Cloud save fixes and improvements
This commit is contained in:
@@ -866,7 +866,7 @@ else
|
||||
grep 'android.library.reference.1' project/local.properties > /dev/null || {
|
||||
# Ant is way too smart, and adds current project path in front of the ${sdk.dir}
|
||||
echo 'android.library.reference.1=../../../../../../../../../../../../../../${sdk.dir}/extras/google/google_play_services/libproject/google-play-services_lib' >> project/local.properties
|
||||
echo 'proguard.config=proguard.cfg' >> project/local.properties
|
||||
echo 'proguard.config=proguard.cfg;proguard-local.cfg' >> project/local.properties
|
||||
ln -s -f $SDK_DIR/extras/android/compatibility/v4/android-support-v4.jar project/libs
|
||||
}
|
||||
[ -e $SDK_DIR/extras/google/google_play_services/libproject/google-play-services_lib/build.xml ] || \
|
||||
|
||||
@@ -49,4 +49,9 @@ class CloudSave
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean isSignedIn()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
+14
-1
@@ -834,8 +834,21 @@ class DemoRenderer extends GLSurfaceView_SDL.Renderer
|
||||
context.requestNewAdvertisement();
|
||||
}
|
||||
|
||||
public boolean cloudSave(String filename, String saveId, String dialogTitle, String description, String imageFile, long playedTimeMs)
|
||||
public boolean cloudSave(final String filename, final String saveId, final String dialogTitle, final String description, final String imageFile, final long playedTimeMs)
|
||||
{
|
||||
if (context.cloudSave.isSignedIn() && saveId.length() > 0)
|
||||
{
|
||||
// Do not show progress dialog, run in a parallel thread, so main thread will not be blocked
|
||||
new Thread(new Runnable()
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
context.cloudSave.save(filename, saveId, dialogTitle, description, imageFile, playedTimeMs);
|
||||
}
|
||||
}).start();
|
||||
return true;
|
||||
}
|
||||
|
||||
context.runOnUiThread(new Runnable()
|
||||
{
|
||||
public void run()
|
||||
|
||||
@@ -134,7 +134,8 @@ public class CloudSave implements GameHelper.GameHelperListener {
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
saveId = saveId.replaceAll("[^a-zA-Z0-9\\-._~]", "-");
|
||||
Log.d("SDL", "CloudSave: urlescaping saveId: " + saveId);
|
||||
Snapshots.OpenSnapshotResult result = Games.Snapshots.open(getApiClient(), saveId, true).await();
|
||||
Snapshot crapshot = processSnapshotOpenResult(result, 0);
|
||||
if( crapshot == null )
|
||||
@@ -222,6 +223,10 @@ public class CloudSave implements GameHelper.GameHelperListener {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean isSignedIn() {
|
||||
return mHelper.isSignedIn();
|
||||
}
|
||||
|
||||
// ===== Private API =====
|
||||
|
||||
boolean signInSucceeded = false;
|
||||
@@ -339,10 +344,6 @@ public class CloudSave implements GameHelper.GameHelperListener {
|
||||
return mHelper.getApiClient();
|
||||
}
|
||||
|
||||
public boolean isSignedIn() {
|
||||
return mHelper.isSignedIn();
|
||||
}
|
||||
|
||||
public void beginUserInitiatedSignIn() {
|
||||
mHelper.beginUserInitiatedSignIn();
|
||||
}
|
||||
|
||||
@@ -68,7 +68,11 @@ CreateService=
|
||||
|
||||
# Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main thread -
|
||||
# enabling the compatibility mode will force screen update every 100 milliseconds, which is laggy and inefficient (y) or (n)
|
||||
CompatibilityHacks=n
|
||||
CompatibilityHacksForceScreenUpdate=n
|
||||
|
||||
# Application does not call SDL_Flip() or SDL_UpdateRects() after mouse click (ScummVM and all Amiga emulators do that) -
|
||||
# force screen update by moving mouse cursor a little after each click (y) or (n)
|
||||
CompatibilityHacksForceScreenUpdateMouseClick=y
|
||||
|
||||
# Application initializes SDL audio/video inside static constructors (which is bad, you won't be able to run ndk-gdb) (y)/(n)
|
