Updated OpenArena
This commit is contained in:
Submodule project/jni/application/hid-pc-keyboard/src updated: 03b399e447...5fc1ad46ad
@@ -1,21 +1,16 @@
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# The application settings for Android libSDL port
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AppSettingVersion=19
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# libSDL version to use (1.2 or 1.3, specify 1.3 for SDL2)
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LibSdlVersion=1.2
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# Specify application name (e.x. My Application)
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AppName="OpenArena"
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# Specify reversed site name of application (e.x. com.mysite.myapp)
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AppFullName=ws.openarena.sdl
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# Specify screen orientation: (v)ertical/(p)ortrait or (h)orizontal/(l)andscape
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ScreenOrientation=h
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# Application version code (integer)
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AppVersionCode=08824
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# Do not allow device to sleep when the application is in foreground, set this for video players or apps which use accelerometer
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InhibitSuspend=n
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# Application user-visible version name (string)
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AppVersionName="0.8.8.24"
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# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
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@@ -23,7 +18,26 @@ InhibitSuspend=n
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# If the URL does not contain 'http://' it is treated as file from 'project/jni/application/src/AndroidData' dir -
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# these files are put inside .apk package by build system
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# Also please avoid 'https://' URLs, many Android devices do not have trust certificates and will fail to connect to SF.net over HTTPS
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AppDataDownloadUrl="!Game data|:baseoa/pak0.pk3:pak0.pk3|:baseoa/pak0.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak0.pk3/download^!Game data|:baseoa/pak1-maps.pk3:pak1-maps.pk3|:baseoa/pak1-maps.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak1-maps.pk3/download^!Game data|:baseoa/pak2-players-mature.pk3:pak2-players-mature.pk3|:baseoa/pak2-players-mature.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak2-players-mature.pk3/download^!Game data|:baseoa/pak2-players.pk3:pak2-players.pk3|:baseoa/pak2-players.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak2-players.pk3/download^!Game data|:baseoa/pak4-textures.pk3:pak4-textures.pk3|:baseoa/pak4-textures.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak4-textures.pk3/download^!Game data|:baseoa/pak5-TA.pk3:pak5-TA.pk3|:baseoa/pak5-TA.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak5-TA.pk3/download^!Game data|:baseoa/pak6-misc.pk3:pak6-misc.pk3|:baseoa/pak6-misc.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak6-misc.pk3/download^!Game data|:baseoa/pak6-patch085.pk3:pak6-patch085.pk3|:baseoa/pak6-patch085.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak6-patch085.pk3/download^!Game data|:baseoa/pak6-patch088.pk3:pak6-patch088.pk3|:baseoa/pak6-patch088.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak6-patch088.pk3/download^!Game data|:baseoa/skn-arachna-forlorna.pk3:skn-arachna-forlorna.pk3|:baseoa/skn-arachna-forlorna.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/skn-arachna-forlorna.pk3/download^!Game logic|:baseoa/pak7-android.pk3:pak7-android.pk3"
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AppDataDownloadUrl="!Game data|:baseoa/pak0.pk3:pak0.pk3|:baseoa/pak0.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak0.pk3/download^!Game data|:baseoa/pak1-maps.pk3:pak1-maps.pk3|:baseoa/pak1-maps.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak1-maps.pk3/download^!Game data|:baseoa/pak2-players-mature.pk3:pak2-players-mature.pk3|:baseoa/pak2-players-mature.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak2-players-mature.pk3/download^!Game data|:baseoa/pak2-players.pk3:pak2-players.pk3|:baseoa/pak2-players.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak2-players.pk3/download^!Game data|:baseoa/pak4-textures.pk3:pak4-textures.pk3|:baseoa/pak4-textures.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak4-textures.pk3/download^!Game data|:baseoa/pak5-TA.pk3:pak5-TA.pk3|:baseoa/pak5-TA.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak5-TA.pk3/download^!Game data|:baseoa/pak6-misc.pk3:pak6-misc.pk3|:baseoa/pak6-misc.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak6-misc.pk3/download^!Game data|:baseoa/pak6-patch085.pk3:pak6-patch085.pk3|:baseoa/pak6-patch085.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak6-patch085.pk3/download^!Game data|:baseoa/pak6-patch088.pk3:pak6-patch088.pk3|:baseoa/pak6-patch088.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/pak6-patch088.pk3/download^!Game data|:baseoa/skn-arachna-forlorna.pk3:skn-arachna-forlorna.pk3|:baseoa/skn-arachna-forlorna.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/skn-arachna-forlorna.pk3/download^!Game logic|:baseoa/pak7-android.pk3:pak7-android.pk3^!Game data|:baseoa/z_oacmp-volume1.pk3:z_oacmp-volume1.pk3|:baseoa/z_oacmp-volume1.pk3:http://sourceforge.net/projects/libsdl-android/files/OpenArena/0.8.8/z_oacmp-volume1.pk3/download"
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# Reset SDL config when updating application to the new version (y) / (n)
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ResetSdlConfigForThisVersion=n
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# Delete application data files when upgrading (specify file/dir paths separated by spaces)
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DeleteFilesOnUpgrade="libsdl-DownloadFinished-10.flag"
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# Here you may type readme text, which will be shown during startup. Format is:
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# Text in English, use \\\\n to separate lines (that's four backslashes)^de:Text in Deutsch^ru:Text in Russian^button:Button that will open some URL:http://url-to-open/
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ReadmeText='^Readme text'
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# libSDL version to use (1.2/1.3/2.0)
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LibSdlVersion=1.2
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# Specify screen orientation: (v)ertical/(p)ortrait or (h)orizontal/(l)andscape
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ScreenOrientation=h
