Updated SuperTux
This commit is contained in:
Submodule project/jni/application/commandergenius/commandergenius updated: 6f28771d57...cdd8564ebd
@@ -1,47 +1,215 @@
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# The application settings for Android libSDL port
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AppSettingVersion=17
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AppSettingVersion=19
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# libSDL version to use (1.2 or 1.3, specify 1.3 for SDL2)
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LibSdlVersion=1.2
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# Specify application name (e.x. My Application)
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AppName="SuperTux"
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# Specify reversed site name of application (e.x. com.mysite.myapp)
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AppFullName=org.lethargik.supertux2
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# Specify screen orientation: (v)ertical/(p)ortrait or (h)orizontal/(l)andscape
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ScreenOrientation=h
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# Do not allow device to sleep when the application is in foreground, set this for video players or apps which use accelerometer
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InhibitSuspend=n
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AppDataDownloadUrl="!Data files|http://sourceforge.net/projects/libsdl-android/files/SuperTux/data-1.zip"
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# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
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# If the URL in in the form ':dir/file.dat:http://URL/' it will be downloaded as binary BLOB to the application dir and not unzipped
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# If the URL does not contain 'http://' it is treated as file from 'project/jni/application/src/AndroidData' dir -
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# these files are put inside .apk package by build system
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# Also please avoid 'https://' URLs, many Android devices do not have trust certificates and will fail to connect to SF.net over HTTPS
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AppDataDownloadUrl="!Data files|http://sourceforge.net/projects/libsdl-android/files/SuperTux/data-2.zip"
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# Video color depth - 16 BPP is the fastest and supported for all modes, 24 bpp is supported only
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# with SwVideoMode=y, SDL_OPENGL mode supports everything. (16)/(24)/(32)
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VideoDepthBpp=24
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# Enable OpenGL depth buffer (needed only for 3-d applications, small speed decrease) (y) or (n)
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NeedDepthBuffer=n
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# Enable OpenGL stencil buffer (needed only for 3-d applications, small speed decrease) (y) or (n)
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NeedStencilBuffer=n
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# Try to use GLES 2.x context - will revert to GLES 1.X if unsupported by device
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# you need this option only if you're developing 3-d app (y) or (n)
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NeedGles2=n
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# Application uses software video buffer - you're calling SDL_SetVideoMode() without SDL_HWSURFACE and without SDL_OPENGL,
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# this will allow small speed optimization. Enable this even when you're using SDL_HWSURFACE. (y) or (n)
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SwVideoMode=y
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# Application video output will be resized to fit into native device screen (y)/(n)
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SdlVideoResize=y
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# Application resizing will keep 4:3 aspect ratio, with black bars at sides (y)/(n)
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SdlVideoResizeKeepAspect=n
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# Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main thread -
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# enabling the compatibility mode will force screen update every 100 milliseconds, which is laggy and inefficient (y) or (n)
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CompatibilityHacks=n
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# Application initializes SDL audio/video inside static constructors (which is bad, you won't be able to run ndk-gdb) (y)/(n)
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CompatibilityHacksStaticInit=n
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# On-screen Android soft text input emulates hardware keyboard, this will only work with Hackers Keyboard app (y)/(n)
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CompatibilityHacksTextInputEmulatesHwKeyboard=n
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AppUsesMouse=n
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# Hack for broken devices: prevent audio chopping, by sleeping a bit after pushing each audio chunk (y)/(n)