||||
CompatibilityHacksStaticInit=y
|
||||
@@ -115,13 +119,18 @@ GenerateSubframeTouchEvents=
|
||||
# Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n)
|
||||
ForceRelativeMouseMode=n
|
||||
|
||||
# Application needs arrow keys (y) or (n), will show on-screen dpad/joystick (y) or (n)
|
||||
# Show on-screen dpad/joystick, that will act as arrow keys (y) or (n)
|
||||
AppNeedsArrowKeys=n
|
||||
|
||||
# On-screen dpad/joystick will appear under finger when it touches the screen (y) or (n)
|
||||
# Joystick always follows finger, so moving mouse requires touching the screen with other finger
|
||||
FloatingScreenJoystick=
|
||||
|
||||
# Application needs text input (y) or (n), enables button for text input on screen
|
||||
AppNeedsTextInput=n
|
||||
|
||||
# Application uses joystick (y) or (n), the on-screen DPAD will be used as joystick 0 axes 0-1
|
||||
# This will disable AppNeedsArrowKeys option
|
||||
AppUsesJoystick=n
|
||||
|
||||
# Application uses second on-screen joystick, as SDL joystick 0 axes 2-3 (y)/(n)
|
||||
@@ -136,6 +145,9 @@ AppUsesAccelerometer=n
|
||||
# Application uses gyroscope (y) or (n), the gyroscope will be used as joystick 1 axes 2-4
|
||||
AppUsesGyroscope=n
|
||||
|
||||
# Use gyroscope to move mouse cursor (y) or (n), it eats battery, and can be disabled in settings, do not use with AppUsesGyroscope setting
|
||||
MoveMouseWithGyroscope=
|
||||
|
||||
# Application uses multitouch (y) or (n), multitouch events are passed as SDL_JOYBALLMOTION events for the joystick 0
|
||||
AppUsesMultitouch=n
|
||||
|
||||
@@ -190,18 +202,18 @@ RedefinedKeysGamepad="LALT RETURN KP_PLUS KP_MINUS SPACE DELETE KP_PLUS KP_MINUS
|
||||
StartupMenuButtonTimeout=3000
|
||||
|
||||
# Menu items to hide from startup menu, available menu items:
|
||||
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout
|
||||
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
|
||||
HiddenMenuOptions='SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMouse.DisplaySizeConfig'
|
||||
|
||||
# Menu items to show at startup - this is Java code snippet, leave empty for default
|
||||
# new SettingsMenuMisc.ShowReadme(), (AppUsesMouse \&\& \! ForceRelativeMouseMode \? new SettingsMenuMouse.DisplaySizeConfig(true) : new SettingsMenu.DummyMenu()), new SettingsMenuMisc.OptionalDownloadConfig(true), new SettingsMenuMisc.GyroscopeCalibration()
|
||||
# Available menu items:
|
||||
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout
|
||||
# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
|
||||
FirstStartMenuOptions=''
|
||||
|
||||
# Enable multi-ABI binary, with hardware FPU support - it will also work on old devices,
|
||||
# but .apk size is 2x bigger (y) / (n) / (x86) / (all)
|
||||
MultiABI='armeabi-v7a' # x86 mips
|
||||
# Specify architectures to compile, 'all' or 'y' to compile for all architectures.
|
||||
# Available architectures: armeabi armeabi-v7a armeabi-v7a-hard x86 mips
|
||||
MultiABI='armeabi-v7a'
|
||||
|
||||
# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
|
||||
AppMinimumRAM=0
|
||||
@@ -242,6 +254,9 @@ AdmobPublisherId=n
|
||||
# Your AdMob test device ID, to receive a test ad
|
||||
AdmobTestDeviceId=
|
||||
|
||||
# Your AdMob banner size (BANNER/IAB_BANNER/IAB_LEADERBOARD/IAB_MRECT/IAB_WIDE_SKYSCRAPER/SMART_BANNER)
|
||||
# Your AdMob banner size (BANNER/FULL_BANNER/LEADERBOARD/MEDIUM_RECTANGLE/SMART_BANNER/WIDE_SKYSCRAPER/FULL_WIDTH:Height/Width:AUTO_HEIGHT/Width:Height)
|
||||
AdmobBannerSize=
|
||||
|
||||
# Google Play Game Services application ID, required for cloud saves to work
|
||||
GooglePlayGameServicesId=942284197278
|
||||
|
||||
|
||||
Submodule project/jni/application/openttd/src updated: b7ae49dda0...b0b9043159
Reference in New Issue
Block a user