XSDL: fixed 24bpp videomode
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@@ -126,7 +126,8 @@ int main( int argc, char* argv[] )
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if( !screenResOverride )
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{
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XSDL_showConfigMenu(&resolutionW, &displayW, &resolutionH, &displayH, &builtinKeyboard, &screenButtons, port);
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sprintf( screenres, "%d/%dx%d/%dx%d", resolutionW, displayW, resolutionH, displayH, SDL_GetVideoInfo()->vfmt->BitsPerPixel );
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sprintf( screenres, "%d/%dx%d/%dx%d", resolutionW, displayW, resolutionH, displayH,
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SDL_GetVideoInfo()->vfmt->BitsPerPixel == 24 ? 32 : SDL_GetVideoInfo()->vfmt->BitsPerPixel );
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}
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XSDL_generateBackground( port, printHelp, 600 * resolutionW / resolutionH, 600 );
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