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CompatibilityHacksPreventAudioChopping=n
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# Hack for broken apps: application ignores audio buffer size returned by SDL (y)/(n)
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CompatibilityHacksAppIgnoresAudioBufferSize=n
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# Hack for VCMI: preload additional shared libraries before aplication start
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CompatibilityHacksAdditionalPreloadedSharedLibraries=""
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# Hack for Free Heroes 2, which redraws the screen inside SDL_PumpEvents(): slow and compatible SDL event queue -
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# do not use it with accelerometer/gyroscope, or your app may freeze at random (y)/(n)
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CompatibilityHacksSlowCompatibleEventQueue=n
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# Save and restore OpenGL state when drawing on-screen keyboard for apps that use SDL_OPENGL
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CompatibilityHacksTouchscreenKeyboardSaveRestoreOpenGLState=
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# Application uses mouse (y) or (n), this will show mouse emulation dialog to the user
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AppUsesMouse=y
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# Application needs two-button mouse, will also enable advanced point-and-click features (y) or (n)
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AppNeedsTwoButtonMouse=n
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# Show SDL mouse cursor, for applications that do not draw cursor at all (y) or (n)
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ShowMouseCursor=n
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# Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n)
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ForceRelativeMouseMode=n
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# Application needs arrow keys (y) or (n), will show on-screen dpad/joystick (y) or (n)
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AppNeedsArrowKeys=y
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# Application needs text input (y) or (n), enables button for text input on screen
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AppNeedsTextInput=y
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# Application uses joystick (y) or (n), the on-screen DPAD will be used as joystick 0 axes 0-1
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AppUsesJoystick=n
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AppHandlesJoystickSensitivity=n
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# Application uses second on-screen joystick, as SDL joystick 0 axes 2-3 (y)/(n)
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AppUsesSecondJoystick=n
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# Application uses accelerometer (y) or (n), the accelerometer will be used as joystick 1 axes 0-1 and 5-7
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AppUsesAccelerometer=n
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# Application uses gyroscope (y) or (n), the gyroscope will be used as joystick 1 axes 2-4
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AppUsesGyroscope=n
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# Application uses multitouch (y) or (n), multitouch events are passed as SDL_JOYBALLMOTION events for the joystick 0
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AppUsesMultitouch=n
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# Application records audio (it will use any available source, such a s microphone)
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# API is defined in file SDL_android.h: int SDL_ANDROID_OpenAudioRecording(SDL_AudioSpec *spec); void SDL_ANDROID_CloseAudioRecording(void);
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# This option will add additional permission to Android manifest (y)/(n)
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AppRecordsAudio=n
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# Application implements Android-specific routines to put to background, and will not draw anything to screen
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# between SDL_ACTIVEEVENT lost / gained notifications - you should check for them
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# rigth after SDL_Flip(), if (n) then SDL_Flip() will block till app in background (y) or (n)
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# This option is reported to be buggy, sometimes failing to restore video state
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NonBlockingSwapBuffers=n
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# Redefine common hardware keys to SDL keysyms
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# BACK hardware key is available on all devices, MENU is available on pre-ICS devices, other keys may be absent
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# SEARCH and CALL by default return same keycode as DPAD_CENTER - one of those keys is available on most devices
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# Use word NO_REMAP if you want to preserve native functionality for certain key (volume keys are 3-rd and 4-th)
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# Keys: TOUCHSCREEN (works only when AppUsesMouse=n), DPAD_CENTER/SEARCH, VOLUMEUP, VOLUMEDOWN, MENU, BACK, CAMERA
