Liero: updated config

This commit is contained in:
pelya
2017-10-28 23:58:56 +03:00
parent 6fe05d83e3
commit 5cda8aa8be
2 changed files with 7 additions and 4 deletions

View File

@@ -222,7 +222,7 @@ RedefinedKeysScreenKbNames="Fire Change Jump Dig"
# 7 = SuperNintendo from RetroArch
# 8 = DualShock from RetroArch
# 9 = Nintendo64 from RetroArch
TouchscreenKeysTheme=2
TouchscreenKeysTheme=3
# Redefine gamepad keys to SDL keysyms, button order is:
# A B X Y L1 R1 L2 R2 LThumb RThumb
@@ -255,7 +255,7 @@ APP_PLATFORM=android-21
# Specify architectures to compile, 'all' or 'y' to compile for all architectures.
# Available architectures: armeabi armeabi-v7a x86 mips arm64-v8a
MultiABI='armeabi-v7a x86'
MultiABI='armeabi-v7a x86 arm64-v8a'
# Optional shared libraries to compile - removing some of them will save space
# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
@@ -266,7 +266,7 @@ CompiledLibraries="sdl_mixer"
CustomBuildScript=n
# Aditional CFLAGS for application
AppCflags='-O2 -Werror=format -include ../android_debug.h'
AppCflags='-O2 -Werror=format -include jni/application/android_debug.h'
# Aditional C++-specific compiler flags for application, added after AppCflags
AppCppflags='-std=c++11 -frtti -fexceptions'
@@ -302,3 +302,6 @@ AdmobBannerSize=
# Google Play Game Services application ID, required for cloud saves to work
GooglePlayGameServicesId=
# The app will open files with following extension, file path will be added to commandline params
AppOpenFileExtension=''