Openlierox: updated screen keys

This commit is contained in:
Sergii Pylypenko
2018-01-16 16:37:37 +02:00
parent da05e8dfc6
commit 6459e79ea9
4 changed files with 10 additions and 10 deletions

View File

@@ -21,10 +21,10 @@ AppVersionName="0.59b10a03"
AppDataDownloadUrl="!!Game data|data.zip.xz"
# Reset SDL config when updating application to the new version (y) / (n)
ResetSdlConfigForThisVersion=n
ResetSdlConfigForThisVersion=y
# Delete application data files when upgrading (specify file/dir paths separated by spaces)
DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag"
DeleteFilesOnUpgrade="" #"libsdl-DownloadFinished-0.flag"
# Here you may type readme text, which will be shown during startup. Format is:
# Text in English, use \\\\n to separate lines (that's four backslashes)^de:Text in Deutsch^ru:Text in Russian^button:Button that will open some URL:http://url-to-open/
@@ -203,13 +203,13 @@ NonBlockingSwapBuffers=n
RedefinedKeys="SPACE RETURN NO_REMAP NO_REMAP"
# Number of virtual keyboard keys (currently 6 is maximum)
AppTouchscreenKeyboardKeysAmount=5
AppTouchscreenKeyboardKeysAmount=4
# Redefine on-screen keyboard keys to SDL keysyms - 6 keyboard keys + 4 multitouch gestures (zoom in/out and rotate left/right)
RedefinedKeysScreenKb="LALT X LCTRL Z LSHIFT"
RedefinedKeysScreenKb="LALT X LCTRL LSHIFT I"
# Names for on-screen keyboard keys, such as Fire, Jump, Run etc, separated by spaces, they are used in SDL config menu
RedefinedKeysScreenKbNames="Jump Rope Shoot Strafe SelectWeapon"
RedefinedKeysScreenKbNames="Jump Rope Shoot SelectWeapon Chat"
# On-screen keys theme
# 0 = Ultimate Droid by Sean Stieber (green, with cross joystick)
@@ -264,7 +264,7 @@ APP_PLATFORM=android-21
# Specify architectures to compile, 'all' or 'y' to compile for all architectures.
# Available architectures: armeabi armeabi-v7a x86 mips arm64-v8a
MultiABI='armeabi-v7a arm64-v8a'
MultiABI='armeabi-v7a' # arm64-v8a x86
#MultiABI='x86'
# Optional shared libraries to compile - removing some of them will save space
@@ -282,7 +282,7 @@ AppCflags='-flto=thin -O3 -ffast-math -Werror=format -DDISABLE_JOYSTICK -DHAVE_L
AppCppflags='-flto=thin -O3 -ffast-math -Werror=format -std=c++11 -frtti -fexceptions -DDISABLE_JOYSTICK -DHAVE_LINENOISE -DNBREAKPAD -DHAVE_EXECINFO=0 -DSINGLETHREADED=1'
# Additional LDFLAGS for application
AppLdflags='-flto=thin -flto-jobs=4 -O3'
AppLdflags='-flto=thin -flto-jobs=8 -O3'
# If application has headers with the same name as system headers, this option tries to fix compiler flags to make it compilable
AppOverlapsSystemHeaders=n