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RedefinedKeys="LALT RETURN NO_REMAP NO_REMAP SPACE"
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# Number of virtual keyboard keys (currently 6 is maximum)
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AppTouchscreenKeyboardKeysAmount=2
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# Number of virtual keyboard keys that support autofire (currently 2 is maximum)
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AppTouchscreenKeyboardKeysAmountAutoFire=0
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# Redefine on-screen keyboard keys to SDL keysyms - 6 keyboard keys + 4 multitouch gestures (zoom in/out and rotate left/right)
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RedefinedKeysScreenKb="SPACE LCTRL"
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# Names for on-screen keyboard keys, such as Fire, Jump, Run etc, separated by spaces, they are used in SDL config menu
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RedefinedKeysScreenKbNames="Jump Action"
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# How long to show startup menu button, in msec, 0 to disable startup menu
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StartupMenuButtonTimeout=3000
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HiddenMenuOptions='OptionalDownloadConfig'
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# Menu items to hide from startup menu, available menu items:
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# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout
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HiddenMenuOptions='SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMouse.DisplaySizeConfig'
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# Menu items to show at startup - this is Java code snippet, leave empty for default
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# new SettingsMenuMisc.ShowReadme(), (AppUsesMouse \&\& \! ForceRelativeMouseMode \? new SettingsMenuMouse.DisplaySizeConfig(true) : new SettingsMenu.DummyMenu()), new SettingsMenuMisc.OptionalDownloadConfig(true), new SettingsMenuMisc.GyroscopeCalibration()
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# Available menu items:
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# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout
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FirstStartMenuOptions=''
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MultiABI=n
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AppVersionCode=03304
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AppVersionName="0.3.3.04"
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ResetSdlConfigForThisVersion=n
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DeleteFilesOnUpgrade="%"
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CompiledLibraries=" sdl_image physfs boost_system curl openal jpeg png tremor ogg"
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# Enable multi-ABI binary, with hardware FPU support - it will also work on old devices,
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# but .apk size is 2x bigger (y) / (n) / (x86) / (all)
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MultiABI=y
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# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
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AppMinimumRAM=0
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# Application version code (integer)
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AppVersionCode=03305
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# Application user-visible version name (string)
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AppVersionName="0.3.3.05"
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# Reset SDL config when updating application to the new version (y) / (n)
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ResetSdlConfigForThisVersion=y
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# Delete application data files when upgrading (specify file/dir paths separated by spaces)
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DeleteFilesOnUpgrade="data"
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# Optional shared libraries to compile - removing some of them will save space
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# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
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# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
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CompiledLibraries="sdl_image physfs boost_system curl openal jpeg png vorbis ogg"
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# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
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CustomBuildScript=n
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AppCflags='-include GLES/gl.h -Ijni/openal/include/AL -DHAVE_SDL=1'
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AppLdflags=''
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# Aditional CFLAGS for application
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AppCflags='-include GLES/gl.h -Ijni/openal/include/AL -DHAVE_SDL=1 -frtti -fexceptions'
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# Additional LDFLAGS for application
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AppLdflags='-frtti -fexceptions'
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# If application has headers with the same name as system headers, this option tries to fix compiler flags to make it compilable
