Updated OpenTTD

This commit is contained in:
pelya
2014-07-20 00:44:19 +03:00
parent 233ea6b31d
commit 57c1f2fbde
4 changed files with 3 additions and 27 deletions

View File

@@ -201,7 +201,7 @@ FirstStartMenuOptions=''
# Enable multi-ABI binary, with hardware FPU support - it will also work on old devices,
# but .apk size is 2x bigger (y) / (n) / (x86) / (all)
MultiABI=armeabi-v7a
MultiABI=all
# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
AppMinimumRAM=0

View File

@@ -21,30 +21,6 @@ TODO, which will get actually done
- SDL: sometimes the screen stays black after restoring from background.
- OpenTTD: All menus in the scenario editor are out of the screen.
- OpenTTD: 16bpp blitter with palette animation support.
- OpenTTD: screen navigation buttons bug on Moto G.
- OpenTTD: Auto-switch to full vertical toolbar if enough space.
- OpenTTD: draw behind vertical toolbar.
- OpenTTD: stylus/finger hover does not highlight building area anymore.
- OpenTTD: volume too loud and sound is distorted.
- OpenTTD: Cheats menu closes itself randomly.
- OpenTTD: Vechile replace screen "OK/replace" button is out of the screen.
- OpenTTD: "Open website" button in online resource menu is broken.
- OpenTTD: Frameskip when fast-forward button pressed.
- OpenTTD: Face selection dialog is too tall.
- Debian noroot: audio support - implement PulseAudio server.
- Debian noroot: Android printer support - implement CUPS using /var/run/cups/cups.sock.