Added project for Xserver-Debian (formerly Ubuntu Noroot)
This commit is contained in:
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -56,3 +56,6 @@
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path = project/jni/application/openttd/src
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url = git@github.com:pelya/openttd-android.git
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branch = master
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[submodule "project/jni/application/xserver-debian/xserver"]
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path = project/jni/application/xserver-debian/xserver
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url = git@github.com:pelya/xserver.git
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1
project/jni/application/xserver-debian/.gitignore
vendored
Symbolic link
1
project/jni/application/xserver-debian/.gitignore
vendored
Symbolic link
@@ -0,0 +1 @@
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../xserver/.gitignore
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243
project/jni/application/xserver-debian/AndroidAppSettings.cfg
Normal file
243
project/jni/application/xserver-debian/AndroidAppSettings.cfg
Normal file
@@ -0,0 +1,243 @@
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# The application settings for Android libSDL port
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# Specify application name (e.x. My Application)
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AppName="Debian"
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# Specify reversed site name of application (e.x. com.mysite.myapp)
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AppFullName=com.cuntubuntu
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# Application version code (integer)
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AppVersionCode=140331
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# Application user-visible version name (string)
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AppVersionName="14-03-31"
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# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
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# If the URL in in the form ':dir/file.dat:http://URL/' it will be downloaded as binary BLOB to the application dir and not unzipped
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# If the URL does not contain 'http://' it is treated as file from 'project/jni/application/src/AndroidData' dir -
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# these files are put inside .apk package by build system
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# Also please avoid 'https://' URLs, many Android devices do not have trust certificates and will fail to connect to SF.net over HTTPS
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AppDataDownloadUrl="!!System image|:data.tar.gz:http://sourceforge.net/projects/libsdl-android/files/ubuntu/dist-debug-wheezy-proot-<ARCH>.tar.gz/download^!!XSDL data files|:data-1.tar.gz:data-1.tgz^!!XSDL fonts|:DroidSansMono.ttf:DroidSansMono.ttf^!!Postinstall script|:postinstall.sh:postinstall.sh"
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# Reset SDL config when updating application to the new version (y) / (n)
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ResetSdlConfigForThisVersion=y
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# Delete application data files when upgrading (specify file/dir paths separated by spaces)
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DeleteFilesOnUpgrade="%"
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# Here you may type readme text, which will be shown during startup. Format is:
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# Text in English, use \\\\n to separate lines (that's four backslashes)^de:Text in Deutsch^ru:Text in Russian^button:Button that will open some URL:http://url-to-open/
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ReadmeText='This update will remove your old Ubuntu installation^button:Install old version:https://github.com/pelya/cuntubuntu/raw/7b7421e933b718d64d963ce681be553850e62c10/Ubuntu.apk'
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# libSDL version to use (1.2/1.3/2.0)
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LibSdlVersion=1.2
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# Specify screen orientation: (v)ertical/(p)ortrait or (h)orizontal/(l)andscape
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ScreenOrientation=h
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# Do not allow device to sleep when the application is in foreground, set this for video players or apps which use accelerometer
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InhibitSuspend=n
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# Create Android service, so the app is less likely to be killed while in background
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CreateService=n
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# Video color depth - 16 BPP is the fastest and supported for all modes, 24 bpp is supported only
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# with SwVideoMode=y, SDL_OPENGL mode supports everything. (16)/(24)/(32)
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VideoDepthBpp=16
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# Enable OpenGL depth buffer (needed only for 3-d applications, small speed decrease) (y) or (n)
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NeedDepthBuffer=n
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# Enable OpenGL stencil buffer (needed only for 3-d applications, small speed decrease) (y) or (n)
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NeedStencilBuffer=n
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# Try to use GLES 2.x context - will revert to GLES 1.X if unsupported by device
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# you need this option only if you're developing 3-d app (y) or (n)
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NeedGles2=n
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# Application uses software video buffer - you're calling SDL_SetVideoMode() without SDL_HWSURFACE and without SDL_OPENGL,
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# this will allow small speed optimization. Enable this even when you're using SDL_HWSURFACE. (y) or (n)
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SwVideoMode=y
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# Application video output will be resized to fit into native device screen (y)/(n)
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SdlVideoResize=y
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# Application resizing will keep 4:3 aspect ratio, with black bars at sides (y)/(n)
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SdlVideoResizeKeepAspect=n
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# Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main thread -
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# enabling the compatibility mode will force screen update every 100 milliseconds, which is laggy and inefficient (y) or (n)
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CompatibilityHacks=n
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# Application initializes SDL audio/video inside static constructors (which is bad, you won't be able to run ndk-gdb) (y)/(n)
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CompatibilityHacksStaticInit=n
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# On-screen Android soft text input emulates hardware keyboard, this will only work with Hackers Keyboard app (y)/(n)
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CompatibilityHacksTextInputEmulatesHwKeyboard=y
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# Hack for broken devices: prevent audio chopping, by sleeping a bit after pushing each audio chunk (y)/(n)
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CompatibilityHacksPreventAudioChopping=n
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# Hack for broken apps: application ignores audio buffer size returned by SDL (y)/(n)
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CompatibilityHacksAppIgnoresAudioBufferSize=n
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# Hack for VCMI: preload additional shared libraries before aplication start
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CompatibilityHacksAdditionalPreloadedSharedLibraries=""
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# Hack for Free Heroes 2, which redraws the screen inside SDL_PumpEvents(): slow and compatible SDL event queue -
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# do not use it with accelerometer/gyroscope, or your app may freeze at random (y)/(n)
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CompatibilityHacksSlowCompatibleEventQueue=n
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# Save and restore OpenGL state when drawing on-screen keyboard for apps that use SDL_OPENGL
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CompatibilityHacksTouchscreenKeyboardSaveRestoreOpenGLState=
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# Application uses SDL_UpdateRects() properly, and does not draw in any region outside those rects.