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AppOverlapsSystemHeaders=
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# Build only following subdirs (empty will build all dirs, ignored with custom script)
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AppSubdirsBuild='. supertux/src/* supertux/external/tinygettext/tinygettext supertux/external/tinygettext supertux/external/findlocale supertux/external/obstack supertux/external/squirrel/include supertux/external/squirrel/squirrel supertux/external/squirrel/sqstdlib'
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# Exclude these files from build
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AppBuildExclude='supertux/external/findlocale/example.c'
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# Application command line parameters, including app name as 0-th param
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AppCmdline=''
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# Here you may type readme text, which will be shown during startup. Format is:
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# Text in English, use \\\\n to separate lines^de:Text in Deutsch^ru:Text in Russian, and so on (that's four backslashes, nice isn't it?)
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ReadmeText='^You may press "Home" now - the data will be downloaded in background'
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# Screen size is used by Google Play to prevent an app to be installed on devices with smaller screens
|
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# Minimum screen size that application supports: (s)mall / (m)edium / (l)arge
|
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MinimumScreenSize=m
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|
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# Your AdMob Publisher ID, (n) if you don't want advertisements
|
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AdmobPublisherId=n
|
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|
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# Your AdMob test device ID, to receive a test ad
|
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AdmobTestDeviceId=
|
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|
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# Your AdMob banner size (BANNER/IAB_BANNER/IAB_LEADERBOARD/IAB_MRECT/IAB_WIDE_SKYSCRAPER/SMART_BANNER)
|
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AdmobBannerSize=
|
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|
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8
project/jni/application/supertux/AndroidPreBuild.sh
Executable file
8
project/jni/application/supertux/AndroidPreBuild.sh
Executable file
@@ -0,0 +1,8 @@
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#!/bin/sh
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|
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if [ -e supertux/patched.successfully ]; then
|
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exit 0
|
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else
|
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# Google Code fails to send shallow repository, so we're checking out everything
|
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git clone https://code.google.com/p/supertux && patch -p1 -d supertux < android.diff && touch supertux/patched.successfully || exit 1
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fi
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@@ -1,33 +1,5 @@
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diff --git a/src/audio/ogg_sound_file.cpp b/src/audio/ogg_sound_file.cpp
|
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index fd7c7fc..ebf978b 100644
|
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--- a/src/audio/ogg_sound_file.cpp
|
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+++ b/src/audio/ogg_sound_file.cpp
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@@ -83,8 +83,8 @@ OggSoundFile::read(void* _buffer, size_t buffer_size)
|
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}
|
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|
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long bytesRead
|
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- = ov_read(&vorbis_file, buffer, bytes_to_read, bigendian,
|
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- 2, 1, §ion);
|
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+ = ov_read(&vorbis_file, buffer, bytes_to_read,
|
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+ §ion);
|
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if(bytesRead == 0) {
|
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break;
|
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}
|
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diff --git a/src/audio/ogg_sound_file.hpp b/src/audio/ogg_sound_file.hpp
|
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index 0a9b8b1..8344177 100644
|
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--- a/src/audio/ogg_sound_file.hpp
|
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+++ b/src/audio/ogg_sound_file.hpp
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@@ -18,7 +18,7 @@
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#define HEADER_SUPERTUX_AUDIO_OGG_SOUND_FILE_HPP
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|
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#include <physfs.h>
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-#include <vorbis/vorbisfile.h>