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# Do not allow device to sleep when the application is in foreground, set this for video players or apps which use accelerometer
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InhibitSuspend=n
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# Video color depth - 16 BPP is the fastest and supported for all modes, 24 bpp is supported only
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# with SwVideoMode=y, SDL_OPENGL mode supports everything. (16)/(24)/(32)
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@@ -75,6 +89,10 @@ CompatibilityHacksSlowCompatibleEventQueue=n
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# Save and restore OpenGL state when drawing on-screen keyboard for apps that use SDL_OPENGL
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CompatibilityHacksTouchscreenKeyboardSaveRestoreOpenGLState=n
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# Application uses SDL_UpdateRects() properly, and does not draw in any region outside those rects.
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# This improves drawing speed, but I know only one application that does that, and it's written by me (y)/(n)
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CompatibilityHacksProperUsageOfSDL_UpdateRects=
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# Application uses mouse (y) or (n), this will show mouse emulation dialog to the user
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AppUsesMouse=n
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@@ -84,6 +102,9 @@ AppNeedsTwoButtonMouse=n
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# Show SDL mouse cursor, for applications that do not draw cursor at all (y) or (n)
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ShowMouseCursor=n
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# Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n)
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GenerateSubframeTouchEvents=
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# Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n)
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ForceRelativeMouseMode=n
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@@ -113,6 +134,12 @@ AppUsesMultitouch=y
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# This option will add additional permission to Android manifest (y)/(n)
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AppRecordsAudio=y
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# Application needs to access SD card. If your data files are bigger than 5 Mb, enable it. (y) / (n)
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AccessSdCard=
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# Immersive mode - Android will hide on-screen Home/Back keys. Looks bad if you invoke Android keyboard. (y) / (n)
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ImmersiveMode=
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# Application implements Android-specific routines to put to background, and will not draw anything to screen
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# between SDL_ACTIVEEVENT lost / gained notifications - you should check for them
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# rigth after SDL_Flip(), if (n) then SDL_Flip() will block till app in background (y) or (n)
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@@ -169,18 +196,6 @@ MultiABI=all
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# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
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AppMinimumRAM=300
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# Application version code (integer)
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AppVersionCode=08824
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# Application user-visible version name (string)
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AppVersionName="0.8.8.24"
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# Reset SDL config when updating application to the new version (y) / (n)
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ResetSdlConfigForThisVersion=n
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# Delete application data files when upgrading (specify file/dir paths separated by spaces)
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DeleteFilesOnUpgrade="libsdl-DownloadFinished-10.flag"
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# Optional shared libraries to compile - removing some of them will save space
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# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
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# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
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@@ -207,10 +222,6 @@ AppBuildExclude=''
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# Application command line parameters, including app name as 0-th param
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AppCmdline=''
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# Here you may type readme text, which will be shown during startup. Format is:
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# Text in English, use \\\\n to separate lines^de:Text in Deutsch^ru:Text in Russian, and so on (that's four backslashes, nice isn't it?)
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ReadmeText='^Readme text'
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# Screen size is used by Google Play to prevent an app to be installed on devices with smaller screens
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# Minimum screen size that application supports: (s)mall / (m)edium / (l)arge
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MinimumScreenSize=n
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Submodule project/jni/application/openarena/engine updated: 40563652b7...db45daf11b
Submodule project/jni/application/openarena/vm updated: 732f5e9b1d...407474f38a
4
todo.txt
4
todo.txt
@@ -32,14 +32,10 @@ TODO, which will get actually done
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- OpenArena: When entering with USB keyboard into chatbox, first 't' disappears.
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- OpenArena: enable mouse events, make mouse move with HOVER event, remove warnings.
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- OpenArena: Help image with controller buttons for Ouya: https://www.dropbox.com/s/ynrso4n8kpkf3b9/OUYA_Controller_Overlay-01.png
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- OpenArena: option to switch analog joysticks on gamepad.
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- OpenArena: move sliders with left/right arrows by 1/20 of total length.
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- SuperTux: Update, enable OpenGL renderer, add touchscreen jump helper.
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- UfoAI: huge huge update.
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