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# This improves drawing speed, but I know only one application that does that, and it's written by me (y)/(n)
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CompatibilityHacksProperUsageOfSDL_UpdateRects=y
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# Application uses mouse (y) or (n), this will show mouse emulation dialog to the user
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AppUsesMouse=y
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# Application needs two-button mouse, will also enable advanced point-and-click features (y) or (n)
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AppNeedsTwoButtonMouse=y
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# Show SDL mouse cursor, for applications that do not draw cursor at all (y) or (n)
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ShowMouseCursor=n
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# Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n)
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GenerateSubframeTouchEvents=y
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# Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n)
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ForceRelativeMouseMode=y
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# Application needs arrow keys (y) or (n), will show on-screen dpad/joystick (y) or (n)
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AppNeedsArrowKeys=n
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# Application needs text input (y) or (n), enables button for text input on screen
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AppNeedsTextInput=n
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# Application uses joystick (y) or (n), the on-screen DPAD will be used as joystick 0 axes 0-1
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AppUsesJoystick=n
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# Application uses second on-screen joystick, as SDL joystick 0 axes 2-3 (y)/(n)
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AppUsesSecondJoystick=n
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# Application uses accelerometer (y) or (n), the accelerometer will be used as joystick 1 axes 0-1 and 5-7
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AppUsesAccelerometer=n
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# Application uses gyroscope (y) or (n), the gyroscope will be used as joystick 1 axes 2-4
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AppUsesGyroscope=n
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# Application uses multitouch (y) or (n), multitouch events are passed as SDL_JOYBALLMOTION events for the joystick 0
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AppUsesMultitouch=y
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# Application records audio (it will use any available source, such a s microphone)
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# API is defined in file SDL_android.h: int SDL_ANDROID_OpenAudioRecording(SDL_AudioSpec *spec); void SDL_ANDROID_CloseAudioRecording(void);
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# This option will add additional permission to Android manifest (y)/(n)
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AppRecordsAudio=n
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# Application needs to access SD card. If your data files are bigger than 5 Mb, enable it. (y) / (n)
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AccessSdCard=
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# Application needs Internet access. If you disable it, you'll have to bundle all your data files inside .apk (y) / (n)
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AccessInternet=
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# Immersive mode - Android will hide on-screen Home/Back keys. Looks bad if you invoke Android keyboard. (y) / (n)
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ImmersiveMode=y
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# Application implements Android-specific routines to put to background, and will not draw anything to screen
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# between SDL_ACTIVEEVENT lost / gained notifications - you should check for them
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# rigth after SDL_Flip(), if (n) then SDL_Flip() will block till app in background (y) or (n)
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# This option is reported to be buggy, sometimes failing to restore video state
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NonBlockingSwapBuffers=n
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# Redefine common hardware keys to SDL keysyms
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# BACK hardware key is available on all devices, MENU is available on pre-ICS devices, other keys may be absent
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# SEARCH and CALL by default return same keycode as DPAD_CENTER - one of those keys is available on most devices
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# Use word NO_REMAP if you want to preserve native functionality for certain key (volume keys are 3-rd and 4-th)
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# Keys: TOUCHSCREEN (works only when AppUsesMouse=n), DPAD_CENTER/SEARCH, VOLUMEUP, VOLUMEDOWN, MENU, BACK, CAMERA
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RedefinedKeys="LALT UNDO NO_REMAP NO_REMAP UNDO HELP"
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# Number of virtual keyboard keys (currently 6 is maximum)
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AppTouchscreenKeyboardKeysAmount=3
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# Redefine on-screen keyboard keys to SDL keysyms - 6 keyboard keys + 4 multitouch gestures (zoom in/out and rotate left/right)
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RedefinedKeysScreenKb="LCTRL LALT LSHIFT RETURN SPACE DELETE KP_PLUS KP_MINUS 1 2"
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# Names for on-screen keyboard keys, such as Fire, Jump, Run etc, separated by spaces, they are used in SDL config menu
