JA2: removed some extra logs

This commit is contained in:
Sergii Pylypenko
2014-10-11 07:40:54 +03:00
parent 30981d1e34
commit 82c2f4e0e9

View File

@@ -273,27 +273,6 @@ index d156d73..66d7cf0 100644
#if defined BROKEN_SWPRINTF
if (setlocale(LC_CTYPE, "UTF-8") == NULL)
@@ -361,10 +361,12 @@ try
setGameVersion(version);
////////////////////////////////////////////////////////////
+ SLOGD(TAG, "Starting %s:%d\n", __FILE__,__LINE__);
SDL_Init(SDL_INIT_VIDEO);
SDL_EnableUNICODE(SDL_ENABLE);
+ SLOGD(TAG, "Starting %s:%d\n", __FILE__,__LINE__);
#ifdef __APPLE__
// Enable 3-button mouse support if the user haven't instructed
// otherwise
@@ -380,6 +382,7 @@ try
freopen("CON", "w", stderr);
#endif
+ SLOGD(TAG, "Starting %s:%d\n", __FILE__,__LINE__);
#ifdef SGP_DEBUG
// Initialize the Debug Manager - success doesn't matter
InitializeDebugManager();
@@ -398,7 +401,7 @@ try
if(extraDataDir.empty())
{
@@ -303,14 +282,6 @@ index d156d73..66d7cf0 100644
}
std::string externalizedDataPath = FileMan::joinPaths(extraDataDir, "externalized");
@@ -428,6 +431,7 @@ try
else
#endif
{
+ SLOGD(TAG, "Starting %s:%d\n", __FILE__,__LINE__);
cm = new DefaultContentManager(version,
configFolderPath,
gameResRootPath, externalizedDataPath);
@@ -775,7 +779,7 @@ static void WriteDefaultConfigFile(const char* ConfigFile)
#ifdef _WIN32
fprintf(IniFile, "data_dir = C:\\Program Files\\Jagged Alliance 2");
@@ -320,197 +291,3 @@ index d156d73..66d7cf0 100644
#endif
fclose(IniFile);
fprintf(stderr, "Please edit \"%s\" to point to the binary data.\n", ConfigFile);
diff --git a/src/DefaultContentManager.cc b/src/DefaultContentManager.cc
index b7e4971..25bec4b 100644
--- a/src/DefaultContentManager.cc
+++ b/src/DefaultContentManager.cc
@@ -602,8 +602,10 @@ const AmmoTypeModel* DefaultContentManager::getAmmoType(uint8_t index)
bool DefaultContentManager::loadWeapons()
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
AutoSGPFile f(openGameResForReading("weapons.json"));
std::string jsonData = FileMan::fileReadText(f);
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
rapidjson::Document document;
if (document.Parse<0>(jsonData.c_str()).HasParseError())
@@ -613,6 +615,7 @@ bool DefaultContentManager::loadWeapons()
}
else
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
if(document.IsArray()) {
const rapidjson::Value& a = document;
for (rapidjson::SizeType i = 0; i < a.Size(); i++)
@@ -632,6 +635,7 @@ bool DefaultContentManager::loadWeapons()
}
}
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
return true;
}
@@ -675,8 +679,11 @@ bool DefaultContentManager::loadMagazines()
bool DefaultContentManager::loadCalibres()
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
AutoSGPFile f(openGameResForReading("calibres.json"));
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
std::string jsonData = FileMan::fileReadText(f);
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
rapidjson::Document document;
if (document.Parse<0>(jsonData.c_str()).HasParseError())
@@ -686,6 +693,7 @@ bool DefaultContentManager::loadCalibres()
}
else
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
if(document.IsArray()) {
const rapidjson::Value& a = document;
for (rapidjson::SizeType i = 0; i < a.Size(); i++)
@@ -703,19 +711,23 @@ bool DefaultContentManager::loadCalibres()
}
}
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
BOOST_FOREACH(const CalibreModel* calibre, m_calibres)
{
m_calibreMap.insert(std::make_pair(std::string(calibre->internalName), calibre));
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
return true;
}
bool DefaultContentManager::loadAmmoTypes()
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
AutoSGPFile f(openGameResForReading("ammo_types.json"));
std::string jsonData = FileMan::fileReadText(f);
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
rapidjson::Document document;
