Added Free Heroes 2 game engine

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pelya
2010-11-12 17:37:35 +02:00
parent d52fe9940c
commit 51af6aee88
407 changed files with 247046 additions and 1 deletions

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Free Heroes2 Engine (is not playable version.)
Prerequisites:
You need to have these libraries (with equivalent devel versions) to build fHeroes2:
- SDL
optional library:
- SDL_mixer (play music: internal midi or external ogg tracks) or build WITHOUT_MIXER
- SDL_image (loading external sprites, create screenshot in png format) or build WITHOUT_IMAGE
- SDL_ttf (unicode support) or build WITHOUT_UNICODE
- SDL_net or build WITHOUT_NETWORK
- libogg
- libpng
- gettext
SDL libraries can be found at http://www.libsdl.org .
Sourcecode you can get it here: http://sourceforge.net/projects/fheroes2/
And translations: http://translations.launchpad.net/fheroes2
Copy origin data/*.agg in to data directory.
Copy maps files (*.mp2) in to maps directory.
Hot keys:
F4 - switch to fullscreen
PrintScreen - create screenshot
Up - move hero top
Down - move hero bottom
Left - move hero left
Right - move hero right
Ctrl + Up - scroll map top (alt. key ';')
Ctrl + Down - scroll map bottom (alt. key '/')
Ctrl + Left - scroll map left (alt. key ',')
Ctrl + Right - scroll map right (alt. key '.')
e - end turn
t - next town
h - next hero
m - move hero
s - save game to fheroes2.sav
l - load game
i - game info
p - puzzle dialog
d - digging artifact for current hero
space or a - default action
return or n - open dialog
o - system dialog
1 - show/hide control panel
2 - show/hide radar (only for option: hide interface = on)
3 - show/hide buttons (only for option: hide interface = on)
4 - show/hide status window (only for option: hide interface = on)
5 - show/hide hero/town icons (only for option: hide interface = on)
Main menu:
n - new game
s - standard game
c - campaign game
m - multi-player game
Battle:
Esc - fast retreat
space - skip turn (soft: heroes3 version)
s - skip turn (hard)
o - options dialog
a - set auto battle
c - show spell book
h - show heroes dialog