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RedefinedKeysScreenKbNames="LCTRL LALT LSHIFT RETURN SPACE DELETE KP_PLUS KP_MINUS 1 2"
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# On-screen keys theme
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# 0 = Ultimate Droid by Sean Stieber (green, with gamepad joystick)
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# 1 = Simple Theme by Beholder (white, with gamepad joystick)
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# 2 = Sun by Sirea (yellow, with round joystick)
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# 3 = Keen by Gerstrong (multicolor, with round joystick)
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TouchscreenKeysTheme=0
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# Redefine gamepad keys to SDL keysyms, button order is:
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# A B X Y L1 R1 L2 R2 LThumb RThumb
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RedefinedKeysGamepad="LCTRL LALT LSHIFT RETURN SPACE DELETE KP_PLUS KP_MINUS 1 2"
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# How long to show startup menu button, in msec, 0 to disable startup menu
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StartupMenuButtonTimeout=3000
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# Menu items to hide from startup menu, available menu items:
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# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout
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HiddenMenuOptions=''
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# Menu items to show at startup - this is Java code snippet, leave empty for default
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# new SettingsMenuMisc.ShowReadme(), (AppUsesMouse \&\& \! ForceRelativeMouseMode \? new SettingsMenuMouse.DisplaySizeConfig(true) : new SettingsMenu.DummyMenu()), new SettingsMenuMisc.OptionalDownloadConfig(true), new SettingsMenuMisc.GyroscopeCalibration()
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# Available menu items:
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# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout
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FirstStartMenuOptions='SettingsMenu.DummyMenu'
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# Enable multi-ABI binary, with hardware FPU support - it will also work on old devices,
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# but .apk size is 2x bigger (y) / (n) / (x86) / (all)
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MultiABI='armeabi-v7a'
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# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
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AppMinimumRAM=0
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# Optional shared libraries to compile - removing some of them will save space
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# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
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# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
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CompiledLibraries="jpeg png freetype sdl_ttf"
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# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
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CustomBuildScript=y
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# Aditional CFLAGS for application
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AppCflags=''
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# Additional LDFLAGS for application
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AppLdflags=''
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# If application has headers with the same name as system headers, this option tries to fix compiler flags to make it compilable
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AppOverlapsSystemHeaders=
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# Build only following subdirs (empty will build all dirs, ignored with custom script)
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AppSubdirsBuild=''
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# Exclude these files from build
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AppBuildExclude=''
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# Application command line parameters, including app name as 0-th param
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AppCmdline='XSDL -nohelp -exec $SECURE_STORAGE_DIR/img/proot.sh -c ./startx.sh'
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# Screen size is used by Google Play to prevent an app to be installed on devices with smaller screens
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# Minimum screen size that application supports: (s)mall / (m)edium / (l)arge
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MinimumScreenSize=m
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# Your AdMob Publisher ID, (n) if you don't want advertisements
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AdmobPublisherId=n
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# Your AdMob test device ID, to receive a test ad
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AdmobTestDeviceId=
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# Your AdMob banner size (BANNER/IAB_BANNER/IAB_LEADERBOARD/IAB_MRECT/IAB_WIDE_SKYSCRAPER/SMART_BANNER)
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AdmobBannerSize=
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# Right mouse button can do long-press/drag&drop action, necessary for some games (y) or (n)
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# If you disable it, swiping with two fingers will send mouse wheel events
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RightMouseButtonLongPress=n
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1
project/jni/application/xserver-debian/AndroidBuild.sh
Symbolic link
1
project/jni/application/xserver-debian/AndroidBuild.sh
Symbolic link
@@ -0,0 +1 @@
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../xserver/AndroidBuild.sh
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@@ -0,0 +1 @@
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../../xserver/AndroidData/DroidSansMono.ttf
