|
||||
$^ -o $@ \
|
||||
\$$LDFLAGS -L. $(LINK_BOOST_LIBS)" && \
|
||||
cp $@ debug/$@ && \
|
||||
$(GCC_PREFIX)-strip $@
|
||||
|
||||
clean:
|
||||
rm -rf out debug *.so vcmiserver* AndroidData/vcmiserver* libapplication.so AI Scripting
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 5.6 KiB After Width: | Height: | Size: 113 KiB |
@@ -5,6 +5,8 @@ ANT, patch and Subversion tools, then launch commands
|
||||
android update project -p project
|
||||
rm project/jni/application/src
|
||||
ln -s vcmi project/jni/application/src
|
||||
mkdir -p project/obj/local/armeabi-v7a/
|
||||
cp -f project/jni/boost/lib/arm-linux-androideabi-4.6/* project/obj/local/armeabi-v7a/
|
||||
then launch build.sh.
|
||||
|
||||
To run it you should have complete installation of Heroes 3: Wake of Gods
|
||||
|
||||
Reference in New Issue
Block a user