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+#include <tremor/ivorbisfile.h>
|
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|
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#include "audio/sound_file.hpp"
|
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|
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diff --git a/src/control/joystickkeyboardcontroller.cpp b/src/control/joystickkeyboardcontroller.cpp
|
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index de414fa..92ba634 100644
|
||||
index 6c9e9c0..dbb8a9e 100644
|
||||
--- a/src/control/joystickkeyboardcontroller.cpp
|
||||
+++ b/src/control/joystickkeyboardcontroller.cpp
|
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@@ -70,7 +70,7 @@ JoystickKeyboardController::JoystickKeyboardController() :
|
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@@ -58,7 +30,7 @@ index 235198c..6126b25 100644
|
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try_vsync(true),
|
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show_fps(false),
|
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diff --git a/src/supertux/main.cpp b/src/supertux/main.cpp
|
||||
index 3dccd6e..f4b179d 100644
|
||||
index d89420f..2c80b2b 100644
|
||||
--- a/src/supertux/main.cpp
|
||||
+++ b/src/supertux/main.cpp
|
||||
@@ -20,7 +20,7 @@
|
||||
@@ -213,7 +185,7 @@ index 6ce6f73..e12edf7 100644
|
||||
return (Console::output);
|
||||
else
|
||||
diff --git a/src/video/gl/gl_lightmap.cpp b/src/video/gl/gl_lightmap.cpp
|
||||
index 2ac49ef..dd5953b 100644
|
||||
index f8a6735..9638b64 100644
|
||||
--- a/src/video/gl/gl_lightmap.cpp
|
||||
+++ b/src/video/gl/gl_lightmap.cpp
|
||||
@@ -60,7 +60,7 @@ GLLightmap::GLLightmap() :
|
||||
@@ -226,12 +198,12 @@ index 2ac49ef..dd5953b 100644
|
||||
|
||||
GLLightmap::~GLLightmap()
|
||||
diff --git a/src/video/gl/gl_renderer.cpp b/src/video/gl/gl_renderer.cpp
|
||||
index 361f30a..f26db81 100644
|
||||
index 0e66433..abf65b8 100644
|
||||
--- a/src/video/gl/gl_renderer.cpp
|
||||
+++ b/src/video/gl/gl_renderer.cpp
|
||||
@@ -118,8 +118,8 @@ GLRenderer::draw_surface(const DrawingRequest& request)
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gltexture->get_handle());
|
||||
@@ -123,8 +123,8 @@ GLRenderer::draw_surface(const DrawingRequest& request)
|
||||
glBindTexture(GL_TEXTURE_2D, th);
|
||||
}
|
||||
intern_draw(request.pos.x, request.pos.y,
|
||||
- request.pos.x + surface->get_width(),
|
||||
- request.pos.y + surface->get_height(),
|
||||
@@ -240,9 +212,9 @@ index 361f30a..f26db81 100644
|
||||
surface_data->get_uv_left(),
|
||||
surface_data->get_uv_top(),
|
||||
surface_data->get_uv_right(),
|
||||
@@ -150,8 +150,8 @@ GLRenderer::draw_surface_part(const DrawingRequest& request)
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, gltexture->get_handle());
|
||||
@@ -159,8 +159,8 @@ GLRenderer::draw_surface_part(const DrawingRequest& request)
|
||||
glBindTexture(GL_TEXTURE_2D, th);
|
||||
}
|
||||
intern_draw(request.pos.x, request.pos.y,
|
||||
- request.pos.x + surfacepartrequest->size.x,
|
||||
- request.pos.y + surfacepartrequest->size.y,
|
||||
@@ -252,7 +224,7 @@ index 361f30a..f26db81 100644
|
||||
uv_top,
|
||||
uv_right,
|
||||
diff --git a/src/video/gl/gl_renderer.hpp b/src/video/gl/gl_renderer.hpp
|
||||
index 9e20859..8b7e04e 100644
|
||||
index d5d9995..4fdacf8 100644
|
||||
--- a/src/video/gl/gl_renderer.hpp
|
||||
+++ b/src/video/gl/gl_renderer.hpp
|
||||
@@ -63,8 +63,8 @@ inline void intern_draw(float left, float top, float right, float bottom,
|
||||
@@ -490,10 +462,10 @@ index e814547..710a488 100644
|
||||
private:
|
||||
Texture(const Texture&);
|
||||
diff --git a/src/video/texture_manager.cpp b/src/video/texture_manager.cpp
|
||||
index 7343a45..86af07e 100644
|
||||
index 0c77a5a..378853b 100644
|
||||
--- a/src/video/texture_manager.cpp
|
||||
+++ b/src/video/texture_manager.cpp
|
||||
@@ -219,6 +219,7 @@ TextureManager::create_dummy_texture()
|
||||
@@ -228,6 +228,7 @@ TextureManager::create_dummy_texture()
|
||||
void
|
||||
TextureManager::save_textures()
|
||||
{
|
||||
@@ -501,7 +473,7 @@ index 7343a45..86af07e 100644
|
||||
#ifdef GL_PACK_ROW_LENGTH
|
||||
/* all this stuff is not support by OpenGL ES */
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
||||
@@ -236,11 +237,13 @@ TextureManager::save_textures()
|
||||
@@ -245,11 +246,13 @@ TextureManager::save_textures()
|
||||
i != image_textures.end(); ++i) {
|
||||
save_texture(dynamic_cast<GLTexture*>(i->second.lock().get()));
|
||||
}
|
||||
@@ -515,7 +487,7 @@ index 7343a45..86af07e 100644
|
||||
SavedTexture saved_texture;
|
||||
saved_texture.texture = texture;
|
||||
glBindTexture(GL_TEXTURE_2D, texture->get_handle());
|
||||
@@ -275,11 +278,13 @@ TextureManager::save_texture(GLTexture* texture)
|
||||
@@ -284,11 +287,13 @@ TextureManager::save_texture(GLTexture* texture)
|
||||
texture->set_handle(0);
|
||||
|
||||
assert_gl("retrieving texture for save");
|
||||
@@ -529,7 +501,7 @@ index 7343a45..86af07e 100644
|
||||
#ifdef GL_UNPACK_ROW_LENGTH
|
||||
/* OpenGL ES doesn't support these */
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
@@ -320,6 +325,12 @@ TextureManager::reload_textures()
|
||||
@@ -329,6 +334,12 @@ TextureManager::reload_textures()
|
||||
}
|
||||
|
||||
saved_textures.clear();
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
../../../../../supertux
|
||||
1
project/jni/application/supertux/supertux
Submodule
1
project/jni/application/supertux/supertux
Submodule
Submodule project/jni/application/supertux/supertux added at 3b3711c242
Reference in New Issue
Block a user