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1
project/jni/application/xserver-debian/AndroidData/data-1.tgz
Symbolic link
1
project/jni/application/xserver-debian/AndroidData/data-1.tgz
Symbolic link
@@ -0,0 +1 @@
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../xserver/data/data-1.tgz
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10
project/jni/application/xserver-debian/AndroidData/postinstall.sh
Executable file
10
project/jni/application/xserver-debian/AndroidData/postinstall.sh
Executable file
@@ -0,0 +1,10 @@
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#!/system/bin/sh
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rm -rf $SDCARD/ubuntu
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cd $SECURE_STORAGE_DIR
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./busybox tar xzf $UNSECURE_STORAGE_DIR/data-1.tar.gz
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rm -f $UNSECURE_STORAGE_DIR/data-1.tar.gz
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export SECURE_STORAGE_DIR=$SECURE_STORAGE_DIR/img
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cd $SECURE_STORAGE_DIR
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./postinstall.sh
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1
project/jni/application/xserver-debian/gfx.c
Symbolic link
1
project/jni/application/xserver-debian/gfx.c
Symbolic link
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../xserver/gfx.c
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1
project/jni/application/xserver-debian/gfx.h
Symbolic link
1
project/jni/application/xserver-debian/gfx.h
Symbolic link
@@ -0,0 +1 @@
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../xserver/gfx.h
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BIN
project/jni/application/xserver-debian/icon.png
Normal file
BIN
project/jni/application/xserver-debian/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 30 KiB |
1
project/jni/application/xserver-debian/main.c
Symbolic link
1
project/jni/application/xserver-debian/main.c
Symbolic link
@@ -0,0 +1 @@
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../xserver/main.c
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64
project/jni/application/xserver-debian/readme.txt
Normal file
64
project/jni/application/xserver-debian/readme.txt
Normal file
@@ -0,0 +1,64 @@
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You will need to install some packages to your Debian/Ubuntu first:
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sudo apt-get install bison libpixman-1-dev \
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libxfont-dev libxkbfile-dev libpciaccess-dev \
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xutils-dev xcb-proto python-xcbgen xsltproc \
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x11proto-bigreqs-dev x11proto-composite-dev \
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x11proto-core-dev x11proto-damage-dev \
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x11proto-dmx-dev x11proto-dri2-dev x11proto-fixes-dev \
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x11proto-fonts-dev x11proto-gl-dev \
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x11proto-input-dev x11proto-kb-dev \
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x11proto-print-dev x11proto-randr-dev \
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x11proto-record-dev x11proto-render-dev \
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x11proto-resource-dev x11proto-scrnsaver-dev \
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x11proto-video-dev x11proto-xcmisc-dev \
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x11proto-xext-dev x11proto-xf86bigfont-dev \
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x11proto-xf86dga-dev x11proto-xf86dri-dev \
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x11proto-xf86vidmode-dev x11proto-xinerama-dev \
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libxmuu-dev libxt-dev libsm-dev libice-dev \
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libxrender-dev libxrandr-dev curl
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You will need both xcb-proto and python-xcbgen packages
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to have version 1.10-1, you may download newer packages
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from http://packages.ubuntu.com/ or https://www.debian.org/distrib/packages
|
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Copy images from directory project/jni/application/xserver-gimp/keyboard
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to project/themes/UltimateDroid, go to directory project/themes,
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and run script ./convert.sh
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Then run commands:
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git clone git@github.com:pelya/commandergenius.git sdl-android
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cd sdl-android
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git submodule update --init project/jni/application/xserver/xserver
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rm project/jni/application/src
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ln -s xserver-gimp project/jni/application/src
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./changeAppSettings.sh -a
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android update project -p project
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./build.sh
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||||
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To build system image, download repo:
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||||
|
||||
https://github.com/pelya/cuntubuntu
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||||
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||||
install dependencies described in it's readme,
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||||
then launch script
|
||||
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||||
img-gimp-wheezy.sh
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||||
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||||
from directory img.