if (document.Parse<0>(jsonData.c_str()).HasParseError())
@@ -725,6 +737,7 @@ bool DefaultContentManager::loadAmmoTypes()
}
else
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
if(document.IsArray()) {
const rapidjson::Value& a = document;
for (rapidjson::SizeType i = 0; i < a.Size(); i++)
@@ -742,12 +755,14 @@ bool DefaultContentManager::loadAmmoTypes()
}
}
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
BOOST_FOREACH(const AmmoTypeModel* ammoType, m_ammoTypes)
{
m_ammoTypeMap.insert(std::make_pair(std::string(ammoType->internalName), ammoType));
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
return true;
}
@@ -755,8 +770,10 @@ bool DefaultContentManager::readWeaponTable(
const char *fileName,
std::vector<std::vector<const WeaponModel*> > & weaponTable)
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
AutoSGPFile f(openGameResForReading(fileName));
std::string jsonData = FileMan::fileReadText(f);
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
rapidjson::Document document;
if (document.Parse<0>(jsonData.c_str()).HasParseError())
@@ -764,6 +781,7 @@ bool DefaultContentManager::readWeaponTable(
SLOGE(TAG, "Failed to parse %s", fileName);
return false;
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
if(document.IsArray())
{
@@ -780,6 +798,7 @@ bool DefaultContentManager::readWeaponTable(
}
}
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
return true;
}
@@ -796,12 +815,14 @@ const std::vector<std::vector<const WeaponModel*> > & DefaultContentManager::get
bool DefaultContentManager::loadArmyGunChoice()
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
return readWeaponTable("army-gun-choice-normal.json", mNormalGunChoice)
&& readWeaponTable("army-gun-choice-extended.json", mExtendedGunChoice);
}
void DefaultContentManager::loadStringRes(const char *name, std::vector<const UTF8String*> &strings) const
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
std::string fullName(name);
switch(m_gameVersion)
@@ -819,6 +840,7 @@ void DefaultContentManager::loadStringRes(const char *name, std::vector<const UT
throw std::runtime_error(FormattedString("unknown game version %d", m_gameVersion));
}
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
fullName += ".json";
boost::shared_ptr<rapidjson::Document> json(readJsonDataFile(fullName.c_str()));
@@ -828,12 +850,15 @@ void DefaultContentManager::loadStringRes(const char *name, std::vector<const UT
{
strings.push_back(new UTF8String(str.c_str()));
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
}
/** Load the game data. */
bool DefaultContentManager::loadGameData()
{
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
createAllHardcodedItemModels(m_items);
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
bool result = loadCalibres()
&& loadAmmoTypes()
@@ -841,23 +866,29 @@ bool DefaultContentManager::loadGameData()
&& loadWeapons()
&& loadArmyGunChoice();
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
BOOST_FOREACH(const ItemModel *item, m_items)
{
m_itemMap.insert(std::make_pair(item->getInternalName(), item));
}
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
loadAllDealersInventory();
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
boost::shared_ptr<rapidjson::Document> game_json(readJsonDataFile("game.json"));
m_gamePolicy = new DefaultGamePolicy(game_json.get());
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
boost::shared_ptr<rapidjson::Document> imp_json(readJsonDataFile("imp.json"));
m_impPolicy = new DefaultIMPPolicy(imp_json.get(), this);
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
loadStringRes("strings/ammo-calibre", m_calibreNames);
loadStringRes("strings/ammo-calibre-bobbyray", m_calibreNamesBobbyRay);
loadStringRes("strings/new-strings", m_newStrings);
+ SLOGD(TAG, "%s:%d\n", __FILE__,__LINE__);
return result;
}