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||||
This will create Debian system image under directory
|
||||
dist-gimp-wheezy. Execute commands (<SDL> is path to this repo):
|
||||
|
||||
sudo cp -a <SDL>/project/jni/application/src/xserver/data/usr/ dist-gimp-wheezy/
|
||||
sudo cp -a <SDL>/project/jni/application/src/xserver/android/xhost dist-gimp-wheezy/usr/bin/
|
||||
sudo cp -a <SDL>/project/jni/application/src/xserver/android/xkbcomp dist-gimp-wheezy/usr/bin/
|
||||
sudo cp -a <SDL>/project/jni/application/src/xserver/android/xli dist-gimp-wheezy/usr/bin/
|
||||
|
||||
Update system image archive
|
||||
|
||||
cd dist-gimp-wheezy
|
||||
sudo tar cvzf ../dist-gimp-wheezy.tar.gz *
|
||||
|
||||
Upload resulting system image somewhere, and change download URL inside
|
||||
AndroidAppSettings.cfg, then recompile .apk file.
|
||||
1
project/jni/application/xserver-debian/xserver
Submodule
1
project/jni/application/xserver-debian/xserver
Submodule
Submodule project/jni/application/xserver-debian/xserver added at 0d6c8e37a0
@@ -19,6 +19,7 @@
|
||||
static TTF_Font* sFont;
|
||||
static int unpackProgressMb;
|
||||
static int unpackProgressMbTotal = 1;
|
||||
static int unpackProgressRunningScript = 0;
|
||||
static int unpackFinished = 0;
|
||||
|
||||
static void renderString(const char *c, int x, int y);
|
||||
@@ -31,6 +32,7 @@ static void showErrorMessage(const char *msg);
|
||||
void * unpackFilesThread(void * unused)
|
||||
{
|
||||
char fname[PATH_MAX*2];
|
||||
char fname2[PATH_MAX*2];
|
||||
char buf[1024 * 4];
|
||||
strcpy( fname, getenv("SECURE_STORAGE_DIR") );
|
||||
strcat( fname, "/usr/lib/xorg/protocol.txt" );
|
||||
@@ -67,9 +69,9 @@ void * unpackFilesThread(void * unused)
|
||||
int unpackProgressKb = 0;
|
||||
for(;;)
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_INFO, "XSDL", "FREAD %d", unpackProgressKb);
|
||||
//__android_log_print(ANDROID_LOG_INFO, "XSDL", "FREAD %d", unpackProgressKb);
|
||||
int cnt = fread( buf, 1, sizeof(buf), ff );
|
||||
__android_log_print(ANDROID_LOG_INFO, "XSDL", "FREAD %d READ %d", unpackProgressKb, cnt);
|
||||
//__android_log_print(ANDROID_LOG_INFO, "XSDL", "FREAD %d READ %d", unpackProgressKb, cnt);
|
||||
if( cnt < 0 )
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_INFO, "XSDL", "Error extracting data");
|
||||
@@ -86,7 +88,7 @@ void * unpackFilesThread(void * unused)
|
||||
unpackProgressMb++;
|
||||
}
|
||||
}
|
||||
__android_log_print(ANDROID_LOG_INFO, "XSDL", "FREAD %d DONE", unpackProgressKb);
|
||||
__android_log_print(ANDROID_LOG_INFO, "XSDL", "FREAD %dKb DONE", unpackProgressKb);
|
||||
|
||||
fclose(ff);
|
||||
if( pclose(fo) != 0 ) // Returns error on Android 2.3 emulator!
|
||||
@@ -109,6 +111,13 @@ void * unpackFilesThread(void * unused)
|
||||
return (void *)1;
|
||||
}
|
||||
|
||||
unpackProgressRunningScript = 1;
|
||||
__android_log_print(ANDROID_LOG_INFO, "XSDL", "Setting executable permissions on postinstall scipt");
|
||||
|
||||
strcpy( fname2, "chmod 755 " );
|
||||
strcat( fname2, fname );
|
||||
system( fname2 );
|
||||
|
||||
__android_log_print(ANDROID_LOG_INFO, "XSDL", "Running postinstall scipt");
|
||||
|
||||
fo = popen(fname, "r");
|
||||
@@ -144,7 +153,7 @@ void XSDL_unpackFiles()
|
||||
SDL_FillRect(SDL_GetVideoSurface(), NULL, 0);
|
||||
char s[128];
|
||||
sprintf(s, "Unpacking data: %d/%d Mb, %d%%", unpackProgressMb, unpackProgressMbTotal, unpackProgressMb * 100 / (unpackProgressMbTotal > 0 ? unpackProgressMbTotal : 1));
|
||||
renderString(s, VID_X/2, VID_Y/3);
|
||||
renderString(unpackProgressRunningScript ? "Running postinstall script..." : s, VID_X/2, VID_Y/3);
|
||||
renderString("You may put this app to background while it's unpacking", VID_X/2, VID_Y*2/3);
|
||||
SDL_Flip(SDL_GetVideoSurface());
|
||||
}
|
||||
|
||||
Submodule project/jni/boost/src updated: 5824acb451...82900d3d0e
Submodule project/jni/shmem updated: c2a28f528d...c46ed96dc6
Reference in New Issue
Block a user